diff options
Diffstat (limited to 'src/d/d_camera.cpp')
| -rw-r--r-- | src/d/d_camera.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/d/d_camera.cpp b/src/d/d_camera.cpp index 85a5ac24..8e2e3d81 100644 --- a/src/d/d_camera.cpp +++ b/src/d/d_camera.cpp @@ -269,9 +269,9 @@ void dCamera_c::initialize(camera_class* camera, fopAc_ac_c* playerActor, u32 ca mEventData.mStaffIdx = -1; mEventData.field_0x0c = -1; mRoomNo = -1; - m318 = C_BG_MIN_HEIGHT; - mBG.m5C.m58 = C_BG_MIN_HEIGHT; - mBG.m00.m58 = C_BG_MIN_HEIGHT; + m318 = -G_CM3D_F_INF; + mBG.m5C.m58 = -G_CM3D_F_INF; + mBG.m00.m58 = -G_CM3D_F_INF; mBG.m00.m04.OffNormalGrp(); mBG.m00.m04.OnWaterGrp(); m31D = 0; @@ -284,7 +284,7 @@ void dCamera_c::initialize(camera_class* camera, fopAc_ac_c* playerActor, u32 ca m350 = 0; m364 = 0; m368 = 0.0f; - m354 = C_BG_MIN_HEIGHT; + m354 = -G_CM3D_F_INF; mRoomMapToolCameraIdx = 0xFF; m608 = mCamSetup.mBGChk.WallUpDistance(); @@ -1814,7 +1814,7 @@ f32 dCamera_c::groundHeight(cXyz* param_0) { wtr_y = gnd_y; } - if (wtr_y == C_BG_MIN_HEIGHT) { + if (wtr_y == -G_CM3D_F_INF) { gnd_y = param_0->y; } else { @@ -2501,13 +2501,13 @@ void dCamera_c::checkGroundInfo() { mBG.m5C.m04 = gnd_chk; } - mBG.m5C.m00 = mBG.m5C.m58 != C_BG_MIN_HEIGHT; + mBG.m5C.m00 = mBG.m5C.m58 != -G_CM3D_F_INF; mBG.m00.m04.SetPos(&gnd_chk_pos); mBG.m00.m58 = dComIfG_Bgsp()->GroundCross(&mBG.m00.m04); - mBG.m00.m00 = mBG.m00.m58 != C_BG_MIN_HEIGHT; + mBG.m00.m00 = mBG.m00.m58 != -G_CM3D_F_INF; m354 = mBG.m00.m58; if (mpPlayerActor->current.pos.y - mBG.m5C.m58 > mCamSetup.mBGChk.FloorMargin()) { @@ -2588,7 +2588,7 @@ void dCamera_c::checkGroundInfo() { m314 = 1; } else { - m318 = C_BG_MIN_HEIGHT; + m318 = -G_CM3D_F_INF; m314 = 0; } @@ -4749,7 +4749,7 @@ bool camera_draw(camera_process_class* i_this) { gndchk.SetPos(&i_this->mLookat.mEye); f32 ground_y = dComIfG_Bgsp()->GroundCross(&gndchk); - if (ground_y != C_BG_MIN_HEIGHT) { + if (ground_y != -G_CM3D_F_INF) { mDoAud_getCameraMapInfo(dComIfG_Bgsp()->GetMtrlSndId(gndchk)); mDoAud_setCameraGroupInfo(dComIfG_Bgsp()->GetGrpSoundId(gndchk)); |
