summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/d/actor/d_a_bk.cpp68
-rw-r--r--src/d/actor/d_a_kytag02.cpp14
-rw-r--r--src/d/actor/d_a_npc_btsw2.cpp4
-rw-r--r--src/d/actor/d_a_obj_movebox.cpp8
-rw-r--r--src/d/actor/d_a_pw.cpp6
-rw-r--r--src/d/actor/d_a_ship.cpp18
-rw-r--r--src/d/actor/d_a_tag_island.cpp6
-rw-r--r--src/d/actor/d_a_wind_tag.cpp8
-rw-r--r--src/d/d_envse.cpp12
-rw-r--r--src/d/d_lib.cpp4
-rw-r--r--src/d/d_magma.cpp8
-rw-r--r--src/d/d_npc.cpp24
-rw-r--r--src/d/d_path.cpp23
-rw-r--r--src/d/d_stage.cpp4
14 files changed, 103 insertions, 104 deletions
diff --git a/src/d/actor/d_a_bk.cpp b/src/d/actor/d_a_bk.cpp
index 9b502180..1715a7e2 100644
--- a/src/d/actor/d_a_bk.cpp
+++ b/src/d/actor/d_a_bk.cpp
@@ -977,11 +977,11 @@ static void path_check(bk_class* i_this, u8 r19) {
sp18.y += 100.0f;
cXyz spc;
- dPath__Point* pnt = i_this->ppd->mpPnt;
+ dPnt* pnt = i_this->ppd->m_points;
for (int i = 0; i < i_this->ppd->m_num; i++, pnt++) {
- spc.x = pnt->mPos.x;
- spc.y = pnt->mPos.y + 100.0f;
- spc.z = pnt->mPos.z;
+ spc.x = pnt->m_position.x;
+ spc.y = pnt->m_position.y + 100.0f;
+ spc.z = pnt->m_position.z;
linChk.Set(&sp18, &spc, i_actor);
if (!dComIfG_Bgsp()->LineCross(&linChk)) {
sp90[i] = 1;
@@ -993,14 +993,14 @@ static void path_check(bk_class* i_this, u8 r19) {
f32 f0 = 0.0f;
bool r6 = false;
for (int i2 = 0; i2 < 100; i2++, f0 += 50.0f) {
- pnt = i_this->ppd->mpPnt;
+ pnt = i_this->ppd->m_points;
for (int j = 0; j < i_this->ppd->m_num; j++, pnt++) {
if (sp90[j] == 0) {
continue;
}
- f32 distX = i_this->current.pos.x - pnt->mPos.x;
- f32 distY = i_this->current.pos.y - pnt->mPos.y;
- f32 distZ = i_this->current.pos.z - pnt->mPos.z;
+ f32 distX = i_this->current.pos.x - pnt->m_position.x;
+ f32 distY = i_this->current.pos.y - pnt->m_position.y;
+ f32 distZ = i_this->current.pos.z - pnt->m_position.z;
if (std::sqrtf(distX*distX + distY*distY + distZ*distZ) < f0) {
if (r19) {
i_this->m1216 = j;
@@ -1062,22 +1062,22 @@ static void jyunkai(bk_class* i_this) {
if (i_this->m1215 != 0) {
i_this->m1216 += i_this->m1217;
if (i_this->m1216 >= (s8)i_this->ppd->m_num) {
- if (i_this->ppd->mLoops & 1) {
+ if (dPath_ChkClose(i_this->ppd)) {
i_this->m1216 = 0;
} else {
i_this->m1217 = -1;
i_this->m1216 = i_this->ppd->m_num - 2;
}
- if ((i_this->ppd->mNextPathId & 0xFFFF) != 0xFFFF) {
- i_this->ppd = dPath_GetRoomPath(i_this->ppd->mNextPathId, fopAcM_GetRoomNo(i_this));
+ if ((i_this->ppd->m_nextID & 0xFFFF) != 0xFFFF) {
+ i_this->ppd = dPath_GetRoomPath(i_this->ppd->m_nextID, fopAcM_GetRoomNo(i_this));
JUT_ASSERT(VERSION_SELECT(2907, 2924, 2924), i_this->ppd != NULL);
}
} else if (i_this->m1216 < 0) {
i_this->m1217 = 1;
i_this->m1216 = 1;
}
- dPath__Point* point = &i_this->ppd->mpPnt[i_this->m1216];
- i_this->m0320 = point->mPos;
+ dPnt* point = &i_this->ppd->m_points[i_this->m1216];
