diff options
| author | Jasper St. Pierre <jstpierre@mecheye.net> | 2023-09-11 17:31:40 -0700 |
|---|---|---|
| committer | Jasper St. Pierre <jstpierre@mecheye.net> | 2023-09-11 17:31:40 -0700 |
| commit | a5bf46f66b0e5cc8f34780f517a47eb8bd3a09ef (patch) | |
| tree | 6dc46cb42035babcab5a0040dbe99a955f62bee4 /src | |
| parent | ec47c5af0c11ad6c38c7a4305cb3d358050f87d7 (diff) | |
d_save fixes, d_a_andsw dComIfGp fix
Diffstat (limited to 'src')
| -rw-r--r-- | src/d/actor/d_a_andsw2.cpp | 20 | ||||
| -rw-r--r-- | src/d/d_save.cpp | 38 |
2 files changed, 34 insertions, 24 deletions
diff --git a/src/d/actor/d_a_andsw2.cpp b/src/d/actor/d_a_andsw2.cpp index 46e8f787..2cd6acc3 100644 --- a/src/d/actor/d_a_andsw2.cpp +++ b/src/d/actor/d_a_andsw2.cpp @@ -97,7 +97,7 @@ BOOL daAndsw2_c::chkAllSw2() { return false; } for (int i = 0; i < num; i++) { - if (!g_dComIfG_gameInfo.info.isSwitch(topSw+i, getRoomNo())) { + if (!dComIfGs_isSwitch(topSw+i, getRoomNo())) { return false; } } @@ -115,7 +115,7 @@ static s32 daAndsw2_actionOnAll(daAndsw2_c* i_this) { } else { int room = i_this->getRoomNo(); int sw = i_this->getSwbit(); - g_dComIfG_gameInfo.info.onSwitch(sw, room); + dComIfGs_onSwitch(sw, room); if (i_this->getType() == TYPE_CONTINUOUS) { i_this->mAction = ACT_OFF; @@ -138,7 +138,7 @@ static s32 daAndsw2_actionTimer(daAndsw2_c* i_this) { } else { int room = i_this->getRoomNo(); int sw = i_this->getSwbit(); - g_dComIfG_gameInfo.info.onSwitch(sw, room); + dComIfGs_onSwitch(sw, room); if (i_this->getType() == TYPE_CONTINUOUS) { i_this->mAction = ACT_WAIT; @@ -153,7 +153,7 @@ static s32 daAndsw2_actionOrder(daAndsw2_c* i_this) { i_this->mAction = ACT_EVENT; int room = i_this->getRoomNo(); int sw = i_this->getSwbit(); - g_dComIfG_gameInfo.info.onSwitch(sw, room); + dComIfGs_onSwitch(sw, room); } else if (i_this->getType() == TYPE_CONTINUOUS && !i_this->chkAllSw2()) { i_this->mAction = ACT_ON_ALL; } else { @@ -165,7 +165,7 @@ static s32 daAndsw2_actionOrder(daAndsw2_c* i_this) { /* 00000438-000004BC .text daAndsw2_actionEvent__FP10daAndsw2_c */ static s32 daAndsw2_actionEvent(daAndsw2_c* i_this) { dComIfG_play_c* play = &g_dComIfG_gameInfo.play; - if (play->mEventMgr.endCheck(i_this->mEventIdx)) { + if (dComIfGp_evmng_endCheck(i_this->mEventIdx)) { if (i_this->getType() == TYPE_CONTINUOUS) { i_this->mAction = ACT_OFF; } else { @@ -182,7 +182,7 @@ static s32 daAndsw2_actionOff(daAndsw2_c* i_this) { i_this->mAction = ACT_ON_ALL; int room = i_this->getRoomNo(); int sw = i_this->getSwbit(); - g_dComIfG_gameInfo.info.offSwitch(sw, room); + dComIfGs_offSwitch(sw, room); } return 1; } @@ -212,27 +212,27 @@ s32 daAndsw2_c::create() { switch (getType()) { case TYPE_ONE_OFF: - if (sw == 0xFF || g_dComIfG_gameInfo.info.isSwitch(sw, getRoomNo())) { + if (sw == 0xFF || dComIfGs_isSwitch(sw, getRoomNo())) { // Switch invalid or already set. mAction = ACT_WAIT; } else { // Switch not yet set, check for the condition to be met. mAction = ACT_ON_ALL; } - mEventIdx = g_dComIfG_gameInfo.play.mEventMgr.getEventIdx(NULL, getEventNo()); + mEventIdx = dComIfGp_evmng_getEventIdx(NULL, getEventNo()); break; case TYPE_CONTINUOUS: if (sw == 0xFF) { // Switch invalid. mAction = ACT_WAIT; - } else if (g_dComIfG_gameInfo.info.isSwitch(sw, getRoomNo())) { + } else if (dComIfGs_isSwitch(sw, getRoomNo())) { // Switch already set, wait for the condition to no longer be met. mAction = ACT_OFF; } else { // Switch not yet set, check for the condition to be met. mAction = ACT_ON_ALL; } - mEventIdx = g_dComIfG_gameInfo.play.mEventMgr.getEventIdx(NULL, getEventNo()); + mEventIdx = dComIfGp_evmng_getEventIdx(NULL, getEventNo()); break; default: // Invalid type, do nothing. diff --git a/src/d/d_save.cpp b/src/d/d_save.cpp index b1803a77..b99f1f5a 100644 --- a/src/d/d_save.cpp +++ b/src/d/d_save.cpp @@ -6,7 +6,10 @@ #include "d/d_save.h" #include "d/d_save_init.h" #include "d/d_com_inf_game.h" +#include "d/d_item_data.h" +#include "d/d_stage.h" #include "JSystem/JUtility/JUTAssert.h" +#include "JSystem/JUtility/JUTGamePad.h" #include "MSL_C/string.h" #include "SSystem/SComponent/c_lib.h" #include "SSystem/SComponent/c_math.h" @@ -67,7 +70,7 @@ void dSv_player_status_a_c::init() { case 29: case 30: case 31: - item = g_dComIfG_gameInfo.info.getPlayer().mGetItem.mItemFlags[item_idx + 13]; + item = g_dComIfG_gameInfo.save.getPlayer().mGetItem.mItemFlags[item_idx + 13]; break; case 32: case 33: @@ -82,7 +85,7 @@ void dSv_player_status_a_c::init() { case 41: case 42: case 43: - item = g_dComIfG_gameInfo.info.getPlayer().mGetItem.mItemFlags[item_idx + 9]; + item = g_dComIfG_gameInfo.save.getPlayer().mGetItem.mItemFlags[item_idx + 9]; break; case 44: case 45: @@ -97,7 +100,7 @@ void dSv_player_status_a_c::init() { case 53: case 54: case 55: - item = g_dComIfG_gameInfo.info.getPlayer().mGetItem.mItemFlags[item_idx + 5]; + item = g_dComIfG_gameInfo.save.getPlayer().mGetItem.mItemFlags[item_idx + 5]; break; } @@ -352,13 +355,23 @@ void dSv_player_item_record_c::init() { } /* 8005987C-80059894 .text resetTimer__24dSv_player_item_record_cFUs */ -void dSv_player_item_record_c::resetTimer(u16) { - /* Nonmatching */ +void dSv_player_item_record_c::resetTimer(u16 timer) { + mTimer = timer; + g_dComIfG_gameInfo.play.field_0x4956 = 0; } /* 80059894-800598D0 .text decTimer__24dSv_player_item_record_cFv */ void dSv_player_item_record_c::decTimer() { - /* Nonmatching */ + if (g_dComIfG_gameInfo.play.field_0x4956 != 1) + return; + + if (mTimer != 0) { + mTimer--; + return; + } + + mTimer = 0; + g_dComIfG_gameInfo.play.field_0x4956 = 0; } /* 800598D0-800598D8 .text getTimer__24dSv_player_item_record_cFv */ @@ -815,8 +828,11 @@ void dSv_player_config_c::init() { } /* 8005BFA4-8005BFC8 .text checkVibration__19dSv_player_config_cFv */ -void dSv_player_config_c::checkVibration() { - /* Nonmatching */ +s32 dSv_player_config_c::checkVibration() { + if (JUTGamePad::sRumbleSupported) + return g_dComIfG_gameInfo.play.field_0x4963; + + return 0; } /* 8005BFC8-8005BFD4 .text init__19dSv_player_priest_cFv */ @@ -867,7 +883,6 @@ void dSv_memBit_c::init() { mVisitedRoom[i] = 0; } - field_0x20 = 0; mDungeonItem = 0; } @@ -1265,11 +1280,6 @@ void dSv_info_c::onSwitch(int i_no, int i_roomNo) { } } -/* 8005DCD0-8005DCEC .text getZoneNo__20dStage_roomControl_cFi */ -int dStage_roomControl_c::getZoneNo(int param_0) { - /* Nonmatching */ -} - /* 8005DCEC-8005DE98 .text offSwitch__10dSv_info_cFii */ void dSv_info_c::offSwitch(int i_no, int i_roomNo) { JUT_ASSERT(3448, |
