diff options
Diffstat (limited to 'include')
| -rw-r--r-- | include/JSystem/JKernel/JKRAramArchive.h | 2 | ||||
| -rw-r--r-- | include/JSystem/JKernel/JKRArchive.h | 9 | ||||
| -rw-r--r-- | include/JSystem/JKernel/JKRCompArchive.h | 2 | ||||
| -rw-r--r-- | include/JSystem/JKernel/JKRDvdArchive.h | 2 | ||||
| -rw-r--r-- | include/JSystem/JKernel/JKRExpHeap.h | 7 | ||||
| -rw-r--r-- | include/JSystem/JKernel/JKRHeap.h | 2 | ||||
| -rw-r--r-- | include/JSystem/JKernel/JKRMemArchive.h | 2 | ||||
| -rw-r--r-- | include/JSystem/JKernel/JKRSolidHeap.h | 2 | ||||
| -rw-r--r-- | include/JSystem/JKernel/JKRThread.h | 57 | ||||
| -rw-r--r-- | include/d/actor/d_a_mgameboard.h | 69 | ||||
| -rw-r--r-- | include/d/d_a_obj.h | 5 | ||||
| -rw-r--r-- | include/d/d_lib.h | 41 | ||||
| -rw-r--r-- | include/d/d_seafightgame.h | 32 | ||||
| -rw-r--r-- | include/f_op/f_op_actor_mng.h | 270 | ||||
| -rw-r--r-- | include/m_Do/m_Do_DVDError.h | 8 | ||||
| -rw-r--r-- | include/m_Do/m_Do_Reset.h | 44 | ||||
| -rw-r--r-- | include/m_Do/m_Do_audio.h | 1 | ||||
| -rw-r--r-- | include/m_Do/m_Do_machine_exception.h | 16 |
18 files changed, 303 insertions, 268 deletions
diff --git a/include/JSystem/JKernel/JKRAramArchive.h b/include/JSystem/JKernel/JKRAramArchive.h index 4c638dbd..5f8d2841 100644 --- a/include/JSystem/JKernel/JKRAramArchive.h +++ b/include/JSystem/JKernel/JKRAramArchive.h @@ -27,8 +27,6 @@ public: private: /* 0x00 */ // vtable /* 0x04 */ // JKRArchive - /* 0x5C */ JKRCompression mCompression; - /* 0x60 */ EMountDirection mMountDirection; /* 0x64 */ JKRAramBlock* mBlock; /* 0x68 */ JKRDvdFile* mDvdFile; }; // Size = 0x6C diff --git a/include/JSystem/JKernel/JKRArchive.h b/include/JSystem/JKernel/JKRArchive.h index 4211d3ed..8ef03c41 100644 --- a/include/JSystem/JKernel/JKRArchive.h +++ b/include/JSystem/JKernel/JKRArchive.h @@ -5,6 +5,7 @@ #include "JSystem/JKernel/JKRFileLoader.h" #include "global.h" +class JKRArcFinder; class JKRHeap; struct SArcHeader { @@ -129,7 +130,8 @@ public: void* getResource(u16); u32 readIdxResource(void*, u32, u32); u32 readResource(void*, u32, u16); - u32 countResource(void) const; + u32 countResource(u32) const; + JKRArcFinder* getFirstResource(u32) const; u32 getFileAttribute(u32) const; SDIFileEntry* findNameResource(const char*) const; @@ -182,13 +184,16 @@ public: protected: /* 0x58 */ u32 field_0x58; + /* 0x5C */ JKRCompression mCompression; + /* 0x60 */ EMountDirection mMountDirection; public: - static JKRArchive* check_mount_already(s32, JKRHeap*); + static JKRArchive* check_mount_already(s32); static JKRArchive* mount(const char*, EMountMode, JKRHeap*, EMountDirection); static JKRArchive* mount(void*, JKRHeap*, EMountDirection); static JKRArchive* mount(s32, EMountMode, JKRHeap*, EMountDirection); static void* getGlbResource(u32, const char*, JKRArchive*); + static void readTypeResource(void*, u32, u32, const char*, JKRArchive*); static JKRCompression convertAttrToCompressionType(u32 attr) { #define JKRARCHIVE_ATTR_COMPRESSION 0x04 diff --git a/include/JSystem/JKernel/JKRCompArchive.h b/include/JSystem/JKernel/JKRCompArchive.h index 98da6327..338332fb 100644 --- a/include/JSystem/JKernel/JKRCompArchive.h +++ b/include/JSystem/JKernel/JKRCompArchive.h @@ -24,8 +24,6 @@ public: private: /* 0x00 */ // vtable /* 0x04 */ // JKRArchive - /* 0x5C */ int mCompression; - /* 0x60 */ EMountDirection mMountDirection; /* 0x64 */ int field_0x64; /* 0x68 */ JKRAramBlock* mAramPart; /* 0x6C */ int field_0x6c; diff --git a/include/JSystem/JKernel/JKRDvdArchive.h b/include/JSystem/JKernel/JKRDvdArchive.h index e2e6b408..fe72cd8f 100644 --- a/include/JSystem/JKernel/JKRDvdArchive.h +++ b/include/JSystem/JKernel/JKRDvdArchive.h @@ -23,8 +23,6 @@ public: private: /* 0x00 */ // vtable /* 0x04 */ // JKRArchive - /* 0x5C */ JKRCompression mCompression; - /* 0x60 */ EMountDirection mMountDirection; /* 0x64 */ s32 field_0x64; /* 0x68 */ JKRDvdFile* mDvdFile; }; diff --git a/include/JSystem/JKernel/JKRExpHeap.h b/include/JSystem/JKernel/JKRExpHeap.h index 3d566c03..6a89271e 100644 --- a/include/JSystem/JKernel/JKRExpHeap.h +++ b/include/JSystem/JKernel/JKRExpHeap.h @@ -56,11 +56,12 @@ protected: void removeUsedBlock(CMemBlock* block); void recycleFreeBlock(CMemBlock* block); void joinTwoBlocks(CMemBlock* block); + bool dump_sort_by_address(); public: s32 getUsedSize(u8 groupId) const; s32 getTotalUsedSize(void) const; - + CMemBlock* getHeadUsedList() const { return mHeadUsedList; } void setAllocationMode(EAllocMode mode) { mAllocMode = mode; @@ -76,7 +77,7 @@ public: /* vt[10] */ virtual void do_free(void* ptr); /* override */ /* vt[11] */ virtual void do_freeAll(); /* override */ /* vt[12] */ virtual void do_freeTail(); /* override */ - /* vt[13] */ virtual void do_fillFreeArea(); /* override */ + /* vt[13] */ virtual void do_freeFill(); /* override */ /* vt[14] */ virtual s32 do_resize(void* ptr, u32 size); /* override */ /* vt[15] */ virtual s32 do_getSize(void* ptr); /* override */ /* vt[16] */ virtual s32 do_getFreeSize(); /* override */ @@ -84,7 +85,7 @@ public: /* vt[18] */ virtual s32 do_getTotalFreeSize(); /* override */ /* vt[19] */ virtual s32 do_changeGroupID(u8 newGroupID); /* override */ /* vt[20] */ virtual u8 do_getCurrentGroupId(); /* override */ - /* vt[21] */ virtual u32 state_register(JKRHeap::TState* p, u32 id) const; /* override */ + /* vt[21] */ virtual void state_register(JKRHeap::TState* p, u32 id) const; /* override */ /* vt[22] */ virtual bool state_compare(JKRHeap::TState const& r1, JKRHeap::TState const& r2) const; /* override */ diff --git a/include/JSystem/JKernel/JKRHeap.h b/include/JSystem/JKernel/JKRHeap.h index f8703af8..be6ea956 100644 --- a/include/JSystem/JKernel/JKRHeap.h +++ b/include/JSystem/JKernel/JKRHeap.h @@ -67,7 +67,7 @@ public: /* vt[10] */ virtual void do_free(void* ptr) = 0; /* vt[11] */ virtual void do_freeAll() = 0; /* vt[12] */ virtual void do_freeTail() = 0; - /* vt[13] */ virtual void do_fillFreeArea() = 0; + /* vt[13] */ virtual void do_freeFill() = 0; /* vt[14] */ virtual s32 do_resize(void* ptr, u32 size) = 0; /* vt[15] */ virtual s32 do_getSize(void* ptr) = 0; /* vt[16] */ virtual s32 do_getFreeSize() = 0; diff --git a/include/JSystem/JKernel/JKRMemArchive.h b/include/JSystem/JKernel/JKRMemArchive.h index ba76ab1e..eb09c0b2 100644 --- a/include/JSystem/JKernel/JKRMemArchive.h +++ b/include/JSystem/JKernel/JKRMemArchive.h @@ -31,8 +31,6 @@ public: private: /* 0x00 */ // vtable /* 0x04 */ // JKRArchive - /* 0x5C */ JKRCompression mCompression; - /* 0x60 */ EMountDirection mMountDirection; /* 0x64 */ SArcHeader* mArcHeader; /* 0x68 */ u8* mArchiveData; /* 0x6C */ bool mIsOpen; diff --git a/include/JSystem/JKernel/JKRSolidHeap.h b/include/JSystem/JKernel/JKRSolidHeap.h index 069b87ea..83a6e918 100644 --- a/include/JSystem/JKernel/JKRSolidHeap.h +++ b/include/JSystem/JKernel/JKRSolidHeap.h @@ -32,7 +32,7 @@ public: /* vt[10] */ virtual void do_free(void*); /* override */ /* vt[11] */ virtual void do_freeAll(void); /* override */ /* vt[12] */ virtual void do_freeTail(void); /* override */ - /* vt[13] */ virtual void do_fillFreeArea(void); /* override */ + /* vt[13] */ virtual void do_freeFill(void); /* override */ /* vt[14] */ virtual s32 do_resize(void*, u32); /* override */ /* vt[15] */ virtual s32 do_getSize(void*); /* override */ /* vt[16] */ virtual s32 do_getFreeSize(void); /* override */ diff --git a/include/JSystem/JKernel/JKRThread.h b/include/JSystem/JKernel/JKRThread.h index f56a9231..ca4e8567 100644 --- a/include/JSystem/JKernel/JKRThread.h +++ b/include/JSystem/JKernel/JKRThread.h @@ -14,53 +14,11 @@ struct JKRThreadName_ { class JUTConsole; class JKRThread : JKRDisposer { public: - class TLoad { - public: - TLoad() { - clear(); - mValid = false; - mThreadId = 0; - } - - bool isValid() const { return mValid; } - u32 getCost() const { return mCost; } - u32 getCount() const { return mSwitchCount; } - s32 getId() const { return mThreadId; } - - void setValid(bool valid) { mValid = valid; } - void setId(s32 id) { mThreadId = id; } - void setCurrentTime() { mLastTick = OSGetTick(); } - - void resetCost() { mCost = 0; } - void resetCount() { mSwitchCount = 0; } - - void incCount() { mSwitchCount++; } - void addCurrentCost() { mCost = mCost + (OSGetTick() - mLastTick); } - - void clear() { - resetCount(); - resetCost(); - mLastTick = 0; - } - - private: - /* 0x00 */ bool mValid; - /* 0x01 */ u8 padding_0x61[3]; - /* 0x04 */ u32 mCost; - /* 0x08 */ u32 mSwitchCount; - /* 0x0C */ OSTick mLastTick; - /* 0x10 */ s32 mThreadId; - }; - JKRThread(u32 stack_size, int message_count, int param_3); - JKRThread(JKRHeap* heap, u32 stack_size, int message_count, int param_4); JKRThread(OSThread* thread, int message_count); virtual ~JKRThread(); - /* vt[03] */ virtual void* run(); - - void setCommon_mesgQueue(JKRHeap* heap, int message_count); - void setCommon_heapSpecified(JKRHeap* heap, u32 stack_size, int param_3); + /* vt[03] */ virtual void* run() { return NULL; } OSThread* getThreadRecord() const { return mThreadRecord; } void* getStack() const { return mStackMemory; } @@ -122,9 +80,6 @@ typedef void (*JKRThreadSwitch_PostCallback)(OSThread* current, OSThread* next); class JKRThreadSwitch { public: JKRThreadSwitch(JKRHeap*); - virtual void draw(JKRThreadName_* param_1, JUTConsole* param_2); - virtual void draw(JKRThreadName_* param_1); - virtual ~JKRThreadSwitch(); static JKRThreadSwitch* createManager(JKRHeap* heap); @@ -145,13 +100,9 @@ private: /* 0x00 */ // vtable /* 0x04 */ JKRHeap* mHeap; /* 0x08 */ bool mSetNextHeap; - /* 0x09 */ u8 field_0x9[3]; - /* 0x0C */ u32 field_0xC; - /* 0x10 */ u32 field_0x10; - /* 0x14 */ u8 field_0x14[4]; - /* 0x18 */ s64 field_0x18; - /* 0x20 */ u32 field_0x20; - /* 0x24 */ u32 field_0x24; + +public: + virtual ~JKRThreadSwitch() {} }; struct JKRTask { diff --git a/include/d/actor/d_a_mgameboard.h b/include/d/actor/d_a_mgameboard.h new file mode 100644 index 00000000..623d62e9 --- /dev/null +++ b/include/d/actor/d_a_mgameboard.h @@ -0,0 +1,69 @@ +#ifndef D_A_MGAMEBOARD_H +#define