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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_obj_mknjd.cpp
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Author
2023-11-24
Port some actors over to headers
Jasper St. Pierre
2023-11-22
Process IDs cleanup
LagoLunatic
2023-11-18
Fix dComIfGp_evmng inlines
LagoLunatic
2023-11-12
Fix regalloc in obj_mknjd with a horrible hack
LagoLunatic
2023-11-12
misc cleanup
LagoLunatic
2023-11-10
d_a_swattack
Jasper St. Pierre
2023-11-01
fix daPy_npc_c::setRestart regression
LagoLunatic
2023-10-24
d_event_data start
LagoLunatic
2023-10-21
Clean up cXyz inlines copied from TP
LagoLunatic
2023-10-19
Actor attention flag enum cleanup
LagoLunatic
2023-10-13
f_op_overlap cleanup, d_ovlp_fade progress
Jasper St. Pierre
2023-10-10
Add default parameters for particle inlines
LagoLunatic
2023-10-10
c_damagereaction 20%
LagoLunatic
2023-10-07
Use fopAcStts enum everywhere
LagoLunatic
2023-10-04
Name base_process_class.mUnk2 to mCreateResult, and add fpcM_CreateResult
Dylan Ascencio
2023-10-04
Address code review comments
Dylan Ascencio
2023-10-04
Fix Draw()'s incorrect setList functions
Dylan Ascencio
2023-10-04
Remove NONMATCHING comments from relevant functions
Dylan Ascencio
2023-10-04
Fixes from merge
Dylan Ascencio
2023-10-04
Finish Execute
Dylan Ascencio
2023-10-03
Execute to 90%
Dylan Ascencio
2023-10-03
Match daObjMknjD_break
Dylan Ascencio
2023-10-02
Fix M_tmp_mtx
Dylan Ascencio
2023-10-02
Match a few more functions, just missing 2 now
Dylan Ascencio
2023-10-01
Lots of work, many matching functions, most only requiring data to be complete
Dylan Ascencio
2023-09-29
Documentation and some matching functions
Dylan Ascencio
2023-09-28
Match mknjd::draw and mknjd::setMaterial
Dylan Ascencio
2023-09-25
Attempt to clean up mknjd
Dylan Ascencio
2023-09-24
Initial work on mknjd
Dylan Ascencio
2023-09-10
Import project
Luke Street
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