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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_npc_bs1.cpp
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Author
2024-04-16
d_a_npc_nz 100%, weak order not matching
LagoLunatic
2024-04-16
add more default parameters for common funcs
LagoLunatic
2024-04-16
d_a_tag_event OK
LagoLunatic
2024-04-13
d_com_static OK
LagoLunatic
2024-04-10
fix msgId/msgNo naming mixups
LagoLunatic
2024-04-10
improve some npc_bs1 matches slightly
LagoLunatic
2024-04-10
daNpc_Bs1_c Work (#614)
SuperDude88
2024-04-02
fix everything in d_a_npc_bs1
LagoLunatic
2024-04-02
d_a_npc_bs1 Work (#613)
Crain
2024-02-01
Add return type and static keyword for more static funcs
LagoLunatic
2024-01-16
Get more TUs to compile
LagoLunatic
2023-11-30
Add return type and static keyword to common actor static funcs
LagoLunatic
2023-11-26
Remove weak ctors/dtors from .cpp files
LagoLunatic
2023-11-24
Better defaults for create/delete/execute/draw/isdelete
LagoLunatic
2023-11-24
Remove a bunch of weak symbols from TUs
Jasper St. Pierre
2023-11-24
Automatically generate headers for all actors
LagoLunatic
2023-11-23
Remove all autogenerated @ functions from TUs
Jasper St. Pierre
2023-09-10
Import project
Luke Street
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