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path: root/src/d/actor/d_a_obj_pirateship.cpp
AgeCommit message (Expand)Author
7 dayszl1 cleanup, inline cleanupLagoLunatic
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
2026-05-07Rename fopAcM_SetupActor to fopAcM_ctLagoLunatic
2026-04-01Use particle name enum in more placesLagoLunatic
2025-09-19Added enums for all used event/tmp bits/regs (#893)LagoLunatic
2025-09-17m_Do_ext workLagoLunatic
2025-09-02Add empty placeholders to fix HIO funcs missing when linking debug versionLagoLunatic
2025-08-23Add dolzel_rel.pchLagoLunatic
2025-08-21Fix weak func order for ykgr, obj_pirateship, obj_barrier, npc_photoLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-08-07obj_pirateship 100% for demo, still has weak func order issueLagoLunatic
2025-08-07d_a_obj_pirateship (#836)Maide
2025-05-21Add enum for actor priorityLagoLunatic
2025-03-18More return types, set up all dBgS_MoveBgActor subclassesLagoLunatic
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-02-01Switch return type of _execute/_draw/_delete to be `bool` by default instead ...LagoLunatic
2024-04-22Add back unnamed namespace methods, all actors now compile againLagoLunatic
2024-04-22Regenerate old actor profiles for consistencyLagoLunatic
2024-04-21Generate all actor profiles and method tablesLagoLunatic
2024-03-25Fix some namesLagoLunatic
2023-12-30various fixes to get more actors to compileLagoLunatic
2023-11-26Remove weak ctors/dtors from .cpp filesLagoLunatic
2023-11-24Better defaults for create/delete/execute/draw/isdeleteLagoLunatic
2023-11-24Remove a bunch of weak symbols from TUsJasper St. Pierre
2023-11-23Remove all autogenerated @ functions from TUsJasper St. Pierre
2023-09-15d_a_kaji OK (#35)LagoLunatic
2023-09-10Import projectLuke Street