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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_ghostship.cpp
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2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-07
Rename fopAcM_SetupActor to fopAcM_ct
LagoLunatic
2026-05-04
Fix particle_set inlines (#971)
LagoLunatic
2026-03-31
Add default arguments to anm init functions to simplify calls
LagoLunatic
2026-03-20
Replace particle enums with official names
LagoLunatic
2025-09-19
Added enums for all used event/tmp bits/regs (#893)
LagoLunatic
2025-09-18
bpw partial cleanup, fix inline usage across several actors
LagoLunatic
2025-08-23
Add dolzel_rel.pch
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-07-25
DEMO_SELECT
LagoLunatic
2025-07-15
Use named constants instead of literals in some places
LagoLunatic
2025-06-04
Demo work (#786)
LagoLunatic
2025-05-21
Add enum for actor priority
LagoLunatic
2025-03-18
More return types, set up all dBgS_MoveBgActor subclasses
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-17
Rename J3DFrameCtrl loop mode enum
LagoLunatic
2025-03-12
Work on d_a_bk, c_damagereaction
LagoLunatic
2025-03-06
Populate particle IDs enum with placeholders and use them everywhere
LagoLunatic
2025-01-11
Add more actor mode enums
LagoLunatic
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-08-07
Move abs and fabsf to std namespace
LagoLunatic
2024-07-04
Add developer-specific macros for g_regHIO child registers
LagoLunatic
2024-06-22
Use NULL macro in asserts, fix NULL macro to match
LagoLunatic
2024-04-23
Move res enums in cpp files to include res headers instead
LagoLunatic
2024-04-22
Regenerate old actor profiles for consistency
LagoLunatic
2024-03-11
Standardize process ID type to be uint
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-03
Clean up resource enums, more inline work
LagoLunatic
2024-01-18
clean up some inlines
LagoLunatic
2023-12-19
Merge pull request #554 from Jcw87/new
Jasper St. Pierre
2023-12-19
move placement new to MSL_C
Jcw87
2023-12-19
dummy data should be static
Jcw87
2023-12-18
use enums for file indexes in a few more actors
LagoLunatic
2023-12-08
add default params to a lot more functions
LagoLunatic
2023-12-03
d_a_ghostship OK
LagoLunatic
2023-12-03
d_a_ghostship work
Jasper St. Pierre
2023-12-03
Mangled Symbol Comments
SuperDude88
2023-12-03
daTag_Gship
SuperDude88
2023-12-03
Nonmatching Comments
SuperDude88
2023-12-03
Ghost Ship Mostly Matching
SuperDude88
2023-11-30
Add return type and static keyword to common actor static funcs
LagoLunatic
2023-11-26
Remove weak ctors/dtors from .cpp files
LagoLunatic
2023-11-24
Better defaults for create/delete/execute/draw/isdelete
LagoLunatic
2023-11-24
Remove a bunch of weak symbols from TUs
Jasper St. Pierre
2023-11-24
Automatically generate headers for all actors
LagoLunatic
2023-11-23
Remove all autogenerated @ functions from TUs
Jasper St. Pierre
2023-09-10
Import project
Luke Street