+ i_this->m0320 = point->m_position;
} else {
way_pos_check(i_this, &i_this->m0320);
}
@@ -1104,7 +1104,7 @@ static void jyunkai(bk_class* i_this) {
if (i_this->m1215 != 0 && (i_this->m0B30 != 0 || i_this->m11F3 != 0)) {
if (std::sqrtf(sp10.x*sp10.x + sp10.z*sp10.z) < f31 * 0.25f * 2.0f) {
- if (i_this->ppd->mpPnt[i_this->m1216].mArg3 == 3) {
+ if (i_this->ppd->m_points[i_this->m1216].mArg3 == 3) {
wait_set(i_this);
i_this->dr.m004 = 2;
} else {
@@ -1541,8 +1541,8 @@ static void stand2(bk_class* i_this) {
}
break;
case 52: {
- dPath__Point* pnt = &i_this->ppd->mpPnt[i_this->m1216];
- i_this->m0320 = pnt->mPos;
+ dPnt* pnt = &i_this->ppd->m_points[i_this->m1216];
+ i_this->m0320 = pnt->m_position;
sp24 = i_this->m0320 - i_this->current.pos;
goto temp_568;
}
@@ -1619,9 +1619,9 @@ static void path_run(bk_class* i_this) {
i_this->dr.m004 = 1;
// Fall-through
case 1:
- dPath__Point* point = &i_this->ppd->mpPnt[i_this->m1216];
- f32 x = point->mPos.x + i_this->m0320.x;
- f32 z = point->mPos.z + i_this->m0320.z;
+ dPnt* point = &i_this->ppd->m_points[i_this->m1216];
+ f32 x = point->m_position.x + i_this->m0320.x;
+ f32 z = point->m_position.z + i_this->m0320.z;
cXyz sp0C;
sp0C.x = x - i_this->current.pos.x;
sp0C.z = z - i_this->current.pos.z;
@@ -1848,7 +1848,7 @@ static void fight_run(bk_class* i_this) {
anm_init(i_this, BK_BCK_BK_JUMP1, 2.0f, J3DFrameCtrl::EMode_NONE, 1.0f, BK_BAS_BK_JUMP1);
i_this->speed.y = 65.0f + cM_rndF(10.0f + REG8_F(7)) + REG8_F(8);
if ((i_this->m02DD & 0xC) == 0) {
- s16 temp = cM_rndFX(3000.0f + REG6_F(13));;
+ s16 temp = cM_rndFX(3000.0f + REG6_F(13));
i_this->current.angle.y += temp;
}
fopAcM_monsSeStart(i_this, JA_SE_CV_BK_JUMP, 0);
@@ -3815,18 +3815,18 @@ static void waki_set(bk_class* i_this) {
cXyz sp2C;
u8 sp38[0x100];
- dPath__Point* pnt;
+ dPnt* pnt;
int i;
int pnt_idx;
sp2C = camera->mLookat.mCenter - camera->mLookat.mEye;
cXyz sp20;
s16 r27_1 = cM_atan2s(sp2C.x, sp2C.z);
- pnt = i_this->ppd->mpPnt;
+ pnt = i_this->ppd->m_points;
for (int i = 0; i < i_this->ppd->m_num; i++, pnt++) {
- sp2C.x = pnt->mPos.x - camera->mLookat.mEye.x;
- sp2C.y = pnt->mPos.y - camera->mLookat.mEye.y;
- sp2C.z = pnt->mPos.z - camera->mLookat.mEye.z;
+ sp2C.x = pnt->m_position.x - camera->mLookat.mEye.x;
+ sp2C.y = pnt->m_position.y - camera->mLookat.mEye.y;
+ sp2C.z = pnt->m_position.z - camera->mLookat.mEye.z;
cMtx_YrotS(*calc_mtx, -r27_1);
MtxPosition(&sp2C, &sp20);
if (sp20.z < 0.0f) {
@@ -3841,12 +3841,12 @@ static void waki_set(bk_class* i_this) {
int r27 = -1;
int r24 = 0;
for (; r24 < 100; r24++, f29 += 100.0f) {
- pnt = i_this->ppd->mpPnt;
+ pnt = i_this->ppd->m_points;
for (pnt_idx = 0; pnt_idx < i_this->ppd->m_num; pnt_idx++, pnt++) {
if (sp38[pnt_idx] == 0) { continue; }
- sp2C.x = player->current.pos.x - pnt->mPos.x;
- sp2C.y = player->current.pos.y - pnt->mPos.y;
