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-rw-r--r--include/JSystem/JUtility/JUTDataHeader.h3
-rw-r--r--include/d/actor/d_a_obj_toripost.h6
-rw-r--r--include/d/actor/d_a_player.h41
-rw-r--r--include/d/actor/d_a_player_main.h564
-rw-r--r--include/d/d_com_inf_game.h15
-rw-r--r--include/f_op/f_op_actor_mng.h2
-rw-r--r--include/m_Do/m_Do_ext.h2
7 files changed, 331 insertions, 302 deletions
diff --git a/include/JSystem/JUtility/JUTDataHeader.h b/include/JSystem/JUtility/JUTDataHeader.h
index 4b4fe0ef..857ee0f3 100644
--- a/include/JSystem/JUtility/JUTDataHeader.h
+++ b/include/JSystem/JUtility/JUTDataHeader.h
@@ -19,7 +19,8 @@ struct JUTDataFileHeader { // actual struct name unknown
/* 0x04 */ u32 mType;
/* 0x08 */ u32 mFileSize;
/* 0x0C */ u32 mBlockNum;
- /* 0x10 */ u8 _10[0x20 - 0x10];
+ /* 0x10 */ u8 _10[0x1C - 0x10];
+ /* 0x1C */ u32 mSeAnmOffset; // Only exists for some BCKs
/* 0x20 */ JUTDataBlockHeader mFirstBlock;
};
diff --git a/include/d/actor/d_a_obj_toripost.h b/include/d/actor/d_a_obj_toripost.h
index d44d6fe2..378b5c74 100644
--- a/include/d/actor/d_a_obj_toripost.h
+++ b/include/d/actor/d_a_obj_toripost.h
@@ -18,9 +18,9 @@ public:
PROC_EXEC = 1
};
- void eventSet(signed char) {}
- inline s32 getSendPrice() { return m_send_price[mPayType]; }
- void isAnm(signed char) {}
+ void eventSet(s8) {}
+ s32 getSendPrice() { return m_send_price[mPayType]; }
+ void isAnm(s8) {}
void modeProcInit(int) {}
BOOL _createHeap();
diff --git a/include/d/actor/d_a_player.h b/include/d/actor/d_a_player.h
index fe1caba6..238fdfa4 100644
--- a/include/d/actor/d_a_player.h
+++ b/include/d/actor/d_a_player.h
@@ -5,39 +5,6 @@
#include "d/d_particle.h"
#include "d/d_cc_d.h"
-class daPy_matAnm_c : public J3DMaterialAnm {
-public:
- daPy_matAnm_c();
-
- virtual ~daPy_matAnm_c() {}
- virtual void calc(J3DMaterial*) const;
-
- static u8 m_maba_flg;
- static u8 m_eye_move_flg;
- static u8 m_maba_timer;
- static u8 m_morf_frame;
-
- static void onMabaFlg() { m_maba_flg = 1; }
- static void offMabaFlg() { m_maba_flg = 0; }
- static void decMabaTimer() {}
- static void decMorfFrame() {}
- static void getEyeMoveFlg() {}
- static void getMabaFlg() {}
- static void getMabaTimer() {}
- static void getNowOffsetXP() {}
- static void getNowOffsetYP() {}
- static void offEyeMoveFlg() {}
- static void onEyeMoveFlg() {}
- static void setMabaTimer(u8 timer) { m_maba_timer = timer; }
- static void setMorfFrame(u8) {}
- static void setNowOffsetX(f32) {}
- static void setNowOffsetY(f32) {}
-
-public:
- /* 0x6C */ cXy mEyePosOld;
- /* 0x74 */ cXy mEyePos;
-}; // Size: 0x7C
-
class daPy_mtxFollowEcallBack_c : public dPa_levelEcallBack {
public:
void execute(JPABaseEmitter*);
@@ -67,6 +34,12 @@ public:
class daPy_demo_c {
public:
+ enum {
+ // TODO
+ DEMO_LAST_e = 0x4B,
+ DEMO_NEW_ANM0_e = 0x200,
+ };
+
void setDemoType(u16 pType) { mDemoType = pType; }
int getDemoType() const { return mDemoType; }
void setDemoMode(u32 mode) { mDemoMode = mode; }
@@ -117,6 +90,7 @@ public:
daPyFlg0_UNK1000000 = 0x01000000,
daPyFlg0_EQUIP_HEAVY_BOOTS = 0x02000000,
daPyFlg0_NO_DRAW = 0x08000000,
+ daPyFlg0_UNK10000000 = 0x10000000,
daPyFlg0_HEAVY_STATE = 0x40000000,
};
@@ -151,6 +125,7 @@ public:
daPyRFlg0_ROPE_GRAB_RIGHT_HAND = 0x00000004,
daPyRFlg0_GRAB_UP_END = 0x00000020,
daPyRFlg0_AUTO_JUMP_LAND = 0x00000040,
+ daPyRFlg0_UNK80 = 0x00000080,
daPyRFlg0_RIGHT_FOOT_ON_GROUND = 0x00000400,
daPyRFlg0_LEFT_FOOT_ON_GROUND = 0x00000800,
daPyRFlg0_FRONT_ROLL_CRASH = 0x00002000,
diff --git a/include/d/actor/d_a_player_main.h b/include/d/actor/d_a_player_main.h
index 7929db4b..d526aec4 100644
--- a/include/d/actor/d_a_player_main.h
+++ b/include/d/actor/d_a_player_main.h
@@ -189,9 +189,42 @@ public:
daPy_mtxPosFollowEcallBack_c() {}
~daPy_mtxPosFollowEcallBack_c() {}
- /* 0xC */ u8 field_0xC[0x4];
+ /* 0xC */ const csXyz* mpAngle;
}; // Size: 0x10
+class daPy_matAnm_c : public J3DMaterialAnm {
