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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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m_Do_graphic.h
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2026-07-18
d_picture_box mostly matching for GZLE01 (#1125)
Mattias Blum
2026-07-08
d_a_bdk cleanup
LagoLunatic
2026-04-01
Move extern forward decls from cpps to headers
LagoLunatic
2025-09-09
himo2 closer to matching
LagoLunatic
2025-06-17
daPy_lk_c::dProcTool and daDemo00_c::execute matched, fix up various inlines ...
LagoLunatic
2025-05-06
d_camera 45% (#747)
Mattias Blum
2025-04-11
d_camera 28% (#732)
Mattias Blum
2024-10-29
misc cleanup, mostly inlines
LagoLunatic
2024-07-12
Add extern declarations to headers for all global variables
LagoLunatic
2024-07-10
d_a_movie_player start
LagoLunatic
2024-01-22
d_s_play data matches
LagoLunatic
2024-01-16
d_a_player_main
LagoLunatic
2024-01-07
mDoGph_Painter fixed
LagoLunatic
2023-12-26
m_Do_graphic work
LagoLunatic
2023-11-18
m_Do_graphic work
Jasper St. Pierre
2023-10-14
d_ovlp_fade match
Jasper St. Pierre
2023-10-13
f_op_overlap cleanup, d_ovlp_fade progress
Jasper St. Pierre
2023-09-22
d_a_itembase OK
LagoLunatic
2023-09-14
work on d_s_play (#31)
TakaRikka
2023-09-10
m_Do_main OK
TakaRikka