D_A_MGAMEBOARD_H + +#include "f_op/f_op_actor_mng.h" +#include "d/d_seafightgame.h" +#include "d/d_lib.h" + +class dDlst_2DNumber_c; +class dDlst_2DMinigame_c; +class dDlst_2DObject_c; + +class daMgBoard_c : public fopAc_ac_c { +public: + void checkClearGame(); + void getScore(); + void reqStartGame(); + void checkEndGame(); + void setGInfoDraw(); + void clrGInfoDraw(); + void CreateHeap(); + void set_2dposition(); + void CreateInit(); + void MiniGameInit(); + void set_mtx(); + void _execute(); + void execGameMain(); + void execEndGame(); + void MinigameMain(); + void CursorMove(); + void _draw(); + + /* 0x290 */ request_of_phase_process_class mPhase; + /* 0x298 */ J3DModel* mpBoardModel; + /* 0x29C */ J3DModel* mpCursorModel; + /* 0x2A0 */ J3DModel* mpHitModel[20]; + /* 0x2F0 */ J3DModel* mpMissModel[32]; + /* 0x370 */ J3DModel* mpShip2Model[2]; + /* 0x378 */ J3DModel* mpShip3Model[2]; + /* 0x380 */ J3DModel* mpShip4Model; + /* 0x384 */ u8 field_0x384[0x468 - 0x384]; + /* 0x468 */ u8 mBoardPosX; + /* 0x469 */ u8 mBoardPosY; + /* 0x46A */ u8 field_0x46A[0x46C - 0x46A]; + /* 0x46C */ int mLastFirePosX; + /* 0x470 */ int mLastFirePosY; + /* 0x474 */ u8 field_0x474[0x47C - 0x474]; + /* 0x47C */ dSeaFightGame_info_c mSeaFightGame; + /* 0x57C */ u8 field_0x57C[0x580 - 0x57C]; + /* 0x580 */ int mMissModelCount; + /* 0x584 */ int mHitModelCount; + /* 0x588 */ s16 mMinigameStartIdx; + /* 0x58A */ s16 mMinigameEndIdx; + /* 0x58C */ STControl mStickControl; + /* 0x5B4 */ cXyz mNPCPos; + /* 0x5C0 */ dDlst_2DNumber_c* mpNumber0; + /* 0x5C4 */ dDlst_2DNumber_c* mpNumber1; + /* 0x5C8 */ dDlst_2DMinigame_c* mpMinigameDList; + /* 0x5CC */ dDlst_2DObject_c* mpSquidIcon[3]; + /* 0x5D8 */ u8 mpBombIcons; + /* 0x5D9 */ u8 field_0x5D9[0x638 - 0x5D9]; + /* 0x638 */ int mState; + /* 0x63C */ u8 mbDraw; + /* 0x63D */ u8 mbStartGame; + /* 0x63E */ u8 mbEndGame; + /* 0x63F */ u8 mbForceEnd; + /* 0x640 */ u8 mTimer; +}; + +#endif /* D_A_MGAMEBOARD_H */
\ No newline at end of file diff --git a/include/d/d_a_obj.h b/include/d/d_a_obj.h index de62a190..468079e4 100644 --- a/include/d/d_a_obj.h +++ b/include/d/d_a_obj.h @@ -4,10 +4,13 @@ #include "f_op/f_op_actor_mng.h" #include "d/d_cc_d.h" +class dBgS_GndChk; +class cBgS_PolyInfo; + namespace daObj { template <typename T> int PrmAbstract(const fopAc_ac_c* actor, T width, T shift) { - u32 param = fopAcM_GetParam(actor); + u32 param = fopAcM_GetParam((fopAc_ac_c*)actor); return ((1 << width) - 1) & (param >> shift); } diff --git a/include/d/d_lib.h b/include/d/d_lib.h new file mode 100644 index 00000000..99494710 --- /dev/null +++ b/include/d/d_lib.h @@ -0,0 +1,41 @@ +#ifndef D_LIB_H +#define D_LIB_H + +#include "dolphin/types.h" + +class STControl { +public: + void STControl(s16, s16, s16, s16, f32, f32, s16, s16); + void setWaitParm(s16, s16, s16, s16, f32, f32, s16, s16); + void init(); + void Xinit(); + void Yinit(); + void getValueStick(); + void getAngleStick(); + void checkTrigger(); + void checkLeftTrigger(); + void checkRightTrigger(); + void checkUpTrigger(); + void checkDownTrigger(); + + /* 0x00 */ void* vtbl; + /* 0x04 */ f32 field_0x04; + /* 0x08 */ f32 field_0x08; + /* 0x0C */ u8 field_0x0c; + /* 0x0D */ u8 field_0x0d; + /* 0x0E */ u16 field_0x0e; + /* 0x10 */ u16 field_0x10; + /* 0x12 */ u16 field_0x12; + /* 0x14 */ s16 field_0x14; + /* 0x16 */ s16 field_0x16; + /* 0x18 */ u16 field_0x18; + /* 0x1A */ u16 field_0x1a; + /* 0x1C */ u16 field_0x1c; + /* 0x1E */ u16 field_0x1e; + /* 0x20 */ u16 field_0x20; + /* 0x22 */ u16 field_0x22; + /* 0x24 */ s16 field_0x24; + /* 0x26 */ s16 field_0x26; +}; + +#endif /* D_LIB_H */
\ No newline at end of file diff --git a/include/d/d_seafightgame.h b/include/d/d_seafightgame.h new file mode 100644 index 00000000..f141cb48 --- /dev/null +++ b/include/d/d_seafightgame.h @@ -0,0 +1,32 @@ +#ifndef D_SEAFIGHTGAME_H +#define D_SEAFIGHTGAME_H + +#include "dolphin/types.h" + +struct dSeaFightGame_ship_data { + /* 0x0 */ u8 m_pos[4][2]; + /* 0x8 */ u8 field_0x8; + /* 0x9 */ u8 field_0x9; + /* 0xA */ u8 field_0xa; + /* 0xB */ u8 field_0xb; + /* 0xC */ u8 field_0xc; + /* 0xD */ u8 field_0xd; + /* 0xE */ u8 field_0xe; +}; + +class dSeaFightGame_info_c { +public: + int init(int, int); + int put_ship(u8, u8); + bool checkPutShip(int, int, int, int); + int attack(u8, u8); + + /* 0x00 */ u8 mGrid[8][8]; + /* 0x40 */ dSeaFightGame_ship_data mShips[4]; + /* 0x7C */ u8 mAliveShipNum; + /* 0x7D */ u8 mBulletNum; + /* 0x7E */ u8 mScore; + /* 0x80 */ int mDeadShipNum; +}; + +#endif /* D_SEAFIGHTGAME_H */
