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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_agb.cpp
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Author
2024-02-03
d_map inlines cleanup
LagoLunatic
2024-02-02
Realmatch dComIfGp_event_runCheck inline
LagoLunatic
2024-01-18
clean up some inlines
LagoLunatic
2024-01-16
Rename actor orig->home and next->old
LagoLunatic
2024-01-09
d_a_agb 99%
LagoLunatic
2024-01-06
use more inlines and enums
LagoLunatic
2024-01-06
d_event cleanup
Jasper St. Pierre
2024-01-04
Add save stage table, stage type, and event bit enums
LagoLunatic
2023-12-28
start d_a_player_tact, add player status enums
LagoLunatic
2023-12-17
d_a_agb work
LagoLunatic
2023-12-16
d_bg_s OK
LagoLunatic
2023-12-08
add default params to a lot more functions
LagoLunatic
2023-12-08
add default params to fopacm create funcs
LagoLunatic
2023-11-30
Add return type and static keyword to common actor static funcs
LagoLunatic
2023-11-26
Use struct bitfields for pad buttons, matching several functions
LagoLunatic
2023-11-26
d_a_agb cleanup
LagoLunatic
2023-11-22
Process IDs cleanup
LagoLunatic
2023-11-20
agbsw0 and agb cleanup and some matches
LagoLunatic
2023-11-08
d_a_hookshot 33%
LagoLunatic
2023-11-02
Fix some roomno related inlines
LagoLunatic
2023-10-29
Started d_com_static
LagoLunatic
2023-10-23
Rename d_a_player_link.h -> d_a_player_main.h
LagoLunatic
2023-10-23
More d_a_player_main progress
LagoLunatic
2023-10-14
d_a_npc_kamome 100%
LagoLunatic
2023-10-10
Add default parameters for particle inlines
LagoLunatic
2023-10-07
d_a_player OK
LagoLunatic
2023-09-25
d_a_item progress
LagoLunatic
2023-09-23
d_attention work
Jasper St. Pierre
2023-09-23
work on d_a_agb
TakaRikka
2023-09-10
Import project
Luke Street
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