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-rw-r--r--src/JSystem/J3DGraphBase/J3DTransform.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/JSystem/J3DGraphBase/J3DTransform.cpp b/src/JSystem/J3DGraphBase/J3DTransform.cpp
index a7da51f9..35ed5231 100644
--- a/src/JSystem/J3DGraphBase/J3DTransform.cpp
+++ b/src/JSystem/J3DGraphBase/J3DTransform.cpp
@@ -7,6 +7,11 @@
#include "JSystem/J3DGraphBase/J3DStruct.h"
#include "JSystem/JMath/JMATrigonometric.h"
+// This symbol needs to go in .data, but as it's only 8 bytes long, it would normally go in .sdata or .sdata2.
+// But if the array doesn't have a size specified in its declaration, and its definition comes *after* it gets used,
+// that forces it into .data instead because the size is unknown when it's used. Even const is ignored.
+f32 PSMulUnit01[2] = { 0.0f, -1.0f };
+
/* 802DA0A8-802DA0B0 .text __MTGQR7__FUl */
void __MTGQR7(register u32 v) {
asm {