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Diffstat (limited to 'src/d/actor/d_a_npc_ls1.cpp')
-rw-r--r--src/d/actor/d_a_npc_ls1.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/d/actor/d_a_npc_ls1.cpp b/src/d/actor/d_a_npc_ls1.cpp
index d7da503d..4abc19a8 100644
--- a/src/d/actor/d_a_npc_ls1.cpp
+++ b/src/d/actor/d_a_npc_ls1.cpp
@@ -1800,7 +1800,7 @@ bool daNpc_Ls1_c::telescope_proc() {
u8 scope_mesg_status = dComIfGp_getScopeMesgStatus();
if (scope_mesg_status == fopMsgStts_MSG_UNK0_e) {
if (dComIfGp_checkPlayerStatus0(0, daPyStts0_TELESCOPE_LOOK_e) != 0) {
- if (g_dComIfG_gameInfo.play.field_0x4978) {
+ if (g_dComIfG_gameInfo.play.mScopeWipeFlag) {
daPy_getPlayerLinkActorClass()->setPlayerPosAndAngle(&m7CC[1], 0xCC70);
}
dComIfGp_setScopeType(1);
@@ -1836,7 +1836,7 @@ bool daNpc_Ls1_c::telescope_proc() {
}
// fallthrough
case fopMsgStts_CLOSE_WAIT_e:
- case fopMsgStts_UNKD_e:
+ case fopMsgStts_SCOPE_WAIT_e:
{
u32 temp_msg_no;
switch (m833) {