+public:
+ daPy_matAnm_c();
+
+ virtual ~daPy_matAnm_c() {}
+ virtual void calc(J3DMaterial*) const;
+
+ static u8 m_maba_flg;
+ static u8 m_eye_move_flg;
+ static u8 m_maba_timer;
+ static u8 m_morf_frame;
+
+ static void onMabaFlg() { m_maba_flg = 1; }
+ static void offMabaFlg() { m_maba_flg = 0; }
+ static void decMabaTimer() {}
+ static void decMorfFrame() {}
+ static void getEyeMoveFlg() {}
+ static void getMabaFlg() {}
+ static void getMabaTimer() {}
+ static void getNowOffsetXP() {}
+ static void getNowOffsetYP() {}
+ static void offEyeMoveFlg() {}
+ static void onEyeMoveFlg() {}
+ static void setMabaTimer(u8 timer) { m_maba_timer = timer; }
+ static void setMorfFrame(u8 frame) { m_morf_frame = frame; }
+ static void setNowOffsetX(f32) {}
+ static void setNowOffsetY(f32) {}
+
+public:
+ /* 0x6C */ cXy mEyePosOld;
+ /* 0x74 */ cXy mEyePos;
+}; // Size: 0x7C
+
class daPy_swBlur_c : public J3DPacket {
public:
void initSwBlur(MtxP, int, f32, int);
@@ -204,7 +237,7 @@ public:
/* 0x018 */ int field_0x018;
/* 0x01C */ int mBlurColorType;
/* 0x020 */ f32 field_0x020;
- /* 0x024 */ void* mpBlurPos;
+ /* 0x024 */ void* mpPosBuffer;
/* 0x028 */ cXyz field_0x028;
/* 0x034 */ cXyz field_0x034[60];
/* 0x304 */ cXyz field_0x304[60];
@@ -1000,225 +1033,225 @@ enum LKANM_RES_FILE_ID { // IDs and indexes are synced
class daPy_lk_c : public daPy_py_c {
public:
enum daPy_PROC {
- PROC_SCOPE_e = 0x00,
- PROC_SUBJECTIVITY_e = 0x01,
- PROC_CALL_e = 0x02,
- PROC_CONTROLL_WAIT_e = 0x03,
- PROC_WAIT_e = 0x04,
- PROC_FREE_WAIT_e = 0x05,
- PROC_MOVE_e = 0x06,
- PROC_ATN_MOVE_e = 0x07,
- PROC_ATN_ACTOR_WAIT_e = 0x08,
- PROC_ATN_ACTOR_MOVE_e = 0x09,
- PROC_SIDE_STEP_e = 0x0A,
- PROC_SIDE_STEP_LAND_e = 0x0B,
- PROC_CROUCH_DEFENSE_e = 0x0C,
- PROC_CROUCH_DEFENSE_SLIP_e = 0x0D,
- PROC_CROUCH_e = 0x0E,
- PROC_CRAWL_START_e = 0x0F,
- PROC_CRAWL_MOVE_e = 0x10,
- PROC_CRAWL_AUTO_MOVE_e = 0x11,
- PROC_CRAWL_END_e = 0x12,
- PROC_WHIDE_READY_e = 0x13,
- PROC_WHIDE_WAIT_e = 0x14,
- PROC_WHIDE_MOVE_e = 0x15,
- PROC_WHIDE_PEEP_e = 0x16,
- PROC_WAIT_TURN_e = 0x17,
- PROC_MOVE_TURN_e = 0x18,
- PROC_SLIP_e = 0x19,
- PROC_SLIDE_FRONT_e = 0x1A,
- PROC_SLIDE_BACK_e = 0x1B,
- PROC_SLIDE_FRONT_LAND_e = 0x1C,
- PROC_SLIDE_BACK_LAND_e = 0x1D,
- PROC_FRONT_ROLL_e = 0x1E,
- PROC_FRONT_ROLL_CRASH_e = 0x1F,
- PROC_NOCK_BACK_END_e = 0x20,
- PROC_SIDE_ROLL_e = 0x21,
- PROC_BACK_JUMP_e = 0x22,
- PROC_BACK_JUMP_LAND_e = 0x23,
- PROC_AUTO_JUMP_e = 0x24,
- PROC_LAND_e = 0x25,
- PROC_LAND_DAMAGE_e = 0x26,
- PROC_FALL_e = 0x27,
- PROC_SLOW_FALL_e = 0x28,
- PROC_SMALL_JUMP_e = 0x29,
- PROC_VERTICAL_JUMP_e = 0x2A,
- PROC_HANG_START_e = 0x2B,
- PROC_HANG_FALL_START_e = 0x2C,
- PROC_HANG_UP_e = 0x2D,
- PROC_HANG_WAIT_e = 0x2E,
- PROC_HANG_MOVE_e = 0x2F,
- PROC_HANG_CLIMB_e = 0x30,
- PROC_HANG_WALL_CATCH_e = 0x31,
- PROC_PUSH_PULL_WAIT_e = 0x32,
- PROC_PUSH_MOVE_e = 0x33,
- PROC_PULL_MOVE_e = 0x34,
- PROC_SWIM_UP_e = 0x35,
- PROC_SWIM_WAIT_e = 0x36,
- PROC_SWIM_MOVE_e = 0x37,
- PROC_LADDER_UP_START_e = 0x38,
- PROC_LADDER_UP_END_e = 0x39,
- PROC_LADDER_DOWN_START_e = 0x3A,
- PROC_LADDER_DOWN_END_e = 0x3B,
- PROC_LADDER_MOVE_e = 0x3C,
- PROC_CLIMB_UP_START_e = 0x3D,
- PROC_CLIMB_DOWN_START_e = 0x3E,
- PROC_CLIMB_MOVE_UP_DOWN_e = 0x3F,
- PROC_CLIMB_MOVE_SIDE_e = 0x40,
- PROC_CUT_A_e = 0x41,
- PROC_CUT_F_e = 0x42,
- PROC_CUT_R_e = 0x43,
- PROC_CUT_L_e = 0x44,
- PROC_CUT_EA_e = 0x45,
- PROC_CUT_EB_e = 0x46,
- PROC_CUT_EX_A_e = 0x47,
- PROC_CUT_EX_B_e = 0x48,
- PROC_CUT_EX_MJ_e = 0x49,
- PROC_CUT_KESA_e = 0x4A,
- PROC_WEAPON_NORMAL_SWING_e = 0x4B,
- PROC_WEAPON_SIDE_SWING_e = 0x4C,
- PROC_WEAPON_FRONT_SWING_READY_e = 0x4D,
- PROC_WEAPON_FRONT_SWING_e = 0x4E,
- PROC_WEAPON_FRONT_SWING_END_e = 0x4F,
- PROC_WEAPON_THROW_e = 0x50,
- PROC_HAMMER_SIDE_SWING_e = 0x51,
- PROC_HAMMER_FRONT_SWING_READY_e = 0x52,
- PROC_HAMMER_FRONT_SWING_e = 0x53,
- PROC_HAMMER_FRONT_SWING_END_e = 0x54,
- PROC_CUT_TURN_e = 0x55,
