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-rw-r--r--src/d/actor/d_a_arrow_iceeff.cpp2
-rw-r--r--src/d/actor/d_a_arrow_lighteff.cpp4
-rw-r--r--src/d/actor/d_a_bb.cpp4
-rw-r--r--src/d/actor/d_a_bdk.cpp4
-rw-r--r--src/d/actor/d_a_bmd.cpp64
-rw-r--r--src/d/actor/d_a_bmdfoot.cpp12
-rw-r--r--src/d/actor/d_a_boko.cpp2
-rw-r--r--src/d/actor/d_a_bomb2.cpp8
-rw-r--r--src/d/actor/d_a_bpw.cpp785
-rw-r--r--src/d/actor/d_a_bst.cpp13
-rw-r--r--src/d/actor/d_a_btd.cpp11
-rw-r--r--src/d/actor/d_a_bwd.cpp53
-rw-r--r--src/d/actor/d_a_dk.cpp2
-rw-r--r--src/d/actor/d_a_dr2.cpp8
-rw-r--r--src/d/actor/d_a_esa.cpp4
-rw-r--r--src/d/actor/d_a_fganon.cpp108
-rw-r--r--src/d/actor/d_a_floor.cpp2
-rw-r--r--src/d/actor/d_a_ghostship.cpp2
-rw-r--r--src/d/actor/d_a_ki.cpp2
-rw-r--r--src/d/actor/d_a_knob00.cpp2
-rw-r--r--src/d/actor/d_a_lbridge.cpp19
-rw-r--r--src/d/actor/d_a_machine.cpp2
-rw-r--r--src/d/actor/d_a_npc_bmsw.cpp2
-rw-r--r--src/d/actor/d_a_npc_btsw.cpp6
-rw-r--r--src/d/actor/d_a_npc_cb1.cpp2
-rw-r--r--src/d/actor/d_a_npc_fa1.cpp2
-rw-r--r--src/d/actor/d_a_npc_km1.cpp2
-rw-r--r--src/d/actor/d_a_npc_nz.cpp4
-rw-r--r--src/d/actor/d_a_npc_os.cpp2
-rw-r--r--src/d/actor/d_a_obj_barrel2.cpp2
-rw-r--r--src/d/actor/d_a_obj_canon.cpp4
-rw-r--r--src/d/actor/d_a_obj_eskban.cpp2
-rw-r--r--src/d/actor/d_a_obj_figure.cpp2
-rw-r--r--src/d/actor/d_a_obj_homensmoke.cpp2
-rw-r--r--src/d/actor/d_a_obj_ikada.cpp2
-rw-r--r--src/d/actor/d_a_obj_kanat.cpp2
-rw-r--r--src/d/actor/d_a_obj_mkiek.cpp4
-rw-r--r--src/d/actor/d_a_obj_movebox.cpp4
-rw-r--r--src/d/actor/d_a_obj_rcloud.cpp2
-rw-r--r--src/d/actor/d_a_obj_vmc.cpp2
-rw-r--r--src/d/actor/d_a_player_dproc.inc3
-rw-r--r--src/d/actor/d_a_player_main.cpp10
-rw-r--r--src/d/actor/d_a_player_particle.inc4
-rw-r--r--src/d/actor/d_a_player_sword.inc2
-rw-r--r--src/d/actor/d_a_ship.cpp6
-rw-r--r--src/d/actor/d_a_syan.cpp2
-rw-r--r--src/d/actor/d_a_tbox.cpp11
-rw-r--r--src/d/actor/d_a_wall.cpp2
-rw-r--r--src/d/d_door.cpp2
49 files changed, 702 insertions, 501 deletions
diff --git a/src/d/actor/d_a_arrow_iceeff.cpp b/src/d/actor/d_a_arrow_iceeff.cpp
index 9e0bc26e..7ce9ea29 100644
--- a/src/d/actor/d_a_arrow_iceeff.cpp
+++ b/src/d/actor/d_a_arrow_iceeff.cpp
@@ -169,7 +169,7 @@ bool daArrow_Iceeff_c::_draw() {
else {
g_env_light.setLightTevColorType(mpModel, &tevStr);
J3DModelData* mdl_data = mpModel->getModelData();
- mBck.entry(mdl_data, mBck.getFrame());
+ mBck.entry(mdl_data);
if(field_0xA3C == 1) {
mDoExt_modelUpdateDL(mpModel);
}
diff --git a/src/d/actor/d_a_arrow_lighteff.cpp b/src/d/actor/d_a_arrow_lighteff.cpp
index 4b0046bf..8c0be80b 100644
--- a/src/d/actor/d_a_arrow_lighteff.cpp
+++ b/src/d/actor/d_a_arrow_lighteff.cpp
@@ -251,8 +251,8 @@ bool daArrow_Lighteff_c::_draw() {
dComIfGd_setListMaskOff();
}
- mBtk.entry(modelData, mBtk.getFrame());
- mBrk.entry(modelData, mBrk.getFrame());
+ mBtk.entry(modelData);
+ mBrk.entry(modelData);
mDoExt_modelUpdateDL(field_0x298);
mBrk.remove(modelData);
mBtk.remove(modelData);
diff --git a/src/d/actor/d_a_bb.cpp b/src/d/actor/d_a_bb.cpp
index 611f5142..1a468809 100644
--- a/src/d/actor/d_a_bb.cpp
+++ b/src/d/actor/d_a_bb.cpp
@@ -2152,7 +2152,7 @@ void damage_check(bb_class* i_this) {
dComIfGp_particle_setToon(dPa_name::ID_COMMON_0438, &a_this->current.pos, &a_this->current.angle, NULL, 0xFF, NULL,
fopAcM_GetRoomNo(a_this), &a_this->tevStr.mColorK0, &a_this->tevStr.mColorK0);
- i_this->mParticleCallBack.end();
+ i_this->mParticleCallBack.remove();
emitter = dComIfGp_particle_setToon(dPa_name::ID_COMMON_0439, &a_this->current.pos, &a_this->current.angle, NULL, 0xFF, &i_this->mParticleCallBack,
fopAcM_GetRoomNo(a_this));
@@ -2514,7 +2514,7 @@ static BOOL daBb_Delete(bb_class* i_this) {
#if VERSION == VERSION_DEMO
l_bbHIO.removeHIO();
#endif
- i_this->mParticleCallBack.end();
+ i_this->mParticleCallBack.remove();
enemy_fire_remove(&i_this->mEnemyFire);
#if VERSION > VERSION_DEMO
if (i_this->actor.heap != NULL) {
diff --git a/src/d/actor/d_a_bdk.cpp b/src/d/actor/d_a_bdk.cpp
index e176ee25..d687a943 100644
--- a/src/d/actor/d_a_bdk.cpp
+++ b/src/d/actor/d_a_bdk.cpp
@@ -434,7 +434,7 @@ void kamen_draw(bdk_class* i_this) {
if (i_this->m8F8 <= 3) {
g_env_light.setLightTevColorType(kamen_model, &actor->tevStr);
i_this->bva->setFrame(kamen_pt[i_this->m8F8]);
- i_this->bva->entry(kamen_model, i_this->bva->getFrame());
+ i_this->bva->entry(kamen_model);
mDoExt_modelUpdateDL(kamen_model);
}
}
@@ -1791,7 +1791,7 @@ void start(bdk_class* i_this) {
}
if (i_this->m2EC[0] == (s16)(REG8_S(8) + 5)) {
fopAcM_monsSeStart(actor, JA_SE_CV_DK_ENTER, 0);
- i_this->m61B0.end();
+ i_this->m61B0.remove();
for (s32 i = 0; i < 2; i++) {
JPABaseEmitter* emitter = dComIfGp_particle_set(dPa_name::ID_SCENE_8158, &actor->current.pos, &actor->shape_angle, NULL,
0xFF, NULL, (s8)fopAcM_GetRoomNo(actor),
diff --git a/src/d/actor/d_a_bmd.cpp b/src/d/actor/d_a_bmd.cpp
index 7932f017..3cc46727 100644
--- a/src/d/actor/d_a_bmd.cpp
+++ b/src/d/actor/d_a_bmd.cpp
@@ -398,7 +398,7 @@ void eat(bmd_class* i_this) {
i_this->m302 = -1;
i_this->m308[0] = 0x3c;
i_this->mB74 = 0x96;
- dComIfGp_event_onEventFlag(8);
+ dComIfGp_event_reset();
i_this->m940 = -0x4000;
i_this->m332 = 4;
i_this->m314 = 0;
@@ -840,7 +840,6 @@ void mk_voice_set(bmd_class* i_this, u32 param_2) {
/* 00002F40-0000330C .text mk_move__FP9bmd_class */
void mk_move(bmd_class* i_this) {
fopAc_ac_c* actor = &i_this->actor;
- int iVar1;
JPABaseEmitter* pJVar3;
cXyz local_28;
@@ -1150,8 +1149,6 @@ void ride_call_back(dBgW* bgw, fopAc_ac_c* i_ac, fopAc_ac_c* i_pt) {
void demo_camera(bmd_class* i_this) {
/* Nonmatching - switch case, regalloc */
fopAc_ac_c* actor = &i_this->actor;
- s16 sVar2;
- int iVar6;
cXyz local_44;
cXyz local_50;
cXyz local_a4;
@@ -1160,6 +1157,7 @@ void demo_camera(bmd_class* i_this) {
fopAc_ac_c* player_actor = dComIfGp_getPlayer(0);
daPy_py_c* player = (daPy_py_c*)dComIfGp_getPlayer(0);
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
+
switch (i_this->mB74) {
case 0:
break;
@@ -1169,7 +1167,7 @@ void demo_camera(bmd_class* i_this) {
actor->eventInfo.onCondition(dEvtCnd_UNK2_e);
i_this->mB76 = 0;
i_this->mB78 = 0;
- break;
+ return;
}
i_this->mB74++;
camera_class* camera2 = dComIfGp_getCamera(0);
@@ -1259,7 +1257,7 @@ void demo_camera(bmd_class* i_this) {
player->voiceStart(0x2e);
}
if (i_this->mB78 != 0x1e) {
- return;
+ break;
}
i_this->mB78 = 0;
i_this->mB74++;
@@ -1269,6 +1267,7 @@ void demo_camera(bmd_class* i_this) {
i_this->mB88 = actor->eyePos;
i_this->mB88.y += REG0_F(11) + 30.0f;
i_this->m2DC = 4;
+ // Fall-through
case 9:
cLib_addCalc2(&i_this->mB88.y, actor->eyePos.y + 30.0f, 0.2f, REG0_F(4) + 5.0f);
if (i_this->mB78 == 0x1e) {
@@ -1298,12 +1297,13 @@ void demo_camera(bmd_class* i_this) {
player->voiceStart(0x1d);
}
if (i_this->mB78 != 0x19) {
- return;
+ break;
}
i_this->mB78 = 0;
i_this->mB74++;
i_this->mB88 = actor->eyePos;
i_this->mB88.y += REG0_F(11) + 30.0f;
+ // Fall-through
case 11:
i_this->mB7C.x = -139.0f;
i_this->mB7C.y = 125.0f;
@@ -1399,7 +1399,7 @@ void demo_camera(bmd_class* i_this) {
}
if (i_this->mB76 == 0x24e) {
i_this->mB74 = 0x96;
- dComIfGp_event_onEventFlag(8);
+ dComIfGp_event_reset();
i_this->m332 = 7;
i_this->mMode = 0;
i_this->m302 = -1;
@@ -1414,21 +1414,24 @@ void demo_camera(bmd_class* i_this) {
g_dComIfG_gameInfo.save.getMemory().getBit().onStageBossDemo();
}
break;
- case 100:
+ case 100: {
if (!actor->eventInfo.checkCommandDemoAccrpt()) {
fopAcM_orderPotentialEvent(actor, dEvtFlag_STAFF_ALL_e, 0xFFFF, 0);
actor->eventInfo.onCondition(dEvtCnd_UNK2_e);
i_this->mB76 = 0;
i_this->mB78 = 0;
+ break;
}
- i_this->mB74 = sVar2 + 1;
- camera = dComIfGp_getCamera(0);
- i_this->mB7C = camera->mLookat.mEye;
- i_this->mB88 = camera->mLookat.mCenter;
+ i_this->mB74++;
+ camera_class* camera2 = dComIfGp_getCamera(0);
+ i_this->mB7C = camera2->mLookat.mEye;
+ i_this->mB88 = camera2->mLookat.mCenter;
camera->mCamera.Stop();
camera->mCamera.SetTrimSize(2);
i_this->mB9C = 55.0f;
player->changeOriginalDemo();
+ // Fall-through
+ }
case 101:
if ((i_this->mB78 >= 0x140) && (cLib_addCalc2(&i_this->mB9C, REG0_F(8) + 85.0f, 0.2f, 1.0f), i_this->mB78 == 0x140)) {
i_this->m2DC = 5;
@@ -1485,9 +1488,10 @@ void demo_camera(bmd_class* i_this) {
// Fall-through
}
case 103: {
- iVar6 = (int)(i_this->mBA0 * 22384.0f);
- cLib_addCalcAngleS2(&i_this->mB96, actor->shape_angle.y + REG0_S(2) + 0x5770, 0x10, iVar6);
- cLib_addCalcAngleS2(&i_this->mB94, -5000, 0x10, (int)(i_this->mBA0 * 3000.0f));
+ s16 iVar6 = i_this->mBA0 * 22384.0f;
+ cLib_addCalcAngleS2(&i_this->mB96, (s16)(actor->shape_angle.y + REG0_S(2)) + 0x5770, 0x10, iVar6);
+ s16 r5 = i_this->mBA0 * 3000.0f;
+ cLib_addCalcAngleS2(&i_this->mB94, -5000, 0x10, r5);
cLib_addCalc2(&i_this->mBA4, 500.0f, 0.0625f, i_this->mBA0 * 1000.0f);
cLib_addCalc2(&i_this->mBA0, REG0_F(10) + 0.0048f, 0.1f, 4.8e-05f);
cMtx_YrotS(*calc_mtx, (int)i_this->mB96);
@@ -1498,10 +1502,10 @@ void demo_camera(bmd_class* i_this) {
MtxPosition(&local_44, &local_50);
i_this->mB7C = actor->current.pos + local_50;
i_this->mB88 = actor->current.pos;
- i_this->mB88.y = i_this->mB88.y + REG0_S(3) + 100.0f;
+ i_this->mB88.y += REG0_S(3) + 100.0f;
if (i_this->mB76 == 800) {
i_this->mB74 = 0x96;
- dComIfGp_event_onEventFlag(8);
+ dComIfGp_event_reset();
i_this->m314 = 0;
player->cancelOriginalDemo();
}
@@ -1515,14 +1519,16 @@ void demo_camera(bmd_class* i_this) {
break;
}
if (i_this->mB74 != 0) {
- local_b0.x = i_this->mB7C.x + i_this->mBA8 * cM_ssin(i_this->mB78 * 0x3300);
- local_b0.y = i_this->mB7C.y + i_this->mBA8 * cM_scos(i_this->mB78 * 0x3000);
+ f32 f1 = i_this->mBA8 * cM_ssin(i_this->mB78 * 0x3300);
+ f32 f2 = i_this->mBA8 * cM_scos(i_this->mB78 * 0x3000);
+ local_b0.x = i_this->mB7C.x + f1;
+ local_b0.y = i_this->mB7C.y + f2;
local_b0.z = i_this->mB7C.z;
- local_a4.x = i_this->mB88.x + i_this->mBA8 * cM_ssin(i_this->mB78 * 0x3300);
- local_a4.y = i_this->mB88.y + i_this->mBA8 * cM_scos(i_this->mB78 * 0x3000);
+ local_a4.x = i_this->mB88.x + f1;
+ local_a4.y = i_this->mB88.y + f2;
local_a4.z = i_this->mB88.z;
- iVar6 = (int)(i_this->mBA8 * cM_scos(i_this->m2FE * 0x1c00) * 7.5f);
- camera->mCamera.Set(local_a4, local_b0, (s16)iVar6, i_this->mB9C);
+ s16 iVar6 = i_this->mBA8 * cM_scos(i_this->m2FE * 0x1c00) * 7.5f;
+ camera->mCamera.Set(local_a4, local_b0, iVar6, i_this->mB9C);
cLib_addCalc0(&i_this->mBA8, 1.0f, (REG0_F(16) + 2.0f));
JUTReport(0x1e, 0x1ae, "K MAIN COUNT %d", (int)i_this->mB76);
JUTReport(0x19a, 0x1ae, "K SUB COUNT %d", (int)i_this->mB78);
@@ -1555,10 +1561,8 @@ void bmd_kankyo(bmd_class* i_this) {
/* 000055EC-00005BF4 .text daBmd_Execute__FP9bmd_class */
static BOOL daBmd_Execute(bmd_class* i_this) {
- /* Nonmatching - "cMtx_YrotM" */
fopAc_ac_c* actor = &i_this->actor;
f32 fVar2;
- f32 in_f4;
cXyz local_88;
#if VERSION > VERSION_DEMO
@@ -1600,7 +1604,7 @@ static BOOL daBmd_Execute(bmd_class* i_this) {
i_this->pm_bgw[5]->Move();
for (s32 i = 0; i < (s32)ARRAY_SIZE(i_this->m944); i++) {
MTXCopy(mDoMtx_stack_c::now, *calc_mtx);
- cMtx_YrotM(*calc_mtx, 13107.2f + REG0_F(11));
+ cMtx_YrotM(*calc_mtx, (i * 13107.2f) + REG0_F(11));
MtxTrans((REG0_F(4) - 200.0f), 0.0f, 0.0f, true);
cMtx_ZrotM(*calc_mtx, i_this->m940);
MtxTrans(-(REG0_F(4) - 200.0f), (15.0f + REG0_F(5)), REG0_F(6), true);
@@ -1646,7 +1650,7 @@ static BOOL daBmd_Execute(bmd_class* i_this) {
i_this->mWindInfluence.mDir.x = 0.0f;
i_this->mWindInfluence.mDir.y = 1.0f;
i_this->mWindInfluence.mDir.z = 0.0f;
- cLib_addCalc0(&i_this->mBD8, 50.0f, in_f4);
+ cLib_addCalc0(&i_this->mBD8, 1.0f, 50.0f);
i_this->mWindInfluence.mRadius = 2000.0f - i_this->mBD8;
if (i_this->mBD8 > 1.0f) {
i_this->mWindInfluence.mStrength = 1.0f;
@@ -1670,7 +1674,7 @@ static BOOL daBmd_Execute(bmd_class* i_this) {
}
mDoMtx_stack_c::transS(0.0f, 0.1f, 0.0f);
i_this->m2D0->setBaseTRMtx(mDoMtx_stack_c::get());
- i_this->m2D4->getFrameCtrl()->setFrame(i_this->m2D8);
+ i_this->m2D4->setFrame(i_this->m2D8);
return TRUE;
}
@@ -1692,7 +1696,7 @@ static BOOL daBmd_Delete(bmd_class* i_this) {
}
}
for (s32 i = 0; i < (s32)ARRAY_SIZE(i_this->mA90); i++) {
- i_this->mA90[i].end();
+ i_this->mA90[i].remove();
}
dKyw_pntwind_cut(&i_this->mWindInfluence);
mDoAud_seDeleteObject(&i_this->m2E0);
diff --git a/src/d/actor/d_a_bmdfoot.cpp b/src/d/actor/d_a_bmdfoot.cpp
