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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_stage.h
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2025-12-27
d_meter - 99% matching (#907)
123456789758
2025-09-17
Document EVNT spawn switch no
LagoLunatic
2025-09-14
Rename subtype to argument
LagoLunatic
2025-08-26
boko closer to matching, various documentation, enum/inline/struct fixes
LagoLunatic
2025-08-23
d_a_boko (#864)
Maide
2025-08-22
d_map (#771)
Jcw87
2025-08-22
Fix weak func order for d_stage
LagoLunatic
2025-05-31
Demo work, d_a_kytag02 and d_a_ff OK
LagoLunatic
2025-05-24
Demo matches (#767)
LagoLunatic
2025-05-07
d_a_player_main - 96% matching (#750)
123456789758
2025-04-16
Bunch of inline fixes
LagoLunatic
2025-04-13
d_stage cleanup
LagoLunatic
2025-04-11
d_camera 28% (#732)
Mattias Blum
2025-03-31
Cleanup
LagoLunatic
2025-03-28
Cleanp a bunch of stuff
LagoLunatic
2025-03-28
Cleanup the 3 path/point structs
LagoLunatic
2025-03-08
d-a-obj-barrel (#700)
Ross Newman
2024-10-10
d_a_bk work, FILI inline cleanup
LagoLunatic
2024-10-07
stag inlines and cleanup
LagoLunatic
2024-08-27
d_a_obj_quake (#676)
Daniel Hajjar
2024-07-26
d_map work
Jasper St. Pierre
2024-07-12
Add fpc_ProcID type and use it for all process IDs
LagoLunatic
2024-06-22
Use FALSE macro in asserts, remove JUT_PANIC macro
LagoLunatic
2024-06-07
procTactPlay, player_tact 100%
LagoLunatic
2024-05-08
d_a_player_tact work
LagoLunatic
2024-03-11
Standardize process ID type to be uint
LagoLunatic
2024-03-11
Add uint typedef
LagoLunatic
2024-02-07
d_door work
Jasper St. Pierre
2024-02-03
more inline work
LagoLunatic
2024-02-03
Realmatch dStage_roomControl_c's static weak functions
LagoLunatic
2024-01-20
d_s_play work
Jasper St. Pierre
2024-01-16
d_a_player_main
LagoLunatic
2024-01-09
d_a_agb 99%
LagoLunatic
2024-01-04
Add drawlist inlines
LagoLunatic
2024-01-04
Add save stage table, stage type, and event bit enums
LagoLunatic
2023-12-28
d_event work
Jasper St. Pierre
2023-12-17
d_a_agb work
LagoLunatic
2023-12-04
d_door start
LagoLunatic
2023-12-03
match d_s_room (some fakematches)
LagoLunatic
2023-11-26
d_a_agb cleanup
LagoLunatic
2023-11-25
d_stage 100%, no match
LagoLunatic
2023-11-24
m_do_graphic work
Jasper St. Pierre
2023-11-18
d_a_sea start
Jasper St. Pierre
2023-11-12
misc cleanup
LagoLunatic
2023-11-11
d_stage progress + struct fixes
LagoLunatic
2023-10-25
bit more wave_move work
Jasper St. Pierre
2023-10-18
d_a_player_main work
LagoLunatic
2023-10-16
d_item 10%
LagoLunatic
2023-10-14
Merge pull request #520 from LagoLunatic/player
Jasper St. Pierre
2023-10-14
d_s_room start
Jasper St. Pierre
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