- PROC_CUT_ROLL_e = 0x56,
- PROC_CUT_ROLL_END_e = 0x57,
- PROC_CUT_TURN_CHARGE_e = 0x58,
- PROC_CUT_TURN_MOVE_e = 0x59,
- PROC_CUT_REVERSE_e = 0x5A,
- PROC_JUMP_CUT_e = 0x5B,
- PROC_JUMP_CUT_LAND_e = 0x5C,
- PROC_BT_JUMP_e = 0x5D,
- PROC_BT_JUMP_CUT_e = 0x5E,
- PROC_BT_SLIDE_e = 0x5F,
- PROC_BT_ROLL_e = 0x60,
- PROC_BT_ROLL_CUT_e = 0x61,
- PROC_BT_VERTICAL_JUMP_e = 0x62,
- PROC_BT_VERTICAL_JUMP_CUT_e = 0x63,
- PROC_BT_VERTICAL_JUMP_LAND_e = 0x64,
- PROC_GUARD_CRASH_e = 0x65,
- PROC_DAMAGE_e = 0x66,
- PROC_POLY_DAMAGE_e = 0x67,
- PROC_LARGE_DAMAGE_e = 0x68,
- PROC_LARGE_DAMAGE_UP_e = 0x69,
- PROC_LARGE_DAMAGE_WALL_e = 0x6A,
- PROC_LAVA_DAMAGE_e = 0x6B,
- PROC_ELEC_DAMAGE_e = 0x6C,
- PROC_GUARD_SLIP_e = 0x6D,
- PROC_GRAB_READY_e = 0x6E,
- PROC_GRAB_UP_e = 0x6F,
- PROC_GRAB_MISS_e = 0x70,
- PROC_GRAB_THROW_e = 0x71,
- PROC_GRAB_PUT_e = 0x72,
- PROC_GRAB_WAIT_e = 0x73,
- PROC_GRAB_HEAVY_WAIT_e = 0x74,
- PROC_GRAB_REBOUND_e = 0x75,
- PROC_ROPE_SUBJECT_e = 0x76,
- PROC_ROPE_READY_e = 0x77,
- PROC_ROPE_SWING_e = 0x78,
- PROC_ROPE_HANG_WAIT_e = 0x79,
- PROC_ROPE_UP_e = 0x7A,
- PROC_ROPE_DOWN_e = 0x7B,
- PROC_ROPE_SWING_START_e = 0x7C,
- PROC_ROPE_MOVE_e = 0x7D,
- PROC_ROPE_THROW_CATCH_e = 0x7E,
- PROC_ROPE_UP_HANG_e = 0x7F,
- PROC_BOOMERANG_SUBJECT_e = 0x80,
- PROC_BOOMERANG_MOVE_e = 0x81,
- PROC_BOOMERANG_CATCH_e = 0x82,
- PROC_HOOKSHOT_SUBJECT_e = 0x83,
- PROC_HOOKSHOT_MOVE_e = 0x84,
- PROC_HOOKSHOT_FLY_e = 0x85,
- PROC_SHIP_READY_e = 0x86,
- PROC_SHIP_JUMP_RIDE_e = 0x87,
- PROC_SHIP_STEER_e = 0x88,
- PROC_SHIP_PADDLE_e = 0x89,
- PROC_SHIP_SCOPE_e = 0x8A,
- PROC_SHIP_BOOMERANG_e = 0x8B,
- PROC_SHIP_HOOKSHOT_e = 0x8C,
- PROC_SHIP_BOW_e = 0x8D,
- PROC_SHIP_CANNON_e = 0x8E,
- PROC_SHIP_CRANE_e = 0x8F,
- PROC_SHIP_GET_OFF_e = 0x90,
- PROC_SHIP_RESTART_e = 0x91,
- PROC_FAN_SWING_e = 0x92,
- PROC_FAN_GLIDE_e = 0x93,
- PROC_BOW_SUBJECT_e = 0x94,
- PROC_BOW_MOVE_e = 0x95,
- PROC_VOMIT_READY_e = 0x96,
- PROC_VOMIT_WAIT_e = 0x97,
- PROC_VOMIT_JUMP_e = 0x98,
- PROC_VOMIT_LAND_e = 0x99,
- PROC_TACT_WAIT_e = 0x9A,
- PROC_TACT_PLAY_e = 0x9B,
- PROC_TACT_PLAY_END_e = 0x9C,
- PROC_TACT_PLAY_ORIGINAL_e = 0x9D,
- PROC_ICE_SLIP_FALL_e = 0x9E,
- PROC_ICE_SLIP_FALL_UP_e = 0x9F,
- PROC_ICE_SLIP_ALMOST_FALL_e = 0xA0,
- PROC_BOOTS_EQUIP_e = 0xA1,
- PROC_NOT_USE_e = 0xA2,
- PROC_BOTTLE_DRINK_e = 0xA3,
- PROC_BOTTLE_OPEN_e = 0xA4,
- PROC_BOTTLE_SWING_e = 0xA5,
- PROC_BOTTLE_GET_e = 0xA6,
- PROC_FOOD_THROW_e = 0xA7,
- PROC_FOOD_SET_e = 0xA8,
- DPROC_TOOL_e = 0xA9,
- DPROC_TALK_e = 0xAA,
- DPROC_DAMAGE_e = 0xAB,
- DPROC_HOLDUP_e = 0xAC,
- DPROC_OPEN_TREASURE_e = 0xAD,
- DPROC_GET_ITEM_e = 0xAE,
- DPROC_UNEQUIP_e = 0xAF,
- DPROC_LAVA_DAMAGE_e = 0xB0,
- DPROC_FREEZE_DAMAGE_e = 0xB1,
- DPROC_DEAD_e = 0xB2,
- DPROC_LOOK_AROUND_e = 0xB3,
- DPROC_SALUTE_e = 0xB4,
- DPROC_LOOK_AROUND2_e = 0xB5,
- DPROC_TALISMAN_PICKUP_e = 0xB6,
- DPROC_TALISMAN_WAIT_e = 0xB7,
- DPROC_SURPRISED_e = 0xB8,
- DPROC_TURN_BACK_e = 0xB9,
- DPROC_LOOK_UP_e = 0xBA,
- DPROC_QUAKE_WAIT_e = 0xBB,
- DPROC_DANCE_e = 0xBC,
- DPROC_CAUGHT_e = 0xBD,
- DPROC_LOOK_WAIT_e = 0xBE,
- DPROC_PUSH_PULL_WAIT_e = 0xBF,
- DPROC_PUSH_MOVE_e = 0xC0,
- DPROC_DOOR_OPEN_e = 0xC1,
- DPROC_NOD_e = 0xC2,
- DPROC_PRESENT_e = 0xC3,
- DPROC_WIND_CHANGE_e = 0xC4,
- DPROC_STAND_ITEM_PUT_e = 0xC5,
- DPROC_VORCANO_FAIL_e = 0xC6,
- DPROC_SLIGHT_SURPRISED_e = 0xC7,
- DPROC_SMILE_e = 0xC8,
- DPROC_BOSS_WARP_e = 0xC9,
- DPROC_AGB_USE_e = 0xCA,
- DPROC_LOOK_TURN_e = 0xCB,
- DPROC_LETTER_OPEN_e = 0xCC,
- DPROC_LETTER_READ_e = 0xCD,
- DPROC_REDEAD_STOP_e = 0xCE,
- DPROC_REDEAD_CATCH_e = 0xCF,
- DPROC_GET_DANCE_e = 0xD0,
- DPROC_BOTTLE_OPEN_FAIRY_e = 0xD1,
- DPROC_WARP_SHORT_e = 0xD2,
- DPROC_OPEN_SALVAGE_TREASURE_e = 0xD3,
- DPROC_SURPRISED_WAIT_e = 0xD4,
- DPROC_POWER_UP_WAIT_e = 0xD5,
- DPROC_POWER_UP_e = 0xD6,
- DPROC_SHIP_SIT_e = 0xD7,
- DPROC_LAST_COMBO_e = 0xD8,
- DPROC_HAND_UP_e = 0xD9,
- DPROC_ICE_SLIP_e = 0xDA,