index 7619a669..9bcfe3c2 100644
--- a/src/d/actor/d_a_bmdfoot.cpp
+++ b/src/d/actor/d_a_bmdfoot.cpp
@@ -102,7 +102,7 @@ void housi_off(bmdfoot_class* i_this) {
}
}
if (i_this->m4B0.getEmitter() != NULL) {
- i_this->m4B0.end();
+ i_this->m4B0.remove();
}
}
@@ -329,7 +329,7 @@ s32 ug_move(bmdfoot_class* i_this) {
if ((fVar7 < 300.0f) || (i_this->mBC0 > REG14_F(15) + 3000.0f)) {
i_this->mBA8 = 10;
if (i_this->m4B0.getEmitter() != NULL) {
- i_this->m4B0.end();
+ i_this->m4B0.remove();
}
uVar4 = 1;
}
@@ -695,11 +695,11 @@ static BOOL daBmdfoot_Delete(bmdfoot_class* i_this) {
mDoAud_seDeleteObject(&i_this->mAE8);
mDoAud_seDeleteObject(&i_this->mBAC);
for (s32 i = 0; i < (s32)ARRAY_SIZE(i_this->m41C); i++) {
- i_this->m41C[i].end();
+ i_this->m41C[i].remove();
}
- i_this->m458[0].end();
- i_this->m458[1].end();
- i_this->m4B0.end();
+ i_this->m458[0].remove();
+ i_this->m458[1].remove();
+ i_this->m4B0.remove();
boss = NULL;
return TRUE;
}
diff --git a/src/d/actor/d_a_boko.cpp b/src/d/actor/d_a_boko.cpp
index 95a1d502..045f160f 100644
--- a/src/d/actor/d_a_boko.cpp
+++ b/src/d/actor/d_a_boko.cpp
@@ -819,7 +819,7 @@ static BOOL daBoko_IsDelete(daBoko_c* i_this) {
/* 00002A2C-00002AA4 .text bokoDelete__8daBoko_cFv */
BOOL daBoko_c::bokoDelete() {
mDoAud_seDeleteObject(&m2D0);
- mParticleCallBack.end();
+ mParticleCallBack.remove();
dKy_plight_cut(&mLight);
dComIfG_resDelete(&mPhase, m_arc_name[fopAcM_GetParam(this)]);
return TRUE;
diff --git a/src/d/actor/d_a_bomb2.cpp b/src/d/actor/d_a_bomb2.cpp
index 602ba2b8..9917fbd3 100644
--- a/src/d/actor/d_a_bomb2.cpp
+++ b/src/d/actor/d_a_bomb2.cpp
@@ -617,8 +617,8 @@ namespace daBomb2 {
mBombTimer = attr().field_0xA;
f32 frame = 0x87 - attr().field_0xA;
- mBck0.getFrameCtrl()->setFrame(frame);
- mBrk0.getFrameCtrl()->setFrame(frame);
+ mBck0.setFrame(frame);
+ mBrk0.setFrame(frame);
}
}
@@ -1263,8 +1263,8 @@ namespace daBomb2 {
void Act_c::draw_nut() {
J3DModelData* mdlData = (J3DModelData*)mpModel->getModelData();
- mBck0.entry(mdlData, mBck0.getFrame());
- mBrk0.entry(mdlData, mBrk0.getFrame());
+ mBck0.entry(mdlData);
+ mBrk0.entry(mdlData);
dComIfGd_setListP1();
mDoExt_modelUpdateDL(mpModel);
dComIfGd_setList();
diff --git a/src/d/actor/d_a_bpw.cpp b/src/d/actor/d_a_bpw.cpp
index 50b002b8..da5efc06 100644
--- a/src/d/actor/d_a_bpw.cpp
+++ b/src/d/actor/d_a_bpw.cpp
@@ -16,6 +16,9 @@
#include "d/d_s_play.h"
#include "f_op/f_op_camera.h"
#include "m_Do/m_Do_graphic.h"
+#if VERSION == VERSION_DEMO
+#include "m_Do/m_Do_controller_pad.h"
+#endif
static bool GOUEN_FIRE_HIT;
static fopAc_ac_c* check_info[100];
@@ -68,8 +71,8 @@ static BOOL body_nodeCallBack(J3DNode* node, int calcTiming) {
MtxPosition(&local_28, &i_this->m3C4);
}
if (((jntNo == 0) || (jntNo == 2)) || (jntNo - 0x1d <= (u32)1 || (jntNo == 0x25))) {
- MTXCopy(*calc_mtx, model->getAnmMtx(jntNo));
- MTXCopy(*calc_mtx, J3DSys::mCurrentMtx);
+ model->setAnmMtx(jntNo, *calc_mtx);
+ cMtx_copy(*calc_mtx, J3DSys::mCurrentMtx);
}
}
}
@@ -98,8 +101,8 @@ static BOOL kantera_nodeCallBack(J3DNode* node, int calcTiming) {
MtxPosition(&local_28, &i_this->m358);
}
if ((jntNo == 0) || (jntNo == 1)) {
- MTXCopy(*calc_mtx, model->getAnmMtx(jntNo));
- MTXCopy(*calc_mtx, J3DSys::mCurrentMtx);
+ model->setAnmMtx(jntNo, *calc_mtx);
+ cMtx_copy(*calc_mtx, J3DSys::mCurrentMtx);
}
}
}
@@ -263,11 +266,11 @@ void kantera_draw(bpw_class* i_this) {
i_this->mKanteraAnim->remove(pJVar3->getModelData());
}
if (i_this->m3E7 == 0) {
- MTXCopy(i_this->mpAnim->getModel()->getBaseTRMtx(), *calc_mtx);
+ cMtx_copy(i_this->mpAnim->getModel()->getBaseTRMtx(), *calc_mtx);
MtxPosition(&local_20, &local_2c);
MtxTrans(local_2c.x, local_2c.y, local_2c.z, false);
MtxScale(3.0f, 3.0f, 3.0f, true);
- MTXCopy(*calc_mtx, i_this->m2D4);
+ cMtx_copy(*calc_mtx, i_this->m2D4);
pdVar1.r = 0xeb;
pdVar1.g = 0x7d;
pdVar1.b = 0;
@@ -299,7 +302,7 @@ static BOOL damage_ball_draw(bpw_class* i_this) {
MtxTrans(actor->current.pos.x, actor->current.pos.y, actor->current.pos.z, false);
MtxScale(0.8f, 0.8f, 0.8f, true);
cMtx_YrotM(*calc_mtx, actor->shape_angle.y);
- MTXCopy(*calc_mtx, i_this->m2D4);
+ cMtx_copy(*calc_mtx, i_this->m2D4);
GXColor pdVar1;
pdVar1.r = 0xeb;
pdVar1.g = 0x50;
@@ -337,6 +340,7 @@ void torituki_draw(bpw_class* i_this) {
static BOOL daBPW_Draw(bpw_class* i_this) {
fopAc_ac_c* actor = &i_this->actor;
J3DModel* pJVar3 = i_this->mpAnim->getModel();
+ #if VERSION > VERSION_DEMO
if (i_this->m408 > 1) {
mDoGph_gInf_c::setBlureRate(i_this->m408);
mDoGph_gInf_c::onBlure();
@@ -344,6 +348,7 @@ static BOOL daBPW_Draw(bpw_class* i_this) {
i_this->m408 = 0;
mDoGph_gInf_c::offBlure();
}
+ #endif
if (i_this->mType != bpw_class::Actor_Type_DAMAGE_BALL_e) {
g_env_light.setLightTevColorType(pJVar3, &actor->tevStr);
}
@@ -538,7 +543,9 @@ s32 wall_HIT_check(bpw_class* i_this) {
dComIfG_Bgsp()->GetTriPnt(i_this->mAcchCir, &acStack_24, &cStack_30, &cStack_3c);
if (dComIfG_Bgsp()->GetAttributeCode(i_this->mAcchCir) == dBgS_Attr_DAMAGE_e) {
dComIfGp_particle_set(dPa_name::ID_COMMON_BIG_HIT, &acStack_24, &player->shape_angle, &local_48);
+ #if VERSION > VERSION_DEMO
i_this->m408 = 0xb5;
+ #endif
return 2;
} else {
dComIfGp_particle_set(dPa_name::ID_COMMON_BIG_HIT, &acStack_24, &player->shape_angle, &local_48);
@@ -581,6 +588,7 @@ void kankyou_hendou(bpw_class* i_this) {
fVar1 = 0.0f;
bVar2 = 1;
+
switch (i_this->mKankyouHendouState) {
case 0:
break;
@@ -613,8 +621,11 @@ void kankyou_hendou(bpw_class* i_this) {
case 6:
fVar1 = 1.0f;
bVar2 = 0;
+ break;
}
+
cLib_addCalc2(&i_this->m3EC, fVar1, 1.0f, 0.1f);
+
if (i_this->mKankyouHendouState < 6) {
fVar1 = i_this->m3EC;
if (fVar1 > 0.5f) {
@@ -650,7 +661,7 @@ void noroi_check(bpw_class* i_this) {
((i_this->mActionState != 10 && (i_this->mActionState != 0xb)) && (i_this->mActionState != 0xc && (i_this->mActionState != 0xd))))
{
if ((((i_this->m3F8 == 0x2a) || (i_this->m3F8 == 0x1d)) || (i_this->m3F8 == 0x1c || (i_this->m3F8 == 0x2b))) &&
- (dVar6 = fopAcM_searchPlayerDistance(actor), dVar6 < 530.0f))
+ (fopAcM_searchPlayerDistance(actor) < 530.0f))
{
i_this->mBodyAction = bpw_class::Action_BODY_DOWN_KARADA_TAORE_e;
i_this->mActionState = 0x4d;
@@ -671,7 +682,13 @@ void noroi_check(bpw_class* i_this) {
i_this->mFire1DousaPos = player->getHeadTopPos();
dComIfGp_particle_set(dPa_name::ID_COMMON_STARS_BLOW, &i_this->mFire1DousaPos);
local_28.y = pcVar5->mAngle.y;
- fopAcM_create(PROC_BPW, bpw_class::Actor_Type_TORITUKI_e, &i_this->mFire1DousaPos, fopAcM_GetRoomNo(actor), &local_28);
+ fopAcM_create(
+ PROC_BPW,
+ bpw_class::Actor_Type_TORITUKI_e,
+ &i_this->mFire1DousaPos,
+ fopAcM_GetRoomNo(actor),
+ &local_28
+ );
}
}
}
@@ -688,12 +705,43 @@ void fire_and_emitter_clear(bpw_class* i_this) {
i_this->m400 = fpcM_ERROR_PROCESS_ID_e;
}
}
- i_this->mFire1Dousa_Pa_followEcallBack.end();
- i_this->mFire1Dousa_Pa_followEcallBack2.end();
- i_this->m590.end();
- i_this->m540.end();
- i_this->m52C.end();
- i_this->m50C.end();
+ #if VERSION == VERSION_DEMO
+ if (i_this->m534_demo) {
+ i_this->m534_demo->becomeInvalidEmitter();
+ i_this->mFire1Dousa_Pa_followEcallBack.remove();
+ i_this->m534_demo = NULL;
+ }
+ if (i_this->m538_demo) {
+ i_this->m538_demo->becomeInvalidEmitter();
+ i_this->mFire1Dousa_Pa_followEcallBack2.remove();
+ i_this->m538_demo = NULL;
+ }
+ if (i_this->m53C_demo) {
+ i_this->m53C_demo->becomeInvalidEmitter();
+ i_this->m590.remove();
+ i_this->m53C_demo = NULL;
+ }
+ if (i_this->m508_demo) {
+ i_this->m508_demo->becomeInvalidEmitter();
+ i_this->m508_demo = NULL;
+ }
+ if (i_this->m50C_demo) {
+ i_this->m50C_demo->becomeInvalidEmitter();
+ i_this->m50C_demo = NULL;
+ }
+ if (i_this->m510_demo) {
+ i_this->m510_demo->becomeInvalidEmitter();
+ i_this->m510_demo = NULL;
+ i_this->m50C.remove();
+ }
+ #else
+ i_this->mFire1Dousa_Pa_followEcallBack.remove();
+ i_this->mFire1Dousa_Pa_followEcallBack2.remove();
+ i_this->m590.remove();
+ i_this->m540.remove();
+ i_this->m52C.remove();
+ i_this->m50C.remove();
+ #endif
}
/* 00001DA0-00001F40 .text noroi_brk_check__FP9bpw_classUc */
@@ -1247,19 +1295,20 @@ void action_kougeki(bpw_class* i_this) {
break;
}
switch (i_this->m3F6) {
- case 0:
+ case 1:
+ case 2:
if (player->checkConfuse()) {
i_this->mActionState = 0x3c;
break;
}
- case 1:
- case 2:
+ // Fall-through
+ case 0:
i_this->mActionState = 0x28;
dVar14 = fopAcM_searchPlayerDistance(actor);
if (dVar14 < 1050.0f) {
i_this->mActionState = 0x3c;
- break;
}
+ break;
}
if (i_this->m3E9 != 0) {
i_this->mActionState = 0x32;
@@ -1272,19 +1321,28 @@ void action_kougeki(bpw_class* i_this) {
anm_init(i_this, BPW_BCK_SUIKOMU1, 15.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
i_this->mSomeCountdownTimers[0] = 30;
i_this->mSomeCountdownTimers[0] += (int)cM_rndF(i_this->mSomeCountdownTimers[0]);
+ #if VERSION == VERSION_DEMO
+ i_this->m508_demo = dComIfGp_particle_set(dPa_name::ID_SCENE_82CE, &i_this->m394);
+ #else
if (i_this->m540.getEmitter() != NULL) {
dComIfGp_particle_set(dPa_name::ID_SCENE_82CE, &i_this->m394, NULL, NULL, 0xff, &i_this->m540);
}
+ #endif
i_this->mActionState++;
// fallthrough
case 0x29:
mDoAud_seStart(JA_SE_OBJ_BPW_BREATH_IN, &i_this->m3C4, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(actor)));
i_this->m476 = fopAcM_searchPlayerAngleY(actor);
search_get_skull(i_this, 0);
- pJVar11 = i_this->m540.getEmitter();
- if (pJVar11 != NULL) {
- pJVar11->setGlobalSRTMatrix(i_this->mpAnim->getModel()->getAnmMtx(2));
+ #if VERSION == VERSION_DEMO
+ if (i_this->m508_demo != NULL) {
+ i_this->m508_demo->setGlobalSRTMatrix(i_this->mpAnim->getModel()->getAnmMtx(2));
}
+ #else
+ if (i_this->m540.getEmitter() != NULL) {
+ i_this->m540.getEmitter()->setGlobalSRTMatrix(i_this->mpAnim->getModel()->getAnmMtx(2));
+ }
+ #endif
if (i_this->mSomeCountdownTimers[1] == 0) {
pJVar11 = dComIfGp_particle_set(dPa_name::ID_SCENE_82CD, &i_this->m394, &actor->shape_angle);
if (pJVar11 != NULL) {
@@ -1298,7 +1356,9 @@ void action_kougeki(bpw_class* i_this) {
player->setOutPower(10.0f, fopAcM_searchPlayerAngleY(actor) + 0x8000, 1);
}
} else {
- i_this->m540.end();
+ #if VERSION > VERSION_DEMO
+ i_this->m540.remove();
+ #endif
anm_init(i_this, BPW_BCK_IKI1, 15.0f, J3DFrameCtrl::EMode_NONE, 1.0f, -1);
i_this->mActionState++;
}
@@ -1309,8 +1369,11 @@ void action_kougeki(bpw_class* i_this) {
if (i_this->mpAnim->isStop()) {
i_this->mSomeCountdownTimers[0] = 0x5a;
i_this->mSomeCountdownTimers[0] += (int)cM_rndF(i_this->mSomeCountdownTimers[0]);
- if (i_this->m52C.getEmitter() == NULL) {
- dComIfGp_particle_set(dPa_name::ID_SCENE_82CF, &i_this->m394, NULL, NULL, 0xff, &i_this->m52C);
+ #if VERSION > VERSION_DEMO
+ if (i_this->m52C.getEmitter() == NULL)
+ #endif
+ {
+ dComIfGp_particle_set(dPa_name::ID_SCENE_82CF, &i_this->m394, NULL, NULL, 0xff, DEMO_SELECT(NULL, &i_this->m52C));
}
i_this->mFire1DousaPos = actor->current.pos;
i_this->mFire1DousaPos.y = i_this->mAcch.GetGroundH();
@@ -1328,10 +1391,15 @@ void action_kougeki(bpw_class* i_this) {
mDoAud_seStart(JA_SE_OBJ_BPW_BREATH_OUT, &i_this->m3C4, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(actor)));
i_this->m476 = fopAcM_searchPlayerAngleY(actor);
search_get_skull(i_this, 1);
- pJVar11 = i_this->m52C.getEmitter();
- if (pJVar11 != NULL) {
- pJVar11->setGlobalSRTMatrix(i_this->mpAnim->getModel()->getAnmMtx(2));
+ #if VERSION == VERSION_DEMO
+ if (i_this->m50C_demo != NULL) {
+ i_this->m50C_demo->setGlobalSRTMatrix(i_this->mpAnim->getModel()->getAnmMtx(2));
+ }
+ #else
+ if (i_this->m52C.getEmitter() != NULL) {
+ i_this->m52C.getEmitter()->setGlobalSRTMatrix(i_this->mpAnim->getModel()->getAnmMtx(2));
}
+ #endif
i_this->mFire1DousaPos = actor->current.pos;
i_this->mFire1DousaPos.y = i_this->mAcch.GetGroundH();
i_this->mFire1DousaRot = actor->shape_angle;
@@ -1375,9 +1443,11 @@ void action_kougeki(bpw_class* i_this) {
if (i_this->mpAnim->isStop()) {
pfVar6 = (bpw_class*)fopAcM_SearchByID(i_this->m3FC);
if (pfVar6 != NULL) {
+ u32 params = bpw_class::Actor_Type_DAMAGE_BALL_e;
+ params |= bpw_class::Damage_Action_LINE_e << 8;
i_this->m400 = fopAcM_create(
PROC_BPW,
- bpw_class::Actor_Type_DAMAGE_BALL_e | (bpw_class::Damage_Action_LINE_e << 8),
+ params,
&pfVar6->m358,
fopAcM_GetRoomNo(actor),
&actor->current.angle
@@ -1440,6 +1510,8 @@ void action_kougeki(bpw_class* i_this) {
