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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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9 days
demo matches for some grid funcs
LagoLunatic
9 days
d_a_grid mostly done (#1198)
TakaRikka
14 days
demo progress for d_menu_fmap and ghostship
LagoLunatic
2026-08-28
Compiler compatibility, other fixes (#1188)
Jcw87
2026-08-26
d_a_kb OK + several demo matches
LagoLunatic
2026-08-25
himo3 OK
LagoLunatic
2026-08-24
several more TUs OK for demo
LagoLunatic
2026-08-24
hsehi1 inlines and demo match
LagoLunatic
2026-08-24
Match d_a_obj_hsehi1 (#1182)
Spoony
2026-08-24
d_a_bridge OK, cXyz inline cleanup
LagoLunatic
2026-08-22
misc demo matches
LagoLunatic
2026-08-17
Fix camera structs being swapped
LagoLunatic
2026-08-17
d_camera fixes for demo and inlines
LagoLunatic
2026-08-16
demo work (#1172)
LagoLunatic
2026-08-16
Silence unused param warnings for debug genMessage funcs
LagoLunatic
2026-08-16
Compiler compatibility (#1171)
Jcw87
2026-08-13
Several demo matches (#1165)
LagoLunatic
2026-08-13
d_a_obj_ikada OK
LagoLunatic
2026-08-12
d_a_movie_player fixes
LagoLunatic
2026-08-12
d_a_magma OK for demo
LagoLunatic
2026-08-08
ba1 cleanup
LagoLunatic
2026-08-08
D_a_npc_ba1 100% matching (#1144)
Anthony Rossi
2026-08-03
salvage_tbox demo match and fix inlines
LagoLunatic
2026-08-03
d_a_salvage_tbox - 100% (GZLJ01, GZLE01, GZLP01) (#1113)
Anders Gjerde
2026-08-03
use 4 spaces for indentation instead of 2/8/etc
LagoLunatic
2026-08-03
d_a_npc_p1 100% Matching (#1098)
WilliamArnett
2026-07-30
zeldaret/tww#385 d_a_obj_drift (#1100)
Teddy Heidmann
2026-07-30
majyuu door inlines
LagoLunatic
2026-07-30
d_a_obj_majyuu_door 100% Matching (#1138)
Teddy Heidmann
2026-07-27
zl1 cleanup, inline cleanup
LagoLunatic
2026-07-24
Demo matches
LagoLunatic
2026-07-24
A couple demo matches
LagoLunatic
2026-07-23
Minor cleanup
LagoLunatic
2026-07-22
d_a_npc_ls1 anim field naming pass, add enums
LagoLunatic
2026-07-22
d_a_npc_bm1 100% Matching Retail (#1107)
WilliamArnett
2026-07-22
Enum usage
LagoLunatic
2026-07-19
Cleanup/documentation for various photo-related code
LagoLunatic
2026-07-17
Some npc/ship inline fixes from debug map
LagoLunatic
2026-07-16
d_a_npc_mk matching (#1115)
Zeclos
2026-07-13
d_a_npc_tt inlines fix
LagoLunatic
2026-07-08
d_a_obj_tide use res enums
LagoLunatic
2026-07-05
d_a_npc_mt OK for all versions
LagoLunatic
2026-07-05
d_a_npc_mt 100% for GZLE01 (#1102)
Mattias Blum
2026-07-05
D_a_npc_tt (#1099)
Zeclos
2026-06-28
water_mark / wpillar done, minigame_starter wip (#1069)
TakaRikka
2026-06-26
d_a_kb Almost Matching (#1040)
SuperDude88
2026-06-16
Fix include capitalization
LagoLunatic
2026-06-16
Use joint enums in several different places (#981)
123456789758
2026-05-31
d_a_lstair - 100% matching for GZLJ01, GZLE01 and GZLP01 (#1039)
N1ghtD3c0d3r
2026-05-29
Update all code to use the new enum formats
LagoLunatic
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