+ daPyProc_SCOPE_e = 0x00,
+ daPyProc_SUBJECTIVITY_e = 0x01,
+ daPyProc_CALL_e = 0x02,
+ daPyProc_CONTROLL_WAIT_e = 0x03,
+ daPyProc_WAIT_e = 0x04,
+ daPyProc_FREE_WAIT_e = 0x05,
+ daPyProc_MOVE_e = 0x06,
+ daPyProc_ATN_MOVE_e = 0x07,
+ daPyProc_ATN_ACTOR_WAIT_e = 0x08,
+ daPyProc_ATN_ACTOR_MOVE_e = 0x09,
+ daPyProc_SIDE_STEP_e = 0x0A,
+ daPyProc_SIDE_STEP_LAND_e = 0x0B,
+ daPyProc_CROUCH_DEFENSE_e = 0x0C,
+ daPyProc_CROUCH_DEFENSE_SLIP_e = 0x0D,
+ daPyProc_CROUCH_e = 0x0E,
+ daPyProc_CRAWL_START_e = 0x0F,
+ daPyProc_CRAWL_MOVE_e = 0x10,
+ daPyProc_CRAWL_AUTO_MOVE_e = 0x11,
+ daPyProc_CRAWL_END_e = 0x12,
+ daPyProc_WHIDE_READY_e = 0x13,
+ daPyProc_WHIDE_WAIT_e = 0x14,
+ daPyProc_WHIDE_MOVE_e = 0x15,
+ daPyProc_WHIDE_PEEP_e = 0x16,
+ daPyProc_WAIT_TURN_e = 0x17,
+ daPyProc_MOVE_TURN_e = 0x18,
+ daPyProc_SLIP_e = 0x19,
+ daPyProc_SLIDE_FRONT_e = 0x1A,
+ daPyProc_SLIDE_BACK_e = 0x1B,
+ daPyProc_SLIDE_FRONT_LAND_e = 0x1C,
+ daPyProc_SLIDE_BACK_LAND_e = 0x1D,
+ daPyProc_FRONT_ROLL_e = 0x1E,
+ daPyProc_FRONT_ROLL_CRASH_e = 0x1F,
+ daPyProc_NOCK_BACK_END_e = 0x20,
+ daPyProc_SIDE_ROLL_e = 0x21,
+ daPyProc_BACK_JUMP_e = 0x22,
+ daPyProc_BACK_JUMP_LAND_e = 0x23,
+ daPyProc_AUTO_JUMP_e = 0x24,
+ daPyProc_LAND_e = 0x25,
+ daPyProc_LAND_DAMAGE_e = 0x26,
+ daPyProc_FALL_e = 0x27,
+ daPyProc_SLOW_FALL_e = 0x28,
+ daPyProc_SMALL_JUMP_e = 0x29,
+ daPyProc_VERTICAL_JUMP_e = 0x2A,
+ daPyProc_HANG_START_e = 0x2B,
+ daPyProc_HANG_FALL_START_e = 0x2C,
+ daPyProc_HANG_UP_e = 0x2D,
+ daPyProc_HANG_WAIT_e = 0x2E,
+ daPyProc_HANG_MOVE_e = 0x2F,
+ daPyProc_HANG_CLIMB_e = 0x30,
+ daPyProc_HANG_WALL_CATCH_e = 0x31,
+ daPyProc_PUSH_PULL_WAIT_e = 0x32,
+ daPyProc_PUSH_MOVE_e = 0x33,
+ daPyProc_PULL_MOVE_e = 0x34,
+ daPyProc_SWIM_UP_e = 0x35,
+ daPyProc_SWIM_WAIT_e = 0x36,
+ daPyProc_SWIM_MOVE_e = 0x37,
+ daPyProc_LADDER_UP_START_e = 0x38,
+ daPyProc_LADDER_UP_END_e = 0x39,
+ daPyProc_LADDER_DOWN_START_e = 0x3A,
+ daPyProc_LADDER_DOWN_END_e = 0x3B,
+ daPyProc_LADDER_MOVE_e = 0x3C,
+ daPyProc_CLIMB_UP_START_e = 0x3D,
+ daPyProc_CLIMB_DOWN_START_e = 0x3E,
+ daPyProc_CLIMB_MOVE_UP_DOWN_e = 0x3F,
+ daPyProc_CLIMB_MOVE_SIDE_e = 0x40,
+ daPyProc_CUT_A_e = 0x41,
+ daPyProc_CUT_F_e = 0x42,
+ daPyProc_CUT_R_e = 0x43,
+ daPyProc_CUT_L_e = 0x44,
+ daPyProc_CUT_EA_e = 0x45,
+ daPyProc_CUT_EB_e = 0x46,
+ daPyProc_CUT_EX_A_e = 0x47,
+ daPyProc_CUT_EX_B_e = 0x48,
+ daPyProc_CUT_EX_MJ_e = 0x49,
+ daPyProc_CUT_KESA_e = 0x4A,
+ daPyProc_WEAPON_NORMAL_SWING_e = 0x4B,
+ daPyProc_WEAPON_SIDE_SWING_e = 0x4C,
+ daPyProc_WEAPON_FRONT_SWING_READY_e = 0x4D,
+ daPyProc_WEAPON_FRONT_SWING_e = 0x4E,
+ daPyProc_WEAPON_FRONT_SWING_END_e = 0x4F,
+ daPyProc_WEAPON_THROW_e = 0x50,
+ daPyProc_HAMMER_SIDE_SWING_e = 0x51,
+ daPyProc_HAMMER_FRONT_SWING_READY_e = 0x52,
+ daPyProc_HAMMER_FRONT_SWING_e = 0x53,
+ daPyProc_HAMMER_FRONT_SWING_END_e = 0x54,
+ daPyProc_CUT_TURN_e = 0x55,
+ daPyProc_CUT_ROLL_e = 0x56,
+ daPyProc_CUT_ROLL_END_e = 0x57,
+ daPyProc_CUT_TURN_CHARGE_e = 0x58,
+ daPyProc_CUT_TURN_MOVE_e = 0x59,
+ daPyProc_CUT_REVERSE_e = 0x5A,
+ daPyProc_JUMP_CUT_e = 0x5B,
+ daPyProc_JUMP_CUT_LAND_e = 0x5C,
+ daPyProc_BT_JUMP_e = 0x5D,
+ daPyProc_BT_JUMP_CUT_e = 0x5E,
+ daPyProc_BT_SLIDE_e = 0x5F,
+ daPyProc_BT_ROLL_e = 0x60,
+ daPyProc_BT_ROLL_CUT_e = 0x61,
+ daPyProc_BT_VERTICAL_JUMP_e = 0x62,
+ daPyProc_BT_VERTICAL_JUMP_CUT_e = 0x63,
+ daPyProc_BT_VERTICAL_JUMP_LAND_e = 0x64,
+ daPyProc_GUARD_CRASH_e = 0x65,
+ daPyProc_DAMAGE_e = 0x66,
+ daPyProc_POLY_DAMAGE_e = 0x67,
+ daPyProc_LARGE_DAMAGE_e = 0x68,
+ daPyProc_LARGE_DAMAGE_UP_e = 0x69,
+ daPyProc_LARGE_DAMAGE_WALL_e = 0x6A,
+ daPyProc_LAVA_DAMAGE_e = 0x6B,
+ daPyProc_ELEC_DAMAGE_e = 0x6C,
+ daPyProc_GUARD_SLIP_e = 0x6D,
+ daPyProc_GRAB_READY_e = 0x6E,
+ daPyProc_GRAB_UP_e = 0x6F,
+ daPyProc_GRAB_MISS_e = 0x70,
+ daPyProc_GRAB_THROW_e = 0x71,
+ daPyProc_GRAB_PUT_e = 0x72,
+ daPyProc_GRAB_WAIT_e = 0x73,
+ daPyProc_GRAB_HEAVY_WAIT_e = 0x74,
