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path: root/src/d/actor/d_a_obj_paper.cpp
AgeCommit message (Expand)Author
9 daysUnindent some namespacesLagoLunatic
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
2026-05-12Add camera attention status and algorythmn enumsLagoLunatic
2026-05-08Document some more enum value namesLagoLunatic
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2025-08-23Add dolzel_rel.pchLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-08-03Add extra brackets to collision src structsLagoLunatic
2025-05-24Demo matches (#767)LagoLunatic
2025-05-21Add enum for actor priorityLagoLunatic
2025-04-10J3DModel inlines cleanup, procBottleSwing_init match, etcLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-03-08Use cLib on/off bit inlines for attn flagsLagoLunatic
2024-10-28Clean up cc enumsJasper St. Pierre
2024-10-19Add fake headers for unsolved weak objects to reduce manual copy-pastingLagoLunatic
2024-10-18More warning cleanupLagoLunatic
2024-06-22Use NULL macro in asserts, fix NULL macro to matchLagoLunatic
2024-04-25Use resource enums for all other old actorsLagoLunatic
2024-04-23Use NULL instead of 0LagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-04-21Generate all actor profiles and method tablesLagoLunatic
2024-04-17Add enum for attention typesLagoLunatic
2024-03-08rename fopAc_ac_c member vars to match TP decompLagoLunatic
2024-01-15d_a_player_main workLagoLunatic
2024-01-08Rename wind damage typeLagoLunatic
2024-01-06use more inlines and enumsLagoLunatic
2023-12-22more collision enums and inlinesLagoLunatic
2023-12-20add c_cc_d and d_cc_d SPrm enumsLagoLunatic
2023-12-20fix SrcGObjTg SPrm name in commentsLagoLunatic
2023-12-20use inlines in more placesLagoLunatic
2023-12-19move placement new to MSL_CJcw87
2023-11-25Finished porting all actor classes to headersLagoLunatic
2023-11-24Remove fake inlines from fopAc_ac_c, add real inlinesLagoLunatic
2023-11-23d_a_arrow + others cleanup and docLagoLunatic
2023-11-22Process IDs cleanupLagoLunatic
2023-11-10d_a_obj_monumentJasper St. Pierre
2023-11-10d_a_obj_paper matchJasper St. Pierre
2023-11-02Fix some roomno related inlinesLagoLunatic
2023-10-29Clean up code for various actorsLagoLunatic
2023-10-26d_a_npc_md progressLagoLunatic
2023-10-15Add attention flags enum, use enums in more placesLagoLunatic
2023-10-13f_op_overlap cleanup, d_ovlp_fade progressJasper St. Pierre
2023-10-07Use fopAcStts enum everywhereLagoLunatic
2023-10-07f_op_actor_mng progressLagoLunatic
2023-09-20Started d_a_arrow (#64)LagoLunatic
2023-09-17d_a_nh 75% done (#49)LagoLunatic
2023-09-16Add dEvt and dNpc enums (#45)Dylan Ascencio
2023-09-14Major work on d_a_obj_paperDylan Ascencio
2023-09-10Import projectLuke Street