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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_daiocta.cpp
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Author
6 days
zl1 cleanup, inline cleanup
LagoLunatic
9 days
A couple demo matches
LagoLunatic
11 days
Clean up angle constants and conversions (#1135)
LagoLunatic
2026-06-16
Use joint enums in several different places (#981)
123456789758
2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-12
Player inlines and item enums
LagoLunatic
2026-05-10
DSNAP enum cleanup
LagoLunatic
2026-05-07
Rename fopAcM_SetupActor to fopAcM_ct
LagoLunatic
2026-04-01
Fix JPN
LagoLunatic
2026-04-01
ProcID cleanup
LagoLunatic
2026-03-31
Add default arguments to anm init functions to simplify calls
LagoLunatic
2026-03-20
Replace particle enums with official names
LagoLunatic
2026-03-12
Make Proc_e enum values consistent across actors
LagoLunatic
2026-02-27
d_a_daiocta and d_a_daiocta_eye matching (#934)
Roland
2025-08-23
Add dolzel_rel.pch
LagoLunatic
2025-08-22
Fix collision struct formatting
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-08-03
Add extra brackets to collision src structs
LagoLunatic
2025-07-15
Create return type cleanup, use dist enum
LagoLunatic
2025-06-03
Auto-generate trivial process_method_funcs
Ammar Askar
2025-06-01
Fix field names for cM3dGCpsS comments
LagoLunatic
2025-06-01
Use cCcD "All" enums everywhere
LagoLunatic
2025-06-01
Automatically generate dCcD_Src structs for most files (#778)
Ammar Askar
2025-05-29
Document several more TU names (#770)
123456789758
2025-05-21
Add enum for actor priority
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-02-01
Switch return type of _execute/_draw/_delete to be `bool` by default instead ...
LagoLunatic
2024-04-22
Regenerate old actor profiles for consistency
LagoLunatic
2024-04-21
Generate all actor profiles and method tables
LagoLunatic
2023-12-30
various fixes to get more actors to compile
LagoLunatic
2023-11-30
Add return type and static keyword to common actor static funcs
LagoLunatic
2023-11-26
Remove weak ctors/dtors from .cpp files
LagoLunatic
2023-11-24
Better defaults for create/delete/execute/draw/isdelete
LagoLunatic
2023-11-24
Remove a bunch of weak symbols from TUs
Jasper St. Pierre
2023-11-24
Automatically generate headers for all actors
LagoLunatic
2023-11-23
Remove all autogenerated @ functions from TUs
Jasper St. Pierre
2023-09-10
Import project
Luke Street