- sp2C.z = player->current.pos.z - pnt->mPos.z;
+ sp2C.x = player->current.pos.x - pnt->m_position.x;
+ sp2C.y = player->current.pos.y - pnt->m_position.y;
+ sp2C.z = player->current.pos.z - pnt->m_position.z;
if (sp2C.abs() < f29) {
r27 = pnt_idx;
r23 = true;
@@ -3862,12 +3862,12 @@ static void waki_set(bk_class* i_this) {
r23 = false;
r24 = 0;
for (; r24 < 100; r24++, f29 += 100.0f) {
- pnt = i_this->ppd->mpPnt;
+ pnt = i_this->ppd->m_points;
for (pnt_idx = 0; pnt_idx < i_this->ppd->m_num; pnt_idx++, pnt++) {
if (sp38[pnt_idx] == 0) { continue; }
- sp2C.x = player->current.pos.x - pnt->mPos.x;
- sp2C.y = player->current.pos.y - pnt->mPos.y;
- sp2C.z = player->current.pos.z - pnt->mPos.z;
+ sp2C.x = player->current.pos.x - pnt->m_position.x;
+ sp2C.y = player->current.pos.y - pnt->m_position.y;
+ sp2C.z = player->current.pos.z - pnt->m_position.z;
if (sp2C.abs() > f29 && sp2C.abs() < f29 + 200.0f && r27 != pnt_idx) {
r23 = true;
break;
@@ -3880,7 +3880,7 @@ static void waki_set(bk_class* i_this) {
if (r23 && r27 >= 0) {
fopAcM_prm_class* params = fopAcM_CreateAppend();
- params->mPos = pnt->mPos;
+ params->mPos = pnt->m_position;
params->mAngle.x = 0;
params->mAngle.z = pnt_idx;
if (r27 > pnt_idx) {
diff --git a/src/d/actor/d_a_kytag02.cpp b/src/d/actor/d_a_kytag02.cpp
index 3c67740a..b4f24ebe 100644
--- a/src/d/actor/d_a_kytag02.cpp
+++ b/src/d/actor/d_a_kytag02.cpp
@@ -26,9 +26,9 @@ dPath* set_next_path_info(kytag02_class* i_this, dPath* path) {
/* 000000F0-0000017C .text get_railwind_vec__FP5dPathi */
cXyz get_railwind_vec(dPath* path, int i_no) {
/* Nonmatching */
- dPath__Point* pnt = path->mpPnt;
- cXyz p0 = pnt[i_no].mPos;
- cXyz p1 = pnt[i_no + 1].mPos;
+ dPnt* pnt = path->m_points;
+ cXyz p0 = pnt[i_no].m_position;
+ cXyz p1 = pnt[i_no + 1].m_position;
cXyz ret;
dKyr_get_vectle_calc(&p0, &p1, &ret);
return ret;
@@ -49,8 +49,8 @@ dPath* get_nearpos_rail(kytag02_class* i_this, dPath* i_path, cXyz* pos, int* i_
while (true) {
for (s32 i = 0; i < path->m_num; i++) {
- f32 dx = path->mpPnt[i].mPos.x - pos->x;
- f32 dz = path->mpPnt[i].mPos.z - pos->z;
+ f32 dx = path->m_points[i].m_position.x - pos->x;
+ f32 dz = path->m_points[i].m_position.z - pos->z;
f32 dist = std::sqrtf(dx*dx + dz*dz);
if (best > dist) {
bestPath = path;
@@ -59,7 +59,7 @@ dPath* get_nearpos_rail(kytag02_class* i_this, dPath* i_path, cXyz* pos, int* i_
}
}
- if (path->mNextPathId == 0xFFFF)
+ if (path->m_nextID == 0xFFFF)
break;
path = set_next_path_info(i_this, path);
}
@@ -78,7 +78,7 @@ void windtag_move(kytag02_class* i_this) {
dPath* path = get_nearpos_rail(i_this, i_this->mpPath, &player->current.pos, &i_no);
i_this->mWindVec = get_railwind_vec(path, i_no);
g_env_light.mWind.mpWindVecOverride = &i_this->mWindVec;
- dPath__Point* pnt = &path->mpPnt[i_no];
+ dPnt* pnt = &path->m_points[i_no];
