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5 daysd_a_npc_sv (#1250)HEADmainTeddy Heidmann
* _create * member fields * fixed padding usages * phase_1, phase_2 * data progress * l_npc_dat * small methods * eventMove * tables, callback, isTalkOK * setAnm, setAnmTbl, setCollision * getTalkNo * setAnmFromMsgTag, playAnm * eventMesSet * create fns * more fns * getMsg * execute * executeWait * privateCut * attention, talk * lookBack * GZLE01 * debug maps * enums, fix locals * GZLJ01, GZLP01 * D44J01 * fix typo * mckIdx enum
8 dayscard cleanupLagoLunatic
8 daysMore JAS inlinesLagoLunatic
9 daysWork on JAS inlines, fix limits/climits headersLagoLunatic
9 daysMore JAI inlines, replace all JAI fakematches with realmatchesLagoLunatic
10 daysImplement all JAISound inlinesLagoLunatic
10 daysJAudio matching (#1249)Max Roncace
12 daysTiny Cleanups (#1248)SuperDude88
* Random const Fixes - Add more const - Make 1 usage where it was casted away more consistent with similar code * Inline Fixes - GXColor4x8 -> GXColor4u8 to match debug map - Use inlines in a few more places * More __MWERKS__ Usage - Guard more standard-noncompliant code behind __MWERKS__ * Inconsistent Typing Fixes - Make sure function params match between header <-> source * More COMPOUND_LITERAL Usage - Fix a couple missing COMPOUND_LITERALs
2026-10-21Fix MSL_C++ language detection glob and regexLagoLunatic
2026-10-21real c++ header names (#1247)Jcw87
2026-10-19misc cleanup; reduce unneeded indentationLagoLunatic
2026-10-18sitem OK for demoLagoLunatic
2026-10-18Fix sitem base class accessLagoLunatic
2026-10-18Fix missing returnLagoLunatic
2026-10-18Fix sitem inline usageLagoLunatic
2026-10-18d_a_sitem retail match (#1243)Hyrum Cooper
* d_a_sitem retail match * revert AI-generated variable/member names * hand_move improvements; replace floating literals with enum * sin cleanup * use dRes_INDEX* for bmd_data * use shortened primitive typedefs * replace some scalars with vectors
2026-10-14J3DModel almost matching for JPN/demoLagoLunatic
2026-10-13JMessage OKLagoLunatic
2026-10-13Merge pull request #1242 from Jcw87/misc_fixesLagoLunatic
Misc fixes
2026-10-13f_op_scene_pauseJcw87
2026-10-13d_mapJcw87
2026-10-13missing GXEndJcw87
2026-10-13d_menu_windowJcw87
2026-10-13d_a_obj_hcbh OK for demo, use res enumsLagoLunatic
2026-10-13d_a_obj_hcbh matching for retail (#1241)Max Roncace
2026-10-13d_particle match improvementsLagoLunatic
2026-10-12d_particle (#1240)Jcw87
* d_particle * d_particle casts
2026-10-12fmap2 almost matching for demoLagoLunatic
2026-10-12Minor cleanupsLagoLunatic
2026-10-12Clean up dFile_select_c::setSaveData demo version diffs with a macroLagoLunatic
2026-10-12Merge pull request #1239 from Jcw87/misc_fixesLagoLunatic
Misc fixes
2026-10-12d_menu_fmap2 (#1237)Teddy Heidmann
* regswaps * clearer variables * enum for maptype * clearer reg names * capitalize hex * cCursorAnime() * _delete, fCursorInit * _open, _draw * _close, changeZoomCmap * gsMoonAnime, gsShipAnime * trTrifAnime * changeSelCmap2 * cmapAlphaSet * fCursorAnime * ChangeProcMode * fCursorMove * cSelCursorAnime * playerPointGridAnime * changeIslandName, fmapPlayerPosDisp * fmapPlayerPosDispCheck * changeCmapName * cmapPlayerPosDisp * paneAlpha fns * pane renames * cmapSalvagePosDisp * cmapPlayerPosDispCheck * paneTranceMessage * field renames * added enums * HIO colors and renames * GZLE01 * GZLJ01 * GZLP01 * D44J01 progress * fix setBlackWhite return * remove import * demo update
2026-10-12Misc matches and cleanup (#1235)LagoLunatic
* Don't assign panes to separate local var, fixes 3 retail-only regallocs * Clean up array loops, match dKyw_pntwind_get_info for demo * Clean up J3D inlines * Misc demo matches * Fix is_switch return types * Remove fake GetNP inline uses
2026-10-12Remove fake GetNP inline usesLagoLunatic
2026-10-12Fix is_switch return typesLagoLunatic
2026-10-11use dSv_save_c_PACKED in dFile_select_c::setSaveDataJcw87
2026-10-11remove explicit 0 bytes from J2DPane tagsJcw87
2026-10-11fix returnJcw87
2026-10-11JMessage fixJcw87
2026-10-11d_a_bwdgJcw87
2026-10-11offset commentsJcw87
2026-10-09Misc demo matchesLagoLunatic
2026-10-09Clean up J3D inlinesLagoLunatic
2026-10-09Clean up array loops, match dKyw_pntwind_get_info for demoLagoLunatic
2026-10-09Don't assign panes to separate local var, fixes 3 retail-only regallocsLagoLunatic
2026-10-08Fix linker error when compiling in debug modeLagoLunatic
2026-10-07Add debug-only HIO TUs based on TP decomp (#1232)LagoLunatic
* Add debug-only HIO TUs based on TP decomp * Remove dump_sort
2026-10-07vyasi OK for demoLagoLunatic
2026-10-07d_a_obj_vyasi (#1233)Teddy Heidmann
* structure * _create() * stopJointAnimation * so many BOOL * set_collision * sagWind * more process * process fns * JointNodeCallBack * create_heap() * leaf_scale_main() * execute, draw * calc_dif_angle, quaternion_main * renames + enum * configure.py * fix const cast
2026-10-07Fix FPR regswaps in d_mesg with struct localsLagoLunatic