diff options
Diffstat (limited to 'src/d/d_envse.cpp')
| -rw-r--r-- | src/d/d_envse.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/d/d_envse.cpp b/src/d/d_envse.cpp index 843bf5fe..02507a3e 100644 --- a/src/d/d_envse.cpp +++ b/src/d/d_envse.cpp @@ -25,7 +25,7 @@ void dEnvSe_getNearPathPos(cXyz* r30, cXyz* r31, dPath* r26) { BOOL spc[2] = {FALSE, FALSE}; cXyz sp30[2]; f32 sp8; - f32 f31 = FLOAT_MAX; + f32 f31 = FLT_MAX; dPnt* point = r26->m_points; cM3dGLin lin; @@ -94,7 +94,7 @@ BOOL dEnvSe_c::execute() { } mDoAud_seaEnvSePlay(sound_data->field_0x14); } else if (sound_data->field_0x17 == 1) { - f32 f31 = FLOAT_MAX; + f32 f31 = FLT_MAX; int r27; mPos = sp2c; path = dPath_GetRoomPath(sound_data->field_0x18, roomNo); @@ -131,7 +131,7 @@ BOOL dEnvSe_c::execute() { } mDoAud_riverSePlay(sound_data->field_0x14, dComIfGp_getReverb(roomNo)); } else if (sound_data->field_0x17 == 3) { - f32 f31 = FLOAT_MAX; + f32 f31 = FLT_MAX; mPos = sp2c; path = dPath_GetRoomPath(sound_data->field_0x18, roomNo); while (path != NULL) { |
