index
:
tww
main
Decompilation of The Legend of Zelda: The Wind Waker (GCN)
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
d
/
actor
/
d_a_npc_btsw2.cpp
Age
Commit message (
Expand
)
Author
2026-07-19
Cleanup/documentation for various photo-related code
LagoLunatic
2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-08
d_a_bmdhand OK, misc matches
LagoLunatic
2026-05-07
Rename fopAcM_SetupActor to fopAcM_ct
LagoLunatic
2025-12-29
msgStatus cleanup
LagoLunatic
2025-09-19
Added enums for all used event/tmp bits/regs (#893)
LagoLunatic
2025-08-23
Add dolzel_rel.pch
LagoLunatic
2025-08-20
Fix most weak function ordering issues
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-08-03
Add extra brackets to collision src structs
LagoLunatic
2025-07-27
Add day/night enum
LagoLunatic
2025-05-29
Cleanup, demo work, and match daNpcPeople_c::getMsg on retail
LagoLunatic
2025-05-24
Demo matches (#767)
LagoLunatic
2025-05-21
Add enum for actor priority
LagoLunatic
2025-03-28
Cleanup the 3 path/point structs
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-17
Rename J3DFrameCtrl loop mode enum
LagoLunatic
2025-03-01
Implement dCom attention inlines
LagoLunatic
2025-02-28
Document the second param to joint callback functions
LagoLunatic
2025-01-31
Rename HostIO mChildID to mNo
LagoLunatic
2024-10-28
Clean up cc enums
Jasper St. Pierre
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-08-08
Move sqrtf to std:: namespace
LagoLunatic
2024-06-22
Use NULL macro in asserts, fix NULL macro to match
LagoLunatic
2024-05-10
use loopmode enum in more places
LagoLunatic
2024-04-23
Move res enums in cpp files to include res headers instead
LagoLunatic
2024-04-22
Regenerate old actor profiles for consistency
LagoLunatic
2024-04-18
clean up some inline parameters
LagoLunatic
2024-04-17
add static keyword in more places
LagoLunatic
2024-04-17
Add enum for attention types
LagoLunatic
2024-04-02
misc work and cleanup
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-29
d_a_bk work
LagoLunatic
2024-02-25
Started cleaning up the itemNo enum
LagoLunatic
2024-01-20
documentation
LagoLunatic
2024-01-19
d_a_npc_btsw2 100%, weak order not matching
LagoLunatic
2024-01-18
some actor documentation and cleanup
LagoLunatic
2024-01-18
clean up some inlines
LagoLunatic
2024-01-16
Rename actor orig->home and next->old
LagoLunatic
2024-01-07
d_a_npc_btsw2 50%
LagoLunatic
2023-12-30
various fixes to get more actors to compile
LagoLunatic
2023-11-30
Add return type and static keyword to common actor static funcs
LagoLunatic
2023-11-26
Remove weak ctors/dtors from .cpp files
LagoLunatic
2023-11-24
Better defaults for create/delete/execute/draw/isdelete
LagoLunatic
2023-11-24
Remove a bunch of weak symbols from TUs
Jasper St. Pierre
2023-11-24
Automatically generate headers for all actors
LagoLunatic
2023-11-23
Remove all autogenerated @ functions from TUs
Jasper St. Pierre
2023-09-10
Import project
Luke Street