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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_item.cpp
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2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-12
Player inlines and item enums
LagoLunatic
2026-05-07
Rename fopAcM_SetupActor to fopAcM_ct
LagoLunatic
2026-05-07
d_meter work, f_pc_manager OK for demo
LagoLunatic
2026-03-20
Replace particle enums with official names
LagoLunatic
2025-08-23
Add dolzel_rel.pch
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-08-03
Add extra brackets to collision src structs
LagoLunatic
2025-05-24
Demo matches (#767)
LagoLunatic
2025-05-21
G_CM3D_F_INF
LagoLunatic
2025-05-21
Add enum for actor priority
LagoLunatic
2025-05-07
player_crawl and player_hammer 100%, misc player cleanup
LagoLunatic
2025-03-29
player_swim 100%, bunch of inline cleanup
LagoLunatic
2025-03-18
Missed some spots where `cPhs_State` should be used
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-12
Work on d_a_bk, c_damagereaction
LagoLunatic
2025-03-06
C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT
LagoLunatic
2025-03-06
Populate particle IDs enum with placeholders and use them everywhere
LagoLunatic
2025-01-17
Rename more item enums
LagoLunatic
2025-01-11
Add enums for items and disappears
LagoLunatic
2025-01-11
Add more actor mode enums
LagoLunatic
2024-11-20
Clean up the weak data fakematches to be slightly closer to the real code
LagoLunatic
2024-10-28
Clean up cc enums
Jasper St. Pierre
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-10-18
More warning cleanup
LagoLunatic
2024-10-17
clangd: Started fixing warnings and errors, code cleanup
LagoLunatic
2024-08-07
Move abs and fabsf to std namespace
LagoLunatic
2024-06-07
Rename some more item enum entries
LagoLunatic
2024-05-07
some d_a_item doc from tp
TakaRikka
2024-04-22
Regenerate old actor profiles for consistency
LagoLunatic
2024-04-21
Generate all actor profiles and method tables
LagoLunatic
2024-04-18
clean up some inline parameters
LagoLunatic
2024-04-16
fix some regressions
LagoLunatic
2024-03-11
minor inline cleanup
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-25
Started cleaning up the itemNo enum
LagoLunatic
2024-02-10
various cleanup, fix some fakematches
LagoLunatic
2024-02-01
Clean up comments
LagoLunatic
2024-01-18
some actor documentation and cleanup
LagoLunatic
2024-01-18
clean up some inlines
LagoLunatic
2024-01-16
Rename actor orig->home and next->old
LagoLunatic
2024-01-03
d_a_player_main
LagoLunatic
2023-12-22
more collision enums and inlines
LagoLunatic
2023-12-20
add c_cc_d and d_cc_d SPrm enums
LagoLunatic
2023-12-20
fix SrcGObjTg SPrm name in comments
LagoLunatic
2023-12-20
use inlines in more places
LagoLunatic
2023-12-19
move placement new to MSL_C
Jcw87
2023-12-10
ptmf syntax
Jcw87
2023-12-08
add default params to a lot more functions
LagoLunatic
2023-11-30
Add return type and static keyword to common actor static funcs
LagoLunatic
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