| Age | Commit message (Expand) | Author |
| 2026-05-29 | Update all code to use the new enum formats | LagoLunatic |
| 2026-05-26 | Process profiles and enums cleanup (#1031) | LagoLunatic |
| 2026-05-21 | d_a_player_main cleanup and some demo matches (#1016) | LagoLunatic |
| 2026-05-12 | Player inlines and item enums | LagoLunatic |
| 2026-05-07 | PlayerStatus enum usage | LagoLunatic |
| 2026-03-20 | Replace particle enums with official names | LagoLunatic |
| 2025-12-27 | Inlines cleanup | LagoLunatic |
| 2025-12-10 | Fix HIO load issues for d_a_player_main | LagoLunatic |
| 2025-08-20 | Use precompiled headers, fix weak data issues | LagoLunatic |
| 2025-08-12 | Fix some version differences (#852) | LagoLunatic |
| 2025-06-17 | daPy_lk_c::dProcTool and daDemo00_c::execute matched, fix up various inlines ... | LagoLunatic |
| 2025-06-15 | d_a_player_main cleanup and inlines | LagoLunatic |
| 2025-04-20 | Add an enum for action button icon status | LagoLunatic |
| 2025-04-17 | d_a_ship documentation and inlines, couple more matches for player_ship | LagoLunatic |
| 2025-04-14 | d_a_player_main - 48% Matching. (#739) | 123456789758 |
| 2025-04-10 | J3DModel inlines cleanup, procBottleSwing_init match, etc | LagoLunatic |
| 2025-04-01 | hookshot and player_hook cleanup, inlines | LagoLunatic |
| 2025-04-01 | Cleanup | LagoLunatic |
| 2025-03-29 | d_a_player_swim near complete (#711) | Mattias Blum |
| 2025-03-17 | Clean up mDoAud_seStart inline | LagoLunatic |
| 2025-03-06 | Populate particle IDs enum with placeholders and use them everywhere | LagoLunatic |
| 2025-01-08 | Player inlines and enums | LagoLunatic |
| 2024-10-19 | Add fake headers for unsolved weak objects to reduce manual copy-pasting | LagoLunatic |
| 2024-07-12 | Add fpc_ProcID type and use it for all process IDs | LagoLunatic |
| 2024-06-07 | Document some player_main var names | LagoLunatic |
| 2024-06-07 | procTactPlay, player_tact 100% | LagoLunatic |
| 2024-06-06 | procTactWait | LagoLunatic |
| 2024-05-12 | minor cleanup and matches | LagoLunatic |
| 2024-05-10 | Add enum for player's equipped item | LagoLunatic |
| 2024-05-08 | d_a_player_tact work | LagoLunatic |
| 2024-03-11 | Standardize process ID type to be uint | LagoLunatic |
| 2024-03-11 | Add uint typedef | LagoLunatic |
| 2024-03-08 | rename fopAc_ac_c member vars to match TP decomp | LagoLunatic |
| 2024-02-25 | Started cleaning up the itemNo enum | LagoLunatic |
| 2024-01-15 | d_a_player_main work | LagoLunatic |
| 2024-01-12 | d_a_player_main work | LagoLunatic |
| 2024-01-10 | daPy_lk_c::changeDamageProc | LagoLunatic |
| 2024-01-04 | Add save stage table, stage type, and event bit enums | LagoLunatic |
| 2023-12-31 | d_a_player_main anim data/enum + d_a_player_tact work | LagoLunatic |
| 2023-12-28 | d_a_bomb 100%, not matching | LagoLunatic |
| 2023-12-28 | start d_a_player_tact, add player status enums | LagoLunatic |
| 2023-11-19 | player_main work, player_ship start | LagoLunatic |
| 2023-11-19 | d_a_player_food start | LagoLunatic |
| 2023-10-23 | Rename d_a_player_link.h -> d_a_player_main.h | LagoLunatic |
| 2023-10-23 | Fill in Link's proc tables | LagoLunatic |
| 2023-10-22 | d_a_bg match + fix link's actor profile | LagoLunatic |
| 2023-10-17 | Clean up d_a_player_main function signatures | LagoLunatic |
| 2023-09-18 | add player HIO data (#56) | TakaRikka |
| 2023-09-16 | Split player functions into appropriate .inc files (#47) | fig02 |