fopAcM_seStart(actor, JA_SE_OBJ_BPW_FIRE_OUT, 0);
pfVar7 = (bpw_class*)fopAcM_SearchByID(i_this->m3FC);
if (pfVar7 != NULL) {
+ u32 params = bpw_class::Actor_Type_DAMAGE_BALL_e;
+ params |= bpw_class::Damage_Action_DAMAGE_BALL_e << 8;
cMtx_YrotS(*calc_mtx, (int)actor->shape_angle.y);
local_38.x = 0.0f;
local_38.y = 0.0f;
@@ -1448,7 +1520,7 @@ void action_kougeki(bpw_class* i_this) {
cStack_44 += pfVar7->m358;
i_this->m400 = fopAcM_create(
PROC_BPW,
- bpw_class::Actor_Type_DAMAGE_BALL_e | (bpw_class::Damage_Action_DAMAGE_BALL_e << 8),
+ params,
&cStack_44,
fopAcM_GetRoomNo(actor),
&actor->current.angle
@@ -1502,7 +1574,7 @@ void action_karada_taore(bpw_class* i_this) {
if (i_this->mpAnim->checkFrame(26.0f)) {
i_this->mFire1DousaPos = actor->current.pos;
i_this->mFire1DousaPos.y = i_this->mAcch.GetGroundH();
- i_this->m5E0[1].end();
+ i_this->m5E0[1].remove();
pJVar4 = dComIfGp_particle_setToon(
dPa_name::ID_SCENE_A401, &i_this->mFire1DousaPos, &actor->shape_angle, NULL, 0xb9, &i_this->m5E0[1], fopAcM_GetRoomNo(actor)
);
@@ -1545,7 +1617,7 @@ void action_karada_taore(bpw_class* i_this) {
i_this->mSomeCountdownTimers[6] = (s16)(int)(REG21_F(0) + 20.0f);
i_this->mFire1DousaPos = actor->current.pos;
i_this->mFire1DousaPos.y = i_this->mAcch.GetGroundH();
- i_this->m5E0[2].end();
+ i_this->m5E0[2].remove();
pJVar4 = dComIfGp_particle_setToon(
dPa_name::ID_SCENE_A402, &i_this->mFire1DousaPos, &actor->shape_angle, NULL, 0xb9, &i_this->m5E0[2], fopAcM_GetRoomNo(actor)
);
@@ -1613,7 +1685,7 @@ void action_karada_taore(bpw_class* i_this) {
if (i_this->mpAnim->checkFrame(40.0f)) {
i_this->mFire1DousaPos = actor->current.pos;
i_this->mFire1DousaPos.y = i_this->mAcch.GetGroundH();
- i_this->m5E0[3].end();
+ i_this->m5E0[3].remove();
pJVar4 = dComIfGp_particle_setToon(
dPa_name::ID_SCENE_A403, &i_this->mFire1DousaPos, &actor->shape_angle, NULL, 0xb9, &i_this->m5E0[3], fopAcM_GetRoomNo(actor)
);
@@ -1917,7 +1989,7 @@ void action_damage(bpw_class* i_this) {
i_this->mSomeCountdownTimers[6] = (s16)(int)(REG21_F(0) + 20.0f);
i_this->mFire1DousaPos = actor->current.pos;
i_this->mFire1DousaPos.y = i_this->mAcch.GetGroundH();
- i_this->m5E0[0].end();
+ i_this->m5E0[0].remove();
pJVar7 = dComIfGp_particle_setToon(
dPa_name::ID_SCENE_A404, &i_this->mFire1DousaPos, &actor->shape_angle, NULL, 0xb9, &i_this->m5E0[0], fopAcM_GetRoomNo(actor)
);
@@ -1982,13 +2054,7 @@ void action_bunri_dousa(bpw_class* i_this) {
f32 dVar7;
f32 dVar8;
f32 fVar9;
- int childPoeId5;
- int childPoeId4;
- int childPoeId3;
- fpc_ProcID local_d4;
- fpc_ProcID childPoeId2;
- fpc_ProcID childPoeId;
- cXyz local_80;
+ cXyz sp70;
cXyz local_74;
cXyz local_68;
s8 currHp;
@@ -2058,8 +2124,7 @@ void action_bunri_dousa(bpw_class* i_this) {
case 0x70:
iVar6 = 0;
for (iVar5 = 0; iVar5 < actor->health; iVar5++) {
- childPoeId = i_this->mChildPoeIds[iVar6];
- childPoe = (pw_class*)fopAcM_SearchByID(childPoeId);
+ childPoe = (pw_class*)fopAcM_SearchByID(i_this->mChildPoeIds[iVar6]);
if ((childPoe != NULL) && (0 < childPoe->health)) {
childPoe->health = 0x14;
}
@@ -2083,10 +2148,10 @@ void action_bunri_dousa(bpw_class* i_this) {
i_this->m480 = 0x96;
i_this->mSomeCountdownTimers[2] = 0xf;
i_this->m474 = 1;
- local_80.x = 0.0f;
- local_80.y = 0.0f;
- local_80.z = 1625.0f;
- player->setPlayerPosAndAngle(&local_80, fopAcM_searchActorAngleY(player, actor));
+ sp70.x = 0.0f;
+ sp70.y = 0.0f;
+ sp70.z = 1625.0f;
+ player->setPlayerPosAndAngle(&sp70, fopAcM_searchActorAngleY(player, actor));
i_this->mActionState++;
}
case bpw_class::Action_State_SEPARATE_BUNRI_DOUSA_END_INIT_e:
@@ -2099,52 +2164,56 @@ void action_bunri_dousa(bpw_class* i_this) {
if (REG20_S(1) == 0) {
REG20_S(0) = 1;
}
- if ((REG20_S(0) != 0) && (REG20_S(0) = 0, i_this->mSomeCountdownTimers[2] == 0)) {
- actor->current.angle.y = fopAcM_searchPlayerAngleY((pw_class*)i_this);
- actor->shape_angle.y = actor->current.angle.y;
- i_this->m476 = actor->shape_angle.y;
- cLib_addCalcAngleS2(&i_this->m47E, i_this->m480, 1, 0xf);
- cLib_addCalc2(&actor->scale.x, 1.0f, 1.0f, 0.1f);
- fVar9 = actor->scale.x;
- actor->scale.z = fVar9;
- actor->scale.y = fVar9;
- if ((i_this->m3E9 == 0) && (actor->scale.x > 0.9f)) {
- actor->scale.setall(1.0f);
- i_this->m3E9 = 1;
- i_this->mSomeCountdownTimers[5] = REG21_S(2) + 10;
- i_this->mSomeCountdownTimers[1] = 300;
- iVar5 = 0;
- for (iVar6 = 0; iVar6 < actor->health; iVar6++) {
- childPoeId2 = i_this->mChildPoeIds[iVar5];
- childPoe2 = (pw_class*)fopAcM_SearchByID(childPoeId2);
- if (childPoe2 != NULL) {
- fopAcM_OnStatus(childPoe2, fopAcStts_UNK4000_e);
- }
- iVar5 = iVar5 + 4;
- }
- }
- if (i_this->m3F8 == 9) {
- if (i_this->mpAnim->isStop()) {
- anm_init(i_this, BPW_BCK_CORE1, 15.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
+ if (REG20_S(0) == 0) {
+ break;
+ }
+ REG20_S(0) = 0;
+ if (i_this->mSomeCountdownTimers[2] != 0) {
+ break;
+ }
+ actor->current.angle.y = fopAcM_searchPlayerAngleY(actor);
+ actor->shape_angle.y = actor->current.angle.y;
+ i_this->m476 = actor->shape_angle.y;
+ cLib_addCalcAngleS2(&i_this->m47E, i_this->m480, 1, 0xf);
+ cLib_addCalc2(&actor->scale.x, 1.0f, 1.0f, 0.1f);
+ fVar9 = actor->scale.x;
+ actor->scale.z = fVar9;
+ actor->scale.y = fVar9;
+ if ((i_this->m3E9 == 0) && (actor->scale.x > 0.9f)) {
+ actor->scale.setall(1.0f);
+ i_this->m3E9 = 1;
+ i_this->mSomeCountdownTimers[5] = REG21_S(2) + 10;
+ i_this->mSomeCountdownTimers[1] = 300;
+ iVar5 = 0;
+ for (iVar6 = 0; iVar6 < actor->health; iVar6++) {
+ childPoe2 = (pw_class*)fopAcM_SearchByID(i_this->mChildPoeIds[iVar5]);
+ if (childPoe2 != NULL) {
+ fopAcM_OnStatus(childPoe2, fopAcStts_UNK4000_e);
}
- fopAcM_seStart(actor, JA_SE_OBJ_BPW_MASK_LAUGH, 0);
- }
- local_80.x = 0.0f;
- local_80.y = 0.0f;
- local_80.z = 1625.0f;
- player->setPlayerPosAndAngle(&local_80, fopAcM_searchActorAngleY(player, actor));
- if (i_this->m464 != 0) {
- anm_init(i_this, BPW_BCK_CORE_NIGE1, 0.0f, J3DFrameCtrl::EMode_NONE, 1.0f, -1);
- i_this->m464 = 0;
+ iVar5 = iVar5 + 4;
}
- if ((i_this->mSomeCountdownTimers[1] == 1) || (i_this->m462 >= (int)actor->health)) {
- anm_init(i_this, BPW_BCK_CORE_NIGE1, 0.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
- i_this->mSomeCountdownTimers[0] = 30;
- i_this->mActionState++;
+ }
+ if (i_this->m3F8 == 9) {
+ if (i_this->mpAnim->isStop()) {
+ anm_init(i_this, BPW_BCK_CORE1, 15.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
}
- i_this->m3AC.y = 140.0f;
- fuwafuwa_calc(i_this);
+ fopAcM_seStart(actor, JA_SE_OBJ_BPW_MASK_LAUGH, 0);
}
+ sp70.x = 0.0f;
+ sp70.y = 0.0f;
+ sp70.z = 1625.0f;
+ player->setPlayerPosAndAngle(&sp70, fopAcM_searchActorAngleY(player, actor));
+ if (i_this->m464 != 0) {
+ anm_init(i_this, BPW_BCK_CORE_NIGE1, 0.0f, J3DFrameCtrl::EMode_NONE, 1.0f, -1);
+ i_this->m464 = 0;
+ }
+ if ((i_this->mSomeCountdownTimers[1] == 1) || (i_this->m462 >= (int)actor->health)) {
+ anm_init(i_this, BPW_BCK_CORE_NIGE1, 0.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
+ i_this->mSomeCountdownTimers[0] = 30;
+ i_this->mActionState++;
+ }
+ i_this->m3AC.y = 140.0f;
+ fuwafuwa_calc(i_this);
break;
case bpw_class::Action_State_SEPARATE_BUNRI_DOUSA_END_GATHER_e:
if (i_this->mSomeCountdownTimers[0] == 0) {
@@ -2156,7 +2225,7 @@ void action_bunri_dousa(bpw_class* i_this) {
anm_init(i_this, BPW_BCK_HUKKATU1, 15.0f, J3DFrameCtrl::EMode_NONE, 1.0f, -1);
fopAcM_seStart(actor, JA_SE_CM_BPW_MASK_TO_BPW, 0);
i_this->mActionState++;
- i_this->m43C = 0;
+ i_this->m43C = 0.0f;
}
}
break;
@@ -2192,24 +2261,29 @@ void action_bunri_dousa(bpw_class* i_this) {
if (REG20_S(1) == 0) {
REG20_S(0) = 1;
}
- if ((REG20_S(0) != 0) && (REG20_S(0) = 0, i_this->mSomeCountdownTimers[0] == 0)) {
- dComIfGp_getVibration().StopQuake(0x20);
- camera->mCamera.Reset(i_this->m40C, i_this->m418);
- camera->mCamera.Start();
- camera->mCamera.SetTrimSize(0);
- player->cancelOriginalDemo();
- dComIfGp_event_reset();
- next_status_clear(i_this, 1);
- next_att_wait_check(i_this);
- currHp = actor->health;
- if (currHp < 6) {
- i_this->m3F6 = 2;
- } else if (currHp < 0xb) {
- i_this->m3F6 = 1;
- }
- actor->attention_info.flags = fopAc_Attn_LOCKON_BATTLE_e;
- fopAcM_OffStatus(actor, fopAcStts_UNK4000_e);
+ if (REG20_S(0) == 0) {
+ break;
+ }
+ REG20_S(0) = 0;
+ if (i_this->mSomeCountdownTimers[0] != 0) {
+ break;
+ }
+ dComIfGp_getVibration().StopQuake(0x20);
+ camera->mCamera.Reset(i_this->m40C, i_this->m418);
+ camera->mCamera.Start();
+ camera->mCamera.SetTrimSize(0);
+ player->cancelOriginalDemo();
+ dComIfGp_event_reset();
+ next_status_clear(i_this, 1);
+ next_att_wait_check(i_this);
+ currHp = actor->health;
+ if (currHp < 6) {
+ i_this->m3F6 = 2;
+ } else if (currHp < 0xb) {
+ i_this->m3F6 = 1;
}
+ actor->attention_info.flags = fopAc_Attn_LOCKON_BATTLE_e;
+ fopAcM_OffStatus(actor, fopAcStts_UNK4000_e);
break;
case 0x78:
if (actor->eventInfo.checkCommandDemoAccrpt()) {
@@ -2233,15 +2307,13 @@ void action_bunri_dousa(bpw_class* i_this) {
actor->scale.setall(0.0f);
anm_init(i_this, BPW_BCK_CORE1, 15.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
if (i_this->m3FC != fpcM_ERROR_PROCESS_ID_e) {
- local_d4 = i_this->m3FC;
- i_actor = fopAcM_SearchByID(local_d4);
+ i_actor = fopAcM_SearchByID(i_this->m3FC);
fopAcM_createDisappear(i_actor, &i_actor->current.pos, 5, daDisItem_NONE3_e, 0xFF);
fopAcM_delete(i_actor);
}
iVar5 = 0;
for (iVar6 = 0; iVar6 < (char)actor->max_health; iVar6++) {
- childPoeId3 = i_this->mChildPoeIds[iVar5];
- childPoe3 = (pw_class*)fopAcM_SearchByID(childPoeId3);
+ childPoe3 = (pw_class*)fopAcM_SearchByID(i_this->mChildPoeIds[iVar5]);
if ((childPoe3 != NULL) && (childPoe3->m344 != 0)) {
fopAcM_OnStatus(childPoe3, fopAcStts_UNK4000_e);
i_this->m462 = (s16)iVar6;
@@ -2260,14 +2332,12 @@ void action_bunri_dousa(bpw_class* i_this) {
i_this->m474 = 1;
i_this->mSomeCountdownTimers[0] = (s16)(int)(REG20_F(0) + 135.0f);
i_this->mActionState++;
- childPoeId4 = i_this->mChildPoeIds[i_this->m462];
- childPoe4 = (pw_class*)fopAcM_SearchByID(childPoeId4);
+ childPoe4 = (pw_class*)fopAcM_SearchByID(i_this->mChildPoeIds[i_this->m462]);
if (childPoe4 != NULL) {
i_this->m40C = childPoe4->current.pos;
}
case 0x79:
- childPoeId5 = i_this->mChildPoeIds[i_this->m462];
- childPoe5 = (pw_class*)fopAcM_SearchByID(childPoeId5);
+ childPoe5 = (pw_class*)fopAcM_SearchByID(i_this->mChildPoeIds[i_this->m462]);
if (childPoe5 != NULL) {
i_this->m424 = childPoe5->current.pos;
i_this->m464 = fopAcM_searchPlayerAngleY(childPoe5);
@@ -2295,11 +2365,11 @@ void action_bunri_dousa(bpw_class* i_this) {
if (REG20_S(0) != 0) {
REG20_S(0) = 0;
player->changeDemoMode(daPy_demo_c::DEMO_N_WAIT_e);
- local_80.x = -36.0f;
- local_80.y = player->current.pos.y;
- local_80.z = -777.0f;
+ sp70.x = -36.0f;
+ sp70.y = player->current.pos.y;
+ sp70.z = -777.0f;
iVar5 = cM_atan2s(player->current.pos.x - (i_this->m424).x, player->current.pos.z - (i_this->m424).z);
- player->setPlayerPosAndAngle(&local_80, (int)(short)iVar5);
+ player->setPlayerPosAndAngle(&sp70, (int)(short)iVar5);
i_this->mActionState++;
}
}
@@ -2315,10 +2385,10 @@ void action_bunri_dousa(bpw_class* i_this) {
i_this->m418.x = -527.0f;
i_this->m418.y = 698.0f;
i_this->m418.z = -1645.0f;
- local_80.x = -36.0f;
- local_80.y = player->current.pos.y;
- local_80.z = -777.0f;
- player->setPlayerPosAndAngle(&local_80, fopAcM_searchPlayerAngleY(actor) + 0x8000);
+ sp70.x = -36.0f;
+ sp70.y = player->current.pos.y;
+ sp70.z = -777.0f;
+ player->setPlayerPosAndAngle(&sp70, fopAcM_searchPlayerAngleY(actor) + 0x8000);
if (i_this->mSomeCountdownTimers[0] != 0) {
if (i_this->mSomeCountdownTimers[0] == 1) {
fopAcM_seStart(actor, JA_SE_OBJ_BPW_MASK_APPEAR, 0);
@@ -2334,14 +2404,20 @@ void action_bunri_dousa(bpw_class* i_this) {
if (REG20_S(1) == 0) {
REG20_S(0) = 1;
}
- if ((REG20_S(0) == 0) || (REG20_S(0) = 0, actor->scale.x < 0.9f))
+ if (REG20_S(0) == 0) {
break;
+ }
+ REG20_S(0) = 0;
+ if (actor->scale.x < 0.9f) {
+ break;
+ }
actor->scale.setall(1.0f);
i_this->mSomeCountdownTimers[0] = (s16)(int)(REG20_F(9) + 10.0f);
i_this->mSomeCountdownTimers[1] = (s16)(int)(REG20_F(10) + 100.0f);
i_this->mSomeCountdownTimers[4] = (s16)(int)(REG12_F(0xc) + 30.0f);
i_this->mActionState++;
- i_this->m43C = 0;
+ i_this->m43C = 0.0f;
+ // Fall-through
case 0x7b:
