diff options
Diffstat (limited to 'src/d/actor/d_a_npc_ls1.cpp')
| -rw-r--r-- | src/d/actor/d_a_npc_ls1.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/d/actor/d_a_npc_ls1.cpp b/src/d/actor/d_a_npc_ls1.cpp index d7da503d..4abc19a8 100644 --- a/src/d/actor/d_a_npc_ls1.cpp +++ b/src/d/actor/d_a_npc_ls1.cpp @@ -1800,7 +1800,7 @@ bool daNpc_Ls1_c::telescope_proc() { u8 scope_mesg_status = dComIfGp_getScopeMesgStatus(); if (scope_mesg_status == fopMsgStts_MSG_UNK0_e) { if (dComIfGp_checkPlayerStatus0(0, daPyStts0_TELESCOPE_LOOK_e) != 0) { - if (g_dComIfG_gameInfo.play.field_0x4978) { + if (g_dComIfG_gameInfo.play.mScopeWipeFlag) { daPy_getPlayerLinkActorClass()->setPlayerPosAndAngle(&m7CC[1], 0xCC70); } dComIfGp_setScopeType(1); @@ -1836,7 +1836,7 @@ bool daNpc_Ls1_c::telescope_proc() { } // fallthrough case fopMsgStts_CLOSE_WAIT_e: - case fopMsgStts_UNKD_e: + case fopMsgStts_SCOPE_WAIT_e: { u32 temp_msg_no; switch (m833) { |
