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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_camera.h
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Author
10 days
Add camera profiles, fix camera struct sizes
LagoLunatic
2026-05-12
Add camera attention status and algorythmn enums
LagoLunatic
2026-04-24
d_camera: Name mViewCache based on TP decomp
LagoLunatic
2026-04-24
more d_camera work (#963)
Mattias Blum
2025-12-27
d_meter - 99% matching (#907)
123456789758
2025-07-17
Clean up HIO reg accesses
LagoLunatic
2025-05-07
Add camera mWork union; also fix clang union handling
LagoLunatic
2025-05-06
d_cam_type OK for JPN, add style enum, fix pystts1 enum
LagoLunatic
2025-05-06
d_cam_type and d_cam_style OK, enums cleanup
LagoLunatic
2025-05-06
d_camera 45% (#747)
Mattias Blum
2025-05-03
Match some data (#745)
Jcw87
2025-04-29
Improve compiler compatibility (#743)
Jcw87
2025-04-19
Minor d_camera match fixes
LagoLunatic
2025-04-16
Bunch of inline fixes
LagoLunatic
2025-04-15
Fix dCamera_c::BG struct
LagoLunatic
2025-04-13
d_stage cleanup
LagoLunatic
2025-04-11
d_camera 28% (#732)
Mattias Blum
2025-03-28
d_a_ship 95% (#706)
mattias-blum
2024-07-12
Add fpc_ProcID type and use it for all process IDs
LagoLunatic
2024-06-16
Fix ninja all_source compilation errors
LagoLunatic
2024-06-15
d_a_npc_people Almost OK (#658)
SuperDude88
2024-03-11
Add uint typedef
LagoLunatic
2024-02-04
d_envse OK
LagoLunatic
2023-12-20
d_camera
Jcw87
2023-12-20
d_a_npc_md work
LagoLunatic