if (i_this->mSomeCountdownTimers[0] != 0) {
i_this->mSomeCountdownTimers[1] = (s16)(int)(REG20_F(10) + 100.0f);
@@ -2420,7 +2496,7 @@ void action_bunri_dousa(bpw_class* i_this) {
anm_init(i_this, BPW_BCK_CORE_NIGE1, 8.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
i_this->mSomeCountdownTimers[0] = 4;
i_this->mActionState++;
- i_this->m43C = 0;
+ i_this->m43C = 0.0f;
}
}
// fallthrough
@@ -2447,10 +2523,10 @@ void action_bunri_dousa(bpw_class* i_this) {
dVar7 = actor->current.pos.x - -1130.0f;
dVar8 = actor->current.pos.z - 30.0f;
i_this->m476 = cM_atan2s(dVar7, dVar8) + 0x8000;
- local_80.x = -36.0f;
- local_80.y = player->current.pos.y;
- local_80.z = -777.0f;
- player->setPlayerPosAndAngle(&local_80, fopAcM_searchPlayerAngleY(actor) + 0x8000);
+ sp70.x = -36.0f;
+ sp70.y = player->current.pos.y;
+ sp70.z = -777.0f;
+ player->setPlayerPosAndAngle(&sp70, fopAcM_searchPlayerAngleY(actor) + 0x8000);
fVar9 = std::sqrtf((f32)(dVar7 * dVar7) + (f32)(dVar8 * dVar8));
if (fVar9 < 5.0f) {
actor->gravity = 0.0f;
@@ -2467,7 +2543,7 @@ void action_bunri_dousa(bpw_class* i_this) {
i_this->mSomeCountdownTimers[1] = (s16)(int)(REG18_F(6) + 75.0f);
mDoAud_bgmStreamPrepare(JA_STRM_BOSS_CLEAR);
i_this->mActionState++;
- i_this->m43C = 0;
+ i_this->m43C = 0.0f;
}
}
break;
@@ -2587,7 +2663,7 @@ void action_bunri_dousa(bpw_class* i_this) {
REG20_S(0) = 0;
player->changeDemoMode(daPy_demo_c::DEMO_UNK_029_e);
i_this->mActionState++;
- i_this->m43C = 0;
+ i_this->m43C = 0.0f;
}
// fallthrough
case 0x85:
@@ -2603,10 +2679,10 @@ void action_bunri_dousa(bpw_class* i_this) {
cLib_addCalc2(&i_this->m43C, 1.0f, 1.0f, 0.04f);
cLib_addCalc0(&i_this->m3AC.y, 1.0f, 3.0f);
cLib_addCalc2(&i_this->m48C, -120.0f, 1.0f, 3.0f);
- local_80.x = -36.0f;
- local_80.y = player->current.pos.y;
- local_80.z = -777.0f;
- player->setPlayerPosAndAngle(&local_80, (fopAcM_searchPlayerAngleY((pw_class*)i_this) + 0x8000));
+ sp70.x = -36.0f;
+ sp70.y = player->current.pos.y;
+ sp70.z = -777.0f;
+ player->setPlayerPosAndAngle(&sp70, (fopAcM_searchPlayerAngleY(actor) + 0x8000));
if (!(REG6_F(0x13) + ((i_this->mAcch).GetGroundH() + 1350.0f) < actor->current.pos.y)) {
if (REG20_S(1) == 0) {
REG20_S(0) = 1;
@@ -2614,7 +2690,7 @@ void action_bunri_dousa(bpw_class* i_this) {
if (REG20_S(0) != 0) {
REG20_S(0) = 0;
i_this->mActionState++;
- i_this->m43C = 0;
+ i_this->m43C = 0.0f;
}
}
// fallthrough
@@ -2646,9 +2722,9 @@ void action_bunri_dousa(bpw_class* i_this) {
unk2->setGlobalPrmColor(g_env_light.mBG0_K0.r, g_env_light.mBG0_K0.g, g_env_light.mBG0_K0.b);
}
fopAcM_seStart(actor, JA_SE_CM_BOSS_EXPLODE, 0);
- local_80 = actor->current.pos;
- local_80.y += REG8_F(5) + 80.0f;
- fopAcM_createDisappear(actor, &local_80, 0xF, daDisItem_HEART_CONTAINER_e, 0xFF);
+ sp70 = actor->current.pos;
+ sp70.y += REG8_F(5) + 80.0f;
+ fopAcM_createDisappear(actor, &sp70, 0xF, daDisItem_HEART_CONTAINER_e, 0xFF);
fopAcM_seStart(actor, JA_SE_CM_BPW_MASK_BREAK, 0);
actor->scale.setall(0.0f);
i_this->mActionState++;
@@ -2660,11 +2736,13 @@ void action_bunri_dousa(bpw_class* i_this) {
if (i_this->mSomeCountdownTimers[0] != 0) {
cLib_addCalc2(&i_this->m40C.y, REG12_F(0xd) + 186.0f, 0.3f, REG12_F(0xe) + 100.0f);
} else {
- local_80.x = -36.0f;
- local_80.y = player->current.pos.y;
- local_80.z = -777.0f;
- iVar5 = cM_atan2s(player->current.pos.x - i_this->mBodyPos.x, player->current.pos.z - i_this->mBodyPos.z);
- player->setPlayerPosAndAngle(&local_80, (int)(short)((short)iVar5 + -0x8000));
+ f32 f1 = player->current.pos.x - i_this->mBodyPos.x;
+ f32 f2 = player->current.pos.z - i_this->mBodyPos.z;
+ sp70.x = -36.0f;
+ sp70.y = player->current.pos.y;
+ sp70.z = -777.0f;
+ s16 r5 = cM_atan2s(f1, f2) + 0x8000;
+ player->setPlayerPosAndAngle(&sp70, r5);
i_this->m40C.setall(0.0f);
i_this->m3F0 = REG9_F(1) + 1400.0f;
i_this->m3F4 = (s16)(int)(REG9_F(2) + -15000.0f);
@@ -2690,16 +2768,18 @@ void action_bunri_dousa(bpw_class* i_this) {
}
// fallthrough
case 0x88:
- local_80.x = -36.0f;
- local_80.y = player->current.pos.y;
- local_80.z = -777.0f;
- iVar5 = cM_atan2s(player->current.pos.x - i_this->mBodyPos.x, player->current.pos.z - i_this->mBodyPos.z);
- player->setPlayerPosAndAngle(&local_80, (int)(short)((short)iVar5 + -0x8000));
+ f32 f1 = player->current.pos.x - i_this->mBodyPos.x;
+ f32 f2 = player->current.pos.z - i_this->mBodyPos.z;
+ sp70.x = -36.0f;
+ sp70.y = player->current.pos.y;
+ sp70.z = -777.0f;
+ s16 r5 = cM_atan2s(f1, f2) + 0x8000;
+ player->setPlayerPosAndAngle(&sp70, r5);
if (i_this->mSomeCountdownTimers[9] == 1) {
i_this->m3EC = 0.0f;
i_this->mKankyouHendouState = 6;
}
- if (i_this->mSomeCountdownTimers[2] == 0) {
+ if (i_this->mSomeCountdownTimers[2] != 0) {
if (i_this->mSomeCountdownTimers[1] == 1) {
fopAcM_createWarpFlower(&i_this->mBodyPos, 0, fopAcM_GetRoomNo(actor), 0);
i_this->mSomeCountdownTimers[9] = REG6_S(5) + 30;
@@ -2755,7 +2835,7 @@ void action_bunri_dousa(bpw_class* i_this) {
/* 00008D3C-0000A064 .text action_start_demo__FP9bpw_class */
void action_start_demo(bpw_class* i_this) {
- /* Nonmatching - "cLib_addCalc2" */
+ /* Nonmatching */
fopAc_ac_c* actor = &i_this->actor;
f32 fVar1;
daPy_py_c* player;
@@ -2771,9 +2851,11 @@ void action_start_demo(bpw_class* i_this) {
i_this->m47E = 0;
i_this->mActionState++;
case 0xc9:
- if (actor->eventInfo.checkCommandDemoAccrpt()) {
+ if (!actor->eventInfo.checkCommandDemoAccrpt()) {
+ dComIfGp_event_onEventFlag(1);
fopAcM_orderPotentialEvent(actor, dEvtFlag_STAFF_ALL_e, 0xFFFF, 0);
actor->eventInfo.onCondition(dEvtCnd_UNK2_e);
+ break;
} else {
player->changeOriginalDemo();
player->changeDemoMode(daPy_demo_c::DEMO_S_SURP_e);
@@ -2785,7 +2867,7 @@ void action_start_demo(bpw_class* i_this) {
anm_init(i_this, BPW_BCK_CORE1, 0.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
i_this->mActionState++;
}
- break;
+ // Fall-through
case 0xca:
i_this->m40C.x = 72.0f;
i_this->m40C.y = 103.0f;
@@ -2793,16 +2875,19 @@ void action_start_demo(bpw_class* i_this) {
i_this->m418.x = 89.0f;
i_this->m418.y = 108.0f;
i_this->m418.z = 1788.0f;
- if (i_this->mSomeCountdownTimers[0] == 0) {
- if (REG20_S(1) == 0) {
- REG20_S(0) = 1;
- }
- if (REG20_S(0) != 0) {
- REG20_S(0) = 0;
- i_this->mSomeCountdownTimers[0] = (s16)(int)(REG9_F(1) + 50.0f);
- i_this->mActionState++;
- }
+ if (i_this->mSomeCountdownTimers[0] != 0) {
+ break;
}
+ if (REG20_S(1) == 0) {
+ REG20_S(0) = 1;
+ }
+ if (REG20_S(0) == 0) {
+ break;
+ }
+ REG20_S(0) = 0;
+ i_this->mSomeCountdownTimers[0] = (s16)(int)(REG9_F(1) + 50.0f);
+ i_this->mActionState++;
+ // Fall-through
case 0xcb:
i_this->m440 = REG6_F(1) + 50.0f;
i_this->m40C.x = 1646.0f;
@@ -2811,27 +2896,32 @@ void action_start_demo(bpw_class* i_this) {
i_this->m418.x = 1767.0f;
i_this->m418.y = 1321.0f;
i_this->m418.z = -129.0f;
- if (i_this->mSomeCountdownTimers[0] == 0) {
- if (REG20_S(1) == 0) {
- REG20_S(0) = 1;
- }
- if (REG20_S(0) != 0) {
- REG20_S(0) = 0;
- i_this->mSomeCountdownTimers[0] = (s16)(int)(REG9_F(2) + 40.0f);
- i_this->mSomeCountdownTimers[1] = (s16)(int)(REG9_F(3) + 20.0f);
- i_this->mActionState++;
- }
+ if (i_this->mSomeCountdownTimers[0] != 0) {
+ break;
+ }
+ if (REG20_S(1) == 0) {
+ REG20_S(0) = 1;
}
+ if (REG20_S(0) == 0) {
+ break;
+ }
+ REG20_S(0) = 0;
+ i_this->mSomeCountdownTimers[0] = (s16)(int)(REG9_F(2) + 40.0f);
+ i_this->mSomeCountdownTimers[1] = (s16)(int)(REG9_F(3) + 20.0f);
+ i_this->mActionState++;
+ // Fall-through
case 0xcc:
if (i_this->mSomeCountdownTimers[1] == 1) {
i_this->m3EA = 1;
mDoAud_bgmStreamPlay();
}
- if (i_this->mSomeCountdownTimers[0] == 0) {
- i_this->mSomeCountdownTimers[0] = (s16)(int)(REG9_F(4) + 38.0f);
- i_this->mSomeCountdownTimers[1] = (s16)(int)(REG9_F(5) + 28.0f);
- i_this->mActionState++;
+ if (i_this->mSomeCountdownTimers[0] != 0) {
+ break;
}
+ i_this->mSomeCountdownTimers[0] = (s16)(int)(REG9_F(4) + 38.0f);
+ i_this->mSomeCountdownTimers[1] = (s16)(int)(REG9_F(5) + 28.0f);
+ i_this->mActionState++;
+ // Fall-through
case 0xcd:
i_this->m440 = REG6_F(2) + 55.0f;
i_this->m40C.x = 72.0f;
@@ -2843,48 +2933,70 @@ void action_start_demo(bpw_class* i_this) {
if (i_this->mSomeCountdownTimers[1] == 0) {
i_this->m3EA = 2;
}
- if (i_this->mSomeCountdownTimers[0] == 0) {
- player->changeDemoMode(daPy_demo_c::DEMO_SURPRISED_e);
- if (REG20_S(1) == 0) {
- REG20_S(0) = 1;
- }
- if (REG20_S(0) != 0) {
- REG20_S(0) = 0;
- i_this->mSomeCountdownTimers[0] = (s16)(int)(REG18_F(0) + 40.0f);
- i_this->mSomeCountdownTimers[1] = (s16)(int)(REG18_F(1) + 110.0f);
- i_this->mSomeCountdownTimers[2] = (s16)(int)(REG18_F(0xb) + 20.0f);
- i_this->mActionState++;
- i_this->m43C = 0;
- }
+ if (i_this->mSomeCountdownTimers[0] != 0) {
+ break;
+ }
+ player->changeDemoMode(daPy_demo_c::DEMO_SURPRISED_e);
+ if (REG20_S(1) == 0) {
+ REG20_S(0) = 1;
+ }
+ if (REG20_S(0) == 0) {
+ break;
}
+ REG20_S(0) = 0;
+ i_this->mSomeCountdownTimers[0] = (s16)(int)(REG18_F(0) + 40.0f);
+ i_this->mSomeCountdownTimers[1] = (s16)(int)(REG18_F(1) + 110.0f);
+ i_this->mSomeCountdownTimers[2] = (s16)(int)(REG18_F(0xb) + 20.0f);
+ i_this->mActionState++;
+ i_this->m43C = 0.0f;
+ // Fall-through
case 0xce:
if (i_this->mSomeCountdownTimers[2] == 1) {
i_this->m3EA = 3;
}
- if (i_this->mSomeCountdownTimers[0] == 0) {
- cLib_addCalc2(&i_this->m440, REG6_F(3) + 55.0f, 1.0f, std::fabsf(i_this->m440 - (REG6_F(3) + 55.0f)) * (REG18_F(2) + 0.05f) * i_this->m43C);
- cLib_addCalc2(&i_this->m40C.x, 0.0f, 0.1f, std::fabsf(i_this->m40C.x) * (REG18_F(2) + 0.05f) * i_this->m43C);
- cLib_addCalc2(&i_this->m40C.y, 233.0f, 0.1f, std::fabsf(i_this->m40C.y - 233.0f) * (REG18_F(2) + 0.05f) * i_this->m43C);
- cLib_addCalc2(&i_this->m40C.z, 552.0f, 0.1f, std::fabsf(i_this->m40C.z - 552.0f) * (REG18_F(2) + 0.05f) * i_this->m43C);
- cLib_addCalc2(&i_this->m418.x, 0.0f, 1.0f, std::fabsf(i_this->m418.x) * (REG18_F(2) + 0.05f) * i_this->m43C);
- cLib_addCalc2(&i_this->m418.y, 270.0f, 1.0f, std::fabsf(i_this->m418.y - 270.0f) * (REG18_F(2) + 0.05f) * i_this->m43C);
- cLib_addCalc2(&i_this->m418.z, 722.0f, 1.0f, std::fabsf(i_this->m418.z - 722.0f) * (REG18_F(2) + 0.05f) * i_this->m43C);
- cLib_addCalc2(&i_this->m43C, 1.0f, 1.0f, 0.04f);
- i_this->m3EA = 4;
- if (i_this->mSomeCountdownTimers[1] == 0) {
- if (REG20_S(1) == 0) {
- REG20_S(0) = 1;
- }
- if (REG20_S(0) != 0) {
- REG20_S(0) = 0;
- i_this->m3EA = 5;
- i_this->mSomeCountdownTimers[0] = (s16)(int)(REG18_F(3) + 30.0f);
- i_this->m480 = 0x96;
- fopAcM_seStart(actor, JA_SE_OBJ_BPW_MASK_APPEAR, 0);
- i_this->mActionState++;
- }
- }
+ if (i_this->mSomeCountdownTimers[0] != 0) {
+ break;
}
+ f32 f3;
+ f3 = std::fabsf(i_this->m440 - (REG6_F(3) + 55.0f));
+ f3 *= REG18_F(2) + 0.05f;
+ cLib_addCalc2(&i_this->m440, REG6_F(3) + 55.0f, 1.0f, f3 * i_this->m43C);
+ f3 = std::fabsf(i_this->m40C.x);
+ f3 *= REG18_F(2) + 0.05f;
+ cLib_addCalc2(&i_this->m40C.x, 0.0f, 0.1f, f3 * i_this->m43C);
+ f3 = std::fabsf(i_this->m40C.y - 233.0f);
+ f3 *= REG18_F(2) + 0.05f;
+ cLib_addCalc2(&i_this->m40C.y, 233.0f, 0.1f, f3 * i_this->m43C);
+ f3 = std::fabsf(i_this->m40C.z - 552.0f);
+ f3 *= REG18_F(2) + 0.05f;
+ cLib_addCalc2(&i_this->m40C.z, 552.0f, 0.1f, f3 * i_this->m43C);
+ f3 = std::fabsf(i_this->m418.x);
+ f3 *= REG18_F(2) + 0.05f;
+ cLib_addCalc2(&i_this->m418.x, 0.0f, 1.0f, f3 * i_this->m43C);
+ f3 = std::fabsf(i_this->m418.y - 270.0f);
+ f3 *= REG18_F(2) + 0.05f;
+ cLib_addCalc2(&i_this->m418.y, 270.0f, 1.0f, f3 * i_this->m43C);
+ f3 = std::fabsf(i_this->m418.z - 722.0f);
+ f3 *= REG18_F(2) + 0.05f;
+ cLib_addCalc2(&i_this->m418.z, 722.0f, 1.0f, f3 * i_this->m43C);
+ cLib_addCalc2(&i_this->m43C, 1.0f, 1.0f, 0.04f);
+ i_this->m3EA = 4;
+ if (i_this->mSomeCountdownTimers[1] != 0) {
+ break;
+ }
+ if (REG20_S(1) == 0) {
+ REG20_S(0) = 1;
+ }
+ if (REG20_S(0) == 0) {
+ break;
+ }
+ REG20_S(0) = 0;
+ i_this->m3EA = 5;
+ i_this->mSomeCountdownTimers[0] = (s16)(int)(REG18_F(3) + 30.0f);
+ i_this->m480 = 0x96;
+ fopAcM_seStart(actor, JA_SE_OBJ_BPW_MASK_APPEAR, 0);
+ i_this->mActionState++;
+ // Fall-through
case 0xcf:
cLib_addCalcAngleS2(&i_this->m47E, i_this->m480, 1, 5);
cLib_addCalc2(&actor->scale.x, 1.0f, 1.0f, 0.1f);
@@ -2928,66 +3040,109 @@ void action_start_demo(bpw_class* i_this) {
i_this->mSomeCountdownTimers[0] = (s16)(int)(REG18_F(4) + 30.0f);
i_this->mSomeCountdownTimers[1] = (s16)(int)(REG18_F(5) + 55.0f);