+ daPyProc_GRAB_REBOUND_e = 0x75,
+ daPyProc_ROPE_SUBJECT_e = 0x76,
+ daPyProc_ROPE_READY_e = 0x77,
+ daPyProc_ROPE_SWING_e = 0x78,
+ daPyProc_ROPE_HANG_WAIT_e = 0x79,
+ daPyProc_ROPE_UP_e = 0x7A,
+ daPyProc_ROPE_DOWN_e = 0x7B,
+ daPyProc_ROPE_SWING_START_e = 0x7C,
+ daPyProc_ROPE_MOVE_e = 0x7D,
+ daPyProc_ROPE_THROW_CATCH_e = 0x7E,
+ daPyProc_ROPE_UP_HANG_e = 0x7F,
+ daPyProc_BOOMERANG_SUBJECT_e = 0x80,
+ daPyProc_BOOMERANG_MOVE_e = 0x81,
+ daPyProc_BOOMERANG_CATCH_e = 0x82,
+ daPyProc_HOOKSHOT_SUBJECT_e = 0x83,
+ daPyProc_HOOKSHOT_MOVE_e = 0x84,
+ daPyProc_HOOKSHOT_FLY_e = 0x85,
+ daPyProc_SHIP_READY_e = 0x86,
+ daPyProc_SHIP_JUMP_RIDE_e = 0x87,
+ daPyProc_SHIP_STEER_e = 0x88,
+ daPyProc_SHIP_PADDLE_e = 0x89,
+ daPyProc_SHIP_SCOPE_e = 0x8A,
+ daPyProc_SHIP_BOOMERANG_e = 0x8B,
+ daPyProc_SHIP_HOOKSHOT_e = 0x8C,
+ daPyProc_SHIP_BOW_e = 0x8D,
+ daPyProc_SHIP_CANNON_e = 0x8E,
+ daPyProc_SHIP_CRANE_e = 0x8F,
+ daPyProc_SHIP_GET_OFF_e = 0x90,
+ daPyProc_SHIP_RESTART_e = 0x91,
+ daPyProc_FAN_SWING_e = 0x92,
+ daPyProc_FAN_GLIDE_e = 0x93,
+ daPyProc_BOW_SUBJECT_e = 0x94,
+ daPyProc_BOW_MOVE_e = 0x95,
+ daPyProc_VOMIT_READY_e = 0x96,
+ daPyProc_VOMIT_WAIT_e = 0x97,
+ daPyProc_VOMIT_JUMP_e = 0x98,
+ daPyProc_VOMIT_LAND_e = 0x99,
+ daPyProc_TACT_WAIT_e = 0x9A,
+ daPyProc_TACT_PLAY_e = 0x9B,
+ daPyProc_TACT_PLAY_END_e = 0x9C,
+ daPyProc_TACT_PLAY_ORIGINAL_e = 0x9D,
+ daPyProc_ICE_SLIP_FALL_e = 0x9E,
+ daPyProc_ICE_SLIP_FALL_UP_e = 0x9F,
+ daPyProc_ICE_SLIP_ALMOST_FALL_e = 0xA0,
+ daPyProc_BOOTS_EQUIP_e = 0xA1,
+ daPyProc_NOT_USE_e = 0xA2,
+ daPyProc_BOTTLE_DRINK_e = 0xA3,
+ daPyProc_BOTTLE_OPEN_e = 0xA4,
+ daPyProc_BOTTLE_SWING_e = 0xA5,
+ daPyProc_BOTTLE_GET_e = 0xA6,
+ daPyProc_FOOD_THROW_e = 0xA7,
+ daPyProc_FOOD_SET_e = 0xA8,
+ daPyProc_DEMO_TOOL_e = 0xA9,
+ daPyProc_DEMO_TALK_e = 0xAA,
+ daPyProc_DEMO_DAMAGE_e = 0xAB,
+ daPyProc_DEMO_HOLDUP_e = 0xAC,
+ daPyProc_DEMO_OPEN_TREASURE_e = 0xAD,
+ daPyProc_DEMO_GET_ITEM_e = 0xAE,
+ daPyProc_DEMO_UNEQUIP_e = 0xAF,
+ daPyProc_DEMO_LAVA_DAMAGE_e = 0xB0,
+ daPyProc_DEMO_FREEZE_DAMAGE_e = 0xB1,
+ daPyProc_DEMO_DEAD_e = 0xB2,
+ daPyProc_DEMO_LOOK_AROUND_e = 0xB3,
+ daPyProc_DEMO_SALUTE_e = 0xB4,
+ daPyProc_DEMO_LOOK_AROUND2_e = 0xB5,
+ daPyProc_DEMO_TALISMAN_PICKUP_e = 0xB6,
+ daPyProc_DEMO_TALISMAN_WAIT_e = 0xB7,
+ daPyProc_DEMO_SURPRISED_e = 0xB8,
+ daPyProc_DEMO_TURN_BACK_e = 0xB9,
+ daPyProc_DEMO_LOOK_UP_e = 0xBA,
+ daPyProc_DEMO_QUAKE_WAIT_e = 0xBB,
+ daPyProc_DEMO_DANCE_e = 0xBC,
+ daPyProc_DEMO_CAUGHT_e = 0xBD,
+ daPyProc_DEMO_LOOK_WAIT_e = 0xBE,
+ daPyProc_DEMO_PUSH_PULL_WAIT_e = 0xBF,
+ daPyProc_DEMO_PUSH_MOVE_e = 0xC0,
+ daPyProc_DEMO_DOOR_OPEN_e = 0xC1,
+ daPyProc_DEMO_NOD_e = 0xC2,
+ daPyProc_DEMO_PRESENT_e = 0xC3,
+ daPyProc_DEMO_WIND_CHANGE_e = 0xC4,
+ daPyProc_DEMO_STAND_ITEM_PUT_e = 0xC5,
+ daPyProc_DEMO_VORCANO_FAIL_e = 0xC6,
+ daPyProc_DEMO_SLIGHT_SURPRISED_e = 0xC7,
+ daPyProc_DEMO_SMILE_e = 0xC8,
+ daPyProc_DEMO_BOSS_WARP_e = 0xC9,
+ daPyProc_DEMO_AGB_USE_e = 0xCA,
+ daPyProc_DEMO_LOOK_TURN_e = 0xCB,
+ daPyProc_DEMO_LETTER_OPEN_e = 0xCC,
+ daPyProc_DEMO_LETTER_READ_e = 0xCD,
+ daPyProc_DEMO_REDEAD_STOP_e = 0xCE,
+ daPyProc_DEMO_REDEAD_CATCH_e = 0xCF,
+ daPyProc_DEMO_GET_DANCE_e = 0xD0,
+ daPyProc_DEMO_BOTTLE_OPEN_FAIRY_e = 0xD1,
+ daPyProc_DEMO_WARP_SHORT_e = 0xD2,
+ daPyProc_DEMO_OPEN_SALVAGE_TREASURE_e = 0xD3,
+ daPyProc_DEMO_SURPRISED_WAIT_e = 0xD4,
+ daPyProc_DEMO_POWER_UP_WAIT_e = 0xD5,
+ daPyProc_DEMO_POWER_UP_e = 0xD6,
+ daPyProc_DEMO_SHIP_SIT_e = 0xD7,
+ daPyProc_DEMO_LAST_COMBO_e = 0xD8,
+ daPyProc_DEMO_HAND_UP_e = 0xD9,
+ daPyProc_DEMO_ICE_SLIP_e = 0xDA,
};
enum daPy_HEAP_TYPE {
@@ -1466,24 +1499,20 @@ public:
};
enum daPy_UNDER {
- UNDER_UNK0 = 0,
- UNDER_UNK1 = 1,
+ UNDER_MOVE0_e = 0,
+ UNDER_MOVE1_e = 1,
};
enum daPy_UPPER {
- UPPER_UNK0 = 0,
- UPPER_UNK1 = 1,
- UPPER_UNK2 = 2,
+ UPPER_MOVE0_e = 0,
+ UPPER_MOVE1_e = 1,
+ UPPER_MOVE2_e = 2,
};
enum {
PART_UNDER_e = 0,