\ No newline at end of file diff --git a/include/f_op/f_op_actor_mng.h b/include/f_op/f_op_actor_mng.h index ab264fba..4e6e7054 100644 --- a/include/f_op/f_op_actor_mng.h +++ b/include/f_op/f_op_actor_mng.h @@ -58,52 +58,7 @@ struct fopAcM_search_prm { /* 0x0A */ s8 mSubType; }; -class dBgS_LinChk; -class fopAcM_lc_c { -public: - static dBgS_LinChk* getLineCheck() { return (dBgS_LinChk*)&mLineCheck; } - static bool lineCheck(const cXyz*, const cXyz*, const fopAc_ac_c*); - static u8 mLineCheck[112]; -}; - -class dBgS_RoofChk; -class fopAcM_rc_c { -public: - static dBgS_RoofChk* getRoofCheck() { return (dBgS_RoofChk*)&mRoofCheck; } - static bool roofCheck(const cXyz*); - static u8 mRoofCheck[80]; - static f32 mRoofY; -}; - -class dBgS_GndChk; -class fopAcM_gc_c { -public: - static dBgS_GndChk* getGroundCheck() { return (dBgS_GndChk*)&mGndCheck; } - static bool gndCheck(const cXyz*); - static u8 mGndCheck[84]; // this is dBgS_GndChk but all static data in the TU probably needs to be setup first (otherwise causes a reordering problem with the __sinit function) - static f32 mGroundY; - - // strange issue where f_op_actor_mng.h can't find the dComIfG_Bgsp() inline even when you include the header - // static bool getTriPla(cM3dGPla* pPlane) { - // return dComIfG_Bgsp().GetTriPla(mGndCheck,pPlane); - // } - - static f32 getGroundY() { return mGroundY; } -}; - -class dBgS_WtrChk; -class fopAcM_wt_c { -public: - static dBgS_WtrChk* getWaterCheck() { return (dBgS_WtrChk*)&mWaterCheck; } - static f32 getWaterY() { return mWaterY[0]; } - - static bool waterCheck(const cXyz*); - static u8 mWaterCheck[84 + 4 /* padding */]; - static f32 mWaterY[1 + 1 /* padding */]; -}; - class dKy_tevstr_c; -class cBgS_PolyInfo; typedef int (*heapCallbackFunc)(fopAc_ac_c*); typedef int (*createFunc)(void*); @@ -111,11 +66,11 @@ struct DOUBLE_POS { double x, y, z; }; -inline const s8 fopAcM_GetRoomNo(const fopAc_ac_c* pActor) { +inline s8 fopAcM_GetRoomNo(fopAc_ac_c* pActor) { return pActor->current.roomNo; } -inline u32 fopAcM_GetID(const void* pActor) { +inline u32 fopAcM_GetID(void* pActor) { return fpcM_GetID(pActor); } @@ -123,7 +78,7 @@ inline s16 fopAcM_GetName(void* pActor) { return fpcM_GetName(pActor); } -inline MtxP fopAcM_GetMtx(const fopAc_ac_c* pActor) { +inline MtxP fopAcM_GetMtx(fopAc_ac_c* pActor) { return pActor->mCullMtx; } @@ -152,7 +107,7 @@ inline u32 fopAcM_checkHookCarryNow(fopAc_ac_c* pActor) { return fopAcM_checkStatus(pActor, 0x100000); } -inline u32 fopAcM_GetParam(const void* pActor) { +inline u32 fopAcM_GetParam(void* pActor) { return fpcM_GetParam(pActor); } @@ -168,11 +123,11 @@ inline void fopAcM_SetJntCol(fopAc_ac_c* i_actorP, dJntCol_c* i_jntColP) { i_actorP->mJntCol = i_jntColP; } -inline s16 fopAcM_GetProfName(const void* pActor) { +inline s16 fopAcM_GetProfName(void* pActor) { return fpcM_GetProfName(pActor); } -inline u8 fopAcM_GetGroup(const fopAc_ac_c* p_actor) { +inline u8 fopAcM_GetGroup(fopAc_ac_c* p_actor) { return p_actor->mGroup; } @@ -244,7 +199,7 @@ inline void fopAcM_cancelHookCarryNow(fopAc_ac_c* actor) { fopAcM_OffStatus(actor, 0x100000); } -inline s8 fopAcM_GetHomeRoomNo(const fopAc_ac_c* pActor) { +inline s8 fopAcM_GetHomeRoomNo(fopAc_ac_c* pActor) { return pActor->orig.roomNo; } @@ -284,26 +239,18 @@ inline BOOL fopAcM_IsExecuting(unsigned int id) { return fpcM_IsExecuting(id); } -inline f32 fopAcM_GetSpeedF(const fopAc_ac_c* p_actor) { +inline f32 fopAcM_GetSpeedF(fopAc_ac_c* p_actor) { return p_actor->speedF; } -inline f32 fopAcM_GetGravity(const fopAc_ac_c* p_actor) { +inline f32 fopAcM_GetGravity(fopAc_ac_c* p_actor) { return p_actor->mGravity; } -inline f32 fopAcM_GetMaxFallSpeed(const fopAc_ac_c* p_actor) { +inline f32 fopAcM_GetMaxFallSpeed(fopAc_ac_c* p_actor) { return p_actor->mMaxFallSpeed; } -inline const cXyz& fopAcM_GetSpeed_p(const fopAc_ac_c* p_actor) { - return p_actor->speed; -} - -inline const cXyz& fopAcM_GetPosition_p(const fopAc_ac_c* p_actor) { - return p_actor->current.pos; -} - inline dJntCol_c* fopAcM_GetJntCol(fopAc_ac_c* i_actor) { return i_actor->mJntCol; } @@ -312,11 +259,11 @@ inline void fopAcM_setCullSizeFar(fopAc_ac_c* i_actor, f32 i_far) { i_actor->mCullSizeFar = i_far; } -inline f32 fopAcM_getCullSizeFar(const fopAc_ac_c* i_actor) { +inline f32 fopAcM_getCullSizeFar(fopAc_ac_c* i_actor) { return i_actor->mCullSizeFar; } -inline int fopAcM_GetCullSize(const fopAc_ac_c* i_actor) { +inline int fopAcM_GetCullSize(fopAc_ac_c* i_actor) { return i_actor->mCullType; } @@ -324,11 +271,11 @@ inline BOOL fopAcM_CULLSIZE_IS_BOX(int i_culltype) { return (i_culltype >= 0 && i_culltype < 14) || i_culltype == 14; } -inline Vec fopAcM_getCullSizeSphereCenter(const fopAc_ac_c* i_actor) { +inline Vec fopAcM_getCullSizeSphereCenter(fopAc_ac_c* i_actor) { return i_actor->mCull.mSphere.mCenter; } -inline f32 fopAcM_getCullSizeSphereR(const fopAc_ac_c* i_actor) { +inline f32 fopAcM_getCullSizeSphereR(fopAc_ac_c* i_actor) { return i_actor->mCull.mSphere.mRadius; } @@ -337,43 +284,43 @@ inline void dComIfGs_offSwitch(int i_no, int i_roomNo); inline BOOL dComIfGs_isSwitch(s32 i_no, s32 i_roomNo); inline void dComIfGs_offActor(int i_no, int i_roomNo); -inline void fopAcM_onSwitch(const fopAc_ac_c* pActor, int sw) { - return dComIfGs_onSwitch(sw, pActor->orig.roomNo); // Should use fopAcM_GetHomeRoomNo, but that breaks regalloc? +inline void fopAcM_onSwitch(fopAc_ac_c* pActor, int sw) { + return dComIfGs_onSwitch(sw, fopAcM_GetHomeRoomNo(pActor)); } -inline void fopAcM_offSwitch(const