i_this->mActionState++;
- i_this->m43C = 0;
- case 0xd1:
- if (i_this->mSomeCountdownTimers[1] == 0) {
- cLib_addCalc2(&i_this->m440, REG6_F(4) + 65.0f, 1.0f, std::fabsf(i_this->m440 - (REG6_F(4) + 65.0f)) * (REG18_F(8) + 0.08f) * i_this->m43C);
- cLib_addCalc2(&i_this->m40C.x, 281.0f, 0.1f, std::fabsf(i_this->m40C.x - 281.0f) * (REG18_F(8) + 0.08f) * i_this->m43C);
- cLib_addCalc2(&i_this->m40C.y, 93.0f, 0.1f, std::fabsf(i_this->m40C.y - 93.0f) * (REG18_F(8) + 0.08f) * i_this->m43C);
- cLib_addCalc2(&i_this->m40C.z, 725.0f, 0.1f, std::fabsf(i_this->m40C.z - 725.0f) * (REG18_F(8) + 0.08f) * i_this->m43C);
- cLib_addCalc2(&i_this->m418.x, 336.0f, 1.0f, std::fabsf(i_this->m418.x - 336.0f) * (REG18_F(8) + 0.08f) * i_this->m43C);
- cLib_addCalc2(&i_this->m418.y, 30.0f, 1.0f, std::fabsf(i_this->m418.y - 30.0f) * (REG18_F(8) + 0.08f) * i_this->m43C);
- cLib_addCalc2(&i_this->m418.z, 877.0f, 1.0f, std::fabsf(i_this->m418.z - 877.0f) * (REG18_F(8) + 0.08f) * i_this->m43C);
- cLib_addCalc2(&i_this->m43C, 1.0f, 1.0f, 0.04f);
- if (REG20_S(1) == 0) {
- REG20_S(0) = 1;
- }
- if ((REG20_S(0) != 0) && (REG20_S(0) = 0, i_this->mSomeCountdownTimers[0] == 0)) {
- anm_init(i_this, BPW_BCK_OPENING1, (REG18_F(7) + 10.0f), J3DFrameCtrl::EMode_NONE, 1.0f, -1);
- pbVar3 = (bpw_class*)fopAcM_SearchByID(i_this->m3FC);
- if (pbVar3 != NULL) {
- anm_init(pbVar3, BPW_BCK_OPENING_KAN1, (REG18_F(7) + 10.0f), J3DFrameCtrl::EMode_NONE, 1.0f, -1);
- }
- i_this->mFire1DousaPos = i_this->m3B8;
- i_this->mFire1DousaRot = actor->shape_angle;
- if (i_this->m554.getEmitter() == NULL) {
- dComIfGp_particle_set(dPa_name::ID_SCENE_845A, &i_this->mFire1DousaPos, &i_this->mFire1DousaRot, NULL, 0xff, &i_this->m554);
- }
- fopAcM_seStart(actor, JA_SE_CM_BPW_MASK_TO_BPW, 0);
- i_this->mActionState++;
- }
+ #if VERSION > VERSION_DEMO
+ i_this->m43C = 0.0f;
+ #endif
+ case 0xd1: {
+ if (i_this->mSomeCountdownTimers[1] != 0) {
+ break;
}
- break;
- case 0xd2:
+ f32 f3;
+ f3 = std::fabsf(i_this->m440 - (REG6_F(4) + 65.0f));
+ f3 *= REG18_F(8) + 0.08f;
+ cLib_addCalc2(&i_this->m440, REG6_F(4) + 65.0f, 1.0f, f3 * i_this->m43C);
+ f3 = std::fabsf(i_this->m40C.x - 281.0f);
+ f3 *= REG18_F(8) + 0.08f;
+ cLib_addCalc2(&i_this->m40C.x, 281.0f, 0.1f, f3 * i_this->m43C);
+ f3 = std::fabsf(i_this->m40C.y - 93.0f);
+ f3 *= REG18_F(8) + 0.08f;
+ cLib_addCalc2(&i_this->m40C.y, 93.0f, 0.1f, f3 * i_this->m43C);
+ f3 = std::fabsf(i_this->m40C.z - 725.0f);
+ f3 *= REG18_F(8) + 0.08f;
+ cLib_addCalc2(&i_this->m40C.z, 725.0f, 0.1f, f3 * i_this->m43C);
+ f3 = std::fabsf(i_this->m418.x - 336.0f);
+ f3 *= REG18_F(8) + 0.08f;
+ cLib_addCalc2(&i_this->m418.x, 336.0f, 1.0f, f3 * i_this->m43C);
+ f3 = std::fabsf(i_this->m418.y - 30.0f);
+ f3 *= REG18_F(8) + 0.08f;
+ cLib_addCalc2(&i_this->m418.y, 30.0f, 1.0f, f3 * i_this->m43C);
+ f3 = std::fabsf(i_this->m418.z - 877.0f);
+ f3 *= REG18_F(8) + 0.08f;
+ cLib_addCalc2(&i_this->m418.z, 877.0f, 1.0f, f3 * i_this->m43C);
+ cLib_addCalc2(&i_this->m43C, 1.0f, 1.0f, 0.04f);
+ if (REG20_S(1) == 0) {
+ REG20_S(0) = 1;
+ }
+ if (REG20_S(0) == 0) {
+ break;
+ }
+ REG20_S(0) = 0;
+ if (i_this->mSomeCountdownTimers[0] != 0) {
+ break;
+ }
+ anm_init(i_this, BPW_BCK_OPENING1, (REG18_F(7) + 10.0f), J3DFrameCtrl::EMode_NONE, 1.0f, -1);
+ pbVar3 = (bpw_class*)fopAcM_SearchByID(i_this->m3FC);
+ if (pbVar3 != NULL) {
+ anm_init(pbVar3, BPW_BCK_OPENING_KAN1, (REG18_F(7) + 10.0f), J3DFrameCtrl::EMode_NONE, 1.0f, -1);
+ }
+ i_this->mFire1DousaPos = i_this->m3B8;
+ i_this->mFire1DousaRot = actor->shape_angle;
+ if (i_this->m554.getEmitter() == NULL) {
+ dComIfGp_particle_set(dPa_name::ID_SCENE_845A, &i_this->mFire1DousaPos, &i_this->mFire1DousaRot, NULL, 0xff, &i_this->m554);
+ }
+ fopAcM_seStart(actor, JA_SE_CM_BPW_MASK_TO_BPW, 0);
+ i_this->mActionState++;
+ // Fall-through
+ }
+ case 0xd2: {
if (i_this->m554.getEmitter() != NULL) {
i_this->mFire1DousaPos = i_this->m3B8;
i_this->mFire1DousaRot = actor->shape_angle;
}
- cLib_addCalc2(&i_this->m440, REG6_F(4) + 65.0f, 1.0f, std::fabsf(i_this->m440 - (REG6_F(4) + 65.0f)) * (REG18_F(8) + 0.08f) * i_this->m43C);
- cLib_addCalc2(&i_this->m40C.x, 281.0f, 0.1f, std::fabsf(i_this->m40C.x - 281.0f) * (REG18_F(8) + 0.08f) * i_this->m43C);
- cLib_addCalc2(&i_this->m40C.y, 93.0f, 0.1f, std::fabsf(i_this->m40C.y - 93.0f) * (REG18_F(8) + 0.08f) * i_this->m43C);
- cLib_addCalc2(&i_this->m40C.z, 725.0f, 0.1f, std::fabsf(i_this->m40C.z - 725.0f) * (REG18_F(8) + 0.08f) * i_this->m43C);
- cLib_addCalc2(&i_this->m418.x, 336.0f, 1.0f, std::fabsf(i_this->m418.x - 336.0f) * (REG18_F(8) + 0.08f) * i_this->m43C);
- cLib_addCalc2(&i_this->m418.y, 30.0f, 1.0f, std::fabsf(i_this->m418.y - 30.0f) * (REG18_F(8) + 0.08f) * i_this->m43C);
- cLib_addCalc2(&i_this->m418.z, 877.0f, 1.0f, std::fabsf(i_this->m418.z - 877.0f) * (REG18_F(8) + 0.08f) * i_this->m43C);
+ f32 f3;
+ f3 = std::fabsf(i_this->m440 - (REG6_F(4) + 65.0f));
+ f3 *= REG18_F(8) + 0.08f;
+ cLib_addCalc2(&i_this->m440, REG6_F(4) + 65.0f, 1.0f, f3 * i_this->m43C);
+ f3 = std::fabsf(i_this->m40C.x - 281.0f);
+ f3 *= REG18_F(8) + 0.08f;
+ cLib_addCalc2(&i_this->m40C.x, 281.0f, 0.1f, f3 * i_this->m43C);
+ f3 = std::fabsf(i_this->m40C.y - 93.0f);
+ f3 *= REG18_F(8) + 0.08f;
+ cLib_addCalc2(&i_this->m40C.y, 93.0f, 0.1f, f3 * i_this->m43C);
+ f3 = std::fabsf(i_this->m40C.z - 725.0f);
+ f3 *= REG18_F(8) + 0.08f;
+ cLib_addCalc2(&i_this->m40C.z, 725.0f, 0.1f, f3 * i_this->m43C);
+ f3 = std::fabsf(i_this->m418.x - 336.0f);
+ f3 *= REG18_F(8) + 0.08f;
+ cLib_addCalc2(&i_this->m418.x, 336.0f, 1.0f, f3 * i_this->m43C);
+ f3 = std::fabsf(i_this->m418.y - 30.0f);
+ f3 *= REG18_F(8) + 0.08f;
+ cLib_addCalc2(&i_this->m418.y, 30.0f, 1.0f, f3 * i_this->m43C);
+ f3 = std::fabsf(i_this->m418.z - 877.0f);
+ f3 *= REG18_F(8) + 0.08f;
+ cLib_addCalc2(&i_this->m418.z, 877.0f, 1.0f, f3 * i_this->m43C);
cLib_addCalc2(&i_this->m43C, 1.0f, 1.0f, 0.04f);
cLib_addCalc2(&i_this->m3AC.y, 340.0f, 1.0f, 5.0f);
if (REG20_S(1) == 0) {
REG20_S(0) = 1;
}
- if (REG20_S(0) != 0) {
- REG20_S(0) = 0;
- if (i_this->mpAnim->isStop()) {
- i_this->m554.end();
- i_this->mSomeCountdownTimers[0] = (s16)(int)(REG6_F(5) + 40.0f);
- anm_init(i_this, BPW_BCK_OPENING2, 0.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
- pbVar3 = (bpw_class*)fopAcM_SearchByID(i_this->m3FC);
- if (pbVar3 != NULL) {
- anm_init(pbVar3, BPW_BCK_OPENING_KAN2, 0.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
- }
- i_this->mActionState++;
- }
+ if (REG20_S(0) == 0) {
+ break;
+ }
+ REG20_S(0) = 0;
+ if (!i_this->mpAnim->isStop()) {
+ break;
+ }
+ i_this->m554.remove();
+ i_this->mSomeCountdownTimers[0] = (s16)(int)(REG6_F(5) + 40.0f);
+ anm_init(i_this, BPW_BCK_OPENING2, 0.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
+ pbVar3 = (bpw_class*)fopAcM_SearchByID(i_this->m3FC);
+ if (pbVar3 != NULL) {
+ anm_init(pbVar3, BPW_BCK_OPENING_KAN2, 0.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
}
+ i_this->mActionState++;
+ // Fall-through
+ }
case 0xd3:
if (i_this->mSomeCountdownTimers[0] == 0) {
if (REG20_S(1) == 0) {
@@ -2996,8 +3151,13 @@ void action_start_demo(bpw_class* i_this) {
if (REG20_S(0) != 0) {
REG20_S(0) = 0;
i_this->mActionState++;
+ } else {
+ break;
}
+ } else {
+ break;
}
+ // Fall-through
case 0xd4:
if (i_this->mSomeCountdownTimers[0] == 0) {
dComIfGp_getVibration().StopQuake(0x20);
@@ -3012,7 +3172,7 @@ void action_start_demo(bpw_class* i_this) {
pcVar9->mCamera.Start();
pcVar9->mCamera.SetTrimSize(0);
player->cancelOriginalDemo();
- dComIfGp_event_onEventFlag(8);
+ dComIfGp_event_reset();
mDoAud_bgmStart(JA_BGM_BIG_POW);
dComIfGs_onStageBossDemo();
i_this->m3F6 = 0;
@@ -3126,9 +3286,31 @@ void kantera_calc(bpw_class* i_this) {
/* 0000A494-0000A8C8 .text body_execute__FP9bpw_class */
void body_execute(bpw_class* i_this) {
fopAc_ac_c* actor = &i_this->actor;
- cXyz local_28;
+ cXyz local_28 = i_this->m358;
+
+ #if VERSION == VERSION_DEMO
+ if (CPad_CHECK_HOLD_Z(0) && CPad_CHECK_HOLD_DOWN(0)) {
+ dComIfGs_onStageBossEnemy();
+ if (dComIfGp_getStartStageName()[0] == 'X') {
+ dComIfGs_onEventBit(0x3210);
+ dComIfGs_onTmpBit(0x0480);
+ dLib_setNextStageBySclsNum(0, actor->current.roomNo);
+ mDoAud_seStart(JA_SE_LK_B_BOSS_WARP, NULL, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(actor)));
+ fopAcM_delete(actor);
+ } else {
+ fopAcM_createWarpFlower(&i_this->mBodyPos, 0, fopAcM_GetRoomNo(actor), 0);
+ fopAcM_delete(actor);
+ if (i_this->m3FC != fpcM_ERROR_PROCESS_ID_e) {
+ i_this = (bpw_class*)fopAcM_SearchByID(i_this->m3FC);
+ actor = &i_this->actor;
+ fopAcM_createDisappear(actor, &actor->current.pos, 10, daDisItem_NONE3_e, 0xFF);
+ fopAcM_delete(actor);
+ }
+ }
+ return;
+ }
+ #endif
- local_28 = i_this->m358;
if (REG8_S(2) != 0) {
actor->speedF = 0.0f;
actor->attention_info.position = actor->current.pos;
@@ -3161,6 +3343,7 @@ void body_execute(bpw_class* i_this) {
break;
case bpw_class::Action_START_DEMO_e:
action_start_demo(i_this);
+ break;
}
if (i_this->m3E5 == 0) {
cLib_addCalcAngleS2(&actor->current.angle.y, i_this->m476, 1, i_this->m47A);
@@ -3439,11 +3622,11 @@ void action_b_fire_1_dousa(bpw_class* i_this) {
i_this->m67E = 0x4000;
i_this->m680 = cM_atan2s(fVar1, fVar2);
}
- if ((i_this->m590).getEmitter() == NULL) {
+ if (i_this->m590.getEmitter() == NULL) {
dComIfGp_particle_set(dPa_name::ID_SCENE_8312, &i_this->m66C, (csXyz*)&i_this->m67E, NULL, 0xff, &i_this->m590);
}
} else {
- i_this->m590.end();
+ i_this->m590.remove();
}
i_this->mFire1DousaPos = actor->current.pos;
i_this->mFire1DousaRot = actor->shape_angle;
@@ -3522,8 +3705,8 @@ void action_b_fire_2_dousa(bpw_class* i_this) {
dComIfGp_particle_set(dPa_name::ID_SCENE_82D5, &local_30, &local_38);
dComIfGp_particle_set(dPa_name::ID_SCENE_82D6, &local_30, &local_38);
dComIfGp_particle_set(dPa_name::ID_SCENE_82D3, &local_30, &actor->current.angle);
- i_this->mFireDousa2_Pa_followEcallBack.end();
- i_this->mFireDousa2_Pa_followEcallBack2.end();
+ i_this->mFireDousa2_Pa_followEcallBack.remove();
+ i_this->mFireDousa2_Pa_followEcallBack2.remove();
if (i_this->mSomeCountdownTimers[1] == 0) {
i_this->mSomeCountdownTimers[1] = (s16)(int)cM_rndF(5.0f);
i_this->m47E = (s16)(int)(cM_rndF(5.0f) + 8.0f);
@@ -3558,8 +3741,8 @@ void action_b_fire_2_dousa(bpw_class* i_this) {
}
break;
case 0x17:
- i_this->mFireDousa2_Pa_followEcallBack.end();
- i_this->mFireDousa2_Pa_followEcallBack2.end();
+ i_this->mFireDousa2_Pa_followEcallBack.remove();
+ i_this->mFireDousa2_Pa_followEcallBack2.remove();
fopAcM_delete(actor);
break;
}
@@ -3679,11 +3862,13 @@ static BOOL daBPW_Execute(bpw_class* i_this) {
cXyz local_1c;
cXyz local_28;
+ #if VERSION > VERSION_DEMO
if (dComIfGp_getStartStageName()[0] == 'X') {
i_this->m408 = 0x32;
} else if (i_this->m408 > 2) {
i_this->m408 -= 2;
}
+ #endif
for (s32 i = 0; i < 10; i++) {
if (i_this->mSomeCountdownTimers[i] != 0) {
i_this->mSomeCountdownTimers[i]--;
@@ -3793,24 +3978,28 @@ static BOOL daBPW_IsDelete(bpw_class*) {
/* 0000C5C8-0000C770 .text daBPW_Delete__FP9bpw_class */
static BOOL daBPW_Delete(bpw_class* i_this) {
+ #if VERSION > VERSION_DEMO
mDoAud_seDeleteObject(&i_this->m358);
mDoAud_seDeleteObject(&i_this->m3C4);
- dComIfG_resDelete((request_of_phase_process_class*)&i_this->m2AC, "BPW");
+ #endif
+ dComIfG_resDeleteDemo(&i_this->m2AC, "BPW");
if (i_this->mType == bpw_class::Actor_Type_KANTERA_e) {
- i_this->m5CC.end();
+ i_this->m5CC.remove();
}
for (s32 i = 0; i < (s32)ARRAY_SIZE(i_this->m5E0); i++) {
- i_this->m5E0[i].end();
+ i_this->m5E0[i].remove();
}
- i_this->mFire1Dousa_Pa_followEcallBack.end();
- i_this->mFire1Dousa_Pa_followEcallBack2.end();
- i_this->m590.end();
- i_this->m554.end();
- i_this->mFireDousa2_Pa_followEcallBack.end();
- i_this->mFireDousa2_Pa_followEcallBack2.end();
- i_this->m540.end();
- i_this->m52C.end();
- i_this->m50C.end();
+ i_this->mFire1Dousa_Pa_followEcallBack.remove();
+ i_this->mFire1Dousa_Pa_followEcallBack2.remove();
+ i_this->m590.remove();
+ i_this->m554.remove();
+ i_this->mFireDousa2_Pa_followEcallBack.remove();
+ i_this->mFireDousa2_Pa_followEcallBack2.remove();
+ #if VERSION > VERSION_DEMO
+ i_this->m540.remove();
+ i_this->m52C.remove();
+ #endif
+ i_this->m50C.remove();
if (i_this->mUnknownParam2 == bpw_class::Damage_Action_DAMAGE_BALL_e) {
