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path: root/src/d/actor/d_a_obj_dragonhead.cpp
AgeCommit message (Expand)Author
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2025-08-23Add dolzel_rel.pchLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-08-03Add extra brackets to collision src structsLagoLunatic
2025-07-25DEMO_SELECTLagoLunatic
2025-05-24Demo matches (#767)LagoLunatic
2025-05-21Add enum for actor priorityLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-02-01Switch return type of _execute/_draw/_delete to be `bool` by default instead ...LagoLunatic
2024-10-28Clean up cc enumsJasper St. Pierre
2024-06-22Use NULL macro in asserts, fix NULL macro to matchLagoLunatic
2024-04-25Use resource enums for all other old actorsLagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-03-08rename fopAc_ac_c member vars to match TP decompLagoLunatic
2023-12-22more collision enums and inlinesLagoLunatic
2023-12-20add c_cc_d and d_cc_d SPrm enumsLagoLunatic
2023-12-20fix SrcGObjTg SPrm name in commentsLagoLunatic
2023-12-19move placement new to MSL_CJcw87
2023-11-25Finished porting all actor classes to headersLagoLunatic
2023-11-25match d_a_obj_dragonhead, d_a_obj_adnnoLagoLunatic
2023-11-24Remove fake inlines from fopAc_ac_c, add real inlinesLagoLunatic
2023-11-17d_a_obj_adnno, d_a_obj_dmgroom, d_a_obj_dragonhead, d_a_obj_eayogn, d_a_obj_g...Jasper St. Pierre
2023-09-10Import projectLuke Street