| Age | Commit message (Expand) | Author |
| 2026-07-19 | Cleanup/documentation for various photo-related code | LagoLunatic |
| 2026-05-29 | Update all code to use the new enum formats | LagoLunatic |
| 2026-05-26 | Process profiles and enums cleanup (#1031) | LagoLunatic |
| 2026-05-10 | Implement d_npc inlines | LagoLunatic |
| 2026-05-09 | Demo work (#984) | LagoLunatic |
| 2026-05-07 | Rename fopAcM_SetupActor to fopAcM_ct | LagoLunatic |
| 2026-04-01 | Move extern forward decls from cpps to headers | LagoLunatic |
| 2026-03-31 | Use dComIfGp_event_runCheck instead of dComIfGp_event_getMode, remove some fa... | LagoLunatic |
| 2026-03-12 | Clean up dComIfGp_evmng_getMyActIdx calls | LagoLunatic |
| 2025-09-19 | Added enums for all used event/tmp bits/regs (#893) | LagoLunatic |
| 2025-08-23 | Add dolzel_rel.pch | LagoLunatic |
| 2025-08-20 | Use precompiled headers, fix weak data issues | LagoLunatic |
| 2025-08-12 | Fix some version differences (#852) | LagoLunatic |
| 2025-08-03 | Add extra brackets to collision src structs | LagoLunatic |
| 2025-07-15 | Create return type cleanup, use dist enum | LagoLunatic |
| 2025-06-26 | d_mesg work | LagoLunatic |
| 2025-05-29 | Cleanup, demo work, and match daNpcPeople_c::getMsg on retail | LagoLunatic |
| 2025-05-29 | Document several more TU names (#770) | 123456789758 |
| 2025-05-24 | Demo matches (#767) | LagoLunatic |
| 2025-05-21 | G_CM3D_F_INF | LagoLunatic |
| 2025-05-21 | Add enum for actor priority | LagoLunatic |
| 2025-05-19 | Add brackets to arrays of struct literals | LagoLunatic |
| 2025-05-14 | More player_main match fixes | LagoLunatic |
| 2025-04-25 | d_a_obj_vgnfd OK, d_a_obj_doguu OK, clean up weak-but-not-inlined funcs in fi... | LagoLunatic |
| 2025-03-28 | d_demo work | LagoLunatic |
| 2025-03-18 | Missed some spots where `cPhs_State` should be used | LagoLunatic |
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic |
| 2025-03-17 | Rename J3DFrameCtrl loop mode enum | LagoLunatic |
| 2025-03-06 | C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT | LagoLunatic |
| 2025-02-28 | Document the second param to joint callback functions | LagoLunatic |
| 2025-01-06 | Add item button enum and talk button enum | LagoLunatic |
| 2024-12-24 | name cPhsUNK3_e | Jasper St. Pierre |
| 2024-10-28 | Clean up cc enums | Jasper St. Pierre |
| 2024-10-19 | Add fake headers for unsolved weak objects to reduce manual copy-pasting | LagoLunatic |
| 2024-07-12 | Add fpc_ProcID type and use it for all process IDs | LagoLunatic |
| 2024-06-22 | Use NULL macro in asserts, fix NULL macro to match | LagoLunatic |
| 2024-06-07 | Rename some more item enum entries | LagoLunatic |
| 2024-06-03 | Fix some warnings and errors | LagoLunatic |
| 2024-05-10 | use loopmode enum in more places | LagoLunatic |
| 2024-04-25 | Use resource enums for all other old actors | LagoLunatic |
| 2024-04-24 | d_a_npc_roten 100%, weak order not matched | LagoLunatic |
| 2024-04-24 | daObj_Roten_c OK, daNpcRoten_c Almost Matching (#618) | SuperDude88 |
| 2024-04-21 | Generate all actor profiles and method tables | LagoLunatic |
| 2024-02-01 | Add return type and static keyword for more static funcs | LagoLunatic |
| 2024-01-08 | Get more actors compiling | LagoLunatic |
| 2023-11-30 | Add return type and static keyword to common actor static funcs | LagoLunatic |
| 2023-11-26 | Remove weak ctors/dtors from .cpp files | LagoLunatic |
| 2023-11-24 | Better defaults for create/delete/execute/draw/isdelete | LagoLunatic |
| 2023-11-24 | Remove a bunch of weak symbols from TUs | Jasper St. Pierre |
| 2023-11-24 | Automatically generate headers for all actors | LagoLunatic |