PART_UPPER_e = 1,
};
-
- enum {
- UNDER_MOVE0_e = 0,
- };
enum {
ModeFlg_00000001 = 0x00000001,
@@ -1552,7 +1581,7 @@ public:
void setDemoTextureAnime(u16, u16, int, u16);
void resetDemoTextureAnime();
void setTextureScrollResource(J3DAnmTextureSRTKey*, int);
- void loadTextureScrollResource(u32, int);
+ J3DAnmTextureSRTKey* loadTextureScrollResource(u32, BOOL);
void playTextureAnime();
BOOL checkSightLine(f32, cXyz*);
void setBootsModel(J3DModel**);
@@ -1655,7 +1684,7 @@ public:
BOOL checkSubjectEnd(int);
BOOL checkGuardAccept();
void cancelNoDamageMode();
- BOOL commonProcInit(daPy_lk_c::daPy_PROC proc);
+ BOOL commonProcInit(daPy_PROC proc);
BOOL procScope_init(int);
BOOL procScope();
BOOL procSubjectivity_init(int);
@@ -1802,14 +1831,14 @@ public:
void setSeAnime(daPy_anmHeap_c const*, J3DFrameCtrl*);
void initSeAnime();
void resetSeAnime();
- void setMoveAnime(f32, f32, f32, daPy_lk_c::daPy_ANM, daPy_lk_c::daPy_ANM, int, f32);
- BOOL setSingleMoveAnime(daPy_lk_c::daPy_ANM, f32, f32, s16, f32);
- void setActAnimeUpper(u16, daPy_lk_c::daPy_UPPER, f32, f32, s16, f32);
- void resetActAnimeUpper(daPy_lk_c::daPy_UPPER, f32);
+ void setMoveAnime(f32, f32, f32, daPy_ANM, daPy_ANM, int, f32);
+ BOOL setSingleMoveAnime(daPy_ANM, f32, f32, s16, f32);
+ BOOL setActAnimeUpper(u16, daPy_UPPER, f32, f32, s16, f32);
+ BOOL resetActAnimeUpper(daPy_UPPER, f32);
void animeUpdate();
void simpleAnmPlay(J3DAnmBase*);
- void setHandModel(daPy_lk_c::daPy_ANM);
- const daPy_anmIndex_c* getAnmData(daPy_lk_c::daPy_ANM) const;
+ void setHandModel(daPy_ANM);
+ const daPy_anmIndex_c* getAnmData(daPy_ANM) const;
BOOL checkGrabWeapon(int);
void endDemoMode();
void setAuraEffect();
@@ -2059,7 +2088,7 @@ public:
void swimOutAfter(int);
BOOL checkSwimFallCheck();
void changeSwimOutProc();
- void setSwimMoveAnime(daPy_lk_c::daPy_ANM);
+ void setSwimMoveAnime(daPy_ANM);
void getSwimTimerRate();
void setSwimTimerStartStop();
BOOL procSwimUp_init(int);
@@ -2300,7 +2329,7 @@ public:
void setJumpCutAtParam();
void getCutDirection();
void changeCutProc();
- void changeCutReverseProc(daPy_lk_c::daPy_ANM);
+ void changeCutReverseProc(daPy_ANM);
BOOL procCutA_init(s16);
BOOL procCutA();
BOOL procCutF_init(s16);
@@ -2327,7 +2356,7 @@ public:
BOOL procCutTurnCharge();
BOOL procCutTurnMove_init();
BOOL procCutTurnMove();
- BOOL procCutReverse_init(daPy_lk_c::daPy_ANM);
+ BOOL procCutReverse_init(daPy_ANM);
BOOL procCutReverse();
BOOL procJumpCut_init(int);
BOOL procJumpCut();
@@ -2341,12 +2370,24 @@ public:
J3DAnmTevRegKey* getBombBrk() { return mpBombBrk; }
J3DAnmTextureSRTKey* getIceArrowBtk() { return mpIceArrowBtk; }
J3DAnmTextureSRTKey* getLightArrowBtk() { return mpLightArrowBtk; }
+
bool checkGrabAnime() const { return checkGrabAnimeLight() || checkGrabAnimeHeavy(); };
- bool checkGrabAnimeLight() const { return m_anm_heap_upper[2].mIdx == LKANM_BCK_GRABWAIT; };
- bool checkGrabAnimeHeavy() const { return m_anm_heap_upper[2].mIdx == LKANM_BCK_GRABWAITB; };
- bool checkBoomerangCatchAnime() const { return m_anm_heap_upper[2].mIdx == LKANM_BCK_BOOMCATCH; };
- bool checkBoomerangThrowAnime() const { return m_anm_heap_upper[2].mIdx == LKANM_BCK_BOOMTHROW; };
- bool checkBoomerangReadyAnime() const { return m_anm_heap_upper[2].mIdx == LKANM_BCK_BOOMWAIT; };
+ bool checkGrabAnimeLight() const { return m_anm_heap_upper[UPPER_MOVE2_e].mIdx == LKANM_BCK_GRABWAIT; };
+ bool checkGrabAnimeHeavy() const { return m_anm_heap_upper[UPPER_MOVE2_e].mIdx == LKANM_BCK_GRABWAITB; };
+ bool checkBoomerangCatchAnime() const { return m_anm_heap_upper[UPPER_MOVE2_e].mIdx == LKANM_BCK_BOOMCATCH; };
+ bool checkBoomerangThrowAnime() const { return m_anm_heap_upper[UPPER_MOVE2_e].mIdx == LKANM_BCK_BOOMTHROW; };
+ bool checkBoomerangReadyAnime() const { return m_anm_heap_upper[UPPER_MOVE2_e].mIdx == LKANM_BCK_BOOMWAIT; };
+ bool checkHookshotReadyAnime() const { return m_anm_heap_upper[UPPER_MOVE2_e].mIdx == LKANM_BCK_HOOKSHOTWAIT; }
