diff options
Diffstat (limited to 'src/d/actor/d_a_fm.cpp')
| -rw-r--r-- | src/d/actor/d_a_fm.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/d/actor/d_a_fm.cpp b/src/d/actor/d_a_fm.cpp index 228c188a..d37a7837 100644 --- a/src/d/actor/d_a_fm.cpp +++ b/src/d/actor/d_a_fm.cpp @@ -575,8 +575,8 @@ fopAc_ac_c* daFm_c::searchNearOtherActor(fopAc_ac_c* i_actor) { } else if(fopAcM_GetName(i_actor) == fpcNm_TSUBO_e) { daPy_lk_c* pLink = daPy_getPlayerLinkActorClass(); - f32 dist2 = fopAcM_searchActorDistanceXZ(this, dComIfGp_getPlayer(0)); - f32 dist3 = fopAcM_searchActorDistanceXZ(i_actor, dComIfGp_getPlayer(0)); + f32 dist2 = fopAcM_searchPlayerDistanceXZ(this); + f32 dist3 = fopAcM_searchPlayerDistanceXZ(i_actor); if(dist2 < l_HIO.field_0x0E8) { if(dist3 > REG12_F(0) + 80.0f || fopAcM_GetID(i_actor) == pLink->getGrabActorID()) { @@ -652,7 +652,7 @@ void daFm_c::moveRndBack() { /* 00001384-000015F8 .text moveRndEscape__6daFm_cFv */ void daFm_c::moveRndEscape() { - f32 dist = fopAcM_searchActorDistanceXZ(this, dComIfGp_getPlayer(0)); + f32 dist = fopAcM_searchPlayerDistanceXZ(this); if(cLib_calcTimer(&field_0x648) == 0 || field_0xAE4 == 0 || mObjAcch.ChkWallHit()) { if(dist < l_HIO.field_0x0B4) { @@ -1392,7 +1392,7 @@ void daFm_c::modeDisappear() { if(field_0x2E4 != 0 || field_0x2E5) { modeProc(PROC_INIT_e, 0x12); } else { - fopAcM_searchActorDistanceXZ(this, dComIfGp_getPlayer(0)); + fopAcM_searchPlayerDistanceXZ(this); if(isGrabFoot() && !dComIfGp_event_runCheck()) { modeProc(PROC_INIT_e, 0xf); } else { @@ -1589,7 +1589,7 @@ void daFm_c::modeAttack() { } modeProcInit(0xD); } else { - f32 temp3 = fopAcM_searchActorDistanceXZ(this, dComIfGp_getPlayer(0)); + f32 temp3 = fopAcM_searchPlayerDistanceXZ(this); daPy_lk_c* pLink = (daPy_lk_c*)daPy_getPlayerLinkActorClass(); if ((temp3 > l_HIO.field_0x0BC || @@ -1772,7 +1772,7 @@ void daFm_c::modeGrabFootDemo() { pLink->changeOriginalDemo(); if(mAnmPrmIdx != 10) { - if(fopAcM_searchActorDistanceXZ(this, dComIfGp_getPlayer(0)) < 3.0f) { + if(fopAcM_searchPlayerDistanceXZ(this) < 3.0f) { setAnm(10, false); } else { cLib_addCalcPosXZ2(&field_0x630, current.pos, 0.3f, 10.0f); @@ -1907,16 +1907,16 @@ void daFm_c::modeGrab() { cLib_addCalcAngleS2(&shape_angle.y, angle, 4, l_HIO.field_0x096); } } else { - dist = fopAcM_searchActorDistanceXZ(this, dComIfGp_getPlayer(0)); + dist = fopAcM_searchPlayerDistanceXZ(this); if (field_0x2D0 == 2 && isNpc(mpActorTarget) && dist < l_HIO.field_0x0C4) { fopAcM_Search(searchNearFm_CB, this); if (field_0x3E4.absXZ() != 0.0f) { angle = cLib_targetAngleY(¤t.pos, &field_0x3E4); } else { - angle = (s16)fopAcM_searchActorAngleY(this, dComIfGp_getPlayer(0)); + angle = (s16)fopAcM_searchPlayerAngleY(this); } } else { - angle = (s16)fopAcM_searchActorAngleY(this, dComIfGp_getPlayer(0)); + angle = (s16)fopAcM_searchPlayerAngleY(this); } cLib_addCalcAngleS2(&shape_angle.y, angle, 4, 0x800); } @@ -1960,7 +1960,7 @@ void daFm_c::modeGrab() { modeProcInit(0x10); } } else { - dist = fopAcM_searchActorDistanceXZ(this, dComIfGp_getPlayer(0)); + dist = fopAcM_searchPlayerDistanceXZ(this); if (dist < l_HIO.field_0x0B4 && field_0x2D0 == 2) { angle = cLib_targetAngleY(¤t.pos, &field_0x3E4); |
