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path: root/src/d/actor/d_a_player_tact.inc
AgeCommit message (Expand)Author
2026-05-29Update all code to use the new enum formatsLagoLunatic
2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
2026-05-21d_a_player_main cleanup and some demo matches (#1016)LagoLunatic
2026-05-12Player inlines and item enumsLagoLunatic
2026-05-07PlayerStatus enum usageLagoLunatic
2026-03-20Replace particle enums with official namesLagoLunatic
2025-12-27Inlines cleanupLagoLunatic
2025-12-10Fix HIO load issues for d_a_player_mainLagoLunatic
2025-08-20Use precompiled headers, fix weak data issuesLagoLunatic
2025-08-12Fix some version differences (#852)LagoLunatic
2025-06-17daPy_lk_c::dProcTool and daDemo00_c::execute matched, fix up various inlines ...LagoLunatic
2025-06-15d_a_player_main cleanup and inlinesLagoLunatic
2025-04-20Add an enum for action button icon statusLagoLunatic
2025-04-17d_a_ship documentation and inlines, couple more matches for player_shipLagoLunatic
2025-04-14d_a_player_main - 48% Matching. (#739)123456789758
2025-04-10J3DModel inlines cleanup, procBottleSwing_init match, etcLagoLunatic
2025-04-01hookshot and player_hook cleanup, inlinesLagoLunatic
2025-04-01CleanupLagoLunatic
2025-03-29d_a_player_swim near complete (#711)Mattias Blum
2025-03-17Clean up mDoAud_seStart inlineLagoLunatic
2025-03-06Populate particle IDs enum with placeholders and use them everywhereLagoLunatic
2025-01-08Player inlines and enumsLagoLunatic
2024-10-19Add fake headers for unsolved weak objects to reduce manual copy-pastingLagoLunatic
2024-07-12Add fpc_ProcID type and use it for all process IDsLagoLunatic
2024-06-07Document some player_main var namesLagoLunatic
2024-06-07procTactPlay, player_tact 100%LagoLunatic
2024-06-06procTactWaitLagoLunatic
2024-05-12minor cleanup and matchesLagoLunatic
2024-05-10Add enum for player's equipped itemLagoLunatic
2024-05-08d_a_player_tact workLagoLunatic
2024-03-11Standardize process ID type to be uintLagoLunatic
2024-03-11Add uint typedefLagoLunatic
2024-03-08rename fopAc_ac_c member vars to match TP decompLagoLunatic
2024-02-25Started cleaning up the itemNo enumLagoLunatic
2024-01-15d_a_player_main workLagoLunatic
2024-01-12d_a_player_main workLagoLunatic
2024-01-10daPy_lk_c::changeDamageProcLagoLunatic
2024-01-04Add save stage table, stage type, and event bit enumsLagoLunatic
2023-12-31d_a_player_main anim data/enum + d_a_player_tact workLagoLunatic
2023-12-28d_a_bomb 100%, not matchingLagoLunatic
2023-12-28start d_a_player_tact, add player status enumsLagoLunatic
2023-11-19player_main work, player_ship startLagoLunatic
2023-11-19d_a_player_food startLagoLunatic
2023-10-23Rename d_a_player_link.h -> d_a_player_main.hLagoLunatic
2023-10-23Fill in Link's proc tablesLagoLunatic
2023-10-22d_a_bg match + fix link's actor profileLagoLunatic
2023-10-17Clean up d_a_player_main function signaturesLagoLunatic
2023-09-18add player HIO data (#56)TakaRikka
2023-09-16Split player functions into appropriate .inc files (#47)fig02