u32 strength = (s32)pnt->mArg3 != 0xFF ? pnt->mArg3 : path->mArg0;
g_env_light.mWind.mWindStrengthOverride = (f32)strength / 100.0f;
}
diff --git a/src/d/actor/d_a_npc_btsw2.cpp b/src/d/actor/d_a_npc_btsw2.cpp
index 3e5a519b..68a9c9fc 100644
--- a/src/d/actor/d_a_npc_btsw2.cpp
+++ b/src/d/actor/d_a_npc_btsw2.cpp
@@ -456,8 +456,8 @@ void daNpc_Btsw2_c::pathMove() {
} else {
pathPntIdx = 0;
}
- dPath__Point* pnt = &mpPath->mpPnt[pathPntIdx];
- cXyz targetPos(pnt->mPos.x, pnt->mPos.y, pnt->mPos.z);
+ dPnt* pnt = &mpPath->m_points[pathPntIdx];
+ cXyz targetPos(pnt->m_position.x, pnt->m_position.y, pnt->m_position.z);
s16 targetAngle = cLib_targetAngleY(&current.pos, &targetPos);
cLib_addCalcAngleS2(&current.angle.y, targetAngle, l_HIO.m32, l_HIO.m30);
cXyz sp48 = targetPos - current.pos;
diff --git a/src/d/actor/d_a_obj_movebox.cpp b/src/d/actor/d_a_obj_movebox.cpp
index 92587883..448ba49d 100644
--- a/src/d/actor/d_a_obj_movebox.cpp
+++ b/src/d/actor/d_a_obj_movebox.cpp
@@ -1156,9 +1156,9 @@ namespace daObjMovebox {
}
mpPath = dPath_GetRoomPath(pathId, home.roomNo);
- dPath__Point* pnt = dPath_GetPnt(mpPath, pntIdx);
- home.pos = pnt->mPos;
- current.pos = pnt->mPos;
+ dPnt* pnt = dPath_GetPnt(mpPath, pntIdx);
+ home.pos = pnt->m_position;
+ current.pos = pnt->m_position;
}
}
@@ -1183,7 +1183,7 @@ namespace daObjMovebox {
s32 pntIdx;
for (pntIdx = 0; pntIdx < numPnts; pntIdx++) {
- cXyz pntPos = dPath_GetPnt(mpPath, pntIdx)->mPos;
+ cXyz pntPos = dPath_GetPnt(mpPath, pntIdx)->m_position;
if (current.pos.abs2(pntPos) < 9.0f) {
break;
}
diff --git a/src/d/actor/d_a_pw.cpp b/src/d/actor/d_a_pw.cpp
index 034c9946..fd71f499 100644
--- a/src/d/actor/d_a_pw.cpp
+++ b/src/d/actor/d_a_pw.cpp
@@ -344,9 +344,9 @@ void action_dousa(pw_class* i_this) {
if (i_this->mPathIndex != 0xFF && i_this->mpPath != NULL) {
i_this->speedF = 5.0f;
move_sound(i_this);
- dPath__Point* pnt = &i_this->mpPath->mpPnt[i_this->mPathPntIdx];
- f32 delta_x = pnt->mPos.x - i_this->current.pos.x;
- f32 delta_z = pnt->mPos.z - i_this->current.pos.z;
+ dPnt* pnt = &i_this->mpPath->m_points[i_this->mPathPntIdx];
+ f32 delta_x = pnt->m_position.x - i_this->current.pos.x;
+ f32 delta_z = pnt->m_position.z - i_this->current.pos.z;
i_this->m38C = cM_atan2s(delta_x, delta_z);
f32 dist_xz = std::sqrtf(delta_x*delta_x + delta_z*delta_z);
if (dist_xz < 80.0f) {
diff --git a/src/d/actor/d_a_ship.cpp b/src/d/actor/d_a_ship.cpp
index d0b30d9c..91c34627 100644
--- a/src/d/actor/d_a_ship.cpp
+++ b/src/d/actor/d_a_ship.cpp
@@ -931,7 +931,7 @@ void daShip_c::setYPos() {
/* 00002824-00002CC4 .text checkOutRange__8daShip_cFv */
BOOL daShip_c::checkOutRange() {
- dPath__Point* pnt;
+ dPnt* pnt;
dPath* path;
cXyz* closestPoint;
cXyz* nextPoint;
@@ -951,7 +951,7 @@ BOOL daShip_c::checkOutRange() {
bVar5 = dStage_stagInfo_GetSTType(dComIfGp_getStageStagInfo()) == dStageType_SEA_e;
