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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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JSystem
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J3DGraphBase
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J3DMatBlock.cpp
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Author
2026-04-01
Move extern forward decls from cpps to headers
LagoLunatic
2025-12-05
Add JSystem PCH to fix weak function order (#904)
LagoLunatic
2025-08-22
Copy J3DMatblock inlines from TP, equivalent with 2 remaining regalloc
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-05-29
Cleanup, demo work, and match daNpcPeople_c::getMsg on retail
LagoLunatic
2024-06-25
Minor J3D/GX doc
LagoLunatic
2023-12-27
reorganize MSL_C/Runtime files. wip, notmatching
TakaRikka
2023-10-14
misc cleanup
Jcw87
2023-10-01
J3DMaterial
Jcw87
2023-10-01
some J3DMatBlock order fixes
Jasper St. Pierre
2023-10-01
J3DMatBlock
Jcw87
2023-09-30
J3DMatBlock closer
Jasper St. Pierre
2023-09-30
J3DTevs, J3DMatBlock progress
Jasper St. Pierre
2023-09-30
J3DTevs
Jcw87
2023-09-28
J3DGD progress
Jasper St. Pierre
2023-09-27
J3DMatBlock
Jcw87
2023-09-27
J3DMatBlock (#85)
Jcw87
2023-09-26
Progress on J3DMatBlock, m_Do_ext, J3DUMotion
Luke Street
2023-09-23
even more J3DMatBlock
Jasper St. Pierre
2023-09-23
More J3DMatBlock progress with terrible alignment hacks (and some real fixes ...
Luke Street
2023-09-23
J3DMatBlock start
Jasper St. Pierre
2023-09-10
Import project
Luke Street