fopAc_ac_c* pActor, int sw) { - return dComIfGs_offSwitch(sw, pActor->orig.roomNo); // Should use fopAcM_GetHomeRoomNo, but that breaks regalloc? +inline void fopAcM_offSwitch(fopAc_ac_c* pActor, int sw) { + return dComIfGs_offSwitch(sw, fopAcM_GetHomeRoomNo(pActor)); } -inline BOOL fopAcM_isSwitch(const fopAc_ac_c* pActor, int sw) { - return dComIfGs_isSwitch(sw, pActor->orig.roomNo); // Should use fopAcM_GetHomeRoomNo, but that breaks regalloc? +inline BOOL fopAcM_isSwitch(fopAc_ac_c* pActor, int sw) { + return dComIfGs_isSwitch(sw, fopAcM_GetHomeRoomNo(pActor)); } -inline fopAc_ac_c* i_fopAcM_SearchByName(s16 proc_id) { +inline fopAc_ac_c* fopAcM_SearchByName(s16 proc_id) { return (fopAc_ac_c*)fopAcIt_Judge(fpcSch_JudgeForPName, &proc_id); } inline void dComIfGs_onItem(int bitNo, int roomNo); -inline void fopAcM_onItem(const fopAc_ac_c* item, int bitNo) { +inline void fopAcM_onItem(fopAc_ac_c* item, int bitNo) { dComIfGs_onItem(bitNo, fopAcM_GetHomeRoomNo(item)); } inline bool dComIfGs_isItem(int bitNo, int roomNo); -inline bool fopAcM_isItem(const fopAc_ac_c* item, int bitNo) { +inline bool fopAcM_isItem(fopAc_ac_c* item, int bitNo) { return dComIfGs_isItem(bitNo, fopAcM_GetHomeRoomNo(item)); } -inline f32 fopAcM_searchActorDistanceY(const fopAc_ac_c* actorA, const fopAc_ac_c* actorB) { +inline f32 fopAcM_searchActorDistanceY(fopAc_ac_c* actorA, fopAc_ac_c* actorB) { return actorB->current.pos.y - actorA->current.pos.y; } -inline u16 fopAcM_GetSetId(const fopAc_ac_c* p_actor) { +inline u16 fopAcM_GetSetId(fopAc_ac_c* p_actor) { return p_actor->mSetID; } inline void dComIfGs_onActor(int bitNo, int roomNo); -inline void fopAcM_onActor(const fopAc_ac_c* p_actor) { +inline void fopAcM_onActor(fopAc_ac_c* p_actor) { int setId = fopAcM_GetSetId(p_actor); dComIfGs_onActor(setId, fopAcM_GetHomeRoomNo(p_actor)); } @@ -392,37 +339,37 @@ s32 fopAcM_SearchByName(s16 procName, fopAc_ac_c** p_actor); fopAcM_prm_class* fopAcM_CreateAppend(); -fopAcM_prm_class* createAppend(u16 enemyNo, u32 parameters, const cXyz* p_pos, int roomNo, - const csXyz* p_angle, const cXyz* p_scale, s8 subType, +fopAcM_prm_class* createAppend(u16 enemyNo, u32 parameters, cXyz* p_pos, int roomNo, + csXyz* p_angle, cXyz* p_scale, s8 subType, unsigned int parentPId); -void fopAcM_Log(fopAc_ac_c const* p_actor, char const* str); +void fopAcM_Log(fopAc_ac_c* p_actor, char* str); void fopAcM_delete(fopAc_ac_c* p_actor); s32 fopAcM_delete(unsigned int actorID); -s32 fopAcM_create(s16 procName, u16 enemyNo, u32 parameter, const cXyz* p_pos, int roomNo, - const csXyz* p_angle, const cXyz* p_scale, s8 subType, createFunc p_createFunc); +s32 fopAcM_create(s16 procName, u16 enemyNo, u32 parameter, cXyz* p_pos, int roomNo, + csXyz* p_angle, cXyz* p_scale, s8 subType, createFunc p_createFunc); -s32 fopAcM_create(s16 procName, u32 parameter, const cXyz* p_pos, int roomNo, const csXyz* p_angle, - const cXyz* p_scale, s8 subType); +s32 fopAcM_create(s16 procName, u32 parameter, cXyz* p_pos, int roomNo, csXyz* p_angle, + cXyz* p_scale, s8 subType); -void* fopAcM_fastCreate(s16 procName, u32 parameter, const cXyz* p_pos, int roomNo, - const csXyz* p_angle, const cXyz* p_scale, s8 subType, +void* fopAcM_fastCreate(s16 procName, u32 parameter, cXyz* p_pos, int roomNo, + csXyz* p_angle, cXyz* p_scale, s8 subType, createFunc p_createFunc, void* p_createFuncData); -void* fopAcM_fastCreate(const char* p_actorName, u32 parameter, const cXyz* pActorPos, int roomNo, - const csXyz* p_angle, const cXyz* p_scale, createFunc p_createFunc, +void* fopAcM_fastCreate(char* p_actorName, u32 parameter, cXyz* pActorPos, int roomNo, + csXyz* p_angle, cXyz* p_scale, createFunc p_createFunc, void* p_createFuncData); -s32 fopAcM_createChild(s16 procName, unsigned int parentPId, u32 parameters, const cXyz* p_pos, - int roomNo, const csXyz* p_angle, const cXyz* p_scale, s8 subType, +s32 fopAcM_createChild(s16 procName, unsigned int parentPId, u32 parameters, cXyz* p_pos, + int roomNo, csXyz* p_angle, cXyz* p_scale, s8 subType, createFunc p_createFunc); s32 fopAcM_createChildFromOffset(s16 procName, unsigned int parentProcID, u32 actorParams, - const cXyz* p_pos, int roomNo, const csXyz* p_angle, - const cXyz* p_scale, s8 subType, createFunc p_createFunc); + cXyz* p_pos, int roomNo, csXyz* p_angle, + cXyz* p_scale, s8 subType, createFunc p_createFunc); void fopAcM_DeleteHeap(fopAc_ac_c* p_actor); @@ -451,31 +398,29 @@ void fopAcM_posMove(fopAc_ac_c* p_actor, const cXyz* p_movePos); void fopAcM_posMoveF(fopAc_ac_c* p_actor, const cXyz* p_movePos); -s16 fopAcM_searchActorAngleY(const fopAc_ac_c* p_actorA, const fopAc_ac_c* p_actorB); +s16 fopAcM_searchActorAngleY(fopAc_ac_c* p_actorA, fopAc_ac_c* p_actorB); -s16 fopAcM_searchActorAngleX(const fopAc_ac_c* p_actorA, const fopAc_ac_c* p_actorB); +s32 fopAcM_seenActorAngleY(fopAc_ac_c*, fopAc_ac_c*); -s32 fopAcM_seenActorAngleY(const fopAc_ac_c*, const fopAc_ac_c*); +f32 fopAcM_searchActorDistance(fopAc_ac_c* p_actorA, fopAc_ac_c* p_actorB); -f32 