path = dPath_GetRoomPath(m034B, -1);
while (path) {
- pnt = path->mpPnt;
+ pnt = path->m_points;
if (path->m_num < 3) {
path = dPath_GetNextRoomPath(path, -1);
pathIndex++;
@@ -972,32 +972,32 @@ BOOL daShip_c::checkOutRange() {
float minDist = FLOAT_MAX;
for (int i = 0; i < path->m_num; pnt++, i++) {
- float dx = current.pos.x - pnt->mPos.x;
- float dz = current.pos.z - pnt->mPos.z;
+ float dx = current.pos.x - pnt->m_position.x;
+ float dz = current.pos.z - pnt->m_position.z;
float distXZ = dx * dx + dz * dz;
if (minDist > distXZ) {
closestIndex = i;
minDist = distXZ;
- closestPoint = &pnt->mPos;
+ closestPoint = &pnt->m_position;
}
}
lastIndex = path->m_num - 1;
if (closestIndex == lastIndex) {
- nextPoint = &path->mpPnt->mPos;
+ nextPoint = &path->m_points->m_position;
}
else {
- nextPoint = &(path->mpPnt + closestIndex + 1)->mPos;
+ nextPoint = &(path->m_points + closestIndex + 1)->m_position;
}
if (closestIndex == 0) {
- prevPoint = &(path->mpPnt + lastIndex)->mPos;
+ prevPoint = &(path->m_points + lastIndex)->m_position;
}
else {
- prevPoint = &(path->mpPnt + closestIndex - 1)->mPos;
+ prevPoint = &(path->m_points + closestIndex - 1)->m_position;
}
s16 angleNext = cM_atan2s(nextPoint->x - closestPoint->x, nextPoint->z - closestPoint->z);
diff --git a/src/d/actor/d_a_tag_island.cpp b/src/d/actor/d_a_tag_island.cpp
index d558387c..91bd9e81 100644
--- a/src/d/actor/d_a_tag_island.cpp
+++ b/src/d/actor/d_a_tag_island.cpp
@@ -314,9 +314,9 @@ void daTag_Island_c::demoProcCom_ikada() {
ikada->mCurPathP0 = ikada->mInitPos;
ikada->current.pos = ikada->mCurPathP0;
ikada->mCurPathPoint = 0;
- ikada->m02CC = ikada->mpPath->mpPnt[ikada->mCurPathPoint].mPos;
- ikada->mCurPathP1 = ikada->mpPath->mpPnt[ikada->mCurPathPoint + 1].mPos;
- ikada->mPathPosTarget = ikada->mpPath->mpPnt[ikada->mCurPathPoint].mPos;
+ ikada->m02CC = ikada->mpPath->m_points[ikada->mCurPathPoint].m_position;
+ ikada->mCurPathP1 = ikada->mpPath->m_points[ikada->mCurPathPoint + 1].m_position;
+ ikada->mPathPosTarget = ikada->mpPath->m_points[ikada->mCurPathPoint].m_position;
}
}
diff --git a/src/d/actor/d_a_wind_tag.cpp b/src/d/actor/d_a_wind_tag.cpp
index acd739de..04ee663a 100644
--- a/src/d/actor/d_a_wind_tag.cpp
+++ b/src/d/actor/d_a_wind_tag.cpp
@@ -147,8 +147,8 @@ void daWindTag::daWindTag_c::CreateInit() {
if (mpPath != NULL) {
mPathPointDir = 1;
mCurPathPoint = 1;
- mTargetPos = mpPath->mpPnt[mCurPathPoint].mPos;
- current.pos = mpPath->mpPnt[0].mPos;
+ mTargetPos = mpPath->m_points[mCurPathPoint].m_position;
+ current.pos = mpPath->m_points[0].m_position;
speedF = 10.0f + ((fopAcM_GetParam(this) >> 16) & 0x1F);
} else {
mPathId = 0xFF;
@@ -277,7 +277,7 @@ void daWindTag::daWindTag_c::set_next_pnt() {
return;
mCurPathPoint += mPathPointDir;
- if (mpPath->mLoops & 1) {
+ if (dPath_ChkClose(mpPath)) {
