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path: root/src/d/actor/d_a_obj_doguu_demo.cpp
AgeCommit message (Expand)Author
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2025-08-23Add dolzel_rel.pchLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-05-21Add enum for actor priorityLagoLunatic
2025-03-28d_demo workLagoLunatic
2025-03-18Missed some spots where `cPhs_State` should be usedLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-02-01Switch return type of _execute/_draw/_delete to be `bool` by default instead ...LagoLunatic
2024-06-22Use NULL macro in asserts, fix NULL macro to matchLagoLunatic
2024-04-25Use resource enums for all other old actorsLagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-04-21Generate all actor profiles and method tablesLagoLunatic
2024-03-08rename fopAc_ac_c member vars to match TP decompLagoLunatic
2024-02-01d_ky_thunder OK, minor for m_Do_graphicLagoLunatic
2024-02-01Clean up commentsLagoLunatic
2024-02-01d_a_obj_doguu_demo (#596)Andrew Glaze
2023-11-30Add return type and static keyword to common actor static funcsLagoLunatic
2023-11-24Automatically generate headers for all actorsLagoLunatic
2023-09-10Import projectLuke Street