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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_player_bottle.inc
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Author
2026-06-16
Use joint enums in several different places (#981)
123456789758
2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-21
d_a_player_main cleanup and some demo matches (#1016)
LagoLunatic
2026-05-12
Player inlines and item enums
LagoLunatic
2026-05-09
Demo work (#984)
LagoLunatic
2026-05-08
Document some more enum value names
LagoLunatic
2026-05-01
d_a_player - Add cut type enum (#966)
123456789758
2026-03-20
Replace particle enums with official names
LagoLunatic
2025-12-27
Inlines cleanup
LagoLunatic
2025-12-10
Fix HIO load issues for d_a_player_main
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-06-15
Add all player demo mode names to enum
LagoLunatic
2025-06-15
d_a_player_main cleanup and inlines
LagoLunatic
2025-06-14
daPy_lk_c::procBottleOpen
LagoLunatic
2025-04-29
Improve compiler compatibility (#743)
Jcw87
2025-04-16
player enum and inlines and goto cleanup
LagoLunatic
2025-04-14
d_a_player_main - 48% Matching. (#739)
123456789758
2025-04-10
J3DModel inlines cleanup, procBottleSwing_init match, etc
LagoLunatic
2025-04-08
d_a_player_misc - Several matches/close matches across several files. (#736)
123456789758
2025-04-04
d_a_player_sword cleanup and small match fixes
LagoLunatic
2025-04-01
Return cleanup
LagoLunatic
2025-04-01
Cleanup
LagoLunatic
2025-04-01
d_a_player_bottle.inc - Several matching with minor issues. (#729)
123456789758
2024-01-16
d_a_player_main
LagoLunatic
2023-11-19
player_main work, player_ship start
LagoLunatic
2023-10-23
Rename d_a_player_link.h -> d_a_player_main.h
LagoLunatic
2023-10-23
Fill in Link's proc tables
LagoLunatic
2023-10-17
Clean up d_a_player_main function signatures
LagoLunatic
2023-09-16
Split player functions into appropriate .inc files (#47)
fig02