if (mCurPathPoint > mpPath->m_num - 1) {
mCurPathPoint = 0;
} else if (mCurPathPoint < 0) {
@@ -293,7 +293,7 @@ void daWindTag::daWindTag_c::set_next_pnt() {
}
}
- mTargetPos = mpPath->mpPnt[mCurPathPoint].mPos;
+ mTargetPos = mpPath->m_points[mCurPathPoint].m_position;
}
/* 00001700-00001814 .text _draw__Q29daWindTag11daWindTag_cFv */
diff --git a/src/d/d_envse.cpp b/src/d/d_envse.cpp
index 2ff9fa85..f0d5f60d 100644
--- a/src/d/d_envse.cpp
+++ b/src/d/d_envse.cpp
@@ -33,24 +33,24 @@ void dEnvSe_getNearPathPos(cXyz* r30, cXyz* r31, dPath* r26) {
cXyz sp30[2];
f32 sp8;
f32 f31 = FLOAT_MAX;
- dPath__Point* point = r26->mpPnt;
+ dPnt* point = r26->m_points;
cM3dGLin lin;
for (i = 0; i < r26->m_num; point++, i++) {
- sp8 = r31->abs2(point->mPos);
+ sp8 = r31->abs2(point->m_position);
if (f31 > sp8) {
f31 = sp8;
nearIdx = i;
}
}
- point = &r26->mpPnt[nearIdx];
+ point = &r26->m_points[nearIdx];
if (nearIdx != 0) {
- lin.set(point[-1].mPos, point[0].mPos);
+ lin.set(point[-1].m_position, point[0].m_position);
spc[0] = cM3d_Len3dSqPntAndSegLine(&lin, r31, &sp30[0], &sp8);
}
if (nearIdx != r26->m_num-1) {
- lin.set(point[0].mPos, point[1].mPos);
+ lin.set(point[0].m_position, point[1].m_position);
spc[1] = cM3d_Len3dSqPntAndSegLine(&lin, r31, &sp30[1], &sp8);
}
@@ -68,7 +68,7 @@ void dEnvSe_getNearPathPos(cXyz* r30, cXyz* r31, dPath* r26) {
if (spc[1]) {
*r30 = sp30[1];
} else {
- *r30 = point[0].mPos;;
+ *r30 = point[0].m_position;
}
}
}
diff --git a/src/d/d_lib.cpp b/src/d/d_lib.cpp
index 5060d4f2..3d98e504 100644
--- a/src/d/d_lib.cpp
+++ b/src/d/d_lib.cpp
@@ -206,8 +206,8 @@ void dLib_pathMove(cXyz* pos, s8* pPntNo, dPath* pPath, f32 speed, int (*pCallBa
} else {
pnt_next_no = 0;
}
- cXyz pnt_pos = pPath->mpPnt[pnt_no].mPos;
- cXyz pnt_next_pos = pPath->mpPnt[pnt_next_no].mPos;
+ cXyz pnt_pos = pPath->m_points[pnt_no].m_position;
+ cXyz pnt_next_pos = pPath->m_points[pnt_next_no].m_position;
cXyz move = (pnt_next_pos - pnt_pos).normZP();
if (pCallBack == NULL) {
diff --git a/src/d/d_magma.cpp b/src/d/d_magma.cpp
index 487ab31e..837be2d6 100644
--- a/src/d/d_magma.cpp
+++ b/src/d/d_magma.cpp
@@ -126,9 +126,9 @@ void dMagma_ballPath_c::setup(f32 offsY, u8 pathNo, int roomNo) {
/* Nonmatching */
dPath* path = dPath_GetRoomPath(pathNo, roomNo);
s32 ptNo = (s32)cM_rndF(path->m_num - 1);
- dPath__Point* pt = &path->mpPnt[ptNo];
- mPos.x = pt->mPos.x + cM_rndFX(pt->mArg3 * 100.0f);
- mPos.z = pt->mPos.z + cM_rndFX(pt->mArg3 * 100.0f);
+ dPnt* pt = &path->m_points[ptNo];
+ mPos.x = pt->m_position.x + cM_rndFX(pt->mArg3 * 100.0f);
+ mPos.z = pt->m_position.z + cM_rndFX(pt->mArg3 * 100.0f);
mScale = cM_rndF(1.0f) + 1.0f;
mBaseY = offsY - cM_rndF(20.0f);
mWave = cM_rndF(8.0f) * 4096.0f;
@@ -424,7 +424,7 @@ dMagma_floor_c* dMagma_packet_c::newFloor(cXyz& p0, cXyz& p1, int i_roomNo, s16
if (path == NULL)
return NULL;