fopAcM_searchActorDistance(const fopAc_ac_c* p_actorA, const fopAc_ac_c* p_actorB); +f32 fopAcM_searchActorDistance2(fopAc_ac_c* p_actorA, fopAc_ac_c* p_actorB); -f32 fopAcM_searchActorDistance2(const fopAc_ac_c* p_actorA, const fopAc_ac_c* p_actorB); +f32 fopAcM_searchActorDistanceXZ(fopAc_ac_c* p_actorA, fopAc_ac_c* p_actorB); -f32 fopAcM_searchActorDistanceXZ(const fopAc_ac_c* p_actorA, const fopAc_ac_c* p_actorB); +f32 fopAcM_searchActorDistanceXZ2(fopAc_ac_c* p_actorA, fopAc_ac_c* p_actorB); -f32 fopAcM_searchActorDistanceXZ2(const fopAc_ac_c* p_actorA, const fopAc_ac_c* p_actorB); - -s32 fopAcM_rollPlayerCrash(const fopAc_ac_c*, f32, u32, f32, f32, int, f32); +s32 fopAcM_rollPlayerCrash(fopAc_ac_c*, f32, u32, f32, f32, int, f32); s32 fopAcM_checkCullingBox(f32[3][4], f32, f32, f32, f32, f32, f32); -s32 fopAcM_cullingCheck(const fopAc_ac_c*); +s32 fopAcM_cullingCheck(fopAc_ac_c*); void* event_second_actor(u16); s32 fopAcM_orderTalkEvent(fopAc_ac_c*, fopAc_ac_c*, u16, u16); s32 fopAcM_orderTalkItemBtnEvent(u16, fopAc_ac_c*, fopAc_ac_c*, u16, u16); s32 fopAcM_orderSpeakEvent(fopAc_ac_c* i_actor, u16 i_priority, u16 i_flag); s32 fopAcM_orderDoorEvent(fopAc_ac_c*, fopAc_ac_c*, u16, u16); s32 fopAcM_orderCatchEvent(fopAc_ac_c*, fopAc_ac_c*, u16, u16); -s32 fopAcM_orderOtherEvent(fopAc_ac_c*, const char*, u16, u16, u16); -s32 fopAcM_orderOtherEvent(fopAc_ac_c*, fopAc_ac_c*, const char*, u16, u16, u16); +s32 fopAcM_orderOtherEvent(fopAc_ac_c*, char*, u16, u16, u16); +s32 fopAcM_orderOtherEvent(fopAc_ac_c*, fopAc_ac_c*, char*, u16, u16, u16); s32 fopAcM_orderChangeEventId(fopAc_ac_c*, s16, u16, u16); s32 fopAcM_orderOtherEventId(fopAc_ac_c* actor, s16 eventID, u8 mapToolID, u16 param_3, u16 priority, u16 flag); @@ -484,88 +429,77 @@ s32 fopAcM_orderMapToolAutoNextEvent(fopAc_ac_c*, u8, s16, u16, u16, u16); s32 fopAcM_orderPotentialEvent(fopAc_ac_c*, u16, u16, u16); s32 fopAcM_orderItemEvent(fopAc_ac_c*, u16, u16); s32 fopAcM_orderTreasureEvent(fopAc_ac_c*, fopAc_ac_c*, u16, u16); -fopAc_ac_c* fopAcM_getTalkEventPartner(const fopAc_ac_c*); -fopAc_ac_c* fopAcM_getItemEventPartner(const fopAc_ac_c*); -fopAc_ac_c* fopAcM_getEventPartner(const fopAc_ac_c*); +fopAc_ac_c* fopAcM_getTalkEventPartner(fopAc_ac_c*); +fopAc_ac_c* fopAcM_getItemEventPartner(fopAc_ac_c*); +fopAc_ac_c* fopAcM_getEventPartner(fopAc_ac_c*); -s32 fopAcM_createItemForPresentDemo(cXyz const* p_pos, int i_itemNo, u8 param_2, int i_itemBitNo, - int i_roomNo, csXyz const* p_angle, cXyz const* p_scale); +s32 fopAcM_createItemForPresentDemo(cXyz* p_pos, int i_itemNo, u8 param_2, int i_itemBitNo, + int i_roomNo, csXyz* p_angle, cXyz* p_scale); -s32 fopAcM_createItemForTrBoxDemo(cXyz const* p_pos, int i_itemNo, int i_itemBitNo, int i_roomNo, - csXyz const* p_angle, cXyz const* p_scale); +s32 fopAcM_createItemForTrBoxDemo(cXyz* p_pos, int i_itemNo, int i_itemBitNo, int i_roomNo, + csXyz* p_angle, cXyz* p_scale); u8 fopAcM_getItemNoFromTableNo(u8 i_tableNo); -s32 fopAcM_createItemFromEnemyID(u8 i_enemyID, cXyz const* p_pos, int i_itemBitNo, int i_roomNo, - csXyz const* p_angle, cXyz const* p_scale, f32* speedF, +s32 fopAcM_createItemFromEnemyID(u8 i_enemyID, cXyz* p_pos, int i_itemBitNo, int i_roomNo, + csXyz * p_angle, cXyz * p_scale, f32* speedF, f32* speedY); -s32 fopAcM_createItemFromTable(cXyz const* p_pos, int i_tableNo, int i_itemBitNo, int i_roomNo, - csXyz const* p_angle, int param_5, cXyz const* p_scale, f32* speedF, +s32 fopAcM_createItemFromTable(cXyz* p_pos, int i_tableNo, int i_itemBitNo, int i_roomNo, + csXyz* p_angle, int param_5, cXyz * p_scale, f32* speedF, f32* speedY, bool createDirect); -s32 fopAcM_createDemoItem(const cXyz* p_pos, int itemNo, int itemBitNo, const csXyz* p_angle, - int roomNo, const cXyz* scale, u8 param_7); +s32 fopAcM_createDemoItem(cXyz* p_pos, int itemNo, int itemBitNo, csXyz* p_angle, + int roomNo, cXyz* scale, u8 param_7); s32 fopAcM_createItemForBoss(cXyz* p_pos, int param_2, int roomNo, csXyz* p_angle, cXyz* p_scale, int param_8); -s32 fopAcM_createItemForMidBoss(const cXyz* p_pos, int i_itemNo, int i_roomNo, const csXyz* p_angle, - const cXyz* p_scale, int param_6, int param_7); +s32 fopAcM_createItemForMidBoss(cXyz* p_pos, int i_itemNo, int i_roomNo, csXyz* p_angle, + cXyz* p_scale, int param_6, int param_7); -void* fopAcM_createItemForDirectGet(const cXyz* p_pos, int i_itemNo, int i_roomNo, - const csXyz* p_angle, const cXyz* p_scale, f32 speedF, +void* fopAcM_createItemForDirectGet(cXyz* p_pos, int i_itemNo, int i_roomNo, + csXyz* p_angle, cXyz* p_scale, f32 speedF, f32 speedY); -void* fopAcM_createItemForSimpleDemo(const cXyz* p_pos, int i_itemNo, int i_roomNo, - const csXyz* p_angle, const cXyz* p_scale, f32 speedF, +void* fopAcM_createItemForSimpleDemo(cXyz* p_pos, int i_itemNo, int i_roomNo, + csXyz* p_angle, cXyz* p_scale, f32 speedF, f32 speedY); -s32 fopAcM_createItem(const cXyz* p_pos, int itemNo, int param_3, int roomNo, const csXyz* p_angle, - const cXyz* p_scale, int param_7); +s32 fopAcM_createItem(cXyz* p_pos, int itemNo, int