+ bool checkDashDamageAnime() const { return m_anm_heap_upper[UPPER_MOVE2_e].mIdx == LKANM_BCK_DAMDASH; }
+ bool checkGuardSlip() const {
+ return mCurProc == daPyProc_GUARD_SLIP_e ||
+ mCurProc == daPyProc_CROUCH_DEFENSE_SLIP_e;
+ }
+ bool checkUpperGuardAnime() const {
+ return m_anm_heap_upper[UPPER_MOVE2_e].mIdx == LKANM_BCK_ATNG ||
+ m_anm_heap_upper[UPPER_MOVE2_e].mIdx == LKANM_BCK_ATNGHAM;
+ }
+
s16 checkTinkleShield() const { return mTinkleShieldTimer; }
void setTinkleShield(s16 time) { mTinkleShieldTimer = time; }
bool checkNoDamageMode() const { return checkEquipDragonShield() || checkTinkleShield() != 0; }
@@ -2381,7 +2422,6 @@ public:
mActivePlayerBombs--;
}
}
- bool checkGuardSlip() const { return mCurProc == PROC_GUARD_SLIP_e || mCurProc == PROC_CROUCH_DEFENSE_SLIP_e; }
int getStartRoomNo() { return fopAcM_GetParam(this) & 0x3F; }
int getStartMode() { return (fopAcM_GetParam(this) >> 0x0C) & 0xF; }
@@ -2405,10 +2445,8 @@ public:
void checkBowShootAnime() const {}
void checkBowWaitAnime() const {}
void checkCrawlWaterIn() {}
- void checkDashDamageAnime() const {}
void checkDoubleItemEquipAnime() const {}
void checkFaceTypeNot() const {}
- void checkHookshotReadyAnime() const {}
void checkIsland() const {}
void checkMirrorShieldEquip() const {}
void checkNoUpperAnime() const {}
@@ -2420,7 +2458,6 @@ public:
void checkSwordEquip() const {}
void checkSwordEquipAnime() const {}
void checkUpperAnime(u16) const {}
- void checkUpperGuardAnime() const {}
void doButton() const {}
void doTrigger() const {}
void getAnmSpeedStickRate(f32, f32) {}
@@ -2457,6 +2494,7 @@ public:
virtual BOOL checkPlayerGuard() const;
virtual fopAc_ac_c* getGrabMissActor();
virtual u32 checkPlayerFly() const {
+ // Note: These flags combine into 0x10452822.
return checkModeFlg(
ModeFlg_MIDAIR |
ModeFlg_HANG |
@@ -2468,23 +2506,23 @@ public:
ModeFlg_CAUGHT
);
}
- virtual BOOL checkFrontRoll() const { return mCurProc == PROC_FRONT_ROLL_e; }
- virtual BOOL checkBottleSwing() const { return mCurProc == PROC_BOTTLE_SWING_e; }
- virtual BOOL checkCutCharge() const { return mCurProc == PROC_CUT_TURN_MOVE_e; }
+ virtual BOOL checkFrontRoll() const { return mCurProc == daPyProc_FRONT_ROLL_e; }
+ virtual BOOL checkBottleSwing() const { return mCurProc == daPyProc_BOTTLE_SWING_e; }
+ virtual BOOL checkCutCharge() const { return mCurProc == daPyProc_CUT_TURN_MOVE_e; }
virtual BOOL getBokoFlamePos(cXyz*);
- virtual BOOL checkTactWait() const { return mCurProc == PROC_TACT_WAIT_e; }
+ virtual BOOL checkTactWait() const { return mCurProc == daPyProc_TACT_WAIT_e; }
virtual void setTactZev(unsigned int, int, char*);
virtual void onDekuSpReturnFlg(u8 i_point);
- virtual BOOL checkComboCutTurn() const { return mCurProc == 0x55 && m3570 != 0; }
- virtual f32 getBaseAnimeFrameRate() { return mFrameCtrlUnder[0].getRate(); }
- virtual f32 getBaseAnimeFrame() { return mFrameCtrlUnder[0].getFrame(); }
+ virtual BOOL checkComboCutTurn() const { return mCurProc == daPyProc_CUT_TURN_e && m3570 != 0; }
+ virtual f32 getBaseAnimeFrameRate() { return mFrameCtrlUnder[UNDER_MOVE0_e].getRate(); }
+ virtual f32 getBaseAnimeFrame() { return mFrameCtrlUnder[UNDER_MOVE0_e].getFrame(); }
virtual u32 getItemID() const { return mActorKeepEquip.getID(); }
virtual u32 getThrowBoomerangID() const { return mActorKeepThrow.getID(); }
virtual u32 getGrabActorID() const { return mActorKeepGrab.getID(); }
virtual BOOL checkGrabBarrel() { return checkGrabBarrelSearch(1); }
virtual u32 checkPlayerNoDraw() { return dComIfGp_checkCameraAttentionStatus(mCameraInfoIdx, 2) || checkNoResetFlg0(daPyFlg0_NO_DRAW); }
virtual BOOL checkRopeTag() { return mActorKeepEquip.getActor() == NULL; }
- virtual BOOL checkRopeReadyAnime() const { return m_anm_heap_upper[2].mIdx == LKANM_BCK_ROPETHROWWAIT; }
+ virtual BOOL checkRopeReadyAnime() const { return m_anm_heap_upper[UPPER_MOVE2_e].mIdx == LKANM_BCK_ROPETHROWWAIT; }