- dPath__Point* pnt = path->mpPnt;
+ dPnt* pnt = path->m_points;
for (s32 j = 0; j < path->m_num; j++)
param += (s32)(pnt->mArg3 * 4.0f); // bug? forgot to increment pnt
}
diff --git a/src/d/d_npc.cpp b/src/d/d_npc.cpp
index a6f13afd..074aba54 100644
--- a/src/d/d_npc.cpp
+++ b/src/d/d_npc.cpp
@@ -184,7 +184,7 @@ cXyz dNpc_PathRun_c::getPoint(u8 pointIdx) {
cXyz point(0.0f, 0.0f, 0.0f);
if(mPath != 0 && pointIdx < mPath->m_num) {
- point = mPath->mpPnt[pointIdx].mPos;
+ point = mPath->m_points[pointIdx].m_position;
}
return point;
@@ -195,19 +195,19 @@ bool dNpc_PathRun_c::chkPointPass(cXyz currPos, bool goingForwards) {
bool passed = false;
if (mPath) {
cXyz target;
- target.x = mPath->mpPnt[mCurrPointIndex].mPos.x;
- target.z = mPath->mpPnt[mCurrPointIndex].mPos.z;
+ target.x = mPath->m_points[mCurrPointIndex].m_position.x;
+ target.z = mPath->m_points[mCurrPointIndex].m_position.z;
f32 deltaX;
f32 deltaZ;
if (mCurrPointIndex == 0) {
- deltaX = mPath->mpPnt[1].mPos.x - mPath->mpPnt[0].mPos.x;
- deltaZ = mPath->mpPnt[1].mPos.z - mPath->mpPnt[0].mPos.z;
+ deltaX = mPath->m_points[1].m_position.x - mPath->m_points[0].m_position.x;
+ deltaZ = mPath->m_points[1].m_position.z - mPath->m_points[0].m_position.z;
} else if (mCurrPointIndex == mPath->m_num - 1) {
- deltaX = mPath->mpPnt[mPath->m_num - 1].mPos.x - mPath->mpPnt[mPath->m_num - 2].mPos.x;
- deltaZ = mPath->mpPnt[mPath->m_num - 1].mPos.z - mPath->mpPnt[mPath->m_num - 2].mPos.z;
+ deltaX = mPath->m_points[mPath->m_num - 1].m_position.x - mPath->m_points[mPath->m_num - 2].m_position.x;
+ deltaZ = mPath->m_points[mPath->m_num - 1].m_position.z - mPath->m_points[mPath->m_num - 2].m_position.z;
} else {
- deltaX = mPath->mpPnt[mCurrPointIndex + 1].mPos.x - mPath->mpPnt[mCurrPointIndex - 1].mPos.x;
- deltaZ = mPath->mpPnt[mCurrPointIndex + 1].mPos.z - mPath->mpPnt[mCurrPointIndex - 1].mPos.z;
+ deltaX = mPath->m_points[mCurrPointIndex + 1].m_position.x - mPath->m_points[mCurrPointIndex - 1].m_position.x;
+ deltaZ = mPath->m_points[mCurrPointIndex + 1].m_position.z - mPath->m_points[mCurrPointIndex - 1].m_position.z;
}
f32 f29 = cM_ssin(cM_atan2s(deltaX, deltaZ)) * (f32)0x7FFF;
@@ -258,7 +258,7 @@ bool dNpc_PathRun_c::incIdxAuto() {
bool hitEnd = true;
if(mPath != 0) {
- if(mPath->mLoops & 1) {
+ if(dPath_ChkClose(mPath)) {
mCurrPointIndex += 1;
if(mCurrPointIndex >= mPath->m_num) {
mCurrPointIndex = 0;
@@ -311,7 +311,7 @@ bool dNpc_PathRun_c::decIdxAuto() {
bool hitEnd = true;
if(mPath != 0) {
- if(mPath->mLoops & 1) {
+ if(dPath_ChkClose(mPath)) {
mCurrPointIndex -= 1;
if(mCurrPointIndex >= mPath->m_num) {
mCurrPointIndex = mPath->m_num - 1;
@@ -405,7 +405,7 @@ u8 dNpc_PathRun_c::maxPoint() {
u8 dNpc_PathRun_c::pointArg(u8 idx) {
u8 arg = 0;
if(mPath != 0 && idx < (u8)mPath->m_num) {
- arg = mPath->mpPnt[idx].mArg3;
+ arg = mPath->m_points[idx].mArg3;
