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path: root/src/d/actor/d_a_beam.cpp
AgeCommit message (Expand)Author
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
2026-05-07Add helper macros to simplify fopAcM_ct-related version differencesLagoLunatic
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2026-03-31Add default arguments to anm init functions to simplify callsLagoLunatic
2026-03-20Replace particle enums with official namesLagoLunatic
2026-03-04Fix some clangd errorsLagoLunatic
2025-08-23Add dolzel_rel.pchLagoLunatic
2025-08-22Fix one more collision structLagoLunatic
2025-08-22Fix collision struct formattingLagoLunatic
2025-08-22d_a_beam (#863)Maide
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-07-15Create return type cleanup, use dist enumLagoLunatic
2025-06-03Auto-generate trivial process_method_funcsAmmar Askar
2025-06-01Fix field names for cM3dGCpsS commentsLagoLunatic
2025-06-01Use cCcD "All" enums everywhereLagoLunatic
2025-06-01Automatically generate dCcD_Src structs for most files (#778)Ammar Askar
2025-05-21Add enum for actor priorityLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-02-01Switch return type of _execute/_draw/_delete to be `bool` by default instead ...LagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-04-21Generate all actor profiles and method tablesLagoLunatic
2024-01-18all actors now compileLagoLunatic
2023-11-30Add return type and static keyword to common actor static funcsLagoLunatic
2023-11-26Remove weak ctors/dtors from .cpp filesLagoLunatic
2023-11-24Better defaults for create/delete/execute/draw/isdeleteLagoLunatic
2023-11-24Remove a bunch of weak symbols from TUsJasper St. Pierre
2023-11-24Automatically generate headers for all actorsLagoLunatic
2023-11-23Remove all autogenerated @ functions from TUsJasper St. Pierre
2023-09-10Import projectLuke Street