diff options
Diffstat (limited to 'src/d/actor/d_a_bdk.cpp')
| -rw-r--r-- | src/d/actor/d_a_bdk.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/d/actor/d_a_bdk.cpp b/src/d/actor/d_a_bdk.cpp index e53cde16..ededc84c 100644 --- a/src/d/actor/d_a_bdk.cpp +++ b/src/d/actor/d_a_bdk.cpp @@ -1360,7 +1360,7 @@ void fly_attack(bdk_class* i_this) { actor->speed.y = 0.0f; i_this->m2EC[0] = REG0_S(5) + 0x28; i_this->m2EC[1] = REG0_S(6) + 0x50; - dComIfGp_getVibration().StartShock(REG0_S(2) + 5, -0x21, cXyz(0.0f, 1.0f, 0.0f)); + dComIfGp_getVibration().StartShock(DEMO_SELECT(REG6_S(2), REG0_S(2)) + 5, -0x21, cXyz(0.0f, 1.0f, 0.0f)); fopAcM_seStart(actor, JA_SE_CM_DK_CRASH_WALL, 0); fopAcM_monsSeStart(actor, JA_SE_CV_DK_KABE_DAMAGE, 0); @@ -1417,8 +1417,8 @@ void fly_attack(bdk_class* i_this) { if (i_this->mAction == ACTION_FLY_ATTACK && (i_this->mState < 10)) { i_this->m2584 = 2; pos_move(i_this); - i_this->mAcchCir.SetWall(REG0_F(17) + 500.0f, 500.0f); - i_this->mAcch.SetGroundUpY(REG0_F(18)); + i_this->mAcchCir.SetWall(DEMO_SELECT(REG6_F(17), REG0_F(17)) + 500.0f, 500.0f); + i_this->mAcch.SetGroundUpY(DEMO_SELECT(REG6_F(18), REG0_F(18))); if (i_this->mAcch.ChkGroundHit() && (i_this->m2619 == 0)) { for (s32 i = 0; i <= 1; i++) { foot_eff_pos[i] = i_this->m1174[i]; |
