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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_obj_Ygush00.cpp
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Author
2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-07
Rename fopAcM_SetupActor to fopAcM_ct
LagoLunatic
2026-03-31
Add default arguments to anm init functions to simplify calls
LagoLunatic
2025-09-19
Added enums for all used event/tmp bits/regs (#893)
LagoLunatic
2025-09-02
Add empty placeholders to fix HIO funcs missing when linking debug version
LagoLunatic
2025-08-23
Add dolzel_rel.pch
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-07-25
DEMO_SELECT
LagoLunatic
2025-05-24
Demo matches (#767)
LagoLunatic
2025-05-21
Add enum for actor priority
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-17
Rename J3DFrameCtrl loop mode enum
LagoLunatic
2025-03-17
Fix compilation warning from ygush
LagoLunatic
2025-01-31
Rename HostIO mChildID to mNo
LagoLunatic
2025-01-11
Some initial work on HIO classes definitions for debug build
LagoLunatic
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-06-22
Use FALSE macro in asserts, remove JUT_PANIC macro
LagoLunatic
2024-04-25
Use resource enums for all other old actors
LagoLunatic
2024-04-22
Regenerate old actor profiles for consistency
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-26
misc cleanup
LagoLunatic
2024-01-04
Move event bits enum
LagoLunatic
2023-12-19
move placement new to MSL_C
Jcw87
2023-12-08
add default params to a lot more functions
LagoLunatic
2023-11-25
Finished porting all actor classes to headers
LagoLunatic
2023-11-24
Remove fake inlines from fopAc_ac_c, add real inlines
LagoLunatic
2023-11-24
Ygush00 header fix
Jasper St. Pierre
2023-11-12
Use static_cast instead of void* hack
LagoLunatic
2023-11-10
d_a_obj_AjavW
Jasper St. Pierre
2023-10-13
f_op_overlap cleanup, d_ovlp_fade progress
Jasper St. Pierre
2023-10-07
Use fopAcStts enum everywhere
LagoLunatic
2023-09-26
Fix various regswaps caused by casting
LagoLunatic
2023-09-23
Ygush 98% (one regswap remaining)
LagoLunatic
2023-09-17
d_a_nh 75% done (#49)
LagoLunatic
2023-09-16
Remove const from fopAcM functions (#44)
LagoLunatic
2023-09-13
d_a_obj_Ygush00 almost
Jasper St. Pierre
2023-09-11
profile updates
Jasper St. Pierre
2023-09-10
d_a_obj_Ygush00 closer
Jasper St. Pierre
2023-09-10
actor enum, m_Do_ext fixes
Jasper St. Pierre
2023-09-10
d_a_Obj_Gryw00 nonmatching start
Jasper St. Pierre
2023-09-10
Import project
Luke Street