}
return arg;
diff --git a/src/d/d_path.cpp b/src/d/d_path.cpp
index 10596350..fd92df6d 100644
--- a/src/d/d_path.cpp
+++ b/src/d/d_path.cpp
@@ -8,14 +8,14 @@
#include "JSystem/JUtility/JUTAssert.h"
/* 80080018-8008010C .text dPath_GetPnt__FP5dPathi */
-dPath__Point* dPath_GetPnt(dPath* path, int pnt_index) {
+dPnt* dPath_GetPnt(dPath* path, int pnt_index) {
JUT_ASSERT(30, path != NULL);
JUT_ASSERT(31, 0 <= pnt_index && pnt_index < path->m_num);
- if (path == NULL || path->mpPnt == NULL || 0 > pnt_index || pnt_index >= path->m_num)
+ if (path == NULL || path->m_points == NULL || 0 > pnt_index || pnt_index >= path->m_num)
return NULL;
else
- return &path->mpPnt[pnt_index];
+ return &path->m_points[pnt_index];
}
/* 8008010C-80080218 .text dPath_GetRoomPath__Fii */
@@ -49,7 +49,7 @@ dPath* dPath_GetNextRoomPath(dPath* path, int room_no) {
pd = pRoom->getPath2Inf();
}
- s32 next_id = path->mNextPathId;
+ s32 next_id = path->m_nextID;
if (pd == NULL || (next_id & 0xFFFF) == 0xFFFF) {
return NULL;
} else {
@@ -85,16 +85,15 @@ bool dPath_GetPolyRoomPathVec(cBgS_PolyInfo& polyInfo, cXyz* pDstPos, int* pDstA
if (pnt_no == 0xFF || pnt_no < 0 || pnt_no >= path->m_num)
return FALSE;
- dPath__Point *point = &path->mpPnt[pnt_no];
- dPath__Point *next_point;
+ dPnt *point = &path->m_points[pnt_no];
+ dPnt *next_point;
if (pnt_no == path->m_num - 1)
- next_point = &path->mpPnt[0];
+ next_point = &path->m_points[0];
else
- next_point = &path->mpPnt[pnt_no + 1];
- pDstPos->x = next_point->mPos.x - point->mPos.x;
- pDstPos->y = next_point->mPos.y - point->mPos.y;
- pDstPos->z = next_point->mPos.z - point->mPos.z;
+ next_point = &path->m_points[pnt_no + 1];
+ pDstPos->x = next_point->m_position.x - point->m_position.x;
+ pDstPos->y = next_point->m_position.y - point->m_position.y;
+ pDstPos->z = next_point->m_position.z - point->m_position.z;
*pDstArg0 = path->mArg0;
return TRUE;
}
-
diff --git a/src/d/d_stage.cpp b/src/d/d_stage.cpp
index 9eeb12ea..45fc7e8f 100644
--- a/src/d/d_stage.cpp
+++ b/src/d/d_stage.cpp
@@ -1758,7 +1758,7 @@ int dStage_pathInfoInit(dStage_dt_c* i_stage, void* i_data, int i_num, void*) {
i_stage->setPathInfo(pStagePath);
for (s32 i = 0; i < pStagePath->num; pPath++, i++)
- pPath->mpPnt = (dPath__Point*)((u32)*((int*)i_stage->getPntInf()+1) + (u32)pPath->mpPnt); // TODO clean this up
+ pPath->m_points = (dPnt*)((u32)pPath->m_points + i_stage->getPntInf()->m_pnt_offset);
return 1;
}
@@ -1775,7 +1775,7 @@ int dStage_rpatInfoInit(dStage_dt_c* i_stage, void* i_data, int i_num, void*) {
i_stage->setPath2Info(pStagePath);
for (s32 i = 0; i < pStagePath->num; pPath++, i++)
- pPath->mpPnt = (dPath__Point*)((u32)*((int*)i_stage->getPnt2Inf()+1) + (u32)pPath->mpPnt); // TODO clean this up
+ pPath->m_points = (dPnt*)((u32)pPath->m_points + i_stage->getPnt2Inf()->m_pnt_offset);
return 1;
}