dKy_plight_cut(&i_this->m4EC);
}
@@ -4061,7 +4250,7 @@ void kantera_create_init(bpw_class* i_this) {
i_this->mBodyAction = bpw_class::Action_MOVE_DOUSA_e;
i_this->mActionState = 0;
i_this->m404 = actor->parentActorID;
- if (i_this->m404 == -1) {
+ if (i_this->m404 == fpcM_ERROR_PROCESS_ID_e) {
fopAcM_delete(actor);
}
}
@@ -4174,16 +4363,19 @@ static cPhs_State daBPW_Create(fopAc_ac_c* a_this) {
uint uVar7;
int iVar8;
f32 dVar9;
- csXyz local_80;
- csXyz local_78;
cXyz local_70;
bpw_class* i_this = (bpw_class*)a_this;
fopAc_ac_c* actor = &i_this->actor;
- local_78 = actor->shape_angle;
+ csXyz sp18 = actor->shape_angle;
+ #if VERSION > VERSION_DEMO
fopAcM_SetupActor(a_this, bpw_class);
+ #endif
res = dComIfG_resLoad(&i_this->m2AC, "BPW");
if (res == cPhs_COMPLEATE_e) {
+ #if VERSION == VERSION_DEMO
+ fopAcM_SetupActor(a_this, bpw_class);
+ #endif
i_this->mType = (bpw_class::Actor_Type_e)fopAcM_GetParam(actor);
i_this->mUnknownParam2 = (bpw_class::Damage_Action_e)((uint)fopAcM_GetParam(actor) >> 8);
i_this->mLightState = (u8)((uint)fopAcM_GetParam(actor) >> 0x10);
@@ -4222,15 +4414,20 @@ static cPhs_State daBPW_Create(fopAc_ac_c* a_this) {
i_this->mpAnim->play(NULL, 0, 0);
BG_check(i_this);
draw_SUB(i_this);
- local_78.y += 0x4000;
+ sp18.y += 0x4000;
i_this->m3FC = fopAcM_createChild(
- PROC_BPW, fopAcM_GetID(i_this), bpw_class::Actor_Type_KANTERA_e, &i_this->mChildActorPos, fopAcM_GetRoomNo(actor), &local_78
+ PROC_BPW,
+ fopAcM_GetID(i_this),
+ bpw_class::Actor_Type_KANTERA_e,
+ &i_this->mChildActorPos,
+ fopAcM_GetRoomNo(actor),
+ &sp18
);
i_this->mAttWaitTimer = 1;
kantera_calc(i_this);
if ((dComIfGp_getStartStageName()[0] != 'X') && (REG0_S(9) != 0 || (!dComIfGs_isStageBossDemo()))) {
fopAcM_OnStatus(actor, fopAcStts_UNK4000_e);
- local_80 = actor->shape_angle;
+ csXyz sp10 = actor->shape_angle;
local_70 = actor->current.pos;
iVar2 = (65536.0f / actor->health);
local_70.y = i_this->mAcch.GetGroundH() + 20.0f;
@@ -4239,11 +4436,11 @@ static cPhs_State daBPW_Create(fopAc_ac_c* a_this) {
iVar6 = uVar7 << 9 | 0xff000004;
for (s32 i = 0; i < 0xF; i++) {
dVar9 = ((s16)iVar2 * 0.25f);
- pwID = fopAcM_createChild(PROC_PW, fopAcM_GetID(i_this), iVar6, &local_70, fopAcM_GetRoomNo(actor), &local_80);
+ pwID = fopAcM_createChild(PROC_PW, fopAcM_GetID(i_this), iVar6, &local_70, fopAcM_GetRoomNo(actor), &sp10);
i_this->mChildPoeIds[i] = pwID;
iVar8 = iVar8 + iVar2;
- local_80.y = (s16)iVar8;
- local_80.y += (int)cM_rndFX(dVar9);
+ sp10.y = (s16)iVar8;
+ sp10.y += (int)cM_rndFX(dVar9);
uVar7++;
if (5 < uVar7) {
uVar7 = uVar7 << 9 | 0xff000004;
@@ -4263,7 +4460,9 @@ static cPhs_State daBPW_Create(fopAc_ac_c* a_this) {
} else {
mDoAud_bgmStart(JA_BGM_BIG_POW);
}
+ #if VERSION > VERSION_DEMO
kankyou_hendou(i_this);
+ #endif
i_this->mBodyAction = bpw_class::Action_MOVE_DOUSA_e;
i_this->mActionState = 0;
}
diff --git a/src/d/actor/d_a_bst.cpp b/src/d/actor/d_a_bst.cpp
index 1b661d3b..227df915 100644
--- a/src/d/actor/d_a_bst.cpp
+++ b/src/d/actor/d_a_bst.cpp
@@ -1174,15 +1174,14 @@ static void head_damage(bst_class* i_this) {
cLib_addCalc2(&bomb->current.pos.y, actor->current.pos.y + 90.0f + REG0_F(0xb), 1.0f, 30.0f);
cLib_addCalc2(&bomb->current.pos.z, actor->current.pos.z, 1.0f, 30.0f);
}
- if (i_this->m10FC[0] == 0) {
- anm_init(i_this, BST_BCK_BOM_NOMI, 1.0f, J3DFrameCtrl::EMode_NONE, 1.0f, -1);
- i_this->mDamage++;
- i_this->m2EE0[0] = dComIfGp_particle_set(dPa_name::ID_SCENE_81E3, &actor->current.pos);
- fopAcM_seStart(actor, JA_SE_CM_BST_MOUTH_CLOSE, 0);
- i_this->m10FC[0] = 0x3c;
- } else {
+ if (i_this->m10FC[0] != 0) {
break;
}
+ anm_init(i_this, BST_BCK_BOM_NOMI, 1.0f, J3DFrameCtrl::EMode_NONE, 1.0f, -1);
+ i_this->mDamage++;
+ i_this->m2EE0[0] = dComIfGp_particle_set(dPa_name::ID_SCENE_81E3, &actor->current.pos);
+ fopAcM_seStart(actor, JA_SE_CM_BST_MOUTH_CLOSE, 0);
+ i_this->m10FC[0] = 0x3c;
// fallthrough
}
case 5:
diff --git a/src/d/actor/d_a_btd.cpp b/src/d/actor/d_a_btd.cpp
index 62831977..0394c23b 100644
--- a/src/d/actor/d_a_btd.cpp
+++ b/src/d/actor/d_a_btd.cpp
@@ -404,9 +404,12 @@ void startdemo(btd_class* i_this) {
i_this->m6E48 = 40.0f;
hahen_set2(i_this);
}
- if (((i_this->m6E1A >= 0x46) && (i_this->m6E1A <= 0xC3)) && (i_this->m602E = 3, i_this->m6E1A >= 0x5A)) {
- mDoAud_seStart(JA_SE_CM_BTD_HIFUKI, &i_this->eyePos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(i_this)));
- i_this->mKankyoState = 2;
+ if (((i_this->m6E1A >= 0x46) && (i_this->m6E1A <= 0xC3))) {
+ i_this->m602E = 3;
+ if (i_this->m6E1A >= 0x5A) {
+ mDoAud_seStart(JA_SE_CM_BTD_HIFUKI, &i_this->eyePos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(i_this)));
+ i_this->mKankyoState = 2;
+ }
}
if (i_this->m6E1A >= 0x46) {
i_this->m602C = 3;
@@ -2122,7 +2125,7 @@ void demo_camera(btd_class* i_this) {
i_this->m6E16 = 0;
pcVar7->mCamera.Start();
pcVar7->mCamera.SetTrimSize(0);
- dComIfGp_event_onEventFlag(8);
+ dComIfGp_event_reset();
fopAcM_OffStatus(i_this, fopAcStts_UNK4000_e);
break;
}
diff --git a/src/d/actor/d_a_bwd.cpp b/src/d/actor/d_a_bwd.cpp
index 42a23af1..5a9ade90 100644
--- a/src/d/actor/d_a_bwd.cpp
+++ b/src/d/actor/d_a_bwd.cpp
@@ -405,15 +405,18 @@ void start(bwd_class* i_this) {
if (i_this->m18AC == 0x28f) {
i_this->m1865 = 1;
}
- if ((i_this->m18AC >= 600) && (i_this->m394C = 1, i_this->m18AC == 0x294)) {
- i_this->m18AE = 0xB;
- i_this->m18B0 = 0;
- actor->current.pos.x = 0.0f;
- actor->current.pos.y = ((l_HIO.m28 + -2000.0f) - 200.0f) + REG0_F(0xb);
- actor->current.pos.z = 0.0f;
- i_this->m18CC[1] = 0x28;
- g_eff_on(i_this);
- dComIfGp_getVibration().StopQuake(-1);
+ if (i_this->m18AC >= 600) {
+ i_this->m394C = 1;
+ if (i_this->m18AC == 0x294) {
+ i_this->m18AE = 0xB;
+ i_this->m18B0 = 0;
+ actor->current.pos.x = 0.0f;
+ actor->current.pos.y = ((l_HIO.m28 + -2000.0f) - 200.0f) + REG0_F(0xb);
+ actor->current.pos.z = 0.0f;
+ i_this->m18CC[1] = 0x28;
+ g_eff_on(i_this);
+ dComIfGp_getVibration().StopQuake(-1);
+ }
}
break;
}
@@ -715,7 +718,7 @@ void eat_attack(bwd_class* i_this) {
if (fVar1 >= 27.0f) {
if (((int)fVar1 == 0x1b) && (i_this->m3AE6 == 0)) {
i_this->m3AE6 = REG0_S(4) + 10;
- i_this->m3978[3].end();
+ i_this->m3978[3].remove();
i_this->m3954.x = actor->current.pos.x;
i_this->m3954.z = actor->current.pos.z;
dComIfGp_particle_setToon(
@@ -743,7 +746,7 @@ void eat_attack(bwd_class* i_this) {
dComIfGp_particle_set(dPa_name::ID_SCENE_8250, &i_this->m3954, &actor->shape_angle);
if (i_this->m3AE8 == 0) {
i_this->m3AE8 = 0x3c;
- i_this->m3978[4].end();
+ i_this->m3978[4].remove();
i_this->m3954.x = actor->current.pos.x;
i_this->m3954.z = actor->current.pos.z;
dComIfGp_particle_setToon(
@@ -788,7 +791,7 @@ void eat_attack(bwd_class* i_this) {
i_this->m3C20 = 0;
if (i_this->m3AEA == 0) {
i_this->m3AEA = 0x14;
- i_this->m3978[5].end();
+ i_this->m3978[5].remove();
i_this->m3954.x = actor->current.pos.x;
i_this->m3954.z = actor->current.pos.z;
dComIfGp_particle_setToon(dPa_name::ID_SCENE_A24A, &i_this->m3954, NULL, NULL, eff_col.a, &i_this->m3978[5], (s8)actor->current.roomNo);
@@ -1065,7 +1068,7 @@ void end(bwd_class* i_this) {
fpcM_Search(ko_delete_sub, i_this);
if (i_this->m3AEC == 0) {
i_this->m3AEC = 0x28;
- i_this->m3978[6].end();
+ i_this->m3978[6].remove();
i_this->m3954.x = actor->current.pos.x;
i_this->m3954.z = actor->current.pos.z;
dComIfGp_particle_setToon(
@@ -1824,7 +1827,7 @@ void demo_camera(bwd_class* i_this) {
break;
}
i_this->m3C1E = 0x96;
- dComIfGp_event_onEventFlag(8);
+ dComIfGp_event_reset();
i_this->m3C1E = 0;
pcVar11->mCamera.Reset(i_this->m3C34, i_this->m3C28);
pcVar11->mCamera.Start();
@@ -2167,7 +2170,7 @@ static BOOL daBwd_Execute(bwd_class* i_this) {
if (i_this->m17E6[iVar19] >= 0x3b) {
i_this->m17E4[iVar8] = 0;
for (s32 j = 0; j < 3; j++) {
- i_this->m3B54[j + iVar21].end();
+ i_this->m3B54[j + iVar21].remove();
}
}
break;
@@ -2207,11 +2210,11 @@ static BOOL daBwd_Execute(bwd_class* i_this) {
if (sVar2 != 0) {
if (sVar2 == 1) {
i_this->m3960++;
- i_this->m3AF4.end();
+ i_this->m3AF4.remove();
dComIfGp_particle_set(dPa_name::ID_SCENE_824D, &i_this->m3954, &actor->shape_angle, NULL, 0xff, &i_this->m3AF4, (s8)actor->current.roomNo);
} else if (sVar2 < 0) {
i_this->m3960 = 0;
- i_this->m3AF4.end();
+ i_this->m3AF4.remove();
} else {
mDoAud_seStart(JA_SE_CM_BWD_SAND_MOVE, &i_this->m3954, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(actor)));
}
@@ -2220,9 +2223,9 @@ static BOOL daBwd_Execute(bwd_class* i_this) {
if (i_this->m3AE0[j] != 0) {
i_this->m3AE0[j]--;
if (i_this->m3AE0[j] == 0) {
- i_this->m3978[j].end();
+ i_this->m3978[j].remove();
if (j < 2) {
- i_this->m3AB8[j].end();
+ i_this->m3AB8[j].remove();
}
}
}
@@ -2302,14 +2305,14 @@ static BOOL daBwd_Delete(bwd_class* i_this) {
mDoAud_seDeleteObject(&center_pos);
mDoAud_seDeleteObject(&i_this->m3954);
for (s32 i = 0; i < (s32)ARRAY_SIZE(i_this->m3978); i++) {
- i_this->m3978[i].end();
+ i_this->m3978[i].remove();
if (i < 2) {
- i_this->m3AB8[i].end();
+ i_this->m3AB8[i].remove();
}
}
- i_this->m3AF4.end();
+ i_this->m3AF4.remove();
for (s32 i = 0; i < (s32)ARRAY_SIZE(i_this->m3B54); i++) {
- i_this->m3B54[i].end();
+ i_this->m3B54[i].remove();
}
return TRUE;
}
@@ -2350,10 +2353,10 @@ static BOOL useHeapInit(fopAc_ac_c* a_this) {
0x11020203
);
i_this->m02C0 = pmVar1;
- if ((i_this->m02C0 == NULL) || (pJVar4 = i_this->m02C0->getModel(), pJVar4 == NULL)) {
+ if ((i_this->m02C0 == NULL) || (i_this->m02C0->getModel() == NULL)) {
return FALSE;
}
- pJVar4 = mDoExt_J3DModel__create(pJVar4->getModelData(), 0, 0x11020203);
+ pJVar4 = mDoExt_J3DModel__create(i_this->m02C0->getModel()->getModelData(), 0, 0x11020203);
i_this->m02CC = pJVar4;
if (i_this->m02CC == NULL) {
return FALSE;
diff --git a/src/d/actor/d_a_dk.cpp b/src/d/actor/d_a_dk.cpp
index 5703fa72..1830a891 100644
--- a/src/d/actor/d_a_dk.cpp
+++ b/src/d/actor/d_a_dk.cpp
@@ -306,7 +306,7 @@ static BOOL daDk_IsDelete(dk_class*) {
/* 00000D10-00000D7C .text daDk_Delete__FP8dk_class */
static BOOL daDk_Delete(dk_class* a_this) {
dComIfG_resDelete(&a_this->mPhs, "Dk");
- a_this->field_0xACC.end();
+ a_this->field_0xACC.remove();
mDoHIO_deleteChild(l_HIO.mNo);
return TRUE;
}
diff --git a/src/d/actor/d_a_dr2.cpp b/src/d/actor/d_a_dr2.cpp
index 14b14abd..c3136744 100644
--- a/src/d/actor/d_a_dr2.cpp
+++ b/src/d/actor/d_a_dr2.cpp
@@ -125,7 +125,7 @@ void iwa_draw(dr2_class* i_this) {
mDoExt_modelUpdateDL(i_this->unk_418);
if (i_this->unk_424 != 0) {
J3DModelData* modelData = i_this->unk_41C->getModelData();
- i_this->unk_420->entry(modelData, i_this->unk_420->getFrame());
+ i_this->unk_420->entry(modelData);
g_env_light.setLightTevColorType(i_this->unk_41C, &i_this->actor.tevStr);
mDoExt_modelUpdateDL(i_this->unk_41C);
}
@@ -160,14 +160,14 @@ void yuka_draw(dr2_class* i_this) {
if (!i_this->unk_43C) {
g_env_light.setLightTevColorType(i_this->unk_428, &i_this->actor.tevStr);
modelData = i_this->unk_428->getModelData();
- i_this->unk_430->entry(modelData, i_this->unk_430->getFrame());
+ i_this->unk_430->entry(modelData);
mDoExt_modelUpdateDL(i_this->unk_428);
} else {
g_env_light.setLightTevColorType(i_this->unk_42C, &i_this->actor.tevStr);
modelData = i_this->unk_42C->getModelData();
- i_this->unk_434->entry(modelData, i_this->unk_434->getFrame());
+ i_this->unk_434->entry(modelData);
modelData = i_this->unk_42C->getModelData();
- i_this->unk_438->entry(modelData, i_this->unk_438->getFrame());
+ i_this->unk_438->entry(modelData);
mDoExt_modelUpdateDL(i_this->unk_42C);
}
}
diff --git a/src/d/actor/d_a_esa.cpp b/src/d/actor/d_a_esa.cpp
index 6431a7ca..3793ce1d 100644
--- a/src/d/actor/d_a_esa.cpp
+++ b/src/d/actor/d_a_esa.cpp
@@ -160,7 +160,7 @@ void esa_1_move(esa_class* i_this) {
i_this->mTimer[0] = 10000;
}
- i_this->field_0x2A4.end();
+ i_this->field_0x2A4.remove();
i_this->current.pos.y = daSea_calcWave(i_this->current.pos.x, i_this->current.pos.z);
if(i_this->mTimer[0] == 0) {
@@ -219,7 +219,7 @@ static BOOL daEsa_IsDelete(esa_class* i_this) {
/* 800E89C0-800E89E8 .text daEsa_Delete__FP9esa_class */
static BOOL daEsa_Delete(esa_class* i_this) {
- i_this->field_0x2A4.end();
+ i_this->field_0x2A4.remove();
return true;
}
diff --git a/src/d/actor/d_a_fganon.cpp b/src/d/actor/d_a_fganon.cpp
index 842670b4..d7247aec 100644
--- a/src/d/actor/d_a_fganon.cpp
+++ b/src/d/actor/d_a_fganon.cpp