param_3, int roomNo, csXyz* p_angle, + cXyz* p_scale, int param_7); -void* fopAcM_fastCreateItem2(const cXyz* p_pos, int itemNo, int param_3, int roomNo, int param_5, - const csXyz* p_angle, const cXyz* p_scale); +void* fopAcM_fastCreateItem2(cXyz* p_pos, int itemNo, int param_3, int roomNo, int param_5, + csXyz* p_angle, cXyz* p_scale); -void* fopAcM_fastCreateItem(const cXyz* p_pos, int i_itemNo, int i_roomNo, const csXyz* p_angle, - const cXyz* p_scale, f32* p_speedF, f32* p_speedY, int param_8, +void* fopAcM_fastCreateItem(cXyz* p_pos, int i_itemNo, int i_roomNo, csXyz* p_angle, + cXyz* p_scale, f32* p_speedF, f32* p_speedY, int param_8, int param_9, createFunc p_createFunc); -s32 fopAcM_createBokkuri(u16, const cXyz*, int, int, int, const cXyz*, int, int); -s32 fopAcM_createWarpHole(const cXyz*, const csXyz*, int, u8, u8, u8); +s32 fopAcM_createBokkuri(u16, cXyz*, int, int, int, cXyz*, int, int); +s32 fopAcM_createWarpHole(cXyz*, csXyz*, int, u8, u8, u8); fopAc_ac_c* fopAcM_myRoomSearchEnemy(s8 roomNo); -s32 fopAcM_createDisappear(const fopAc_ac_c*, const cXyz*, u8, u8, u8); +s32 fopAcM_createDisappear(fopAc_ac_c*, cXyz*, u8, u8, u8); void fopAcM_setCarryNow(fopAc_ac_c*, int); void fopAcM_cancelCarryNow(fopAc_ac_c*); -s32 fopAcM_otoCheck(const fopAc_ac_c*, f32); -s32 fopAcM_otherBgCheck(const fopAc_ac_c*, const fopAc_ac_c*); -s32 fopAcM_wayBgCheck(const fopAc_ac_c*, f32, f32); -s32 fopAcM_plAngleCheck(const fopAc_ac_c*, s16); -void fopAcM_effSmokeSet1(u32*, u32*, const cXyz*, const csXyz*, f32, const dKy_tevstr_c*, int); -void fopAcM_effHamonSet(u32*, const cXyz*, f32, f32); -s32 fopAcM_riverStream(cXyz*, s16*, f32*, f32); -s32 fopAcM_carryOffRevise(fopAc_ac_c*); -// void vectle_calc(const DOUBLE_POS*, cXyz*); -// void get_vectle_calc(const cXyz*, const cXyz*, cXyz*); -void fopAcM_setEffectMtx(const fopAc_ac_c*, const J3DModelData*); +s32 fopAcM_otoCheck(fopAc_ac_c*, f32); +// void vectle_calc(DOUBLE_POS*, cXyz*); +// void get_vectle_calc(cXyz*, cXyz*, cXyz*); -static const char* fopAcM_getProcNameString(const fopAc_ac_c* p_actor); +static const char* fopAcM_getProcNameString(fopAc_ac_c* p_actor); -static const fopAc_ac_c* fopAcM_findObjectCB(fopAc_ac_c const* p_actor, void* p_data); +static fopAc_ac_c* fopAcM_findObjectCB(fopAc_ac_c* p_actor, void* p_data); -fopAc_ac_c* fopAcM_searchFromName(char const* name, u32 param0, u32 param1); +fopAc_ac_c* fopAcM_searchFromName(char* name, u32 param0, u32 param1); fopAc_ac_c* fopAcM_findObject4EventCB(fopAc_ac_c* p_actor, void* p_data); -fopAc_ac_c* fopAcM_searchFromName4Event(char const* name, s16 eventID); +fopAc_ac_c* fopAcM_searchFromName4Event(char* name, s16 eventID); s32 fopAcM_getWaterY(const cXyz*, f32*); -void fpoAcM_relativePos(fopAc_ac_c const* actor, cXyz const* p_inPos, cXyz* p_outPos); -s32 fopAcM_getWaterStream(const cXyz*, const cBgS_PolyInfo&, cXyz*, int*, int); -s16 fopAcM_getPolygonAngle(const cBgS_PolyInfo&, s16); -s16 fopAcM_getPolygonAngle(cM3dGPla const* param_0, s16 param_1); +void fpoAcM_relativePos(fopAc_ac_c* actor, cXyz* p_inPos, cXyz* p_outPos); inline void make_prm_warp_hole(u32* actorParams, u8 p1, u8 p2, u8 p3) { u32 pp1 = (p3 << 0x8); @@ -582,23 +516,23 @@ inline void make_prm_bokkuri(u32* pActorParams, csXyz* p_angle, u8 param_2, u8 p inline fopAc_ac_c* dComIfGp_getPlayer(int); -inline s16 fopAcM_searchPlayerAngleY(const fopAc_ac_c* actor) { +inline s16 fopAcM_searchPlayerAngleY(fopAc_ac_c* actor) { return fopAcM_searchActorAngleY(actor, (fopAc_ac_c*)dComIfGp_getPlayer(0)); } -inline f32 fopAcM_searchPlayerDistanceY(const fopAc_ac_c* actor) { +inline f32 fopAcM_searchPlayerDistanceY(fopAc_ac_c* actor) { return fopAcM_searchActorDistanceY(actor, (fopAc_ac_c*)dComIfGp_getPlayer(0)); } -inline f32 fopAcM_searchPlayerDistanceXZ2(const fopAc_ac_c* actor) { +inline f32 fopAcM_searchPlayerDistanceXZ2(fopAc_ac_c* actor) { return fopAcM_searchActorDistanceXZ2(actor, (fopAc_ac_c*)dComIfGp_getPlayer(0)); } -inline f32 fopAcM_searchPlayerDistanceXZ(const fopAc_ac_c* actor) { +inline f32 fopAcM_searchPlayerDistanceXZ(fopAc_ac_c* actor) { return fopAcM_searchActorDistanceXZ(actor, (fopAc_ac_c*)dComIfGp_getPlayer(0)); } -inline f32 fopAcM_searchPlayerDistance(const fopAc_ac_c* actor) { +inline f32 fopAcM_searchPlayerDistance(fopAc_ac_c* actor) { return fopAcM_searchActorDistance(actor, (fopAc_ac_c*)dComIfGp_getPlayer(0)); } @@ -609,29 +543,11 @@ inline void fopAcM_seStartCurrent(fopAc_ac_c* actor, u32 sfxID, u32 param_2) { mDoAud_seStart(sfxID, &actor->current.pos, param_2, dComIfGp_getReverb(roomNo)); } -inline void fopAcM_seStart(const fopAc_ac_c* actor, u32 sfxID, u32 param_2) { +inline void fopAcM_seStart(fopAc_ac_c* actor, u32 sfxID, u32 param_2) { s8 roomNo = fopAcM_GetRoomNo(actor); // mDoAud_seStart(sfxID, &actor->mEyePos, param_2, dComIfGp_getReverb(roomNo)); } -inline void fopAcM_seStartLevel(const fopAc_ac_c* actor, u32 sfxID, u32 param_2) { - s8 roomNo = fopAcM_GetRoomNo(actor); - // i_mDoAud_seStartLevel(sfxID, &actor->mEyePos, param_2, dComIfGp_getReverb(roomNo)); -} - -inline