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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_bg_s_acch.h
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2026-03-12
Make Proc_e enum values consistent across actors
LagoLunatic
2026-03-12
D_a_npc_zl1 matching for retail (#900)
Zeclos
2025-09-08
bomb nearly matching on demo, one regswap left
LagoLunatic
2025-08-11
Fix dBgS_Acch inlines (#850)
LagoLunatic
2025-06-18
Clean up some inlines and field names
LagoLunatic
2025-06-09
Demo: d_lib OK
LagoLunatic
2025-05-25
More demo work, fix some fakematches in retail
LagoLunatic
2025-03-06
d_bg_w progress
LagoLunatic
2024-07-12
Add fpc_ProcID type and use it for all process IDs
LagoLunatic
2024-04-14
daNpz_Nz_c Work (#615)
SuperDude88
2024-03-11
Add uint typedef
LagoLunatic
2024-02-10
d_bg_w work
Jasper St. Pierre
2024-02-05
d_bg_s_func OK
LagoLunatic
2023-12-08
add default params to a lot more functions
LagoLunatic
2023-12-02
d_bg_s work
Jasper St. Pierre
2023-12-02
d_bg_s work
Jasper St. Pierre
2023-12-02
d_bg_s_acch mostly
Jasper St. Pierre
2023-12-02
d_bg_s_acch work
Jasper St. Pierre
2023-10-28
d_a_player_main work, playerInit match
LagoLunatic
2023-10-18
More d_bg_s_acch progress
LagoLunatic
2023-10-14
d_a_npc_kamome 100%
LagoLunatic
2023-10-10
c_damagereaction 20%
LagoLunatic
2023-10-09
acch cleanup
LagoLunatic
2023-10-09
d_bg_s_acch 70%
LagoLunatic
2023-10-09
Match daObj_hole
Dylan Ascencio
2023-10-07
More Matches
SuperDude88
2023-10-03
d_a_am 50%
LagoLunatic
2023-10-02
remove address markers from tp headers
Jasper St. Pierre
2023-09-23
work on d_a_agb
TakaRikka
2023-09-19
daObjTpost_c Nearly OK (#60)
SuperDude88
2023-09-16
d_bg_s constructors (#46)
LagoLunatic
2023-09-13
Mostly fix _create
SuperDude88
2023-09-12
work on m_Do_audio and d_com_inf_game (#18)
TakaRikka
2023-09-10
set up most of player actor stuff
TakaRikka