summaryrefslogtreecommitdiff
path: root/src/d/actor/d_a_obj_monument.cpp
AgeCommit message (Expand)Author
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2025-08-23Add dolzel_rel.pchLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-05-29Document several more TU names (#770)123456789758
2025-05-21Add enum for actor priorityLagoLunatic
2025-04-10J3DModel inlines cleanup, procBottleSwing_init match, etcLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-03-17d_a_obj_homen OKLagoLunatic
2024-06-22Use NULL macro in asserts, fix NULL macro to matchLagoLunatic
2024-04-25Use resource enums for all other old actorsLagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-03-08rename fopAc_ac_c member vars to match TP decompLagoLunatic
2023-12-19move placement new to MSL_CJcw87
2023-12-02start d_a_bkLagoLunatic
2023-11-25Move more actor classes to headersLagoLunatic
2023-11-24Remove fake inlines from fopAc_ac_c, add real inlinesLagoLunatic
2023-11-24Begin moving existing actor class defs to headersLagoLunatic
2023-11-23d_a_arrow + others cleanup and docLagoLunatic
2023-11-12Use static_cast instead of void* hackLagoLunatic
2023-11-10d_a_obj_monumentJasper St. Pierre
2023-09-10Import projectLuke Street