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path: root/src/d/actor/d_a_player_hang.inc
AgeCommit message (Expand)Author
2026-06-16Use joint enums in several different places (#981)123456789758
2026-05-21d_a_player_main cleanup and some demo matches (#1016)LagoLunatic
2026-05-21d_a_obj_jump initial documentation passLagoLunatic
2026-05-09Demo work (#984)LagoLunatic
2026-01-13Fix up a shadow-related variable/parameter names (#920)Mike Lester
2025-12-10Fix HIO load issues for d_a_player_mainLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-06-15d_a_player_main cleanup and inlinesLagoLunatic
2025-05-21G_CM3D_F_INFLagoLunatic
2025-05-07player_crawl and player_hammer 100%, misc player cleanupLagoLunatic
2025-04-20Add an enum for action button icon statusLagoLunatic
2025-04-14d_a_player_main - 48% Matching. (#739)123456789758
2025-04-11Added enum for Link's movement directionLagoLunatic
2025-04-04player_hang cleanup and fixesLagoLunatic
2025-04-01Return cleanupLagoLunatic
2025-04-01CleanupLagoLunatic
2025-03-31d_a_player_hang.inc - All matching except floats. (#715)123456789758
2023-11-19player_main work, player_ship startLagoLunatic
2023-10-23Rename d_a_player_link.h -> d_a_player_main.hLagoLunatic
2023-10-23Fill in Link's proc tablesLagoLunatic
2023-10-17Clean up d_a_player_main function signaturesLagoLunatic
2023-09-16Split player functions into appropriate .inc files (#47)fig02