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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_obj_movebox.cpp
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10 days
Unindent some namespaces
LagoLunatic
10 days
A couple demo matches
LagoLunatic
2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-09
Demo work (#984)
LagoLunatic
2026-05-07
Merge pull request #980 from LagoLunatic/daobj
LagoLunatic
2026-05-07
Rename fopAcM_SetupActor to fopAcM_ct
LagoLunatic
2026-03-20
Replace particle enums with official names
LagoLunatic
2025-12-27
d_a_obj_movebox: Remove attr inline fakematch
LagoLunatic
2025-09-25
Use composition instead of inheritance for most f_op classes
LagoLunatic
2025-09-18
bpw partial cleanup, fix inline usage across several actors
LagoLunatic
2025-08-23
Add dolzel_rel.pch
LagoLunatic
2025-08-20
Fix most weak function ordering issues
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-08-08
Add SQUARE macro to improve readibility for distances
LagoLunatic
2025-08-03
Add extra brackets to collision src structs
LagoLunatic
2025-06-04
Demo work (#786)
LagoLunatic
2025-06-02
Fix obj_movebox parameter inlines
LagoLunatic
2025-05-31
Demo work, d_a_kytag02 and d_a_ff OK
LagoLunatic
2025-05-21
G_CM3D_F_INF
LagoLunatic
2025-05-21
Add enum for actor priority
LagoLunatic
2025-05-19
Fix weak function order of dBgS_MoveBgActor::Draw
LagoLunatic
2025-04-16
player enum and inlines and goto cleanup
LagoLunatic
2025-04-10
J3DModel inlines cleanup, procBottleSwing_init match, etc
LagoLunatic
2025-03-28
Cleanp a bunch of stuff
LagoLunatic
2025-03-28
Cleanup the 3 path/point structs
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-06
C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT
LagoLunatic
2025-03-06
Populate particle IDs enum with placeholders and use them everywhere
LagoLunatic
2025-01-11
Add enums for items and disappears
LagoLunatic
2024-10-28
Clean up cc enums
Jasper St. Pierre
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-10-18
More warning cleanup
LagoLunatic
2024-08-08
Move sqrtf to std:: namespace
LagoLunatic
2024-06-22
Use NULL macro in asserts, fix NULL macro to match
LagoLunatic
2024-04-23
Move res enums in cpp files to include res headers instead
LagoLunatic
2024-04-22
Regenerate old actor profiles for consistency
LagoLunatic
2024-04-21
Generate all actor profiles and method tables
LagoLunatic
2024-04-18
clean up some inline parameters
LagoLunatic
2024-03-25
Fix some names
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-01-18
some actor documentation and cleanup
LagoLunatic
2024-01-16
Rename actor orig->home and next->old
LagoLunatic
2023-12-30
use enums and inlines in more places
LagoLunatic
2023-12-22
more collision enums and inlines
LagoLunatic
2023-12-20
add c_cc_d and d_cc_d SPrm enums
LagoLunatic
2023-12-20
fix SrcGObjTg SPrm name in comments
LagoLunatic
2023-12-19
Merge pull request #554 from Jcw87/new
Jasper St. Pierre
2023-12-19
move placement new to MSL_C
Jcw87
2023-12-19
dummy data should be static
Jcw87
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