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path: root/src/d/actor/d_a_obj_pbka.cpp
AgeCommit message (Expand)Author
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2026-04-25Demo workLagoLunatic
2025-12-27Resolve tevStr fakematchesLagoLunatic
2025-12-27Misc cleanupLagoLunatic
2025-08-23Add dolzel_rel.pchLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-05-29Document several more TU names (#770)123456789758
2025-05-21Add enum for actor priorityLagoLunatic
2025-03-18Missed some spots where `cPhs_State` should be usedLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-02-01Switch return type of _execute/_draw/_delete to be `bool` by default instead ...LagoLunatic
2024-06-22Use NULL macro in asserts, fix NULL macro to matchLagoLunatic
2024-04-25Use resource enums for all other old actorsLagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-03-08rename fopAc_ac_c member vars to match TP decompLagoLunatic
2024-03-04Started copying JStudio progress from pikmin2LagoLunatic
2024-02-01Clean up commentsLagoLunatic
2024-01-08misc actor cleanupLagoLunatic
2023-12-30use enums and inlines in more placesLagoLunatic
2023-12-20use inlines in more placesLagoLunatic
2023-12-19move placement new to MSL_CJcw87
2023-12-08add default params to a lot more functionsLagoLunatic
2023-11-25Finished porting all actor classes to headersLagoLunatic
2023-11-25Move more actor classes to headersLagoLunatic
2023-10-20[Actor] d_a_obj_pbka OK (#528)Kristopher Early
2023-09-10Import projectLuke Street