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path: root/src/d/actor/d_a_bwdg.cpp
AgeCommit message (Expand)Author
2026-07-13Extract Embedded Model DataSuperDude88
2026-07-08d_a_bwd cleanupLagoLunatic
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
2026-05-08d_a_bmdhand OK, misc matchesLagoLunatic
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2026-04-14Misc demo matches (#952)LagoLunatic
2026-03-14GX Vertex Format Fixes (#938)Briggs Baltzell
2025-12-29Add UNUSED macro, enable clangd unused parameter warningsLagoLunatic
2025-08-26Found a cleaner fakematch for d_a_bwdg pooling issueLagoLunatic
2025-08-23Add dolzel_rel.pchLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-06-04Demo work (#786)LagoLunatic
2025-05-31More demo workLagoLunatic
2025-05-21Add enum for actor priorityLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2024-11-07Use dtk asset extractor for in-function statics as wellLagoLunatic
2024-11-02Use asset extractor for more symbolsLagoLunatic
2024-08-08Move sqrtf to std:: namespaceLagoLunatic
2024-04-24Started using resource enums for old actorsLagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-04-16d_a_bwdg 100%, weak order not matchingLagoLunatic
2023-11-30Add return type and static keyword to common actor static funcsLagoLunatic
2023-11-26Remove weak ctors/dtors from .cpp filesLagoLunatic
2023-11-26fix wrong return types caused by bad regexLagoLunatic
2023-11-24Better defaults for create/delete/execute/draw/isdeleteLagoLunatic
2023-11-24Remove a bunch of weak symbols from TUsJasper St. Pierre
2023-11-24Automatically generate headers for all actorsLagoLunatic
2023-09-10Import projectLuke Street