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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_itembase.cpp
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2026-06-16
Use joint enums in several different places (#981)
123456789758
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-03-31
Add default arguments to anm init functions to simplify calls
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-03-17
Rename J3DFrameCtrl loop mode enum
LagoLunatic
2025-01-17
Rename more item enums
LagoLunatic
2024-10-17
More warning/error cleanup, mostly includes
LagoLunatic
2024-06-22
Use NULL macro in asserts, fix NULL macro to match
LagoLunatic
2024-06-07
Rename some more item enum entries
LagoLunatic
2024-05-10
use loopmode enum in more places
LagoLunatic
2024-04-25
Use resource enums for all other old actors
LagoLunatic
2024-04-18
clean up some inline parameters
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-25
Started cleaning up the itemNo enum
LagoLunatic
2024-02-01
Clean up comments
LagoLunatic
2023-11-24
Remove fake inlines from fopAc_ac_c, add real inlines
LagoLunatic
2023-10-29
Clean up code for various actors
LagoLunatic
2023-10-23
Rename d_a_player_link.h -> d_a_player_main.h
LagoLunatic
2023-09-22
d_a_itembase OK
LagoLunatic
2023-09-11
Clean up
LagoLunatic
2023-09-10
Started work on items
LagoLunatic
2023-09-10
Import project
Luke Street