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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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f_op
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2025-05-07
d_a_player_main - 96% matching (#750)
123456789758
2025-05-07
d_cam_style: Fix excessive float precision
LagoLunatic
2025-05-07
Add camera mWork union; also fix clang union handling
LagoLunatic
2025-04-27
d_attention cleanup, add mDoCPd inlines
LagoLunatic
2025-04-27
d_attention 100% (#701)
Mm2PL
2025-04-17
d_mesg
Jcw87
2025-04-16
Move remaining class definitions to headers
LagoLunatic
2025-04-13
d_stage cleanup
LagoLunatic
2025-04-12
f_op_msg_mng Work (#685)
SuperDude88
2025-04-11
d_camera 28% (#732)
Mattias Blum
2025-04-10
J3DModel inlines cleanup, procBottleSwing_init match, etc
LagoLunatic
2025-04-02
d_a_hookshot equivalent
LagoLunatic
2025-04-01
Cleanup
LagoLunatic
2025-04-01
d_a_player_grab.inc - Almost all matching except a few with minor issues. (#719)
123456789758
2025-03-28
d_a_ship 95% (#706)
mattias-blum
2025-03-24
d_a_bk OK
LagoLunatic
2025-03-18
Missed some spots where `cPhs_State` should be used
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-17
d-a-obj-swheavy (#704)
Ross Newman
2025-03-15
JASChannel OK
LagoLunatic
2025-03-12
Work on d_a_bk, c_damagereaction
LagoLunatic
2025-02-11
A few small matches for 2dnumber/meter
LagoLunatic
2025-02-11
Translate strings in fopAcM_entrySolidHeap
LagoLunatic
2025-01-17
Rename more item enums
LagoLunatic
2025-01-14
Fix various data relocation differences in unlinked TUs
LagoLunatic
2025-01-11
Add enums for items and disappears
LagoLunatic
2025-01-06
Add item button enum and talk button enum
LagoLunatic
2024-12-28
Match getMesgHeader on JPN
LagoLunatic
2024-12-28
f_op_msg_mng work
Jasper St. Pierre
2024-11-05
start d_menu_option
LagoLunatic
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-10-17
More warning/error cleanup, mostly includes
LagoLunatic
2024-10-17
clangd: Started fixing warnings and errors, code cleanup
LagoLunatic
2024-10-15
d_a_bk work
LagoLunatic
2024-09-29
misc small cleanup
LagoLunatic
2024-09-02
d_a_obj_vmc match
Jasper St. Pierre
2024-07-19
Add fopAcM_GetLinkId inline
LagoLunatic
2024-07-13
some scene/overlap documentation and fixes
Jasper St. Pierre
2024-07-12
Add fpc_ProcID type and use it for all process IDs
LagoLunatic
2024-07-12
Add extern declarations to headers for all global variables
LagoLunatic
2024-07-10
d_a_movie_player start
LagoLunatic
2024-07-01
build fix
Jasper St. Pierre
2024-07-01
d_s_open_sub work
Jasper St. Pierre
2024-06-29
Implement inlines for d_gameover
LagoLunatic
2024-06-15
d_a_npc_people Almost OK (#658)
SuperDude88
2024-05-08
d_a_player_tact work
LagoLunatic
2024-04-18
clean up some inline parameters
LagoLunatic
2024-04-17
Add enum for attention types
LagoLunatic
2024-04-16
d_a_tag_event OK
LagoLunatic
2024-04-10
fix msgId/msgNo naming mixups
LagoLunatic
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