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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_ib.cpp
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2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-28
Demo work and fakematch cleanup (#1034)
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-08
Document some more enum value names
LagoLunatic
2026-05-07
Rename fopAcM_SetupActor to fopAcM_ct
LagoLunatic
2026-03-31
Add default arguments to anm init functions to simplify calls
LagoLunatic
2026-03-20
Replace particle enums with official names
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-08-03
Add extra brackets to collision src structs
LagoLunatic
2025-05-24
Demo matches (#767)
LagoLunatic
2025-05-21
G_CM3D_F_INF
LagoLunatic
2025-05-21
Add enum for actor priority
LagoLunatic
2025-03-29
player_swim 100%, bunch of inline cleanup
LagoLunatic
2025-03-18
Missed some spots where `cPhs_State` should be used
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-17
Rename J3DFrameCtrl loop mode enum
LagoLunatic
2025-03-06
C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT
LagoLunatic
2025-03-06
Populate particle IDs enum with placeholders and use them everywhere
LagoLunatic
2024-11-20
Clean up the weak data fakematches to be slightly closer to the real code
LagoLunatic
2024-10-28
Clean up cc enums
Jasper St. Pierre
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-07-04
Add developer-specific macros for g_regHIO child registers
LagoLunatic
2024-06-22
Use NULL macro in asserts, fix NULL macro to match
LagoLunatic
2024-05-10
use loopmode enum in more places
LagoLunatic
2024-04-22
Regenerate old actor profiles for consistency
LagoLunatic
2024-04-17
add static keyword in more places
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-25
Started cleaning up the itemNo enum
LagoLunatic
2024-02-10
various cleanup, fix some fakematches
LagoLunatic
2024-02-09
PSMulUnit01
LagoLunatic
2024-02-09
Realmatch daIball_c::m_arcname
LagoLunatic
2024-01-23
Clean up inlines for f_op_actor_mng
LagoLunatic
2024-01-16
Rename actor orig->home and next->old
LagoLunatic
2023-12-22
more collision enums and inlines
LagoLunatic
2023-12-20
add c_cc_d and d_cc_d SPrm enums
LagoLunatic
2023-12-20
fix SrcGObjTg SPrm name in comments
LagoLunatic
2023-12-19
move placement new to MSL_C
Jcw87
2023-12-12
Merge pull request #548 from Jcw87/other_compilers
Jasper St. Pierre
2023-12-10
ptmf syntax
Jcw87
2023-12-10
use macros for compiler alignment and section directives
Jcw87
2023-12-09
f_op_actor_mng 99% (1 regswap left)
LagoLunatic
2023-12-08
add default params to a lot more functions
LagoLunatic
2023-11-25
Move more actor classes to headers
LagoLunatic
2023-11-08
d_a_hookshot 33%
LagoLunatic
2023-10-31
d_a_ib OK, add J3DFrameCtrl state enum
LagoLunatic
2023-09-10
Import project
Luke Street