diff options
Diffstat (limited to 'src/d/actor/d_a_bst.cpp')
| -rw-r--r-- | src/d/actor/d_a_bst.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/d/actor/d_a_bst.cpp b/src/d/actor/d_a_bst.cpp index f3569a20..569196c2 100644 --- a/src/d/actor/d_a_bst.cpp +++ b/src/d/actor/d_a_bst.cpp @@ -1004,7 +1004,7 @@ static void beam_attack(bst_class* i_this) { } break; } - f32 dist = fopAcM_searchActorDistance(actor, dComIfGp_getPlayer(0)); + f32 dist = fopAcM_searchPlayerDistance(actor); if (dist < REG0_F(9) + 500.0f || bVar3) { i_this->mRoomState = 8; i_this->mActionType = bst_class::ACTION_FLY_e; @@ -1486,7 +1486,7 @@ static void damage_check(bst_class* i_this) { scale.x = scale.y = scale.z = 2.0f; csXyz angle; angle.x = angle.z = 0; - angle.y = fopAcM_searchActorAngleY(actor, dComIfGp_getPlayer(0)); + angle.y = fopAcM_searchPlayerAngleY(actor); dComIfGp_particle_set(dPa_name::ID_AK_JN_OK, hit_pos, &angle, &scale); dKy_SordFlush_set(*hit_pos, 1); } @@ -1516,7 +1516,7 @@ static void damage_check(bst_class* i_this) { scale.x = 2.0f; csXyz angle; angle.x = angle.z = 0; - angle.y = fopAcM_searchActorAngleY(actor, dComIfGp_getPlayer(0)); + angle.y = fopAcM_searchPlayerAngleY(actor); dComIfGp_particle_set(dPa_name::ID_AK_JN_OK, hit_pos, &angle, &scale); dKy_SordFlush_set(*hit_pos, 1); i_this->mActionType = bst_class::ACTION_DAMAGE_e; |
