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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_player_pushpull.inc
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2026-05-21
d_a_player_main cleanup and some demo matches (#1016)
LagoLunatic
2026-05-12
Player inlines and item enums
LagoLunatic
2025-12-10
Fix HIO load issues for d_a_player_main
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-04-20
Add an enum for action button icon status
LagoLunatic
2025-04-19
More inlines
LagoLunatic
2025-04-16
player checkFlg inline fix, player_pushpull cleanup
LagoLunatic
2025-04-16
One more player inline
LagoLunatic
2025-04-16
player enum and inlines and goto cleanup
LagoLunatic
2025-04-14
d_a_player_main - 48% Matching. (#739)
123456789758
2025-04-11
Added enum for Link's movement direction
LagoLunatic
2025-04-08
d_a_player_misc - Several matches/close matches across several files. (#736)
123456789758
2025-04-04
player_hang cleanup and fixes
LagoLunatic
2025-04-01
hookshot and player_hook cleanup, inlines
LagoLunatic
2025-04-01
Cleanup
LagoLunatic
2025-03-31
d_a_player_pushpull.inc - Almost all matching except minor issues. (#728)
123456789758
2023-11-19
player_main work, player_ship start
LagoLunatic
2023-10-23
Rename d_a_player_link.h -> d_a_player_main.h
LagoLunatic
2023-10-23
Fill in Link's proc tables
LagoLunatic
2023-09-16
Split player functions into appropriate .inc files (#47)
fig02