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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_player_boomerang.inc
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Author
2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-21
d_a_player_main cleanup and some demo matches (#1016)
LagoLunatic
2026-05-12
Add camera attention status and algorythmn enums
LagoLunatic
2026-05-12
Player inlines and item enums
LagoLunatic
2026-03-03
d_a_boomerang matching (#936)
Briggs Baltzell
2025-12-10
Fix HIO load issues for d_a_player_main
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-06-15
d_a_player_main cleanup and inlines
LagoLunatic
2025-04-29
player_main cleanup and a few matches
LagoLunatic
2025-04-29
Improve compiler compatibility (#743)
Jcw87
2025-04-20
Add an enum for action button icon status
LagoLunatic
2025-04-16
One more player inline
LagoLunatic
2025-04-16
player enum and inlines and goto cleanup
LagoLunatic
2025-04-11
Added enum for Link's movement direction
LagoLunatic
2025-04-03
Cleanup
LagoLunatic
2025-04-01
Return cleanup
LagoLunatic
2025-04-01
player_fan 99%
LagoLunatic
2025-04-01
Cleanup
LagoLunatic
2025-03-31
d_a_player_boomerang.inc - All fully matching. (#722)
123456789758
2024-10-19
First Person Item Procs (#680)
SuperDude88
2023-11-19
player_main work, player_ship start
LagoLunatic
2023-11-19
d_a_player_food start
LagoLunatic
2023-10-23
Rename d_a_player_link.h -> d_a_player_main.h
LagoLunatic
2023-10-23
Fill in Link's proc tables
LagoLunatic
2023-09-16
Split player functions into appropriate .inc files (#47)
fig02