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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_item.cpp
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2023-11-28
d_a_item cleanup, and a couple small matches
LagoLunatic
2023-11-26
Remove weak ctors/dtors from .cpp files
LagoLunatic
2023-11-25
Finished porting all actor classes to headers
LagoLunatic
2023-11-24
Move more actor class defs to headers
LagoLunatic
2023-11-24
Remove fake inlines from fopAc_ac_c, add real inlines
LagoLunatic
2023-11-23
d_a_arrow + others cleanup and doc
LagoLunatic
2023-11-21
c_cc_s OK, c_cc_d inlines & enums work
LagoLunatic
2023-11-02
Fix some roomno related inlines
LagoLunatic
2023-10-23
Rename d_a_player_link.h -> d_a_player_main.h
LagoLunatic
2023-10-21
Clean up cXyz inlines copied from TP
LagoLunatic
2023-10-16
d_item 40%
LagoLunatic
2023-10-16
d_a_itembase_static 100%
LagoLunatic
2023-10-15
d_a_item 98%
LagoLunatic
2023-10-15
Add attention flags enum, use enums in more places
LagoLunatic
2023-10-13
f_op_overlap cleanup, d_ovlp_fade progress
Jasper St. Pierre
2023-10-10
Add default parameters for particle inlines
LagoLunatic
2023-10-10
c_damagereaction 20%
LagoLunatic
2023-10-07
Use fopAcStts enum everywhere
LagoLunatic
2023-09-25
d_a_item progress
LagoLunatic
2023-09-22
d_a_itembase OK
LagoLunatic
2023-09-22
d_item_data OK
LagoLunatic
2023-09-14
Started work on pushable boxes (#32)
LagoLunatic
2023-09-13
fix conflict
fig02
2023-09-13
match daPy_Create, rename headers
fig02
2023-09-12
it compiles. also split player and link headers.
fig02
2023-09-12
More d_a_item funcs (#20)
LagoLunatic
2023-09-11
profile updates
Jasper St. Pierre
2023-09-11
Clean up
LagoLunatic
2023-09-10
Started work on items
LagoLunatic
2023-09-10
Import project
Luke Street
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