| Age | Commit message (Expand) | Author |
|---|---|---|
| 2026-04-14 | Misc demo matches (#952) | LagoLunatic |
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic |
| 2025-02-01 | Switch return type of _execute/_draw/_delete to be `bool` by default instead ... | LagoLunatic |
| 2024-07-12 | Add fpc_ProcID type and use it for all process IDs | LagoLunatic |
| 2024-06-27 | d_a_bk stand2 matches | LagoLunatic |
| 2024-04-22 | Add back unnamed namespace methods, all actors now compile again | LagoLunatic |
| 2024-03-11 | Add uint typedef | LagoLunatic |
| 2024-02-29 | d_a_bk work | LagoLunatic |
| 2023-12-30 | various fixes to get more actors to compile | LagoLunatic |
| 2023-12-02 | start d_a_bk | LagoLunatic |
| 2023-11-26 | Remove some unnecessary includes from headers | LagoLunatic |
| 2023-11-25 | Define empty structs/enums to get actors closer to compiling | LagoLunatic |
| 2023-11-24 | Better defaults for create/delete/execute/draw/isdelete | LagoLunatic |
| 2023-11-24 | Automatically generate headers for all actors | LagoLunatic |
