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Diffstat (limited to 'src/d/actor/d_a_rd.cpp')
-rw-r--r--src/d/actor/d_a_rd.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/d/actor/d_a_rd.cpp b/src/d/actor/d_a_rd.cpp
index 5ba205c2..a47a2d95 100644
--- a/src/d/actor/d_a_rd.cpp
+++ b/src/d/actor/d_a_rd.cpp
@@ -839,7 +839,7 @@ void daRd_c::modeDeath() {
fopAcM_onActor(this);
// Do not consider the ReDead to be a living enemy while its death animation is playing out.
- mGroup = fopAc_ENV_e;
+ fopAcM_SetGroup(this, fopAc_ENV_e);
if (cLib_calcTimer(&mTimer1) == 0) {
fopAcM_createDisappear(this, &current.pos, 5);
@@ -1773,7 +1773,7 @@ void daRd_c::createInit() {
mCyl.Set(m_cyl_src);
mCyl.SetStts(&mStts);
mAcchCir.SetWall(30.0f, 30.0f);
- mAcch.Set(&fopAcM_GetPosition_p(this), &fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, &fopAcM_GetSpeed_p(this));
+ mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, fopAcM_GetSpeed_p(this));
mAcch.SetRoofNone();
J3DModelData* modelData = mpMorf->getModel()->getModelData();
mJntCtrl.setHeadJntNum(0x0A); // ree_kubi_1