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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_obj_paper.cpp
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9 days
Unindent some namespaces
LagoLunatic
2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-12
Add camera attention status and algorythmn enums
LagoLunatic
2026-05-08
Document some more enum value names
LagoLunatic
2026-05-07
Rename fopAcM_SetupActor to fopAcM_ct
LagoLunatic
2025-08-23
Add dolzel_rel.pch
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-08-03
Add extra brackets to collision src structs
LagoLunatic
2025-05-24
Demo matches (#767)
LagoLunatic
2025-05-21
Add enum for actor priority
LagoLunatic
2025-04-10
J3DModel inlines cleanup, procBottleSwing_init match, etc
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-08
Use cLib on/off bit inlines for attn flags
LagoLunatic
2024-10-28
Clean up cc enums
Jasper St. Pierre
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-10-18
More warning cleanup
LagoLunatic
2024-06-22
Use NULL macro in asserts, fix NULL macro to match
LagoLunatic
2024-04-25
Use resource enums for all other old actors
LagoLunatic
2024-04-23
Use NULL instead of 0
LagoLunatic
2024-04-22
Regenerate old actor profiles for consistency
LagoLunatic
2024-04-21
Generate all actor profiles and method tables
LagoLunatic
2024-04-17
Add enum for attention types
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-01-15
d_a_player_main work
LagoLunatic
2024-01-08
Rename wind damage type
LagoLunatic
2024-01-06
use more inlines and enums
LagoLunatic
2023-12-22
more collision enums and inlines
LagoLunatic
2023-12-20
add c_cc_d and d_cc_d SPrm enums
LagoLunatic
2023-12-20
fix SrcGObjTg SPrm name in comments
LagoLunatic
2023-12-20
use inlines in more places
LagoLunatic
2023-12-19
move placement new to MSL_C
Jcw87
2023-11-25
Finished porting all actor classes to headers
LagoLunatic
2023-11-24
Remove fake inlines from fopAc_ac_c, add real inlines
LagoLunatic
2023-11-23
d_a_arrow + others cleanup and doc
LagoLunatic
2023-11-22
Process IDs cleanup
LagoLunatic
2023-11-10
d_a_obj_monument
Jasper St. Pierre
2023-11-10
d_a_obj_paper match
Jasper St. Pierre
2023-11-02
Fix some roomno related inlines
LagoLunatic
2023-10-29
Clean up code for various actors
LagoLunatic
2023-10-26
d_a_npc_md progress
LagoLunatic
2023-10-15
Add attention flags enum, use enums in more places
LagoLunatic
2023-10-13
f_op_overlap cleanup, d_ovlp_fade progress
Jasper St. Pierre
2023-10-07
Use fopAcStts enum everywhere
LagoLunatic
2023-10-07
f_op_actor_mng progress
LagoLunatic
2023-09-20
Started d_a_arrow (#64)
LagoLunatic
2023-09-17
d_a_nh 75% done (#49)
LagoLunatic
2023-09-16
Add dEvt and dNpc enums (#45)
Dylan Ascencio
2023-09-14
Major work on d_a_obj_paper
Dylan Ascencio
2023-09-10
Import project
Luke Street