diff options
Diffstat (limited to 'src/c/c_damagereaction.cpp')
| -rw-r--r-- | src/c/c_damagereaction.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/c/c_damagereaction.cpp b/src/c/c_damagereaction.cpp index b660e3b0..fecdba0a 100644 --- a/src/c/c_damagereaction.cpp +++ b/src/c/c_damagereaction.cpp @@ -88,7 +88,7 @@ dCcD_SrcCyl cc_cyl_src = { /* SrcGObjAt Mtrl */ 0, /* SrcGObjAt SPrm */ 0, /* SrcGObjTg Se */ 0x05, - /* SrcGObjTg HitMark */ 0x0C, + /* SrcGObjTg HitMark */ G_TG_MARK_PURPLE_HIT, /* SrcGObjTg Spl */ 0, /* SrcGObjTg Mtrl */ 0, /* SrcGObjTg SPrm */ G_TG_SPRM_SHIELD | G_TG_SPRM_NO_CON_HIT, @@ -119,7 +119,7 @@ BOOL enemy_ice(enemyice* ei) { if (ei->mLightShrinkTimer == 1) { // Just started dying to light arrows. ei->mLightShrinkTimer++; - dComIfGp_particle_set(0x272, &pos, NULL, &particleScale); + dComIfGp_particle_set(dPa_name::ID_COMMON_LIGHT_EXPLOSION, &pos, NULL, &particleScale); ac->mTevStr.mFogColor.b = 0xFF; ac->mTevStr.mFogColor.g = 0xFF; ac->mTevStr.mFogColor.r = 0xFF; @@ -331,7 +331,7 @@ BOOL enemy_ice(enemyice* ei) { dComIfGp_particle_set(0x10, &pos); csXyz angle(0, fopAcM_searchPlayerAngleY(ac), 0); particleScale.setall(2.0f); - dComIfGp_particle_set(0xD, &pos, &angle, &particleScale); + dComIfGp_particle_set(dPa_name::ID_COMMON_NORMAL_HIT, &pos, &angle, &particleScale); dScnPly_ply_c::setPauseTimer(8); } @@ -591,7 +591,7 @@ void enemy_fire_remove(enemyfire* ef) { /* 8001D428-8001D48C .text enemy_piyo_set__FP10fopAc_ac_c */ void enemy_piyo_set(fopAc_ac_c* enemy) { // Creates the rotating stars particle for when an enemy is stunned. - dComIfGp_particle_set(0x27A, &enemy->mAttentionInfo.mPosition); + dComIfGp_particle_set(dPa_name::ID_COMMON_STARS_SPIN, &enemy->mAttentionInfo.mPosition); } /* 8001D48C-8001D890 .text wall_angle_get__FP10fopAc_ac_cs */ |
