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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_agb.cpp
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9 days
Demo matches
LagoLunatic
10 days
Add enum for pearls/symbols
LagoLunatic
2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-28
Demo work and fakematch cleanup (#1034)
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-07
Rename fopAcM_SetupActor to fopAcM_ct
LagoLunatic
2026-04-01
Move extern forward decls from cpps to headers
LagoLunatic
2026-03-31
Use dComIfGp_event_runCheck instead of dComIfGp_event_getMode, remove some fa...
LagoLunatic
2026-03-31
Add default arguments to anm init functions to simplify calls
LagoLunatic
2026-03-20
Replace particle enums with official names
LagoLunatic
2025-09-19
Added enums for all used event/tmp bits/regs (#893)
LagoLunatic
2025-09-02
Add empty placeholders to fix HIO funcs missing when linking debug version
LagoLunatic
2025-08-22
d_map (#771)
Jcw87
2025-08-20
Fix most weak function ordering issues
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-05-21
G_CM3D_F_INF
LagoLunatic
2025-05-21
Add enum for actor priority
LagoLunatic
2025-05-19
Fix version defines
LagoLunatic
2025-05-07
Document some more TU names
LagoLunatic
2025-03-29
player_swim 100%, bunch of inline cleanup
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-17
Rename J3DFrameCtrl loop mode enum
LagoLunatic
2025-03-06
C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT
LagoLunatic
2025-03-06
Populate particle IDs enum with placeholders and use them everywhere
LagoLunatic
2025-01-17
Rename more item enums
LagoLunatic
2025-01-11
Add more actor mode enums
LagoLunatic
2024-12-27
document inventory slots
Jasper St. Pierre
2024-11-20
Clean up the weak data fakematches to be slightly closer to the real code
LagoLunatic
2024-11-02
d_a_dai_item work
LagoLunatic
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-10-07
stag inlines and cleanup
LagoLunatic
2024-09-27
fix wrong enum use in d_a_agb
LagoLunatic
2024-09-02
d_particle work
Jasper St. Pierre
2024-07-06
Fix getPalLanguage name
LagoLunatic
2024-07-04
Add some dCom inlines from TP debug
LagoLunatic
2024-06-22
Use NULL macro in asserts, fix NULL macro to match
LagoLunatic
2024-06-07
Rename some more item enum entries
LagoLunatic
2024-04-23
Move res enums in cpp files to include res headers instead
LagoLunatic
2024-04-22
Regenerate old actor profiles for consistency
LagoLunatic
2024-04-18
clean up some inline parameters
LagoLunatic
2024-04-17
add static keyword in more places
LagoLunatic
2024-03-11
minor inline cleanup
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-26
misc cleanup
LagoLunatic
2024-02-25
Started cleaning up the itemNo enum
LagoLunatic
2024-02-20
More enum cleanup
LagoLunatic
2024-02-12
Fix d_a_agb PAL version differences
LagoLunatic
2024-02-12
Fix d_a_agb JPN version differences
LagoLunatic
2024-02-12
d_a_agb 100%, weak order not matching
LagoLunatic
2024-02-05
Misc matches, including dComIfGp_event_runCheck fixes
LagoLunatic
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