diff options
Diffstat (limited to 'src/d/actor/d_a_rd.cpp')
| -rw-r--r-- | src/d/actor/d_a_rd.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/d/actor/d_a_rd.cpp b/src/d/actor/d_a_rd.cpp index 5ba205c2..a47a2d95 100644 --- a/src/d/actor/d_a_rd.cpp +++ b/src/d/actor/d_a_rd.cpp @@ -839,7 +839,7 @@ void daRd_c::modeDeath() { fopAcM_onActor(this); // Do not consider the ReDead to be a living enemy while its death animation is playing out. - mGroup = fopAc_ENV_e; + fopAcM_SetGroup(this, fopAc_ENV_e); if (cLib_calcTimer(&mTimer1) == 0) { fopAcM_createDisappear(this, ¤t.pos, 5); @@ -1773,7 +1773,7 @@ void daRd_c::createInit() { mCyl.Set(m_cyl_src); mCyl.SetStts(&mStts); mAcchCir.SetWall(30.0f, 30.0f); - mAcch.Set(&fopAcM_GetPosition_p(this), &fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, &fopAcM_GetSpeed_p(this)); + mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, fopAcM_GetSpeed_p(this)); mAcch.SetRoofNone(); J3DModelData* modelData = mpMorf->getModel()->getModelData(); mJntCtrl.setHeadJntNum(0x0A); // ree_kubi_1 |