virtual void voiceStart(u32);
virtual void setOutPower(f32, s16, int);
virtual void onFrollCrashFlg(u32 param_1) { m3620 = param_1; onNoResetFlg0(daPyFlg0_UNK8); }
@@ -2506,7 +2544,7 @@ public:
/* 0x0334 */ J3DModel* mpYamuModel;
/* 0x0338 */ ResTIMG* mpCurrLinktex;
/* 0x033C */ ResTIMG mOtherLinktex;
- /* 0x035C */ J3DAnmTexPattern* m035C;
+ /* 0x035C */ J3DAnmTexPattern* mpAnmTexPatternData;
/* 0x0360 */ J3DTexNoAnm* m_texNoAnms;
/* 0x0364 */ J3DAnmTextureSRTKey* mpTexScrollResData;
/* 0x0368 */ J3DTexMtxAnm* m_texMtxAnm;
@@ -2514,8 +2552,8 @@ public:
/* 0x0374 */ J3DShape* mpZOffBlendShape[4];
/* 0x0384 */ J3DShape* mpZOffNoneShape[4];
/* 0x0394 */ J3DShape* mpZOnShape[4];
- /* 0x03A4 */ J3DShape* m03A4;
- /* 0x03A8 */ J3DShape* m03A8;
+ /* 0x03A4 */ J3DShape* mpLhandShape;
+ /* 0x03A8 */ J3DShape* mpRhandShape;
/* 0x03AC */ dBgS_AcchCir mAcchCir[3];
/* 0x046C */ dBgS_LinkAcch mAcch;
/* 0x0630 */ dBgS_LinkLinChk mLinkLinChk;
@@ -2654,7 +2692,7 @@ public:
/* 0x34C5 */ u8 m34C5;
/* 0x34C6 */ u8 m34C6;
/* 0x34C7 */ u8 mActivePlayerBombs;
- /* 0x34C8 */ u8 mPressedButtonsBitfield;
+ /* 0x34C8 */ u8 mPressedButtons;
/* 0x34C9 */ u8 m34C9;
/* 0x34CA */ u8 m34CA;
/* 0x34CB */ u8 mDekuSpRestartPoint;
@@ -2735,7 +2773,7 @@ public:
/* 0x355C */ s16 m355C;
/* 0x355E */ s16 m355E;
/* 0x3560 */ u16 mHeldItemType;
- /* 0x3562 */ u8 m3562[0x3564 - 0x3562];
+ /* 0x3562 */ u16 m3562;
/* 0x3564 */ s16 m3564;
/* 0x3566 */ s16 m3566;
/* 0x3568 */ s16 m3568;
diff --git a/include/d/d_com_inf_game.h b/include/d/d_com_inf_game.h
index 73a84f72..41655da0 100644
--- a/include/d/d_com_inf_game.h
+++ b/include/d/d_com_inf_game.h
@@ -475,8 +475,11 @@ public:
mItemNo = i_itemNo;
}
+ u8 getAStatus() { return mCurrButtonBAction; }
void setAStatus(u8 status) { mCurrButtonBAction = status; }
+ u8 getDoStatus() { return mCurrButtonAAction; }
void setDoStatus(u8 status) { mCurrButtonAAction = status; }
+ u8 getRStatusForce() { return field_0x4930; }
void setRStatusForce(u8 status) { field_0x4930 = status; }
inline u8 getPictureStatus() { return mPictureStatus; }
@@ -2255,14 +2258,26 @@ inline u8 dComIfGp_getMiniGameType() {
return g_dComIfG_gameInfo.play.getMiniGameType();
}
+inline u8 dComIfGp_getAStatus() {
+ return g_dComIfG_gameInfo.play.getAStatus();
+}
+
inline void dComIfGp_setAStatus(u8 status) {
g_dComIfG_gameInfo.play.setAStatus(status);
}
+inline u8 dComIfGp_getDoStatus() {
+ return g_dComIfG_gameInfo.play.getDoStatus();
+}
+
inline void dComIfGp_setDoStatus(u8 status) {
g_dComIfG_gameInfo.play.setDoStatus(status);
}
+inline u8 dComIfGp_getRStatusForce() {
+ return g_dComIfG_gameInfo.play.getRStatusForce();
+}
+
inline void dComIfGp_setRStatusForce(u8 status) {
g_dComIfG_gameInfo.play.setRStatusForce(status);
}
diff --git a/include/f_op/f_op_actor_mng.h b/include/f_op/f_op_actor_mng.h
index b897e72f..fa2335f8 100644
--- a/include/f_op/f_op_actor_mng.h
+++ b/include/f_op/f_op_actor_mng.h
@@ -519,7 +519,7 @@ BOOL stealItem_CB(void* actor);
fopAc_ac_c* fopAcM_myRoomSearchEnemy(s8 roomNo);
s32 fopAcM_createDisappear(fopAc_ac_c* i_actor, cXyz* p_pos, u8 i_scale, u8 i_health = 0, u8 i_switchNo = -1);
-void fopAcM_setCarryNow(fopAc_ac_c* i_this, int stageLayer);
+void fopAcM_setCarryNow(fopAc_ac_c* i_this, BOOL stageLayer);
void fopAcM_cancelCarryNow(fopAc_ac_c* i_this);
s32 fopAcM_otoCheck(fopAc_ac_c*, f32);
BOOL fopAcM_viewCutoffCheck(fopAc_ac_c* actor, f32 param_2);
diff --git a/include/m_Do/m_Do_ext.h b/include/m_Do/m_Do_ext.h
index 4c3042db..a2cf0fa1 100644
--- a/include/m_Do/m_Do_ext.h
+++ b/include/m_Do/m_Do_ext.h
@@ -190,8 +190,8 @@ public:
mAnmTransform = NULL;
}
- void setRatio(f32 ratio) { mRatio = ratio; }
f32 getRatio() { return mRatio; }
+ void setRatio(f32 ratio) { mRatio = ratio; }
J3DAnmTransform* getAnmTransform() { return mAnmTransform; }
void setAnmTransform(J3DAnmTransform* anm) { mAnmTransform = anm; }