@@ -250,15 +250,14 @@ void shot(fganon_class* i_this) {
cLib_addCalcAngleS2(&i_this->shape_angle.y, fopAcM_searchPlayerAngleY(actor), 10, 0x400);
switch(i_this->mMode) {
case 0: {
- if (!i_this->m408) {
- anm_init(i_this, FGANON_BCK_TAME1, 10.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
- i_this->mMode++;
- i_this->m3A4[0] = 40;
- fopAcM_monsSeStart(actor, JA_SE_CV_PG_EBALL_MAKE_S, 0);
- // Fall-through
- } else {
+ if (i_this->m408) {
break;
}
+ anm_init(i_this, FGANON_BCK_TAME1, 10.0f, J3DFrameCtrl::EMode_LOOP, 1.0f, -1);
+ i_this->mMode++;
+ i_this->m3A4[0] = 40;
+ fopAcM_monsSeStart(actor, JA_SE_CV_PG_EBALL_MAKE_S, 0);
+ // Fall-through
}
case 1: {
if (i_this->m3A4[0] == 30) {
@@ -611,15 +610,14 @@ void shot2(fganon_class* i_this) {
}
case 2: {
fopAcM_seStart(i_this, JA_SE_CM_PG_EBALL_MAKING_L, 0);
- if (i_this->m3A4[0] == 0) {
- anm_init(i_this, FGANON_BCK_NAGERU_S1, 3.0f, J3DFrameCtrl::EMode_NONE, 1.0f, -1);
- i_this->mMode++;
- i_this->mEmitters2[0] = dComIfGp_particle_set(dPa_name::ID_SCENE_821C, &i_this->current.pos, NULL);
- i_this->mEmitters2[1] = dComIfGp_particle_set(dPa_name::ID_SCENE_821D, &i_this->current.pos, NULL);
- }
- else {
+ if (i_this->m3A4[0] != 0) {
break;
}
+ anm_init(i_this, FGANON_BCK_NAGERU_S1, 3.0f, J3DFrameCtrl::EMode_NONE, 1.0f, -1);
+ i_this->mMode++;
+ i_this->mEmitters2[0] = dComIfGp_particle_set(dPa_name::ID_SCENE_821C, &i_this->current.pos, NULL);
+ i_this->mEmitters2[1] = dComIfGp_particle_set(dPa_name::ID_SCENE_821D, &i_this->current.pos, NULL);
+ // Fall-through
}
case 3: {
if (mFrame == REG8_S(5) + 15) {
@@ -716,11 +714,8 @@ void spinattack2(fganon_class* i_this) {
i_this->mMode = 3;
i_this->speedF = 0.0f;
fopAcM_monsSeStart(i_this, JA_SE_CV_PG_EBALL_FIRE_S, 0);
- break;
- }
- else {
- break;
}
+ break;
}
case 3: {
if (mFrame == 14) {
@@ -944,49 +939,47 @@ void fail(fganon_class* i_this) {
break;
}
case 1: {
- if (i_this->mpMorf->isStop()) {
- i_this->mMode = 2;
- i_this->m3A4[0] = 30;
-
- dBgS_LinChk linChk;
-
- cMtx_YrotS(*calc_mtx, i_this->home.angle.y);
-
- cXyz offset;
- offset.x = 0.0f;
- offset.y = 0.0f;
- offset.z = 10000.0f;
+ if (!i_this->mpMorf->isStop()) {
+ break;
+ }
+ i_this->mMode = 2;
+ i_this->m3A4[0] = 30;
+
+ dBgS_LinChk linChk;
+
+ cMtx_YrotS(*calc_mtx, i_this->home.angle.y);
- cXyz transformedPos;
- MtxPosition(&offset, &transformedPos);
+ cXyz offset;
+ offset.x = 0.0f;
+ offset.y = 0.0f;
+ offset.z = 10000.0f;
- offset = i_this->home.pos;
- offset.y += 100.0f;
+ cXyz transformedPos;
+ MtxPosition(&offset, &transformedPos);
- transformedPos += offset;
+ offset = i_this->home.pos;
+ offset.y += 100.0f;
- linChk.Set(&offset, &transformedPos, a_this);
+ transformedPos += offset;
- cMtx_copy(i_this->mpMorf->getModel()->getAnmMtx(0x18), *calc_mtx);
-
- offset.x = 0.0f;
- offset.y = 0.0f;
- offset.z = 0.0f;
+ linChk.Set(&offset, &transformedPos, a_this);
- MtxPosition(&offset, &transformedPos);
+ cMtx_copy(i_this->mpMorf->getModel()->getAnmMtx(0x18), *calc_mtx);
+
+ offset.x = 0.0f;
+ offset.y = 0.0f;
+ offset.z = 0.0f;
- if (dComIfG_Bgsp()->LineCross(&linChk)) {
- offset = linChk.GetCross();
- }
+ MtxPosition(&offset, &transformedPos);
- i_this->m6A0 = i_this->shape_angle.y - cM_atan2s(transformedPos.x - offset.x, transformedPos.z - offset.z) + 0x7058 + REG0_S(8);
- i_this->m6A4 = REG0_S(5) + 0x80;
- i_this->m6A8 = 100;
- break;
- }
- else {
- break;
+ if (dComIfG_Bgsp()->LineCross(&linChk)) {
+ offset = linChk.GetCross();
}
+
+ i_this->m6A0 = i_this->shape_angle.y - cM_atan2s(transformedPos.x - offset.x, transformedPos.z - offset.z) + 0x7058 + REG0_S(8);
+ i_this->m6A4 = REG0_S(5) + 0x80;
+ i_this->m6A8 = 100;
+ break;
}
case 2: {
if (i_this->m3A4[0] == 0) {
@@ -1865,14 +1858,13 @@ void demo_camera(fganon_class* i_this) {
}
case 54: {
cLib_addCalc2(&i_this->mB68.y, (i_this->eyePos.y - 30.0f) + REG0_F(11), 0.1f, 20.0f);
- if (i_this->mB56 == 100) {
- i_this->mB54 = 55;
- player->changeDemoMode(daPy_demo_c::DEMO_LAROUND_e);
- i_this->mB56 = 0;
- }
- else {
+ if (i_this->mB56 != 100) {
break;
}
+ i_this->mB54 = 55;
+ player->changeDemoMode(daPy_demo_c::DEMO_LAROUND_e);
+ i_this->mB56 = 0;
+ // Fall-through
}
case 55: {
if (i_this->mB56 == 20) {
diff --git a/src/d/actor/d_a_floor.cpp b/src/d/actor/d_a_floor.cpp
index 0c356d52..bc057b83 100644
--- a/src/d/actor/d_a_floor.cpp
+++ b/src/d/actor/d_a_floor.cpp
@@ -30,7 +30,7 @@ void rideCallBack(dBgW*, fopAc_ac_c* i_this, fopAc_ac_c* i_other) {
/* 000000DC-0000012C .text Delete__9daFloor_cFv */
BOOL daFloor_c::Delete() {
- mSmokeCallBack.end();
+ mSmokeCallBack.remove();
dComIfG_resDelete(&mPhs, m_arcname);
return TRUE;
}
diff --git a/src/d/actor/d_a_ghostship.cpp b/src/d/actor/d_a_ghostship.cpp
index 23972a14..a24466e4 100644
--- a/src/d/actor/d_a_ghostship.cpp
+++ b/src/d/actor/d_a_ghostship.cpp
@@ -451,7 +451,7 @@ bool daGhostship_c::_draw() {
modelData->getMaterialNodePointer(i)->getTevKColor(3)->mColor.a = alpha;
}
- mBtk.entry(modelData, mBtk.getFrame());
+ mBtk.entry(modelData);
mDoExt_modelUpdateDL(mpModel);
mBtk.remove(modelData);
diff --git a/src/d/actor/d_a_ki.cpp b/src/d/actor/d_a_ki.cpp
index 7bf1da64..c2ca825d 100644
--- a/src/d/actor/d_a_ki.cpp
+++ b/src/d/actor/d_a_ki.cpp
@@ -236,7 +236,7 @@ static BOOL daKi_Draw(ki_class* i_this) {
dComIfGd_setList();
} else {
J3DModelData* pModelData = pModel->getModelData();
- i_this->m920->entry(pModelData, i_this->m920->getFrame());
+ i_this->m920->entry(pModelData);
dComIfGd_setListMaskOff();
i_this->mpMorf->entryDL();
diff --git a/src/d/actor/d_a_knob00.cpp b/src/d/actor/d_a_knob00.cpp
index dd1c9e43..4f2bb79a 100644
--- a/src/d/actor/d_a_knob00.cpp
+++ b/src/d/actor/d_a_knob00.cpp
@@ -807,7 +807,7 @@ BOOL daKnob00_c::draw() {
g_env_light.setLightTevColorType(mpModel2, &tevStr);
J3DModelData* modelData = mpModel->getModelData();
- mBckAnm.entry(modelData, mBckAnm.getFrame());
+ mBckAnm.entry(modelData);
mpModel->calc();
mpModel2->setBaseTRMtx(mpModel->getAnmMtx(m_jnt));
mDoExt_modelUpdateDL(mpModel2);
diff --git a/src/d/actor/d_a_lbridge.cpp b/src/d/actor/d_a_lbridge.cpp
index 14c23c4c..f1db1d58 100644
--- a/src/d/actor/d_a_lbridge.cpp
+++ b/src/d/actor/d_a_lbridge.cpp
@@ -20,7 +20,7 @@ static BOOL CheckCreateHeap(fopAc_ac_c* i_this) {
/* 00000098-00000384 .text CreateHeap__11daLbridge_cFv */
BOOL daLbridge_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(m_arcname, GBRG00_BDL_GBRG00);
- JUT_ASSERT(0xD6, modelData != NULL);
+ JUT_ASSERT(DEMO_SELECT(213, 214), modelData != NULL);
mpModel = mDoExt_J3DModel__create(modelData, 0x80000U, 0x11000223U);
@@ -29,14 +29,14 @@ BOOL daLbridge_c::CreateHeap() {
}
J3DAnmTextureSRTKey* pbtk = (J3DAnmTextureSRTKey*)dComIfG_getObjectRes(m_arcname, GBRG00_BTK_GBRG00);
- JUT_ASSERT(0xE8, pbtk != NULL);
+ JUT_ASSERT(DEMO_SELECT(231, 232), pbtk != NULL);
if (!mBtkAnm.init(modelData, pbtk, TRUE, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, false, 0)) {
return FALSE;
}
J3DAnmColor* pbpk = (J3DAnmColor*)dComIfG_getObjectRes(m_arcname, GBRG00_BPK_GBRG00);
- JUT_ASSERT(0xF6, pbpk != NULL);
+ JUT_ASSERT(DEMO_SELECT(245, 246), pbpk != NULL);
if (!mBpkAnm.init(modelData, pbpk, TRUE, J3DFrameCtrl::EMode_NONE, 1.0f, 0, -1, false, 0)) {
return FALSE;
@@ -46,7 +46,7 @@ BOOL daLbridge_c::CreateHeap() {
mBpkAnm.setPlaySpeed(1.0f);
J3DAnmTevRegKey* pbrk = (J3DAnmTevRegKey*)dComIfG_getObjectRes(m_arcname, GBRG00_BRK_GBRG00);
- JUT_ASSERT(0x106, pbrk != NULL);
+ JUT_ASSERT(DEMO_SELECT(261, 262), pbrk != NULL);
if (!mBrkAnm.init(modelData, pbrk, TRUE, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, false, 0)) {
return FALSE;
@@ -168,7 +168,7 @@ void daLbridge_c::sw_check() {
u8 alpha;
if (!isSw) {
- if (mBpkAnm.getFrame() == (f32)mBpkAnm.getFrameCtrl()->getStart()) {
+ if (mBpkAnm.getFrame() == mBpkAnm.getStartFrame()) {
fopAcM_offDraw(this);
}
@@ -300,11 +300,16 @@ bool daLbridge_c::_delete() {
bool isSw = fopAcM_isSwitch(this, mSwitchNo);
- if ((mSwitchNo == 0xFF || isSw == true) && heap != NULL) {
+ if (
+ (mSwitchNo == 0xFF || isSw == true)
+ #if VERSION > VERSION_DEMO
+ && heap != NULL
+ #endif
+ ) {
dComIfG_Bgsp()->Release(mpBgW);
}
- dComIfG_resDelete(&mPhs, m_arcname);
+ dComIfG_resDeleteDemo(&mPhs, m_arcname);
return TRUE;
}
diff --git a/src/d/actor/d_a_machine.cpp b/src/d/actor/d_a_machine.cpp
index 7bc41407..205e9b38 100644
--- a/src/d/actor/d_a_machine.cpp
+++ b/src/d/actor/d_a_machine.cpp
@@ -379,7 +379,7 @@ void daMachine_c::set_body() {
void daMachine_c::set_at() {
f32 f1 = 5.0f;
f32 f2 = 25.0f;
- f32 frame = field_0xc04.getFrameCtrl()->getFrame();
+ f32 frame = field_0xc04.getFrame();
if (f1 < frame && f2 > frame) {
field_0xc6c.set(field_0xc3c[0][3],
field_0xc3c[1][3],
diff --git a/src/d/actor/d_a_npc_bmsw.cpp b/src/d/actor/d_a_npc_bmsw.cpp
index bdb623f6..fda6ad7c 100644
--- a/src/d/actor/d_a_npc_bmsw.cpp
+++ b/src/d/actor/d_a_npc_bmsw.cpp
@@ -997,7 +997,7 @@ BOOL daNpc_Bmsw_c::shiwake_game_action(void*) {
dComIfGp_evmng_cutEnd(staff_id);
if (dComIfGp_evmng_endCheck(field_0x9D8)) {
- dComIfGp_event_onEventFlag(8);
+ dComIfGp_event_reset();
s16 rupees = dComIfGp_getMiniGameRupee();
fpc_ProcID msg = daNpc_Bmsw_getGameEndMsg(rupees);
field_0x9C0 = msg;
diff --git a/src/d/actor/d_a_npc_btsw.cpp b/src/d/actor/d_a_npc_btsw.cpp
index f4d8dbcf..b6be4003 100644
--- a/src/d/actor/d_a_npc_btsw.cpp
+++ b/src/d/actor/d_a_npc_btsw.cpp
@@ -665,7 +665,7 @@ BOOL daNpc_Btsw_c::dummy_event_action(void*) {
if (dComIfGp_evmng_endCheck(field_0x9C8)) {
field_0x9C8 = -1;
field_0x9C7 = 3;
- dComIfGp_event_onEventFlag(8);
+ dComIfGp_event_reset();
setAction(&daNpc_Btsw_c::wait_action, NULL);
}
@@ -833,7 +833,7 @@ BOOL daNpc_Btsw_c::shiwake_game_action(void*) {
} else if (dComIfG_getTimerPtr() == NULL) {
s32 staff_id = dComIfGp_evmng_getMyStaffId("Btsw");
dComIfGp_evmng_cutEnd(staff_id);
- dComIfGp_event_onEventFlag(8);
+ dComIfGp_event_reset();
s16 rupees = dComIfGp_getMiniGameRupee();
field_0x9B0 = daNpc_Btsw_getGameEndMsg(rupees);
@@ -867,7 +867,7 @@ BOOL daNpc_Btsw_c::getdemo_action(void*) {
if (mActionStatus == ACTION_STARTING) {
mActionStatus++;
} else if (mActionStatus != ACTION_ENDING && dComIfGp_evmng_endCheck("GETMOTHERLETTER")) {
- dComIfGp_event_onEventFlag(8);
+ dComIfGp_event_reset();
field_0x9C7 = 1;
field_0x9B0 = 0x1A9C;
diff --git a/src/d/actor/d_a_npc_cb1.cpp b/src/d/actor/d_a_npc_cb1.cpp
index debca4c7..77b75580 100644
--- a/src/d/actor/d_a_npc_cb1.cpp
+++ b/src/d/actor/d_a_npc_cb1.cpp
@@ -2972,7 +2972,7 @@ BOOL daNpc_Cb1_c::draw() {
}
else if(mpNutModel && isNut()) {
J3DModelData* pModelData = mpNutModel->getModelData();
- mNutBckAnim.entry(pModelData, mNutBckAnim.getFrame());
+ mNutBckAnim.entry(pModelData);
g_env_light.setLightTevColorType(mpNutModel, &tevStr);
diff --git a/src/d/actor/d_a_npc_fa1.cpp b/src/d/actor/d_a_npc_fa1.cpp
index 5bee7283..3f475163 100644
--- a/src/d/actor/d_a_npc_fa1.cpp
+++ b/src/d/actor/d_a_npc_fa1.cpp
@@ -906,7 +906,7 @@ void daNpc_Fa1_c::findPlayer() {
/* 800FD050-800FD0F0 .text _delete__11daNpc_Fa1_cFv */
BOOL daNpc_Fa1_c::_delete() {
- mSparklePtclCallback.end();
+ mSparklePtclCallback.remove();
if (isTypeBaba()) {
dKy_efplight_cut(&mPointLight);
}
diff --git a/src/d/actor/d_a_npc_km1.cpp b/src/d/actor/d_a_npc_km1.cpp
index c6829a27..d408ec67 100644
--- a/src/d/actor/d_a_npc_km1.cpp
+++ b/src/d/actor/d_a_npc_km1.cpp
@@ -503,7 +503,7 @@ void daNpc_Km1_c::privateCut() {
/* 00001144-00001164 .text endEvent__11daNpc_Km1_cFv */
void daNpc_Km1_c::endEvent() {
- dComIfGp_event_onEventFlag(8);
+ dComIfGp_event_reset();
field_0x7CB = 0xFF;
}
diff --git a/src/d/actor/d_a_npc_nz.cpp b/src/d/actor/d_a_npc_nz.cpp
index 9c4242fc..67d7dd9c 100644
--- a/src/d/actor/d_a_npc_nz.cpp
+++ b/src/d/actor/d_a_npc_nz.cpp
@@ -907,7 +907,7 @@ BOOL daNpc_Nz_c::createInit() {
/* 00002768-0000282C .text setSmokeParticle__10daNpc_Nz_cFv */
void daNpc_Nz_c::setSmokeParticle() {
if(field_0x914.getEmitter() != NULL) {
- field_0x914.end();
+ field_0x914.remove();
}
if(field_0x914.getEmitter() == NULL) {
@@ -966,7 +966,7 @@ daNpc_Nz_c::daNpc_Nz_c() {
/* 00002E00-00002E6C .text _delete__10daNpc_Nz_cFv */
bool daNpc_Nz_c::_delete() {
if(field_0x914.getEmitter()) {
- field_0x914.end();
+ field_0x914.remove();
}
dComIfG_resDelete(&mPhs1, m_arc_name);