void fopAcM_seStartCurrentLevel(const fopAc_ac_c* actor, u32 sfxID, u32 param_2) { - s8 roomNo = fopAcM_GetRoomNo(actor); - // i_mDoAud_seStartLevel(sfxID, &actor->current.pos, param_2, dComIfGp_getReverb(roomNo)); -} - -inline void fopAcM_offActor(fopAc_ac_c* pActor, u32 flag) { - dComIfGs_offActor(flag,fopAcM_GetHomeRoomNo(pActor)); -} - -inline void fopAcM_OnCarryType(fopAc_ac_c* pActor, fopAcM_CARRY param_2) { - pActor->mCarryType |= param_2; -} - extern "C" { void fopAcM_initManager__Fv(void); void fopAcM_CreateAppend__Fv(void); diff --git a/include/m_Do/m_Do_DVDError.h b/include/m_Do/m_Do_DVDError.h new file mode 100644 index 00000000..784ab1f3 --- /dev/null +++ b/include/m_Do/m_Do_DVDError.h @@ -0,0 +1,8 @@ +#ifndef M_DO_M_DO_DVD_ERROR_H +#define M_DO_M_DO_DVD_ERROR_H + +#include "dolphin/types.h" + +void mDoDvdErr_ThdCleanup(); + +#endif /* M_DO_M_DO_DVD_ERROR_H */ diff --git a/include/m_Do/m_Do_Reset.h b/include/m_Do/m_Do_Reset.h index 325982ee..905fdb8f 100644 --- a/include/m_Do/m_Do_Reset.h +++ b/include/m_Do/m_Do_Reset.h @@ -13,22 +13,11 @@ struct mDoRstData { /* 0x04 */ int mResetPrepare; /* 0x08 */ int m3ButtonReset; /* 0x0C */ int m3ButtonResetPort; - /* 0x10 */ bool mShutdown; - /* 0x11 */ bool mReturnToMenu; - /* 0x12 */ u8 mLogoScnFlag; - /* 0x13 */ u8 mProgSeqFlag; - /* 0x14 */ u8 mProgChgFlag; - /* 0x15 */ u8 mWarningDispFlag; -}; // Size = 0x18 +}; // Size = 0x10 class mDoRst { public: - static void offReturnToMenu() { mResetData->mReturnToMenu = false; } - static void offShutdown() { mResetData->mShutdown = false; } - static void setWarningDispFlag(u8 flag) { mResetData->mWarningDispFlag = flag; } - static void setProgChgFlag(u8 flag) { mResetData->mProgChgFlag = flag; } - static void setProgSeqFlag(u8 flag) { mResetData->mProgSeqFlag = flag; } - static void setLogoScnFlag(u8 flag) { mResetData->mLogoScnFlag = flag; } +#if VERSION != VERSION_JP static void set3ButtonResetPort(int port) { mResetData->m3ButtonResetPort = port; } static void off3ButtonReset() { mResetData->m3ButtonReset = 0; } static void offResetPrepare() { mResetData->mResetPrepare = 0; } @@ -36,24 +25,35 @@ public: mResetData->mReset = 0; mResetData->mResetPrepare = 0; } - static u8 getLogoScnFlag() { return mResetData->mLogoScnFlag; } - static u8 getProgSeqFlag() { return mResetData->mProgSeqFlag; } - static u8 getWarningDispFlag() { return mResetData->mWarningDispFlag; } - static BOOL isReturnToMenu() { return mResetData->mReturnToMenu; } - static BOOL isShutdown() { return mResetData->mShutdown; } static int isReset() { return mResetData->mReset; } static int get3ButtonResetPort() { return mResetData->m3ButtonResetPort; } static int is3ButtonReset() { return mResetData->m3ButtonReset; } static void onReset() { mResetData->mReset = 1; } - static void onReturnToMenu() { mResetData->mReturnToMenu = true; } static void on3ButtonReset() { mResetData->m3ButtonReset = 1; } - static void onShutdown() { mResetData->mShutdown = true; } - static mDoRstData* getResetData(); - static mDoRstData* i_getResetData() { return mResetData; } + static mDoRstData* getResetData() { return mResetData; } static void setResetData(mDoRstData* rstData) { mResetData = rstData; } static mDoRstData* mResetData; +#else + static void set3ButtonResetPort(int port) { m3ButtonResetPort = port; } + static void off3ButtonReset() { m3ButtonResetFlag = 0; } + static void offResetPrepare() { mResetPrepare = 0; } + static void offReset() { + mResetFlag = 0; + mResetPrepare = 0; + } + static int isReset() { return mResetFlag; } + static int get3ButtonResetPort() { return m3ButtonResetPort; } + static int is3ButtonReset() { return m3ButtonResetFlag; } + static void onReset() { mResetFlag = 1; } + static void on3ButtonReset() { m3ButtonResetFlag = 1; } + + static int mResetPrepare; + static int mResetFlag; + static int m3ButtonResetFlag; + static int m3ButtonResetPort; +#endif }; extern bool mDoDvdErr_initialized; diff --git a/include/m_Do/m_Do_audio.h b/include/m_Do/m_Do_audio.h index 1b6445b5..ffdfdde2 100644 --- a/include/m_Do/m_Do_audio.h +++ b/include/m_Do/m_Do_audio.h @@ -16,6 +16,7 @@ public: static void offResetFlag() { mResetFlag = false; } static bool isInitFlag() { return mInitFlag; } + static void offInitFlag() { mInitFlag = false; } static bool isBgmSet() { return mBgmSet; } static void offBgmSet() { mBgmSet = false; } diff --git a/include/m_Do/m_Do_machine_exception.h b/include/m_Do/m_Do_machine_exception.h new file mode 100644 index 00000000..f3a69357 --- /dev/null +++ b/include/m_Do/m_Do_machine_exception.h @@ -0,0 +1,16 @@ +#ifndef M_DO_M_DO_MACHINE_EXCEPTION_H +#define M_DO_M_DO_MACHINE_EXCEPTION_H + +#include "dolphin/types.h" + +class JUTConsole; + +void print_f(char const*, ...); +void print(char const*); +void dispHeapInfo(); +void dispGameInfo(); +void dispDateInfo(); +void dispConsoleToTerminal(); +void exception_addition(JUTConsole* pConsole); + +#endif /* M_DO_M_DO_MACHINE_EXCEPTION_H */
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