diff --git a/src/d/actor/d_a_npc_os.cpp b/src/d/actor/d_a_npc_os.cpp
index 5deec091..0a04df27 100644
--- a/src/d/actor/d_a_npc_os.cpp
+++ b/src/d/actor/d_a_npc_os.cpp
@@ -2079,7 +2079,7 @@ BOOL daNpc_Os_c::draw() {
g_env_light.settingTevStruct(TEV_TYPE_ACTOR, &current.pos, &tevStr);
g_env_light.setLightTevColorType(pModel, &tevStr);
- mBrkAnm.entry(pModelData, mBrkAnm.getFrame());
+ mBrkAnm.entry(pModelData);
mpMorf->entryDL();
mBrkAnm.remove(pModelData);
diff --git a/src/d/actor/d_a_obj_barrel2.cpp b/src/d/actor/d_a_obj_barrel2.cpp
index b07b1bd4..dd100bbe 100644
--- a/src/d/actor/d_a_obj_barrel2.cpp
+++ b/src/d/actor/d_a_obj_barrel2.cpp
@@ -1096,7 +1096,7 @@ bool daObjBarrel2::Act_c::_draw() {
g_env_light.settingTevStruct(TEV_TYPE_ACTOR, &current.pos, &tevStr);
g_env_light.setLightTevColorType(m298, &tevStr);
J3DModelData* mdl_data = m298->getModelData();
- m29C->entry(mdl_data, m29C->getFrame());
+ m29C->entry(mdl_data);
mDoExt_modelUpdateDL(m298);
}
return TRUE;
diff --git a/src/d/actor/d_a_obj_canon.cpp b/src/d/actor/d_a_obj_canon.cpp
index 8f348e73..ab619591 100644
--- a/src/d/actor/d_a_obj_canon.cpp
+++ b/src/d/actor/d_a_obj_canon.cpp
@@ -496,7 +496,7 @@ bool daObj_Canon_c::_execute() {
if(field_0x470.getEmitter()) {
if(cLib_calcTimer(&field_0x484) == 0) {
- field_0x470.end();
+ field_0x470.remove();
}
}
@@ -604,7 +604,7 @@ cPhs_State daObj_Canon_c::_create() {
/* 00001BEC-00001C50 .text _delete__13daObj_Canon_cFv */
bool daObj_Canon_c::_delete() {
dComIfG_resDelete(&mPhs, m_arc_name);
- field_0x470.end();
+ field_0x470.remove();
#if VERSION > VERSION_DEMO
mDoAud_seDeleteObject(&field_0x450);
#endif
diff --git a/src/d/actor/d_a_obj_eskban.cpp b/src/d/actor/d_a_obj_eskban.cpp
index b7975390..e4c2feaa 100644
--- a/src/d/actor/d_a_obj_eskban.cpp
+++ b/src/d/actor/d_a_obj_eskban.cpp
@@ -168,7 +168,7 @@ daObjEskban::Act_c::Act_c() {}
/* 000009C0-00000A10 .text Delete__Q211daObjEskban5Act_cFv */
BOOL daObjEskban::Act_c::Delete() {
if (M_smoke) {
- M_smoke->end();
+ M_smoke->remove();
M_smoke = NULL;
}
return TRUE;
diff --git a/src/d/actor/d_a_obj_figure.cpp b/src/d/actor/d_a_obj_figure.cpp
index 20d1a832..3e25b690 100644
--- a/src/d/actor/d_a_obj_figure.cpp
+++ b/src/d/actor/d_a_obj_figure.cpp
@@ -614,7 +614,7 @@ BOOL daObjFigure_c::_draw() {
if(mbDisplay) {
if(mpBrkAnm) {
J3DModelData* pModelData2 = mpModel->getModelData();
- mpBrkAnm->entry(pModelData2, mpBrkAnm->getFrame());
+ mpBrkAnm->entry(pModelData2);
}
mBtpAnm1.entry(pModelData, 1);
diff --git a/src/d/actor/d_a_obj_homensmoke.cpp b/src/d/actor/d_a_obj_homensmoke.cpp
index 21560536..af3120f1 100644
--- a/src/d/actor/d_a_obj_homensmoke.cpp
+++ b/src/d/actor/d_a_obj_homensmoke.cpp
@@ -68,7 +68,7 @@ namespace daObjHomensmoke {
/* 0000048C-000004C8 .text _delete__Q215daObjHomensmoke5Act_cFv */
bool Act_c::_delete() {
if (mSmokeCb.getEmitter()) {
- mSmokeCb.end();
+ mSmokeCb.remove();
}
return true;
}
diff --git a/src/d/actor/d_a_obj_ikada.cpp b/src/d/actor/d_a_obj_ikada.cpp
index a401a0c1..c6261852 100644
--- a/src/d/actor/d_a_obj_ikada.cpp
+++ b/src/d/actor/d_a_obj_ikada.cpp
@@ -1244,7 +1244,7 @@ bool daObj_Ikada_c::_draw() {
if (mType == 4) {
J3DModelData* modelData = mpModel->getModelData();
- mBckAnm.entry(modelData, mBckAnm.getFrame());
+ mBckAnm.entry(modelData);
mDoExt_modelUpdateDL(mpModel);
mpModel->getModelData()->getJointNodePointer(0)->setMtxCalc(NULL);
} else {
diff --git a/src/d/actor/d_a_obj_kanat.cpp b/src/d/actor/d_a_obj_kanat.cpp
index 7a21e2bd..94418df7 100644
--- a/src/d/actor/d_a_obj_kanat.cpp
+++ b/src/d/actor/d_a_obj_kanat.cpp
@@ -52,7 +52,7 @@ cPhs_State daObjKanat::Act_c::Mthd_Create() {
/* 000002EC-0000031C .text Delete__Q210daObjKanat5Act_cFv */
BOOL daObjKanat::Act_c::Delete() {
- mSmokeCb.end();
+ mSmokeCb.remove();
return TRUE;
}
diff --git a/src/d/actor/d_a_obj_mkiek.cpp b/src/d/actor/d_a_obj_mkiek.cpp
index d7a89a07..d93ac27d 100644
--- a/src/d/actor/d_a_obj_mkiek.cpp
+++ b/src/d/actor/d_a_obj_mkiek.cpp
@@ -191,7 +191,7 @@ void daObjMkiek::Act_c::demo() {
return;
}
- dComIfGp_event_onEventFlag(8);
+ dComIfGp_event_reset();
fopAcM_seStartCurrent(this, JA_SE_OBJ_L_WALL_BREAK, 0);
dComIfGp_getVibration().StartShock(4, -0x21, cXyz(0.0f, 1.0f, 0.0f));
fopAcM_delete(this);
@@ -230,7 +230,7 @@ BOOL daObjMkiek::Act_c::Draw() {
if (m458) {
g_env_light.setLightTevColorType(mpModelV, &tevStr);
J3DModelData* model_v_data = mpModelV->getModelData();
- mBrkAnm.entry(model_v_data, mBrkAnm.getFrameCtrl()->getFrame());
+ mBrkAnm.entry(model_v_data);
dComIfGd_setListBG();
mDoExt_modelUpdateDL(mpModelV);
dComIfGd_setList();
diff --git a/src/d/actor/d_a_obj_movebox.cpp b/src/d/actor/d_a_obj_movebox.cpp
index 3a6cc3a6..9c210122 100644
--- a/src/d/actor/d_a_obj_movebox.cpp
+++ b/src/d/actor/d_a_obj_movebox.cpp
@@ -1534,14 +1534,14 @@ namespace daObjMovebox {
/* 00002A14-00002A74 .text eff_smoke_slip_end__Q212daObjMovebox5Act_cFv */
void Act_c::eff_smoke_slip_end() {
for (int i = 0; i < (int)ARRAY_SIZE(mSmokeCbs); i++) {
- mSmokeCbs[i].end();
+ mSmokeCbs[i].remove();
}
}
/* 00002A74-00002AD4 .text eff_smoke_slip_remove__Q212daObjMovebox5Act_cFv */
void Act_c::eff_smoke_slip_remove() {
for (int i = 0; i < (int)ARRAY_SIZE(mSmokeCbs); i++) {
- mSmokeCbs[i].end();
+ mSmokeCbs[i].remove();
}
}
diff --git a/src/d/actor/d_a_obj_rcloud.cpp b/src/d/actor/d_a_obj_rcloud.cpp
index 98be380a..dd4fb2f5 100644
--- a/src/d/actor/d_a_obj_rcloud.cpp
+++ b/src/d/actor/d_a_obj_rcloud.cpp
@@ -220,7 +220,7 @@ bool daObjRcloud_c::_draw() {
g_env_light.settingTevStruct(TEV_TYPE_BG0, &current.pos, &tevStr);
g_env_light.setLightTevColorType(mpModel, &tevStr);
J3DModelData* modelData = mpModel->getModelData();
- mBtkAnm.entry(modelData, mBtkAnm.getFrame());
+ mBtkAnm.entry(modelData);
mpModel->calc();
mpModel->calcMaterial();
setTexMtx();
diff --git a/src/d/actor/d_a_obj_vmc.cpp b/src/d/actor/d_a_obj_vmc.cpp
index 13841317..9944b716 100644
--- a/src/d/actor/d_a_obj_vmc.cpp
+++ b/src/d/actor/d_a_obj_vmc.cpp
@@ -200,7 +200,7 @@ bool daObjVmc::Act_c::_delete() {
dComIfG_Bgsp()->Release(mpBgBase);
if (mHasTreeBg == 1)
dComIfG_Bgsp()->Release(mpBgTree);
- mSmoke.end();
+ mSmoke.remove();
dComIfG_resDeleteDemo(&mPhs, M_arcname);
return true;
}
diff --git a/src/d/actor/d_a_player_dproc.inc b/src/d/actor/d_a_player_dproc.inc
index 6685ab76..3e4117bc 100644
--- a/src/d/actor/d_a_player_dproc.inc
+++ b/src/d/actor/d_a_player_dproc.inc
@@ -1249,8 +1249,7 @@ BOOL daPy_lk_c::dProcTalismanWait() {
mpEquipItemModel->setBaseTRMtx(mDoMtx_stack_c::get());
mSwordAnim.play();
J3DModelData* modelData = mpEquipItemModel->getModelData();
- f32 frame = mSwordAnim.getFrameCtrl()->getFrame();
- mSwordAnim.entry(modelData, frame);
+ mSwordAnim.entry(modelData);
mDoAud_seStart(JA_SE_OBJ_OMAMORI, pcVar1, 0, mReverb);
if (mDemo.getParam0() != 0) {
onModeFlg(ModeFlg_00000080);
diff --git a/src/d/actor/d_a_player_main.cpp b/src/d/actor/d_a_player_main.cpp
index e998a895..89d34c1d 100644
--- a/src/d/actor/d_a_player_main.cpp
+++ b/src/d/actor/d_a_player_main.cpp
@@ -5888,7 +5888,7 @@ BOOL daPy_lk_c::commonProcInit(daPy_PROC proc) {
m33A8.end();
m32E4.end();
m32F0.end();
- mSmokeEcallBack.end();
+ mSmokeEcallBack.remove();
if (!checkGrabWear()) {
m35D8 = 0.0f;
@@ -10132,9 +10132,9 @@ void daPy_lk_c::setCollision() {
mAtCyl.ResetAtHit();
mAtCyl.OffAtSetBit();
offNoResetFlg0(daPyFlg0_CUT_AT_FLG);
- m331C.end();
- m332C.end();
- m333C.end();
+ m331C.remove();
+ m332C.remove();
+ m333C.remove();
}
if (fanWindCrashEffectDraw()) {
f32 fVar3 = mpYbafo00Btk->getFrame() + 1.0f;
@@ -11813,7 +11813,7 @@ BOOL daPy_lk_c::playerDelete() {
mFanSwingCb.deleteCallBack();
m338C.end();
m33A8.end();
- m3280.end();
+ m3280.remove();
m334C.end();
m336C.end();
mSwimTailEcallBack[0].remove();
diff --git a/src/d/actor/d_a_player_particle.inc b/src/d/actor/d_a_player_particle.inc
index 0d49149e..87ab66bb 100644
--- a/src/d/actor/d_a_player_particle.inc
+++ b/src/d/actor/d_a_player_particle.inc
@@ -654,7 +654,7 @@ void daPy_lk_c::setWaterRipple() {
JPABaseEmitter* emitter = m3280.getEmitter();
if (emitter != NULL && ((emitter->mGlobalParticleScale.x < 0.8f && checkNoResetFlg0(daPyFlg0_UNK80)) || (emitter->mGlobalParticleScale.x > 0.8f && !checkNoResetFlg0(daPyFlg0_UNK80)))) {
- m3280.end();
+ m3280.remove();
emitter = dComIfGp_particle_setShipTail(dPa_name::ID_COMMON_0033, &current.pos, NULL, NULL, 0xFF, &m3280);
}
@@ -667,7 +667,7 @@ void daPy_lk_c::setWaterRipple() {
}
}
} else if (m3280.getEmitter() != NULL) {
- m3280.end();
+ m3280.remove();
}
if (checkModeFlg(ModeFlg_SWIM)) {
diff --git a/src/d/actor/d_a_player_sword.inc b/src/d/actor/d_a_player_sword.inc
index 0fd51baa..4b76653c 100644
--- a/src/d/actor/d_a_player_sword.inc
+++ b/src/d/actor/d_a_player_sword.inc
@@ -1460,7 +1460,7 @@ BOOL daPy_lk_c::procCutTurn() {
if (frameCtrl.getFrame() > m35A0) {
m32F0.end();
- mSmokeEcallBack.end();
+ mSmokeEcallBack.remove();
}
setSpecialBattle(1);
if (doTrigger() && dComIfGp_getDoStatus() == dActStts_PARRY_e) {
diff --git a/src/d/actor/d_a_ship.cpp b/src/d/actor/d_a_ship.cpp
index f33138a8..1db57645 100644
--- a/src/d/actor/d_a_ship.cpp
+++ b/src/d/actor/d_a_ship.cpp
@@ -2514,7 +2514,7 @@ BOOL daShip_c::procTalk() {
return procTurn_init();
}
mpHeadAnm->setPlaySpeed(-1.0f);
- dComIfGp_event_onEventFlag(8);
+ dComIfGp_event_reset();
changeDemoEndProc();
return TRUE;
}
@@ -2601,7 +2601,7 @@ BOOL daShip_c::procTurn() {
if (m037A <= 0) {
camera->mCamera.Start();
camera->mCamera.Reset();
- dComIfGp_event_onEventFlag(8);
+ dComIfGp_event_reset();
changeDemoEndProc();
m038E = 0;
onStateFlg(daSFLG_UNK100000_e);
@@ -2804,7 +2804,7 @@ BOOL daShip_c::procTactWarp() {
daTornado_c* mpTornado = (daTornado_c*)fopAcM_SearchByID(mTactWarpID);
if (mpTornado == NULL || fpcM_IsCreating(mTactWarpID)) {
if (mTactWarpID == fpcM_ERROR_PROCESS_ID_e) {
- dComIfGp_event_onEventFlag(8);
+ dComIfGp_event_reset();
m1984.remove();
m1998.remove();
procPaddleMove_init();
diff --git a/src/d/actor/d_a_syan.cpp b/src/d/actor/d_a_syan.cpp
index 6613b61c..9729f844 100644
--- a/src/d/actor/d_a_syan.cpp
+++ b/src/d/actor/d_a_syan.cpp
@@ -187,7 +187,7 @@ static BOOL daSyan_IsDelete(syan_class* i_this) {
static BOOL daSyan_Delete(syan_class* i_this) {
dComIfG_resDelete(&i_this->mPhs, "Syan");
for (s32 i = 0; i < (s32)ARRAY_SIZE(i_this->emtrCallBack); i++)
- i_this->emtrCallBack[i].end();
+ i_this->emtrCallBack[i].remove();
return TRUE;
}
diff --git a/src/d/actor/d_a_tbox.cpp b/src/d/actor/d_a_tbox.cpp
index 1550e21e..c355a17f 100644
--- a/src/d/actor/d_a_tbox.cpp
+++ b/src/d/actor/d_a_tbox.cpp
@@ -462,16 +462,14 @@ void daTbox_c::CreateInit() {
mOpenAnm.setPlaySpeed(0.0f);
if (checkOpen()) {
- J3DFrameCtrl* frameCtrl = mOpenAnm.getFrameCtrl();
- frameCtrl->setFrame(frameCtrl->getEnd());
+ mOpenAnm.setFrame(mOpenAnm.getEndFrame());
setAction(&daTbox_c::actionWait);
if (checkEnv()) {
mInvisibleScrollVal = 2.0f;
- frameCtrl = mpAppearRegAnm->getFrameCtrl();
- frameCtrl->setFrame(frameCtrl->getEnd());
+ mpAppearRegAnm->setFrame(mpAppearRegAnm->getEndFrame());
}
}
else {
@@ -490,8 +488,7 @@ void daTbox_c::CreateInit() {
mInvisibleScrollVal = 2.0f;
- J3DFrameCtrl* frameCtrl = mpAppearRegAnm->getFrameCtrl();
- frameCtrl->setFrame(frameCtrl->getEnd());
+ mpAppearRegAnm->setFrame(mpAppearRegAnm->getEndFrame());
}
else {
flagOn(daTboxFlg_UNK_04);
@@ -744,7 +741,7 @@ void daTbox_c::demoProcAppear() {
}
if (mAppearTimer == 0x04 && mSmokeCB.getEmitter() != NULL) {
- mSmokeCB.end();
+ mSmokeCB.remove();
}
if (mAppearTimer != 0x00) {
diff --git a/src/d/actor/d_a_wall.cpp b/src/d/actor/d_a_wall.cpp
index d1ccfc24..037d5a30 100644
--- a/src/d/actor/d_a_wall.cpp
+++ b/src/d/actor/d_a_wall.cpp
@@ -85,7 +85,7 @@ static dCcD_SrcTri l_tri_src = {
/* 00000078-00000100 .text _delete__8daWall_cFv */
bool daWall_c::_delete() {
- mSmokeCb.end();
+ mSmokeCb.remove();
if (heap != NULL && mState == false)
dComIfG_Bgsp()->Release(mpBgW);
diff --git a/src/d/d_door.cpp b/src/d/d_door.cpp
index f1888e72..4ef90e4b 100644
--- a/src/d/d_door.cpp
+++ b/src/d/d_door.cpp
@@ -417,7 +417,7 @@ void dDoor_smoke_c::smokeProc(dDoor_info_c* door) {
/* 8006C41C-8006C448 .text smokeEnd__13dDoor_smoke_cFv */
void dDoor_smoke_c::smokeEnd() {
- mSmokeCb.end();
+ mSmokeCb.remove();
}
/* 8006C448-8006C478 .text keyResLoad__12dDoor_key2_cFv */